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DRAGONLOCK Ultimate: Village Buildings 1
by Gregory W.
Publisher: Fat Dragon Games
Date Added: 05/20/2017 12:41:02
DRAGONLOCK Ultimate: Village Buildings 1 Hello There; I have used the Dragon Lock Tiles for about 3 months, having 7or8 packs I have printed more than 500 tiles for Our D&D Group, We ALL Love the 3d experiances. We have been together more than 30 years, starting with pen and paper D&D on to minature on acitate/grid/grease pencil. 3 Months i got a FlashForge Creator Pro, and the softeware from Fat Dragon Games...Great Great Great... Keep bringing the Dungeon experiences!

Rating:
[5 of 5 Stars!]
Praxis: The Black Monk
by Matt T.
Publisher: post world games
Date Added: 05/20/2017 12:33:04
Praxis: The Black Monk Here's the thing. Pinto is insane. I'm not talking about the fun type of insane either, I mean like walking through a strobe-lit hall of mirrors, backwards, with "They're coming to take me away" playing in the background and blood running up the walls and into randomly-sized disembodied eyeballs type of insane. It's probably why he writes such interesting games. I backed the kickstarter for the first set of *Praxis* games, which included this one. The *Praxis* rules are based around a group of players constructing a scene together, using a deck of standard playing cards to determine objectives, relationships, and story milestones; and a pool of six-sided dice to determine outcomes. Players construct the game world around them as they play. Think about a standalone novel or movie - when the first scene starts, you know nothing other than what you can see and hear at that moment, and any background unravels as the plot progresses. As that background hasn't been seen in-ga...

Rating:
[5 of 5 Stars!]
V20 Dark Ages Companion
by Karl E. L. H.
Publisher: Onyx Path Publishing
Date Added: 05/20/2017 11:45:23
V20 Dark Ages Companion Onyx Path yet again comes with another good entry to the V20 Dark Ages line. This type of book in the terms of it's location focus is not really my thing. However i have to say this book did do a lot of needed things, as it for one helped build a lot of regions that have been written either sloppily or not given a proper write up at all. India finally got a proper write up and we revisit Africa once more to see the Laibon. That i could also see Bjarkøy get it's own setting write up in the world of darkness amuses me as a Norwegian to no end. Now where the book really hits it's stride is in the Apocrypha sections at the end of the chapters along with the domain building chapter. It is here that we can finally see more cultural systematic add ons to various clans and bloodlines. The Ramanga get a very interesting expansion of their true nature, their strange variant discipline Aizia and how it differs from Obtenebration. We finally get some updated insight into the role of House Treme...

Rating:
[4 of 5 Stars!]
Foe File 01: Omni-Primus
by Ken L.
Publisher: Monkey House Games
Date Added: 05/20/2017 09:33:37
Foe File 01: Omni-Primus I remember being drawn to the game by this villain on the cover of the box V&V set. His outlandish costume was a perfect fit for the super hero genre, especially back in the 80s. Glad to see a write up for what I've always considered to be a major cannon, though mysterious, characer for the game. I like the stand alone write up line in general, but feel that not having a page or two of pregenerated plot hooks, or even a random chart of how OMNI PRIMUS can be introduced in a game, is a missed opportunity. So, I'm only giving it 3 stars, but it is still worth a buck....

Rating:
[3 of 5 Stars!]
Gottheit
by Megan R. [Featured Reviewer]
Publisher: Alderac Entertainment Group
Date Added: 05/20/2017 07:43:04
Gottheit Travelling through a dark and misty night, the party is looking forward to finding a place to stop for the night... but when the town of Gottheit comes into view, the settlement appears deserted and derelict. Or is it? Designed to accompany Alderac Entertainment Group's Undead sourcebook, the adventure seeks to answer the question, what happened to the people of Gottheit? The DM's Background explains why a peaceful (if somewhat over-religious) community has turned into the dismal wreck the party arrives at, and prepares you to run the adventure. It has an interesting structure, in that although it appears to the players that it's a location-based adventure as they wander the town, it is actually event-based, with a series of events that occure in a set sequence with it not mattering just where the party is when each event occurs! A town plan and location descriptions are provided, then the encounters are presented in the sequence in which they should take place, leading the party...

