Close
New Account
 
  
 
 
You will lose your chance to get the free product of the week.
One-click unsubscribe later if you don't enjoy the newsletter.
Close
Log In
 
 Forgot password?
 

     or     Log In with your Facebook Account
Browse
 Follow Your Favorites!
NotificationsLog in or create an account and you can choose to get email notices whenever your favorite publishers or topics get new items!









Read What Others Are Saying
The Pirate GM's Right Fist
by Megan R. [Featured Reviewer]
Publisher: Black Shark Enterprises
Date Added: 07/21/2014 11:15:36
The Pirate GM's Right Fist Most of us at some time want to run an adventure at sea, piratical or otherwise... even if it just involves the party taking passage on a ship when they need to get someplace else that's more easily (or only) accessible by sea. Here's a collection of tables and ideas to make that voyage come to life. It starts off with some innocuous 'events which might occur at sea' - so grab a set of percentage dice or choose whichever event suits your needs. The effects will vary depending on whether the party are passengers or crew, legitimate mariners or flying the Jolly Rodger... but all provide for some excitement, especially if the characters get involved in whatever is going on. Next up is 'let's explore the island' - again, it doesn't matter why the ship has paused there, this table gives a range of different islands, a quick snapshot of plausible places at which to drop anchor. If the characters have access to a map of the area they are sailing through, you may have to be selective in ...

Rating:
[4 of 5 Stars!]
Character Webs
by Megan R. [Featured Reviewer]
Publisher: Thunderegg Productions
Date Added: 07/21/2014 10:03:23
Character Webs Role-playing works best when you know who your character is. Really know him, know him so well that he could be a friend you've had for years... and one way to get off to a flying start is to have a detailed backstory to compliment the necessary game mechanical information that goes on your character sheet. Some games provide a means to create or generate a 'lifepath' that gives you the bare bones of his history prior to game start, some more enlightened GMs require their players to come up with some background, but here's a generic system to provide you with a wealth of detail to add to the basics of character class/profession (and species if applicable) and other basic details that you know from setting him up ready to play. Mechanically it's quite simple. Get 4d6 of different colours and a d10, roll this handfull once per page, and note the results. Naturally, you may use the rolls as guidance and inspiration rather than taking the results 'as is', but the sheer randomicity can b...

Rating:
[5 of 5 Stars!]
Cathulhu
by Alexander L. [Featured Reviewer]
Publisher: Sixtystone Press
Date Added: 07/21/2014 06:16:41
Cathulhu Originally published at: http://diehardgamefan.com/2014/07/21/tabletop-review-cathulh-
u-velvet-paws-on-cthulhus-trail-call-of-cthulhu/ Cathulhu originally appeared several years ago in the German Call of Cthulhu publication Cthulhoide Welten, under the name Katzulhu. It would be translated into English as Cathulhu for the Worlds of Cthulhu magazine that has been out of print for some time. Sixtystone Press has gathered those original articles and compiled them, along with some new material, into this new supplement for Call of Cthulhu. This game should NOT be confused with Call of Catthulhu. Both games features cats doing battle with Lovecraftian abominations, but that is really the only thing the two have in common. Call of Catthulhu strives to be more welcome to families and very young gamers, while Cathulhu is the same old dark and somewhat gory Call of Cthulhu, except you are playing felines instead of hairless apes. Call of Cathulhu has its own mechanics and rules, while Cathulh...

Rating:
[4 of 5 Stars!]
The Doom-Cave of the Crystal-Headed Children
by Alexander L. [Featured Reviewer]
Publisher: Lamentations of the Flame Princess
Date Added: 07/21/2014 06:16:05
The Doom-Cave of the Crystal-Headed Children Originally published at: http://diehardgamefan.com/2014/06/26/tabletop-review-lamenta-
tions-of-the-fame-princess-the-doom-cave-of-the-crystal-head-
ed-children-free-rpg-day-2014/ 2013′s Free RPG Day saw Lamentations of the Flame Princess take part with their controversial release, Better Than Any Man. As the back of this year’s release mentions, several stores banned or outright hid the release for their customers. I can confirm this as one of the stores I went to did just that. However, even a Pikachu loving fool like myself walked away extremely impressed with Better Than Any Man. it was a top notch solid affair from beginning to end and it walked away with our “Best Free Release” in the 2013 Tabletop Gaming Awards. This year, LotFP is back with a new adventure that is actually one of the zaniest, cruelest and funniest release they have put out yet. Born of spite and black humour, The Doom Cave of the Crystal Headed Children is exceedingly cutthroat, extremely lethal to any character...

