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Roads of Apocalypse (4th ed.) - Set 1: Church of Apocalypse Scum Crusade
by Giorgio G. P.
Publisher: Distrigillator
Date Added: 02/04/2016 18:13:11
Roads of Apocalypse (4th ed.) - Set 1: Church of Apocalypse Scum Crusade I have just reviewed the demo-set and the author publishes the full set. :-D Obviously my opinion does not change. Instead my admiration can only increase. 28 great complete ( a paper miniature isn't complete if it has not back art imho ) paper minis in 4 colors ( 104 figures in total ) for just one buck. The eight new figures added ( 4 preachers and 4standard bearers ) are even more beautiful. If only that it was possible.

Rating:
[5 of 5 Stars!]
Roads of Apocalypse (4th ed.) - Demo-set 1: Church of Apocalypse scums
by Giorgio G. P.
Publisher: Distrigillator
Date Added: 02/04/2016 13:49:44
Roads of Apocalypse (4th ed.) - Demo-set 1: Church of Apocalypse scums 18 gorgeous paper minis. In a new drawing style, which is very reminiscent of an old drawing school. Dark colors, a dirty drawing ( which, however, is intentionally searched and perfectly found ). A minimalist style set that hits perfectly and doesn't allow to take your eyes off, imho. Perfect! Figures represent mutated zealots/peasants and/or chaos lesser warriors very useful for many different settings, from the post-apocalyptic sci-fi up to dark fantasy. This is a PWYW product but definitely it deserves a few bucks for sure. For its overall high quality....

Rating:
[5 of 5 Stars!]
Enchanted Armory: Orbs of Oblivion (for 5e)
by Ryan P.
Publisher: The Le Games
Date Added: 02/04/2016 12:35:44
Enchanted Armory: Orbs of Oblivion (for 5e) There is a good variety of Orbs here. I like that they range from minimal additions to highly effective, given the situation. I like the tie in of the Infinity items, a common theme the writer uses in his other products. My favorite Orb is the Necro Orb, which would be a fun item to throw to any player that is running a dark or evil PC. Overall, well done.

Rating:
[4 of 5 Stars!]
Enchanted Armory: Spectacular Shields (for 5e)
by Ryan P.
Publisher: The Le Games
Date Added: 02/04/2016 12:31:11
Enchanted Armory: Spectacular Shields (for 5e) > There are a good variety of shields and abilities they possess. I appreciate that not all of them have the standard +2 bonus, as their abilities stand in place of it. In most cases, they can be more fun or better than the AC boost. There are also some shields that allow the DM to have fun at the players expense, while still being beneficial to the player. Overall, I really like this product, and will definitely throw some of these items at my players to see how they like them.

Rating:
[5 of 5 Stars!]
Khyber's Harvest (4e)
by Joshua S.
Publisher: Wizards of the Coast
Date Added: 02/04/2016 09:59:51
Khyber's Harvest (4e) This is a decent starting 4e adventure. However, it assumes you are already familiar with the Eberron setting, the dungeon has only a single pathway, and one of the rooms seems to have typos in it. But my table had fun, so I can't say it's bad. Worth the free price, anyway.

Rating:
[3 of 5 Stars!]
Kineticists of Porphyra
by Joshua B.
Publisher: Purple Duck Games
Date Added: 02/04/2016 09:50:32
Kineticists of Porphyra I'm a big fan of Kineticists (i've got some problems, but i can overlook them for the most part). However, one of my key issues with the class was that I wanted more elements. Occult Origins helped out a bit, but I still wanted more to work with. Additionally, there wasn't a huge selection of feats to pick from either. There were maybe 2-3 feats in the Occult book about this. That's where Kineticistis of Porphyra steps in. It introduces 3 new elements (time, sound, light), while also increasing the abilities of the ones from the Paizo. There's plenty of support for mixing both too! For example within composite blasts, you have Crystal Blast, which mixes earth and light. Or you can pick something like Alteration Amplification which would turn any regular blast from a bunch of d6's to d8's. There's plenty of new infusions to support the blasts as well. Beacon Infusion works for almost all light focused blasts, and lights your enemy up like a beacon, granting allies a bonus to hit...

Rating:
[5 of 5 Stars!]
Traveller Core Rulebook
by sam w.
Publisher: Mongoose
Date Added: 02/04/2016 09:15:20
Traveller Core Rulebook An improvement in evert way from MGT1. Mechanics are completely cleaned up, the book layout and art brings in into the 21st century, and previously the "boring & long" space combat has been updated significantly. I'd like to point out the sole item that people seem concerned about, starship construction rules being moved to the upcoming High Guard book (within a month or two), makes perfect sense and I view it as a positive change. I had never previously created a ship with just the core 1st edition traveller, due to ammendments and changes published in High Guard. In 2nd edition, they avoid this mistake by ensuring a full set of complete and verified construction rules in the book dedicated to such, rather than splitting them over two books. For a more complete review, please see: http://www.rpg.net/reviews/archive/16/16668.phtml This product is absolutely worth your time and money....

Rating:
[5 of 5 Stars!]
Uncharted Worlds
by Chad P.
Publisher: Sean Gomes
Date Added: 02/04/2016 08:54:17
Uncharted Worlds I got the book through the kickstarter and there are a lot of things I love about this game. The set up allows you to create a diverse background of characters that doesn't rely on having specific roles such as dps, tank, healer, so it really feels more character driven than 'you're the healer, I do damage'. I've been able to create a large world with a huge storyline in advance and played a storyline for over 6 months and there have been times my kids wanted to play and we were up and running in less than 30 minutes building a story off of their characters and factions. Having the players create the factions makes it a lot easier for me when I GM the game, because it cuts down on the amount of characters I have to create, but doesn't eliminate it or remove it entirely if I still have characters and factions I want to bring into the game....

