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Cartomancy 14: Red Eden
by Stephen Y.
Publisher: Stygian Fox
Date Added: 07/26/2016 05:11:11
Cartomancy 14: Red Eden You get 3 files with the download: TIF, JPG, and PDF files. Each give a detailed section of Mars (a long valley/trench-like sector). Each part of this sector is claimed by various countries fairly similar to todays countries (Chinese Heartland Republic, Brazil, Japan, United States Reformation, European Union, Russian Federation, etc). Very tempted to use this for my own RPG system. The PDF file seems slightly slow loading (background, then planet, then the valley section), but it is rather detailed. At £0.76p/$1.00 it's worth the purchase. NOTE: it does not detail vevery part of Mars, just the valley section....

Rating:
[4 of 5 Stars!]
Spheres of Power: Hero Lab Files
by Customer Name Withheld
Publisher: Drop Dead Studios
Date Added: 07/25/2016 23:45:59
Spheres of Power: Hero Lab Files My gaming group basically requires that all players create their characters in hero lab, so I am very happy that Drop Dead Studios decided to make hero lab files available for spheres. I have not noticed any issues with the way spheres works in hero lab so far everything works cleanly and it covers all of the most important things that we neede from the core rulebook: the new classes, spheres powers, and casting traditions. I understand why this only covers the core rulebooks so far. Keeping the hero lab files up to date with all the new archetypes and spheres powers that keep coming out would be a big deal. Still, this makes the files somewhat less useful for my gaming group since we want to use *all of the spheres powers*. We almost didn't use spheres at all since (as of this moment) there is no way to get complete hero lab files for the entire system. There are a few simple things that I think could be added to this that would be more than enough to make up for this being only...

Rating:
[4 of 5 Stars!]
Crawthorne's Catalog of Creatures: Demagogue Demon a.k.a. Tr'ump
by Iona R.
Publisher: Misfit Studios
Date Added: 07/25/2016 20:55:00
Crawthorne's Catalog of Creatures: Demagogue Demon a.k.a. Tr'ump **I love it when a company has the balls to take a stand and choose a side.** None of that, *"You must do the same thing to both sides"* nonsense. Nobody does this! Nobody roots for one team for half the game and then roots for the other team in the second half "to be fair". Fox News sure doesn't dish out the insults equally, why should Misfit Studios? This is fun and timely satire and is aimed at a target who richly deserves every bit of it.

Rating:
[5 of 5 Stars!]
Chris Perrin's Mecha
by Customer Name Withheld
Publisher: Heroic Journey Publishing
Date Added: 07/25/2016 20:00:32
Chris Perrin's Mecha This is a finely written game that allows any anime giant robot (or armored suit) type of setting you would like to try. Using the combat circle takes a bit of getting used to but the abstract nature allows for everything from simple skirmish encounters to full on city invasions. The focus stays on the characters and the unique, structured role playing cycle allows every character to get a moment in the sun. Three settings, called "setting Reference Schematic" or SRS, are given with great intros and enough detail to take a group right into some fascinating action. I was luck enough to play in a setting at KantCon in KC and discovered just how flexible the system was. Not only did we have four battles (from a simple skirmish to the climatic final battle) but we went through three full role playing rounds where everyone had a chance to explore the town, hunt down hidden agenda's, and even attempt to start a bar fight (which was ever more fun because the the character actually failed to d...

Rating:
[5 of 5 Stars!]
Bryson Springs
by Jean-Michel G.
Publisher: Hebanon Games
Date Added: 07/25/2016 18:41:32
Bryson Springs This scenario is good. It put in light the okies and the Dust Bowl, things I've never heard before as a french. There is a blatant forgotten thing in this adventure: **a timeline**! Date of disparitions and corpse finding are vague and sometimes contradictory, a good timeline is necessary. Name for **all** victims can be a good thing too. If a good timeline is added to this product i'll give it a five stars!

Rating:
[4 of 5 Stars!]
Ships of Clement Sector 14: Boyne-class Replenishment Ship (OGL)
by David T.
Publisher: Gypsy Knights Games
Date Added: 07/25/2016 08:07:16
Ships of Clement Sector 14: Boyne-class Replenishment Ship (OGL) Amazing background detail as usual and lovely views and plans of the ship. I love the quality of these products and cost is extremely reasonable for the amount of work put into them

Rating:
[5 of 5 Stars!]
Ships of Clement Sector 13: Strikemaster Class Brig (OGL)
by David T.
Publisher: Gypsy Knights Games
Date Added: 07/25/2016 08:04:58
Ships of Clement Sector 13: Strikemaster Class Brig (OGL) I love the detail put into these, another fine ACS

