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Villains and Vigilantes:The Power of One
by Kelvin P.
Publisher: Fantasy Games Unlimited
Date Added: 08/23/2016 16:37:06
Villains and Vigilantes:The Power of One Back when I could easily go to the hobby store, I was interested in a V&V module named,"Alone against the Night" A collection of senarios that two could play it (the GM and one player) I really liked it and hoped that Fantasy Games Unlimited would continue the trend. Fortunately they have with "The Power of One". What I liked about it was the art style, and the various different senarios that a good GM could expand on with a little imagination. Also, I liked the shout-out to Read Or Die an anime series that had people who could use paper as a super power. Ever wanted to know what an evil paper user could be like? Power of one has got you covered. It is also, a good way for a beginner to get experience and learn how the game works, as well as for veteran players who just want to play a reasonably quick game. All in all, the Power of One is a good pick up if you just want to run a game with a friend, and bash bad guys....

Rating:
[4 of 5 Stars!]
N.E.W. The Science Fiction Roleplaying Game
by Customer Name Withheld
Publisher: EN Publishing
Date Added: 08/23/2016 16:08:12
N.E.W. The Science Fiction Roleplaying Game TLDR: Really awesome game! We've played several tester sessions with my group and are now graduating onto a full campaign. It's a lot of fun and gives a proper toolbox for Sci-Fi play. We've played some decent 'firefly' style light and punchy short sessions and are now building a Trek inspired 'troupe style' space oddessy - it's going to be great! I've particularly enjoyed the crunch and depth in character creation, which gives a lot of control and variety. The career development system helps match a story to a character... the exploits ensure characters are each quite different with clear strengths. What is particularly great is that the 'at table' play is pleasantly rapid. Combat flows nicely and doesn't bog down, works well with or without a tactical map. Non combat, there are some decent work ups for challenge resolution and it felt like everyone could pitch in. We had a really tense repair scenario that worked well - good mix of roleplaying and some tense dice! Adjus...

Rating:
[5 of 5 Stars!]
100 Creepy Things and Events to Encounter Outdoors
by Peter R.
Publisher: Azukail Games
Date Added: 08/23/2016 15:11:00
100 Creepy Things and Events to Encounter Outdoors A wonderful collection that will bring to mind some of the classic Hammer Horror movies as well as Hitchcock's The Birds. There is enough here to keep a party of characters jumping at their own shadows for many adventures. The publication lists 100 happenings or situations to thrust your players into such as half glimpsed figures or surreal mists and fogs to stray dogs who's leads end in bloody tatters. What you make of them is limited only by how cruel you enjoy being to your players.

Rating:
[5 of 5 Stars!]
100 Creepy Things and Events to Find in a Spooky House II
by Peter R.
Publisher: Azukail Games
Date Added: 08/23/2016 15:06:15
100 Creepy Things and Events to Find in a Spooky House II I have both the original Spooky House and this Spooky House II. Together you 100 unique special effects or adventure hooks to use on your players. I particularly like the use of every day objects especially suggestions for using something as common as doors. Some of this selection of 100 things are real horror classics, some are new twists. I personally could use many as jumping off points for entirely new adventures.

Rating:
[5 of 5 Stars!]
The Mutation Deck
by Gary M.
Publisher: Just Insert Imagination
Date Added: 08/23/2016 12:35:13
The Mutation Deck Full disclosure... I love this companies products. That said... Holy Amazeballs is this deck incredible. I was just expecting a cool looking deck of cards with large suits for easy display at the game table or for use in an apocalyptic or mutation setting. This deck not only looks great but comes packed with some seriously cool mutations. There's instructions included in the pdf for randomly choosing mutations and a very cool idea for what happens when you draw jokers. So incredibly pleased with this deck. I've ordered cast of cards from drive thru and they are great quality so I have no worries about ordering this deck printed by drive thru. Great job Just Insert Imagination! I can't wait to use these! ...