Rating:
[5 of 5 Stars!]
Enchanted Armory: Orbs of Oblivion (for 5e)
by Lars C.
Publisher: The Le Games
Date Added: 02/04/2016 00:42:57
Enchanted Armory: Orbs of Oblivion (for 5e) This supplement comes with eighteen orbs ranging from weak but useful to potent items. The first twelve entries are mostly barebones and not tied to any campaign background. The last six orbs share a common background and motief of use, you might need to do a rewrite of the background to better suit your world. You can decide to drop one of the orbs into most campaigns as an odd or unique reward and watch how your players get the most use out of it. I do applaud the creativity of the author but a word of caution: do not expect to be able to use every item in this product, they are quirky and most are niche usage. If you are feeling very tight on your budget, leave this on your wish list and suggest it as a gift on your birthday. Disclaimer, I volunteered to do this review on an advance copy but I do not know the author....

Rating:
[3 of 5 Stars!]
Enchanted Armory: Rings of Power (for 5e)
by Lars C.
Publisher: The Le Games
Date Added: 02/03/2016 22:40:39
Enchanted Armory: Rings of Power (for 5e) This supplement comes with eighteen rings ranging from weak but useful to potent but cursed. Most are interesting but not game breaking in utility or power. If you want to have rings available for your players that they won't instantly know from having read the DMG these are a solid option. They are written campaign agnostic, take the game mechanic and apply a backstory fitting with your campaign. Disclaimer, I volunteered to do this review on an advance copy but I do not know the author....

Rating:
[4 of 5 Stars!]
Shadowplans - Pack #1
by Michael A. [Featured Reviewer]
Publisher: Shadowplans
Date Added: 02/03/2016 19:08:19
Shadowplans - Pack #1 Wow! The shadowplans pack is in outstanding GM map resource for modern and near future roleplaying games. Shadowrun missions, Cthulhutech street investigations, and Werewolf: the Apocalypse monkeywrenching will all benefit from this product. This map pack includes 10 seperate locations in multiple formats. Additionally, security overlay sheets are provided if stealth plays into your game.

Rating:
[5 of 5 Stars!]
Shuffler - Modern and Sci-Fi Map Creator
by Richard S.
Publisher: Paper Make iT !
Date Added: 02/03/2016 19:00:06
Shuffler - Modern and Sci-Fi Map Creator This an excellent sc fi/modern map maker. The interface appears daunting until you get stuck in. Then it all falls in to place quite quickly. Support for the program is excellent. Claudio is a very amiable and helpful chap. Be aware that if you see a catalogue number on the end of the program files they **need to be removed** or the program will only half work. Claudio is aware of this but the catalogue number is added by Drive thru. If they don't remove the numbers you must!! Also, when loading a new map be sure to clear the screen first. If you don't it can get buggy due to old layers still present under the new map. Remember this rule and everything is fine. Highly recommended. I would love to see more content....

Rating:
[5 of 5 Stars!]
"Custom Class Builder" Preview
by Nikki M.
Publisher: Eric Morton Presents
Date Added: 02/03/2016 17:07:17
"Custom Class Builder" Preview At first, I thought this was A grade material, as my original rating was 5 stars. However, as I looked into this, the A quickly changed into a B. This is still a fantastic book. But minor errors moves it into the diamond in the rough territory. First is the matter of heroic effort. Heroic effort is their attempt at a limited use per day system. Some abilities are put under three categories. Focus, which is just a toggle, and only one can be active, but the other two use heroic effort, and it reads, and I quote, "You can spend a number of uses of heroic effort per day equal to 3 + your total level in all custom classes." Note the word all. as far as I know, no official class does something like this, and for good reason. You need to encourage sticking with a class, or else you're asking for someone to build a min-maxed abomination, specially made to do way more than anyone should. In addition, there is sustained effort. Sustained effort is merely heroic effort, but traded to gain...

Rating:
[4 of 5 Stars!]
Enchanted Armory: Spectacular Shields (for 5e)
by chris o.
Publisher: The Le Games
Date Added: 02/03/2016 12:26:32
Enchanted Armory: Spectacular Shields (for 5e) some very interesting idea's i look forward to field testing them out in my games. definitly a fan of the infinity idea.

Rating:
[4 of 5 Stars!]
Doctor Who: Adventures in Time and Space - Arrowdown
by Megan R. [Featured Reviewer]
Publisher: Cubicle 7 Entertainment Ltd.
Date Added: 02/03/2016 10:30:27
Doctor Who: Adventures in Time and Space - Arrowdown Intended as an introductory scenario - and released as a free download - this is a fast-paced adventure that can be run in a single session designed to give 'screen time' to as many different character concepts as possible, yet give a true flavour of what the universe inhabited by the Doctor is really like. Incidentally, if you have the original *Doctor Who: Adventures in Time and Space* box set (the one with the Tenth Doctor played by David Tennant on the cover), this is one of the adventures that came with it, also released in one of the scenarios in the *Tenth Doctor Adventure Book*. Firstly, a section called What's Going On gives the GM the lowdown on what is really happening, then we're off with a Prologue that assumes the characters have met the Doctor and already seen him in action. It also assumes that Amy Pond is there. If your group are not the Doctor's companions (or potential ones) you'll need to devise something of your own although a few guidelines are given for a UNIT...

Rating:
[4 of 5 Stars!]
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