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The Essential Fantasy Geography volume 1.
The Essential Fantasy Geography volume 1.
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Above Decks Volume One: 18th Century Corvette
by Roger L. [Featured Reviewer]
Publisher: DramaScape
Date Added: 05/16/2013 01:40:50
Above Decks Volume One: 18th Century Corvette Wer Gebäudekarten kann, kann auch Fahrzeugkarten. Unter anderem gibt es seit kurzer Zeit eine Yacht, hier betrachte ich aber die Deckkarten einer Korvette des 18. Jahrhunderts. Wieder einmal begeistert mich die Fülle an Details und Plastizität der Karte. Auch hier fehlt eine 360° Übersicht, aber ich verstehe, dass diese mit all den Masten und Segeln sehr schwer zu realisieren gewesen wäre. Stattdessen werden uns natürlich, neben den Karten, auch verkleinerte Grafiken für die Nutzung der VTT Tools geliefert. Die Karten bestehen aus zwei Abbildungen des gleichen Schiffes, einmal als normale, betriebstüchtige Variante, einmal zerfallen und marode, wie es bei einem Geisterschiff der Fall wäre. Hier würde sich Davy Jones direkt wohlfühlen! Seile, Trossen, Segelaufspannungen und Kanonen bieten die nötigen Details und mit sage und schreibe 24 Segmenten ist diese Karte wirklich groß. Wie gehabt, bieten sich Hex-, Quadrat- und Blankfeld Varianten beider Schiffe im Paket. Der Download ist ...

Rating:
[4 of 5 Stars!]
NeoExodus Chronicles: Fleshwraith (PFRPG)
by Carl A.
Publisher: LPJ Design
Date Added: 05/15/2013 20:31:23
NeoExodus Chronicles: Fleshwraith (PFRPG) I really liked the way the MachineSmith class worked. I wish it had a hero lab file, but I liked it enough that I seriously thought about playing it when we decided to play an evil campaign, where the characters started locked away in a sort of extradimensional super-max prison. But it didn't quite fit the character concept I decided to go with in the end: A flesh crafter. After using a custom craft skill we sort of made this work, but it didn't quite have the crunchiness I wanted. I looked at a couple of supplements, almost went with one but it quite have what I really wanted. Enter the Fleshwraith. The only thing I don't really like is the name. Based upon the Machinesmith in much the same way the antipaladin is based upon the paladin (antipaladin, even worse name for a class than Fleshwraith) and this class can do almost everything I envisioned my Flesh crafter is supposed to be able to do. The pdf is 13 pages long, but since it builds upon another class there's more possib...

Rating:
[5 of 5 Stars!]
The Ossuary
by Roger L. [Featured Reviewer]
Publisher: DramaScape
Date Added: 05/15/2013 08:46:37
The Ossuary Das Beinhaus schlägt mit 88 MB zu Buche, was schon deutlich größer ist. Mit einer Gesamtgröße von 48 x 30 Zoll ist sie auch deutlich größer als Sector 15. Hier ist nicht nur ein Raum enthalten, sondern gleich eine gesamte Grabstätte. Es handelt sich um die dritte Karte der Fantasy Karten, ist also ein recht altes Produkt. Die Beschreibungen der Karte, sind, dem Umfang geschuldet, deutlich weitgehender und beschreiben den gesamten Komplex recht gut und nehmen nicht nur faktische, sondern auch atmosphärische Informationen auf. Es gibt Karten für die Innenansichten wie auch die Außenansichten und die verschiedenen Level des Gebäudes. Bedenke ich nun, dass der Preis der gleiche ist, wie bei der vorherigen Karte, fühle ich mich entweder bei der neueren Karte betrogen oder bei dieser hier bevorteilt. Auch hier haben wir wieder die drei Kartentypen, dieses Mal muss ich pro Karte jeweils 15 Blatt zusammen bauen. Der Detailreichtum ist nicht ganz so hoch wie bei Sector 15, er ist aber für d...