Rating:
[5 of 5 Stars!]
Star Map 02
by Keith (. T. A. [Featured Reviewer]
Publisher: DramaScape
Date Added: 08/23/2016 12:00:55
Star Map 02 A nice space map containing a planet with a nebula in the background. The product contains a 67 page pdf with instructions and 62 pages of maps - including hex, square, and no grid options for printing. MapTool and other VTT users will also find a jpg file for use in virtual gaming. The map was created for a war-gaming scenario titled Space Refugees but it is easily adaptable for other needs, including a scenario backdrop for a space adventure. It's a nice product for the price.

Rating:
[4 of 5 Stars!]
Four Horsemen Present: Monsters Under the Bed
by Thilo G. [Featured Reviewer]
Publisher: Rogue Genius Games
Date Added: 08/23/2016 10:32:13
Four Horsemen Present: Monsters Under the Bed An Endzeitgeist.com review The pdf clocks in at 17 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 14 pages of content, so let's take a look! So, what is the intent of this book? Well, first of all, PFRPG assumes that most creatures are defeated by combat, right? Well, if you've been following my reviews, you will note a certain belief of mine pertaining moral values that can be conveyed via roleplaying games. This pdf's first goal, then, would be to provide options to make monsters more suitable for children of ages 8 and below. The first creature in this pdf would be actually a template with a sample being - the option to make baby creatures at CR -3; including mechanical representations for being hard to hurt for even the most cold-hearted of villains and the required mechanics to properly take care of the toddler - so yes, taking care of the creature thus modified can be an interesting challenge during regular adventuring. The next creature wou...

Rating:
[5 of 5 Stars!]
Legendary Beginnings: Into the Feyweald
by Thilo G. [Featured Reviewer]
Publisher: Legendary Games
Date Added: 08/23/2016 10:30:11
Legendary Beginnings: Into the Feyweald An Endzeitgeist.com review The first of Legendary Games' modules to support the simplified Beginner's Box-rules clocks in at 38 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page SRD, 1 page ToC, 2 pages of introduction, 1 page advertisement, 1 page inside of back cover, 1 page back cover, leaving us with 28 pages of content, so let's take a look! Before we do, I should not be remiss to mention that this module features a handy "slightly advanced" spellcasting array of options used by some of the creatures herein - they can be cast as a standard action and are collected one a handy GM cheat sheet. It should also be noted that this module is intended to be kid-friendly; as such, it features relatively straightforward themes of fighting bad guys and doing good; if political intrigue or shades of grey morality are what you're looking for, this may not be the place. I firmly believe in teaching via roleplaying games and kids should not just slog throu...

Rating:
[4 of 5 Stars!]
Cryptics of Porphyra
by Thilo G. [Featured Reviewer]
Publisher: Purple Duck Games
Date Added: 08/23/2016 10:25:40
Cryptics of Porphyra An Endzeitgeist.com review This installment of the Porphyran class options-series clocks in at 32 pages, 1 page front cover, 1 page editorial, 3 pages of SRD, leaving us with 27 pages of content, though it should be noted that the pdf comes in the A5-size one-column standard, so when printed out, the format would be more of a booklet style. All right, so let's take a look at the character options in this book, which hit us right after the introductory fluff with the first archetype, which would be the chaos bringer, mainly intended for the classic and evocative erkunae, who have first been introduced to the canon of Porphyra in the Fehr's Ethnology-series. As befitting the theme of chaos, the archetype may add a touch of chaos to any power manifested, changing its parameters in an unpredictable way: Generally, 1 -6 delivers one of two negative effects; 7 -14 delivers the "neutral/none-too-inconvenient" effects (like different target chosen within a splash damage radius) and 15-...