Rating:
[5 of 5 Stars!]
In The Company of Fey: A 1st-20th level Player Character Racial Class (PFRPG)
by Sean H. [Featured Reviewer]
Publisher: Rite Publishing
Date Added: 07/20/2014 22:21:07
In The Company of Fey:  A 1st-20th level Player Character Racial Class (PFRPG) In the Company of Fey by Rite Publishing provides more options for the Fae, allowing them to be played as characters or created as more fulled formed NPCs. Following a lengthy discussion of the way the fae view and interact with the mortal world, the First Folk, a playable fae race, are detailed complete with alternate racial traits, two class archetypes and a twenty level racial paragon class. The paragon class gains various fae powers center on their choice of an aspect, the paragon has a variety of abilities that interact with the core abilities of other classes making it useful for multiclassing options, though it is very much a class based on its own special ability chains. Because of its ability to build very specialized character from the paragon class, it is well suited to building characters to challenge player characters in narrowly focused ways. Eight new feats for the First Folk round out the resources presented. This is another useful resource for the fae and while th...

Rating:
[4 of 5 Stars!]
Dark Fey (Pathfinder RPG)
by Sean H. [Featured Reviewer]
Publisher: Kobold Press
Date Added: 07/20/2014 22:18:32
Dark Fey (Pathfinder RPG) Dark Fey by Kobold Press is a collection of fae creatures and beings for use as antagonists and (possibly though unlikely) allies. After a short introduction to the Fae Courts of Midgard, this product introduces eighteen fae, ranging from CR 1 to 12, and a template for Fey Animals, most of the fae comes with a paragraph of designer’s notes which often discuses the origin of the fae in question. There is a good mix of challenges here, sneaky, magical and cunning foes all make their appearance and from a variety of environments, it should be possible to weave a variety of encounters from them. A feat and a new magic item, both linked to the fae included, are presented. As one expects from Kobold Press, a solid and useful resource for a campaign that has use of the fae as potential threats. Disclosure: As a featured reviewer for RPGNow/DriveThroughRPG, I received my copy of this product for free from the publisher for the purpose of this review. Note: Read more reviews and other...

Rating:
[5 of 5 Stars!]
ETU: East Texas University
by David H.
Publisher: Pinnacle Entertainment
Date Added: 07/20/2014 19:28:33
ETU: East Texas University Well howdy, this is another hit (with a raise) for Pinnacle Entertainment. I've been interested in this setting for about seven years, and have enjoyed everything I've read for it. Now I will have a home for some of the ideas that is excellent setting inspires. The document is well laid out, and the art works well with the mood of the material. The generators included, Organization names, Adventure, and Demonic traits, look like they will inspire countless stories set in and around Pinebox, the hometown for ETU (Go Ravens!!!). I have friends, and family that are, or have lived in eastern Texas, and now I can throw all the fun of a rampaging Big Foot, or Drunk Sorority girl at them...which sometimes could be one and the same... The book includes the basic character creation information, and updates some of the Savage Worlds edges and hindrances, while adding a few that are tailored to the books setting. It's really an easy read, and incorporates some of the ideas from other Savage Wo...

Rating:
[4 of 5 Stars!]
Deep Carbon Observatory
by Joshua B.
Publisher: False Machine Publishing
Date Added: 07/20/2014 11:33:53
Deep Carbon Observatory Let me start by saying that, while not without its flaws, Deep Carbon Observatory might just be my favorite "DIY," self-published adventure module. This is a unique creation that is superior than most from conception through execution. Nontheless, while my enthusiasm for the material tempts me to give it a perfect rating, I'm going to hold back in the hopes of providing a review that would be useful to any potential buyer that would actually intend to DM the adventure as written. The compelling concept, the imaginative vision, and Stuart's comendable writing are what really set DCO apart from the crowd. DCO was clearly a labor of love for the author; the excellent work on his falsemachine blog is a testament to his obsession with fleshing out and even re-invisioning the Underdark. Though I have no doubt other, perhaps even more ambitious works in this vein will follow from Stuart, DCO might be seen as something of a culmination of his public work at this point in time. Many of the i...