Rating:
[4 of 5 Stars!]
Sector 15
by Roger L. [Featured Reviewer]
Publisher: DramaScape
Date Added: 05/15/2013 08:29:48
Sector 15 Sector 15 ist die sechzehnte Karte des bisherigen Science Fiction Portfolios. Thema ist ein Labor, in welchem möglicherweise eine außerirdische Lebensform untersucht wird. Im Paket ist eine Flash-Datei zur 360° Anzeige enthalten, eine verkleinerte abstrahierte Karte für die Nutzung eines Virtual Tabletop Programms und eine 31 seitige PDF mit den Karten zum Ausdrucken, Ausschneiden und Zusammenkleben, wie auch kleineren Plothooks. Ebenfalls wird die Karte erklärt. Welchen Sinn hat die Cryokammer? Wie erfolgt der Zugang? Welche Computer sind für welche Aufgaben da? Die 360 ° Ansicht ist auch in das PDF eingebettet. Zusätzlich finden sich die dringend nötigen Zusammenbau-Anleitungen und natürlich, ich erwähnte es oben, die Karte in drei Ausführungen. Mit Hexfeldern, mit Quadraten und ganz ohne Raster. Die Karte erzeugt durch den leicht angeschrägten Blickwinkel und Schatten eine schöne Dreidimensionalität und räumliche Tiefe. Computer und Monitore, wie auch andere Einrichtungsgegen...

Rating:
[4 of 5 Stars!]
Fiasco- Hard Time Blues
by Samuel B.
Publisher: completelyrandom publishing
Date Added: 05/15/2013 08:25:24
Fiasco- Hard Time Blues So many great (and poor) films revolve around jail breaks that I thought this would be the perfect scenario for my group to play with Fiasco! And while it did go down well and we enjoyed ourselves I think it could be better. There seems to me to be too many items in the set up lists that try to hard to be funny. Like the "plastic toy soldier" or the "corridor to nothing". Some much more serious and prison-related items would have served much better I feel, but would have provided an equally hilarious Fiasco. After all, it's not so much the items that make Fiasco fun, it's the trouble the players get into trying to get them, or the people that get in their way as they do things. I give this a solid 3 out 5 score - it's good, but can improve a fair amount. Sam / Bifford...

Rating:
[3 of 5 Stars!]
Hideous Creatures: Deep Ones
by Alexander L. [Featured Reviewer]
Publisher: Pelgrane Press
Date Added: 05/15/2013 05:44:21
Hideous Creatures: Deep Ones Originally posted at: http://diehardgamefan.com/2013/05/15/tabletop-review-hideous-
-creatures-deep-ones-trail-of-cthulhu/ I’m not really a big Trail of Cthulhu fan, preferring Call, Age, Shadows, Realms, CthulhuTech, and even the late lamented Chill over it. Still, sometimes Pelgrane puts out a piece for it that intrigues me enough to pick it up. In this case, it was Ken Hite’s Hideous Creatures: Deep Ones, a way to spice up everyone’s favorite fish people and keep Keepers from rehashing the same old plot. If you’ve read my Call of Cthulhu reviews, you’ve no doubt noticed my annoyance with many a collection that uses Deep Ones in an adventure only to have the story be a retread of The Shadow Over Innsmouth or “Oh no! Character X is actually a Deep One hybrid!” Perhaps the worst of these was Arkham Case Files: Deep Morgue which shows how badly Deep Ones are used these days. So I was quite curious to see Ken’s ideas and if they had universal application. Well this piece is a mixed o...

