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Four Jars of Mead - FBI0093
par Kaiden R.
Editeur: Flying Buffalo
Date Ajoutée: 08/30/2015 11:17:27
Four Jars of Mead - FBI0093 Pretty nice adventure! It's around 10 pages and definitely worth the $1 spent!

Classement:
[4 sur 5 Etoiles!]
Rogue Planet
par Jeremy H.
Editeur: Brent Spivey Creations
Date Ajoutée: 08/30/2015 08:46:48
Rogue Planet While the presentation is excellent, great art and graphic design throughout, the system is not the Apocalypse World Engine. I think the publisher should fix that. I mean, I'm not totally disappointed, but this isn't what I thought it was going to be. The book was listed as Deal of the Day and time was almost out so I bought it based on the cover and the system it is billed as using.

Classement:
[3 sur 5 Etoiles!]
Shadows of Sekhmet
par Kenneth S.
Editeur: Griffon Publishing Studio
Date Ajoutée: 08/30/2015 08:31:19
Shadows of Sekhmet I and my players really enjoyed the other pulp Egypt adventures so I thought I would add this to the queue. After reading it I found that I want to move it up the list.

Classement:
[5 sur 5 Etoiles!]
CypherCaster Magazine - Issue 002 (July 2015)
par Kenneth S.
Editeur: CypherCast Network
Date Ajoutée: 08/30/2015 08:28:11
CypherCaster Magazine - Issue 002 (July 2015) There is not enough printed adventures for the Cypher System and these guys are providing that. The lay out of the pages is not very engaging, though what they hold is pretty good. Maybe a few more articles on the specifics of the systems, game mastering, play styles and the such would be helpful. But they are still only on issue #2, I have every belief that they will become the go to magazine for the cypher system games. If the fan base lets them.

Classement:
[4 sur 5 Etoiles!]
Cypher System Rulebook
par Kenneth S.
Editeur: Monte Cook Games
Date Ajoutée: 08/30/2015 08:07:24
Cypher System Rulebook I really love this system. After playing Numenera, which came out first, I though the system would probably fit to other genres, and Monte Cook proved me right. I'm excited. My players and I are enjoying the more control of the characters and story that the Cypher System not only allows but encourages.

Classement:
[5 sur 5 Etoiles!]
Ships of Clement Sector 9: System Defense Boats
par Customer Name Withheld
Editeur: Gypsy Knights Games
Date Ajoutée: 08/30/2015 06:30:10
Ships of Clement Sector 9: System Defense Boats Another fine addition to the ever-growing fleet of Clement sector! Good to see some of the alternate modules from the ship-building book make an entrance, such as crew berth and PD nodes. And an interresting new take on the standard stateroom, with the fresher taking up 2x0,5 squares instead of the usual 1x1. Great to finally see the Raptor sloop, along with its non-zimm River version! The River particular packs a very heavy punch, able to defend important systems from just about any foe. Clement warships have always been heavily armed. I mean, juts compare the 1,200 dt farragut destroyer with the much heavier Agashaam from Fighting Ships! This is of course true also for the SDBs in this book, just look at the River with its dual meson bays - but the Rattlesnake must be some kind of record-breaker! Just look at it, it's a beast, wow! With the way zimm drives work, in-system ships can be build much larger than FTL-ships, so I was kinda surprised to see that nothing in this bo...

Classement:
[5 sur 5 Etoiles!]
MonsterMore for Dungeonteller Fantasy RPG
par Alastair M.
Editeur: Blue Boxer Rebellion
Date Ajoutée: 08/30/2015 05:54:28
MonsterMore for Dungeonteller Fantasy RPG Everyone always wants more monsters for their RPGs, making this a welcome addition to the suite of Dungeonteller products by Blue Boxer Rebellion, presented in the company's usual, colourful, lively, beautifully-illustrated style. Maybe more than thirteen new creatures would have been better - there are at least as many again which feature in Blue Boxer's "Big Hexyland" world without description, which have still to be presented in Dungeonteller format, for example, aside from those monsters which appeared in the early drafts of the rules and monster books which didn't survive to the published versions. However, lines must be drawn somewhere, and a baker's dozen is perhaps as good a quantity as any. The monster descriptions follow the format of the "Dungeonteller Monster Book", with similar quality, interest and quirkiness in their forms and habits apparent here too. Devils are ranked by the number of their head-horns, for instance, and start off as something a little unusual, maybe...

Classement:
[4 sur 5 Etoiles!]
Big Hexyland 2 Modular Fantasy World
par Alastair M.
Editeur: Blue Boxer Rebellion
Date Ajoutée: 08/30/2015 05:50:45
Big Hexyland 2 Modular Fantasy World Although calling itself a sequel to the original Blue Boxer Rebellion's "Big Hexyland", this is really a rather different product to that original, albeit in a similar style. Maybe a different name - "Big Hexyland Modular Expansion Set", perhaps - would have clarified things for anyone who thought this would continue the earlier Big Hexyland world in new directions, and in the same way, with text-description node maps as well as the beautiful coloured landscape ones. However, this set has its own strong appeal, and the option to turn off an array of individual terrain items on all except one of the maps, provides a fascinating customising option beyond the original Big Hexyland's "fixed" world. The maps are again wonderfully-drawn, if maybe a touch less colourfully than in the original set, though as before, they'll benefit from being printed on a home inkjet at the best quality level, and paper stock, you can muster. It's definitely worth sitting down and going through this set car...

