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Read What Others Are Saying
Hot Potato
by Niall M.
Publisher: Gun Metal Games
Date Added: 09/16/2014 03:07:37
Hot Potato A frantic scramble to offload hot goods before they get you killed. Classic cyberpunk stuff. Awesome.

[5 of 5 Stars!]
Crypt Paper Model
by Juan . L. E.
Publisher: Dave Graffam Models
Date Added: 09/16/2014 02:53:08
Crypt Paper Model Un modelo excelente en relación calidad precio y al que le he dado un puesto de honor en el cementerio que estoy montando, sobre el que podéis leer más aquí:
enografia Es un modelo de gran versatilidad, con varias texturas y detalles para personalizar las criptas o para crear modelos distintos. El montaje es muy sencillo, aunque para que no queden fisuras, hay que ser paciente. Utilizar cartón pluma para la base es una buena idea también. La única pega que le veo es que no tenga interiores. Limita un poco la jugabilidad, aunque es algo que se puede solucionar imprimiendo dos veces las paredes y buscando un suelo por otro lado....

[5 of 5 Stars!]
Mayhem: Armies of Mayhem
by Al V.
Publisher: Brent Spivey Creations
Date Added: 09/15/2014 20:03:24
Mayhem: Armies of Mayhem Armies of Mayhem is a good addition to the game. From what i have seen the army lists are looking fun and are a good method of getting into the game. Only drawback is the nature of the battle scribe files. The system is not the best for a game like mayhem and the using the rooster tool feels a bit hackerish. But it is only a small hick up. All in all it is a great package(espacially for that price) for getting faster onto the tabletop and help newcomers into mayhem.

[4 of 5 Stars!]
Crypts, Tombs & Catacombs Cut-Up Sections
by David W.
Publisher: Inked Adventures
Date Added: 09/15/2014 19:53:52
Crypts, Tombs & Catacombs Cut-Up Sections This set is BilliamBabble at his brilliant BEST! This set not only epitomizes what we love about Inked Adventures tiles, but gives us a whole new perspective of the "dark side" of IA. The set offers SO much potential, it is insane. Every little aspect from skeletons to statues to the 3D models hidden in the PDF. This is by far the GREATEST release we have seen from IA, and this promises to be the start of even more epic map tiles!

[5 of 5 Stars!]
Achtung! Cthulhu: Three Kings - Call of Cthulhu
by Gareth T.
Publisher: Modiphius
Date Added: 09/15/2014 13:57:49
Achtung! Cthulhu: Three Kings - Call of Cthulhu A very atmospheric adventure which gives for than a nod to TV shows such as Secret Army. Whilst I enjoyed running this there are a couple of warnings needed. Playing with a WW2 background has meant though that if not careful the Cthulhu Mythos threats actually seem quite tame compared to the threat of the Nazi occupation. This is not a bad thing per se, but the temptation to increase the Mythos threat or play down the feelings of the unknown in newly occupied Czechoslovakia needs to be avoided. The foreshadowing of facing the Nazis before the Mythos makes this adventure work. Perhaps a bigger criticism is that this adventure is designed (it seems to me) to be fight heavy - and that would be a mistake also. Having the NPC soldiers all set to be good at fighting (far better than my scholarly investigators) means the true threat is taken down a notch. Then again having PCs know they are outmatched and having to try harder to avoid combat is entertaining. The only other warning it that ...

[4 of 5 Stars!]
Ashes and Empires
by David G.
Publisher: A.J. Stoner
Date Added: 09/15/2014 12:24:20
Ashes and Empires Fantastic! The most detailed core rule book I have ever read with wonderfully streamlined and easy to follow rules that cover everything you could think of and more. I love the lifepath style character gen especially. It reminds me of Traveller, a game near and dear to my heart, but with a lot more detail. Layout is very good, writing is top shelf. I can’t recommend this game highly enough.

[5 of 5 Stars!]
Splintered Godhood
by Richard K.
Publisher: Legendary Games
Date Added: 09/15/2014 08:18:53
Splintered Godhood I'm looking forward to playing this game, but it's not at the front of the queue. I tried to research Splintered Godhood (SG hereafter) before purchase but found nothing at all. A call for playtesters as little as a month ago showed that this game was brand new, so I took a punt and for the price I paid I don't regret it. It's a short rulebook at 31 pages all told. The artwork is of a professional standard and helps to impart the intended style and tone, but nothing to shout about. The contents are well-written and explanations are mostly clear. The game itself is appetite-whetting to say the least. SG is designed to be truly limitless in scope – indeed, exploring the limitless is very much the main theme – and there are lots of examples to get excited about. What gamer wouldn't lick their lips at the promise of such power as "Killing an entire country with your bare hands" and "Convincing a hostile crowd to commit seppuku in your name"? The theme of the game is presented v...

[3 of 5 Stars!]
Into the Violet Vale
by Craig S.
Publisher: Monte Cook Games
Date Added: 09/15/2014 08:07:31
Into the Violet Vale A great Numenera adventure that can be plugged into a campaign or used as an intro to the game. One of the things I love about Numenera products, Monte Cook Games i guess, is that they create wildly imaginative stories and still leave enough space for a GM to fill in pieces and parts to make the adventure their own. Another solid entry in my every growing Numenera Library.