Rating:
[3 of 5 Stars!]
The Sinking: The Tribunal Edicts
by Megan R. [Featured Reviewer]
Publisher: 0one Games
Date Added: 05/15/2013 05:27:12
The Sinking: The Tribunal Edicts In a delightful romp through political intrigue, this adventure proves that politics, Great City style, are not in the least bit boring! An ancient but lapsed custom of calling an open meeting called a tribunal to solve major issues facing the City has been revived to discuss the Sink - as 'experts' the characters (assuming that they have played through at least some of the earlier adventures in the series) are called as witnesses. Of course, there's much more to it than that, and a heady mix of celebration, assassination and a good chase will keep the characters occupied in ways more fitting to an adventurer that participating in a political talking shop... yet for those who relish a good intrigue or debate, there is plenty of that too, clearly set out with the appropriate mechanics to abstract the process yet enable the characters to have an influence on the outcome if they so wish. Old acquaintences and new are woven deftly into events, which will increase the feeling of being...

Rating:
[5 of 5 Stars!]
Forsaken Colony: Basisbox
by Roger L. [Featured Reviewer]
Publisher: QuestKeeper Games
Date Added: 05/15/2013 03:47:45
Forsaken Colony: Basisbox Sel­ten haben wir über ein Spiel so viel vorab berich­tet wie über das Sci­ence Fic­tion Spiel For­sa­ken Colony. Von uns im März 2012 auf­ge­stö­bert, haben wir den Spie­le­au­to­ren Sascha Boss immer wie­der auf dem Wer­dungs­pro­zess des Spiels beglei­tet, einige Vorab– und Werk­statt­be­richte publi­ziert und durf­ten ihn auch auf der RPC 2012 per­sön­lich tref­fen. Am 15. März 2013 war es dann end­lich soweit. Das Spiel wurde in der vir­tu­el­len Basis­box zum kos­ten­lo­sen Down­load ver­öf­fent­licht. Wir waren neu­gie­rig und haben sogleich reingeschaut Dis­clai­mer: Wir waren zwar aktiv am Wer­dungs­pro­zess betei­ligt, neh­men hier aber eine neu­trale und kri­ti­sche Rezen­si­ons­po­si­tion ein. Erschei­nungs­bild Wie ein­gangs erwähnt, gibt es zur­zeit den Down­load des üppig aus­ge­stat­te­ten Basis-Pakets. Die­ses kann sich sehen las­sen. Alleine der Umfang weiß zu begeistern. In dem ca. 31 MB gro­ßen Zip ist ent­hal­ten (alles voll lay­ou­tet und wirk­lich hübsc...

Rating:
[4 of 5 Stars!]
Astonishing Swordsmen & Sorcerers of Hyperborea
by Ronald W.
Publisher: North Wind Adventures
Date Added: 05/14/2013 16:58:10
Astonishing Swordsmen & Sorcerers of Hyperborea North Wind Adventures has a real winner here.I can heartily agree with the writer of the game's foreward, Stuart Marshall, when he describes this game as Dungeons and Elder Things. AS&SH definitely captures the feel of the Weird Fantasy genre from beginning to end. The game system is based on D&D/AD&D and it also introduces some very cool additions to that design. The writing is clean and precise. Anyone that likes the 'Gygaxian' flavor of the AD&D books of old will really appreciate what the author has accomplished with this great game. I highly recommend the boxed edition of AS&SH as well as it will bring back memories of the days when you got a set of dice with your games. Seriously, you will not be disappointed. Old School fans unite! Buy this game today.............

Rating:
[5 of 5 Stars!]
Rogue Trader: The Navis Primer
by Christopher H. [Featured Reviewer]
Publisher: Fantasy Flight Games
Date Added: 05/14/2013 16:26:48
Rogue Trader: The Navis Primer Another excellent addition to Rogue Trader, detailing the mysterious lives of the Navigators, their noble houses, and how their kind is critical for space travel. We also get a detailed look at other psykers, such as Astropaths and their Choirs, and Weirdboyz. The intricacies of space travel are detailed, with various tables that can help determine - or mess up - a warp jump. Such is space travel in Rogue Trader. Of course Warp travel is not an exact science, and we are given insight into the omens and rituals captains and their crew entertain. We even get a cool map that shows how the Warp space tides flow and swell. We also get a look at the renegade tech priests - the Acolytes of Abraxas, and other advanced careers. As always the art work is excellent. The Navis Primer is an excellent addition if you want to give your space adventuring more depth, and your Navigator players more to chew on....