Rating:
[4 of 5 Stars!]
Victorian Era Tokens (Set A)
by Pier L. Z.
Publisher: rpg.works
Date Added: 05/19/2017 19:10:07
Victorian Era Tokens (Set A) Tokens use evocative images that show the patina of time. Perfect for gaslight and 20s - 30s adventures.

Rating:
[5 of 5 Stars!]
Stinky Jack's Goblin Emporium PWYW PREVIEW
by Bret B.
Publisher: Aegis Studios
Date Added: 05/19/2017 16:25:25
Stinky Jack's Goblin Emporium PWYW PREVIEW I really like the product. I thought the cards were well done. I can't wait for the full set!

Rating:
[5 of 5 Stars!]
Shadowrun: Fifth Edition Core Rulebook (Master Index Edition)
by Simon S.
Publisher: Catalyst Game Labs
Date Added: 05/19/2017 15:45:40
Shadowrun: Fifth Edition Core Rulebook (Master Index Edition) No problem with the PDF on Android 7 or latest iOS. I use the built in PDF viewer in Dropbox without a problem. As much as I love the printed books, PDF is so much easier to search.

Rating:
[5 of 5 Stars!]
Dragon Age RPG Core Rulebook
by Brandon W.
Publisher: Green Ronin
Date Added: 05/19/2017 13:03:32
Dragon Age RPG Core Rulebook During its original publication run, many people became frustrated with how long it took Green Ronin to release the individual box sets that comprised the Dragon Age core rules. While that's understandable, we should also evalute the quality of the end result. The Dragon Age Core Rulebook might be the single best RPG product ever concieved by humans. This one book provides comprehensive lore on Thedas. The tome also gifts us with complete rules on every possible encounter type, from blood soaked alleyway combat to political intriegue in a ball room that Marie Antoinette would call decadent. In one release, Dragon Age becomes more layered and detailed then most long game lines. The vast majority of core rulebooks claim to have everything you will ever need. This one delivers. This book is so good, its ruined other products for me. Read this, and your definition of "world building release" will change forever. Its not the cheapest core on DriveThruRPG, but spend the thirty bones. You wil...

Rating:
[5 of 5 Stars!]
DDEX1-02 Secrets of Sokol Keep (5e)
by Justin D.
Publisher: Wizards of the Coast
Date Added: 05/19/2017 11:53:55
DDEX1-02 Secrets of Sokol Keep (5e) This is one of my go to adventures for players just getting into 5e. It has a great mix of RP and combat, some story rewards for doing bad things and a ton of interesting story points. Much like most adventures, the RP is up front and the combat is in the second half after exploring the depths of the keep itself (mostly the Jade Temple). The spirit is a nice touch as well and helps explain away any other way the adventurers try to light the lighthouse again. Supernatural beings make this super easy. The exploration of the keep is fun and fast paced. Easy to understand and you can really picture what's in most room through the descriptions while leaving plenty of room for custom elements to be added....

Rating:
[5 of 5 Stars!]
DDEX2-15 Black Heart of Vengeance (5e)
by Justin D.
Publisher: Wizards of the Coast
Date Added: 05/19/2017 11:20:32
DDEX2-15 Black Heart of Vengeance (5e) Looking at this module after running it in season 5, this module has 2 distinctive elements to it that seem to stand out for me. First the mystery element that encompases the first part of the module is fun though I have not had a group that has run it come to the proper conclusion without quite a biit of handholding. Sometimes they outright insulted those running the town and nearly where imprissoned and forgotten. (That could have been awekward). If you run this module, expect to provide some more obvious clues to speed things up a bit. The second part is the combat in the underground cave system. This part was really fun as the environment came into effect a lot more. Pushing people off cliffs, Narrow cooridors causing line of sight issues and genuinly strong enemies. Compared to later seasons, the enemies here are quite tanky which takes parties by surprise as well as the ability to heal up unconscious enemies to bring them back in the fight had players going for a double t...