Classement:
[4 sur 5 Etoiles!]
Venture Hold: A Dungeonteller Adventure
par Alastair M.
Editeur: Blue Boxer Rebellion
Date Ajoutée: 08/30/2015 05:47:02
Venture Hold: A Dungeonteller Adventure This is an interesting, pleasingly detailed, lengthy adventure designed for the "Dungeonteller Fantasy RPG" system, in which the typical party of 3-6 Dungeonteller starting characters could engage easily for several game-sessions (the designer suggests 6-10), and perhaps still longer, should the GM grasp the option to extend beyond what's provided, as the closing page of the text suggests. Placed in and beneath the town of Lastward, this product also ties-in with Blue Boxer's separate "Big Hexyland" mapped world, because Lastward features on the Quibble Marches map of Big Hexyland, a couple of game-days travel from the city of Stormgate, which city is described in the main Dungeonteller rulebook. Not to give any secrets away, this is only one of the Big Hexyland connections in this adventure. There is a set of lovely hand-drawn perspective maps showing the entire subterranean prospect for the GM, along with a similarly-drawn, labelled view of Lastward. An unlabelled JPEG version of ...

Classement:
[4 sur 5 Etoiles!]
Ultimate Hand-Drawn Isometric Battle Maps
par Alastair M.
Editeur: Blue Boxer Rebellion
Date Ajoutée: 08/30/2015 05:42:07
Ultimate Hand-Drawn Isometric Battle Maps Technically, this is not a pack of pre-drawn battle maps, with the exception of the last three pages, which provide respectively a bridge across a deep dungeon floor trench in two versions from different angles, and an area with two floor pits, one pit with two levels in it. Instead, it's a more generic product, with seventeen pages of components from which you can print, cut out and make up your own dungeon floor plans. The artwork pages print crisply and cleanly even using a "normal" setting on plain paper with a home inkjet machine, and whose lines and textures (all in greyscale only) are clear and bold. It's good to see this product applying some of the lessons learnt from Blue Boxer's earlier battle map products. Indeed, as pages 8 and 9 duplicate identical pages from Blue Boxer's "More Battle Ready 25mm Dungeon Maps, Set 2", if you have both products, you can directly compare how the drawings here are much improved in this respect. Perhaps some colour, even as background washe...

Classement:
[4 sur 5 Etoiles!]
Dungeonteller Monster Counters
par Alastair M.
Editeur: Blue Boxer Rebellion
Date Ajoutée: 08/30/2015 05:37:59
Dungeonteller Monster Counters If you use visual-aid flat battle maps or 3D scenery for your RPGs, you need some means of showing where the player-characters and their opponents are on those layouts. Commonly such markers are in the form of cast 3D miniature figures or 2D standee printable paper minis, but counters in various forms have their devotees too, as robust, flat-pack options to bulkier figures. This print-and-play PDF set from Blue Boxer Rebellion provides 163 monster counters, plus six more for each of the main character types, from those in the "Dungeonteller Fantasy RPG" rules and "Monster Book" volumes. All the counters are drawn in full colour, in Blue Boxer's characteristically lively cartoon style on horizontally-elongated diamond shapes, intended to work with the company's preferred isometric battle maps for tabletop use. Counter sizes fit roughly with the creature sizes from the RPG, using four size classes for these counters, ranging from 3.5 cm/1½ inches across their longest central axis (whi...

Classement:
[4 sur 5 Etoiles!]
Baby Bestiary Handbook Vol 1
par john s.
Editeur: Metal Weave Games
Date Ajoutée: 08/30/2015 00:21:18
Baby Bestiary Handbook Vol 1 A very awesome tool for any DM. Especially great for really getting the kids involved in rpg's. My son, who is 7 loves this book and we are using it to help his Ranger beast master to find that perfect companion. The illustrations are top notch, the writing is well done, and the binder and paper quality are better rugged and thick. A must have for any DM's library or for anyone in general. Purchase it and you will not be sorry.

Classement:
[5 sur 5 Etoiles!]
Warrior Prestige Archetype: The Gold Legionaire
par Sérgio T. d. S.
Editeur: Purple Duck Games
Date Ajoutée: 08/29/2015 22:27:05
Warrior Prestige Archetype: The Gold Legionaire With regards to layout and art, this file has a well-done 2-column layout you might know from other Purple Duck Games products, and the one illustration's on the cover, which depicts Uriska Vanguard, given a background and shown at levels 1, 5, 10, and 15 in the book's back. From now on, this review is going to be ridiculously rules-centric - I guarantee I am not neglecting to talk about flavor aspects, and instead am talking about all there are: this class is a Good-aligned, melee-focused combatant that has abilities for protecting allies (and a small measure of offensive support to weapon-using allies). The fact that the flavor about ends there may be regarded as the first problem. (I actually don't, because I might reflavor anything anyway, but "a class being 'just mechanics'" is a relatively common complaint.) The class requires being Good, and has: d12 HD, full BAB, good Fortitude (it does gain other save bonuses, so it's not a glass cannon saving-throw-wise), and a base of ...

Classement:
[3 sur 5 Etoiles!]
Mundus RPG - Quickstart
par Michael J.
Editeur: Northern Realms
Date Ajoutée: 08/29/2015 18:34:10
Mundus RPG - Quickstart The artwork is perfect, really hitting the time and area. This gives lots of maps and other helps. Examples and character write ups. So a first rate intro to the game.

Classement:
[5 sur 5 Etoiles!]
Masters of Umdaar • A World of Adventure for Fate Core
par Michael J.
Editeur: Evil Hat Productions, LLC
Date Ajoutée: 08/29/2015 18:15:40
Masters of Umdaar • A World of Adventure for Fate Core I do like it. The set up uses the TV shows of the 70's and 80's adventure shows. Although the pictures show a lot of humans and the rules seem to imply they are rare.

Classement:
[5 sur 5 Etoiles!]
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