Rating:
[5 of 5 Stars!]
World of Darkness: The God Machine Rules Update
by Christopher H. [Featured Reviewer]
Publisher: White Wolf
Date Added: 05/14/2013 16:01:15
World of Darkness: The God Machine Rules Update The free rules pdf presents all you need to run mortal games dealing with the supernatural (ghosts, spirits, angels), and presents long awaited updates to the morality system, combat, and introduces new mechanics and systems designed to nudge players to be more proactive in their games, in order to make the storytelling experience more collaborative. Overall the new rules make a big leap out of the shadow of the Classic World of Darkness.

Rating:
[5 of 5 Stars!]
World of Darkness: The God Machine Chronicle
by Christopher H. [Featured Reviewer]
Publisher: White Wolf
Date Added: 05/14/2013 15:56:21
World of Darkness: The God Machine Chronicle http://ethericlabs.blogspot.de/2013/05/the-god-machine-chron-
icles-review.html God Machine Chronicles presents an exciting and eerie new default setting for mortal games of New World of Darkness, plus provides sample stories to be used for chronicles, and a revision of the rules, offering some new concepts to aid in the collaborative storytelling experience. This is a must buy for anyone wanting to tell mortal games that touch on cosmic terror.

Rating:
[5 of 5 Stars!]
You Name It: Elven Names & Family Names
by Sean P. F.
Publisher: Abandoned Arts
Date Added: 05/14/2013 15:44:34
You Name It: Elven Names & Family Names SEAN'S PICK OF THE DAY: Once again shining the spotlight on one of those really neat lists that just make things easier for GMs and players alike!

Rating:
[4 of 5 Stars!]
Deep Blues: Nautilus
by Megan R. [Featured Reviewer]
Publisher: 0one Games
Date Added: 05/14/2013 10:56:21
Deep Blues: Nautilus In this 'Blueprint' 0one Games's interpretation of the Nautilus, first described by Jules Verne and immortalised in several movies, is presented. Suitable for any steampunk or industrial fantasy game, it's a fine vessel with two main decks and a 'cockpit' deck and a delightful shape - as shown in the side elevation - that is subtly fish-like but complete with a nautilus shell of steel plates clapped on the side! The cockpit is roomy, with a control room and cabins for senior officers. The main deck is where most of the crew live and work, the captain's quarters and guest rooms are here as well as workshops, a chart room and the like. The lower deck is where the engines and fuel stores are to be found. The Chief Engineer lives here too, there's also a dining room and the torpedoes... There is plenty of scope for some underwater adventure here, whether you choose to give the submarine to the party or to the bad guys they are trying to defeat. The normal technological artistry is sh...

Rating:
[5 of 5 Stars!]
Deep Blues: Airship
by Megan R. [Featured Reviewer]
Publisher: 0one Games
Date Added: 05/14/2013 09:44:42
Deep Blues: Airship If you have ever thought that an airship would be a neat place to stage part of an adventure, now's your chance. This product contains a selection of plans based around a 800ft monster airship, the sort that boded fair to become the transportation of the future in the 1920s... then the Hindenburg burned to a cinder and people switched to aircraft instead. This one, however, can fly on in your imagination and your games. The plans start with an overview of the entire airship: side view, section, front and rear views. There are struts to enable access to the main body of the airship, primarily intended for inspections of the giant gasbags that provide the airship's lift. These can be seen in the side section view. Passengers never see these in the normal course of events but they can make for exciting chases and combats where it is vital to avoid even a single spark! Then there is more detail on the gondola, where passengers and crew travel. Equipped for 20 people - presumably both...

Rating:
[5 of 5 Stars!]
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