Rating:
[2 of 5 Stars!]
Bethorm: the Plane of Tekumel RPG
by Customer Name Withheld
Publisher: UNIgames
Date Added: 08/23/2016 06:38:08
Bethorm: the Plane of Tekumel RPG The light, easily digestible rules are reminiscent of classic games such as GURPS: they are attribute and skill-based, with a system of advantage/disadvantage points distributed during the slightly convoluted PC creation process (there's indeed a bit a back and forth on skills and attributes). Still, once everything is in place, the system is very fast and very flexible, which gives plenty of room for the GM to concentrate on the storytelling. The system contains some clever little variations too, like three levels of damage per weapon, which has the positive effect of getting rid of wildly differing weapon damages on successful hits (I don't know why this approach isn't used in other OSR-like games). The Tékumel setting, although not described in detail, is present throughout: besides the many good, clean B&W creature and character illustrations, one also gets a gorgeous B&W map of the city of Katalál (wish it'd been in color), a very extensive spell list, random-encounter rules p...

Rating:
[5 of 5 Stars!]
Quantum Black Core Rules
by Patrick S.
Publisher: Quantum Black Games
Date Added: 08/23/2016 04:35:21
Quantum Black Core Rules Quite disappointed with this one. Cons: There is nothing, really nothing in the Setting which hasn't been done before (better). This is your straight people fight the Cthulhu-Mythos fare with absolutely nothing new. The pagecount is as high as here, because there is a tonload of white, unused space in the book. Zillions of "This will be covered in another book" references. Things which i consider quite essential for the game, like the other types of magic player characters can use. Lots of typos. And i mean REALLY a lot of them. There are sentences that are only understandable after reading them a second or third time. Whole paragraphs that seem to be written by a non-native speaker. The illustrations are horrible and rather sparse. Ok, this one is highly subjectiv, but they just don't fit the genre, i think. The price is way too high for a lazy product like this. Pros: Ubiquity is a very good system, so the second star is just for the system alone. It is a good (and by th...

Rating:
[2 of 5 Stars!]
Trilaterum
by Customer Name Withheld
Publisher: Trilaterum Miniatures
Date Added: 08/22/2016 22:38:37
Trilaterum Trilaterum was designed to provide a rules set specifically for Stan Johansen's figure ranges, many of which are or were originally designed for the Space Opera RPG by Fantasy Games Unlimited. I bought the pdf but I understand it'S also available in book form. The pdf is 44 pages in length, with the pages 1-27 covering intro rules and special rules, (I'll be honest here, I did not buy this book for the rules I bought it for setting information on Stan Johansens figures, so I haven't read the rules yet). Pages 28-36 provide a one page brief on each faction and unit stat blocks for the Trilaterum rules. A few pages are devoted to makeing custom units with other figure ranges. Three pages of scenarios and a quick reference sheet. Ok not having read the rules means this review is far from complete, but the rules layout apperas logical and easy to follow. There is a points system for those who need one. Seeing as I purchased this for setting information only and not t...

Rating:
[4 of 5 Stars!]
The Bite
by James M.
Publisher: Dan Enders
Date Added: 08/22/2016 20:42:08
The Bite Games for two don't usually jump off the shelf and bite me but this one really did. The setting is familiar but not stale. Instead of the typical violence between man and nature or man and man, Dan seeks to guide you toward finding the good in even the most forsaken. In the cruel but supporting hands of his game mechanics you go on an emotional journey of two survivors at the end of everything. Card by card you'll be pushed into the dark emotional pits of each other's souls. In the end will one of you find the strength to pick up the gun or the strength to throw it away. The game is simple. The rules simpler. This is a master stroke of emotional rug pulling. The game is pay what you want, but it should be pay a dollar for every tear you wipe from your eyes as you put the gun back down on the table, now alone in the world forever....

Rating:
[5 of 5 Stars!]
Elizabeth Porter Presents: d20 Dice 1
by John M.
Publisher: Misfit Studios
Date Added: 08/22/2016 18:12:36
Elizabeth Porter Presents: d20 Dice 1 Just what I was looking for. If only Elizabeth Porter had some d12s, d10s, d8s, d6s, and d4s, I would snap them up.

Rating:
[5 of 5 Stars!]
Ape 9 : Dice!
by John M.
Publisher: V Shane
Date Added: 08/22/2016 17:54:18
Ape 9 : Dice! Unusable for my products. I should have given Kevin C's review more weight.

Rating:
[1 of 5 Stars!]
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