Rating:
[4 of 5 Stars!]
Barbarian Class
by Jeremy Z.
Publisher: James Mishler Games
Date Added: 07/20/2014 05:27:11
Barbarian Class This is basically an improved, expanded, and fixed (IMHO) version of the AD&D barbarian from UA/Dragon. You get a write up of the class, all the powers and skills (of which there are a lot), and relevant tables. Although meant for Labyrinth Lord, it should work pretty well in OSRIC/1E, though you'd need to tweak the XP tables somewhat.

Rating:
[5 of 5 Stars!]
Elven Chariot Squadrons
by Anne W.
Publisher: PERMES
Date Added: 07/20/2014 02:55:28
Elven Chariot Squadrons This is a truly magnificent set from a quality publisher of paper wargaming and RPG models. The artwork is to a high resolution and the colours are rich and visually appealing.

Rating:
[5 of 5 Stars!]
Edge of Space: Science Fiction Roleplaying
by Brett B.
Publisher: Chubby Monster Games
Date Added: 07/19/2014 22:36:09
Edge of Space: Science Fiction Roleplaying The game is what it is. It's eight pages of a minimalist attempt at a complete game setting. What it is not is what the reviewers made it out to be. Not that playable. Not that complete. Not that wonderful. It's a simple 2d6 game without much of anything that is innovative or clever in it's mechanics or setting. At a buck, I don't mind taking a chance. However, my expectations were ratcheted up by the reviews. I don't think I'll get another game based on the reviews. Having the text in various formats is a plus, but there are certainly better systems and more complete games that are completely free....

Rating:
[2 of 5 Stars!]
Wisp - AoV Solo (M&M3e)
by Andrew L.
Publisher: Xion Studios
Date Added: 07/19/2014 14:38:17
Wisp - AoV Solo (M&M3e) Wisp is a character that at the first read-through of her abilities reminded me of the type of character that is typical of a major heroes' rogues gallery (like Spider-Man, Batman or Iron Man)- a theme-based power set (light) who has learned to use their abilities in a variety of ways that would be a big challenge for a single hero and even a small group. The alien merger twist makes for some very interesting story possibilities. I could see running a villain player character campaign and Wisp being an excellent and fun choice to play....

Rating:
[5 of 5 Stars!]
E.N. Guilds - Adventurers Guild
by Matt A.
Publisher: EN Publishing
Date Added: 07/19/2014 14:09:24
E.N. Guilds - Adventurers Guild Mostly equipment and service price lists, plus the ubiquitous spell-list/magic items/feats/prestige class that have little if anything to do with the topic of the book, and barely anything about the structure and operation of a Guild. Not entirely without value, but very disappointing if you want to add an Adventurer's Guild to your game.

Rating:
[2 of 5 Stars!]
Manticore - AoV Solo (M&M3e)
by Andrew L.
Publisher: Xion Studios
Date Added: 07/19/2014 13:57:07
Manticore - AoV Solo (M&M3e) I loved the visual/design of the character right off the hop. Very cool look and bad-ass weapon made me think Manticore would be a pretty cool villain. Reading through the character's history and abilities/game stats I see that the cool factor isn't limited to the visuals. Any writing that includes the word "skullduggery" is awesome in my books. Manticore is a good challenge for lower powered characters that could be used in many ways to challenge even higher powered heroes (perhaps they have to guard someone from being assassinated by the villain?)....

Rating:
[5 of 5 Stars!]
Hunter: Mortal Remains
by Aaron D.
Publisher: Onyx Path Publishing
Date Added: 07/19/2014 10:45:50
Hunter: Mortal Remains Great update for the Hunter: The Vigil line. Mortal Remains does a fantastic job of summarizing the various new foes the Hunters have encountered since the last Hunter line and some great story-lines in which to use them.

Rating:
[5 of 5 Stars!]
Displaying 61 to 75 (of 36274 reviews) Result Pages: [<< Prev]   1  2  3  4  5  6  7  8  9 ...  [Next >>] 
0 items
 Hottest Titles
 Gift Certificates
Powered by DrivethruRPG