Rating:
[4 of 5 Stars!]
King for a Day
by Dave C.
Publisher: post world games
Date Added: 05/19/2017 09:44:27
King for a Day I've never bothered to 'formally' review anything I've read in RPGs in the 30+ years that I've been gaming. "King For A Day" seeks to change that apparently - because this setting deserves to be talked about more than it is. I am, personally, a devotee of the OSR and a number of indie press games - this transcends my little niche and has the potential to work for any referee/gamemaster who doesn't mind getting the dirt of worldbuilding under their nails. All the reviews address the expansiveness of this setting - a regional sandbox, full of early medieval social malaise, hidden agendas, fractured hopes and dreams washing away in contaminated streams - and an evil that defies it's own definition, despite the illusion creating its own deceptive shadows over a slowly crumbling society. "King For A Day" (KfaD) is the proverbial onion, layers peeling away until you're at the rotten core. Everything seems so consistent within the implied setting, an Anglo-Saxon backwater mining...

Rating:
[5 of 5 Stars!]
Asatania (AS-4): The Rebel Prince (5E)
by Megan R. [Featured Reviewer]
Publisher: Fantastic Reality
Date Added: 05/19/2017 08:28:50
Asatania (AS-4): The Rebel Prince (5E) This final adventure of the Crashing Chaos finds the party already reeling: they've been ambushed, seen their homeland thrown into chaos, and been forced to abandon Tere altogether... assuming they fled Bray's Bay in the ship so thoughtfully provided! Now, if they can but rally some forces, they get a chance to strike back as the Kan Demon have stretched themselves rather thin and are, truth be told, getting a bit cocky about how easy it's been so far for them. The Introduction lays it out. The last episode ended with them at sea, heading for the Windsome Chain, off-shore islands where they'll meet various people who can help with a counter-attack. Indeed, if you want to add in the side-adventure The Prisoner of Spur Rock, they'll need to bust one of their potential allies out of gaol first! There's some background on the islands and their history, as well as on the people to be found there... and on the 'wild magic' storms that periodically hit the islands and the superstitious way...

Rating:
[5 of 5 Stars!]
Ultimate Characters Guide: Psionics (Savage Worlds)
by Terry H.
Publisher: Mystical Throne Entertainment
Date Added: 05/19/2017 08:19:41
Ultimate Characters Guide: Psionics (Savage Worlds) This is the book that I have been wanting. I love psionics. While i have only glanced over the book, I really like it. I like the history and explaining of sources and types of psionics. The microsetting is cool. I personally was wanting more powers, I love powers, but the are still many really cool looking powers here. Thank you.

Rating:
[5 of 5 Stars!]
Horrific Curses
by Thilo G. [Featured Reviewer]
Publisher: Legendary Games
Date Added: 05/19/2017 04:21:45
Horrific Curses An Endzeitgeist.com review The first of the AP plug-ins for the Strange Aeons AP (which works perfectly for pretty much any darker campaign) clocks in at 26 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page SRD, 1 page ToC, 2 pages of introduction, 2 pages of advertisement, 1 page inside of back cover, 1 page back cover, leaving us with 15 pages of content, so let's take a look! We begin this supplement with new archetypes, the first of which would be the accursed witch. These witches are locked into death, insanity, moon, plague, spirits or vengeance as patrons. Starting at 1st level, they gain an oracle's curse, based on level and, nice, the archetype comes with multiclassing options regarding the curse, Starting off at 4th level, the accursed witch may basically, hex-like, inflict her curse on targets - the recipient does not gain the benefits unlocked later and, since this slightly exceeds a regular hex in potency, we have an Int-governed dai...

Rating:
[4 of 5 Stars!]
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