[5 of 5 Stars!]
Crawl! fanzine no. 8
by Brian O.
Date Added: 09/14/2014 23:26:34
Crawl! fanzine no. 8 Absolutely fantastic edition of "Crawl!", as usual! This zine gives you exactly what you need to add firearms of any time period, past, present, or future, to your game. The rules are balanced, and simple, providing you with suggestions for settings where guns are rare or common. It even goes into detail on how to include these guns to your existing fantasy worlds, using a variety of interesting plot hooks that you can roll up on various tables. I would like to see a gunslinger specific class in some future zine, but otherwise this zine covers it all!...

[5 of 5 Stars!]
Interstellar Patrol (Fate Accelerated Edition)
by Bruce B.
Publisher: Nothing Ventured Games
Date Added: 09/14/2014 19:56:02
Interstellar Patrol (Fate Accelerated Edition) Outstanding! This is a short but rich collection of tools to use in making up a setting and adventures as you go. Paul Stefko has done a fantastic job bringing together key elements of optimistic space exploration in the vein of the original Star Trek, and making each bit intensely useful. It's loaded with insights that simply hadn't occurred to me before but made immediate sense the moment I saw them, like how the stunts each PC crew member take can help flesh out their part of a ship and implicitly the whole culture of their fleet. The idea of crew taking consequences on behalf of the ship while it's in battle - including damage from showers of sparks, being flung around, etc. - is another one of those "dang, I wish I'd thought of that" elements. There's a lot of humor in here, but no mocking, and enough to allow for drama that's very real and consequential as the characters experience it. I highly recommend this to anyone interested in the genre. It's not a campaign ready to go, ...

[5 of 5 Stars!]
The Accelerated Book of Approaches
by Michael K.
Publisher: Dice Monkey
Date Added: 09/14/2014 17:06:17
The Accelerated Book of Approaches Solid product explaining approaches. I liked it for giving a clear vision of what they mean to the author and how to use them in a game.

[5 of 5 Stars!]
A Certain Monstrous Index
by John B.
Publisher: GUNGNIR Game Development
Date Added: 09/14/2014 15:07:08
A Certain Monstrous Index I was asked by a friend to review this book, so I've spent the morning going over it, and it just doesn't stand out to me. First, the good. There are some clever ideas in here. I was particularly taken with the parasitic "cyclops" which can take over a creature's body, reducing them into killing and eating machines. The art, while a bit rough, does give a good idea of what various of the monsters look like. However, there are bits that don't seem so well thought out. The "knowblin," which is clearly designed with player characters in mind, lowers the mental stats of its allies down as far as 6. What group is seriously going to let someone play that? "Hey, I'm going to make a character that's going to make all of yours inherently worse. That's okay, right?" And only about half of the entries actually have art. This is especially unfortunate when the description doesn't give a very solid idea of what the monster looks like (Hey, quick question; how many people seriously ...

[3 of 5 Stars!]
Legendary IX: Legends of Antiquity
by Raymond L.
Publisher: Purple Duck Games
Date Added: 09/14/2014 13:46:59
Legendary IX: Legends of Antiquity As fans of the series already know this book brings great back stories for very unique and interesting magic gear. James Lewis, in his first addition to the series, written a tome that should be on every gamemaster's shelf or research folder. As I read through the work I had to stop multiple times to make notes for my campaign and new campaigns only now germinating due to the seed left by this book. An easy read, and easy to use tool for every pathfinder GM!

[5 of 5 Stars!]
The Ruined Abbey of Saint Tabitha
by matthew j.
Publisher: Olde House Rules
Date Added: 09/14/2014 12:34:21
The Ruined Abbey of Saint Tabitha First, I am completely in love with the design aesthetic James & Robyn George use for their products. This booklet looks like you could have bought it 30 years ago at a garage sale: old typewriter font, simple formatting and layout, and all black and white art. It may simply be nostalgia but I WANT to read this in a terribly bad way. So I printed out a copy to read by the pool with a cup of joe. One thing I noticed immediately upon printing this out to read was the subtitle on the cover - "An Adventure Setting" and this truly is more than a simple adventure. While the booklet does have an adventure of a ruined abbey at its focal point, this booklet goes to great depth to present the lay of the land and really does provide a starting point for an entire campaign setting. The Ruined Abbey The first half of the booklet details the ruined abbey, providing two maps with twenty-eight locations for exploration and pillaging. All the rooms are fleshed out adequately with enough details ...

[4 of 5 Stars!]
V20 Rites of the Blood
by Johan E.
Publisher: Onyx Path Publishing
Date Added: 09/14/2014 12:26:27
V20 Rites of the Blood Not a fan of how this book tries to override lots of already existing material that worked perfectly as they were. Not a fan at all that Akhu, Wanga and Sadhana suddenly went Setite-exclusive, because that's not how those traditions were written in Blood Sacrifice. It feels like this book tries to generalise a lot of the old stuff. Greatest example is that suddenly all blood magic is willpower rolls only, just like Thaumaturgy for no apparent reason. This takes away from the uniqueness of the other traditions, and adds only uniformity and shallowness in mechanics. Now this book isn't all bad. Lots of useful, inspiring and interesting stuff in there, especially about the sects and regarding infernalism. But to me this has without doubt been the weakest V20 supplement so far. Blood Magic and Blood Sacrifice are still more important and interesting supplements on blood magic for any Vampire-game. If you ask me....

[2 of 5 Stars!]
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