Rating:
[5 of 5 Stars!]
Firefly Role-Playing Game Corebook
by Customer Name Withheld
Publisher: Margaret Weis Productions
Date Added: 07/24/2016 23:08:36
Firefly Role-Playing Game Corebook The ruleset is interesting (I love the task resolution) but it reduces crunch a little too much and really runs counter to some of the things the show was really about. The show featured a ragtag group of scoundrels struggling to get by. In this game, they have nothing to worry about since there is no money really and they can just make items appear from thin air with "plot points." This really rubs me the wrong way. Don't get me wrong, I like rules lite systems. I also like that this game gets rid of HP bloat and Monty Hall itemization. However, for a game about a group of folk out in the verse just scraping by, there needs to be more emphasis on basic equipment loadouts, trading, job payouts vs fuel/food costs, etc. With some basic mods (particularly to how assets/signature assets are handled) and some additions (hack in a some stuff from Stars Without Number), the rules can be good. I would also consider tossing in Savage Worlds-like card dealt intitiative since it leaves tur...

Rating:
[3 of 5 Stars!]
Mini Six: Bare Bones Edition
by Michael H.
Publisher: AntiPaladin Games
Date Added: 07/24/2016 21:53:18
Mini Six: Bare Bones Edition Taking an existing system and boiling it down to the bare essentials, adding in some varient rules to aid ease and speed of play, Mini Six is a great game engine product. Obviously not as detailed as other generic rpgs, but therein is the charm. The title including the phrase "Bare Bones Edition" is a tempting teaser that has me looking for a more comprehensive product, but really this book and a couple notebooks for whatever I add on would be perfectly sufficient for most sorts of games. I like the book enough that I bought it here even though I already have the pdf just to fling a couple bucks at the producers and to be able to write this short review. Also of note, the d6 system as boiled here is also used in a couple of other neat projects which will be easy to see on a search of Mini Six. The licensing terms are quite favorable for those who want to publish their own games using this engine, which is pretty cool....

Rating:
[5 of 5 Stars!]
The Dungeon Under the Mountain: Level 5
by Mike S.
Publisher: 0one Games
Date Added: 07/24/2016 21:46:02
The Dungeon Under the Mountain: Level 5 it's fantastic! is there a way to make this usable with roll20?

Rating:
[4 of 5 Stars!]
DDAL04-09 The Tempter (5e)
by Merric B.
Publisher: Wizards of the Coast
Date Added: 07/24/2016 20:34:11
DDAL04-09 The Tempter (5e) Some excellent ideas, although too many for the time slot. Great last encounter! Full review here: [merricb.com](https://goo.gl/eI6bu5)

Rating:
[3 of 5 Stars!]
Fate System Toolkit
by Gustavo C.
Publisher: Evil Hat Productions, LLC
Date Added: 07/24/2016 18:22:02
Fate System Toolkit I recently received this book in paper format as part of a kickstarter. This will give you an idea of how much I love the Fate Core and FAE systems. Some people may not realize it but in truth both are the same game system with the dials adjusted differently. This fact is one of a whole sets of insights you'll get as you read this toolkit. Before starting this review, let's say that you can perfectly play Fate without this toolkit. Now, lets face it, once you'll start playing, you'll start tinkering with the system, because that's something GMs like to do, give their unique twist, find the unique flavor, provide the extra rule that will set their campaign appart from others. And that is why this book is for you. This toolkit will show you how modular the design is, how it can be tinkered with, where the dials are. And it will also expose you to a lot of thought provoking ideas, several variations one each theme and interesting possibilities everywhere. You'll also noticed that...

Rating:
[5 of 5 Stars!]
Budget Bundle
by Customer Name Withheld
Publisher: Dave Graffam Models
Date Added: 07/24/2016 18:12:32
Budget Bundle Great kit, but often the wall/roof textures do not match the photos. For example the Dock-Warehouse is included in the Budget Bundle, but the texture of the second story is wood/plaster and not brick (as shown in the Maritime Building bundle). The Bait-Shop is similar where the roof does not match the pictures nor the location of the doors. Also it would have been helpful for each pdf download to have instructions about the specific model. Overall it has been a great kit to put together. Thanks to the free hovel model, I was able to experience the ease of putting Dave Graffam kits together. I use these pdf with my Silhouette Cameo which makes for faster and more accurate cutting....

Rating:
[4 of 5 Stars!]
Hovel Paper Model
by Customer Name Withheld
Publisher: Dave Graffam Models
Date Added: 07/24/2016 18:10:15
Hovel Paper Model Thanks to the free hovel model, I was able to experience the ease of putting Dave Graffam kits together. This lead me to purchasing the Budget Bundle.

Rating:
[5 of 5 Stars!]
Fudge RPG: Interactive Version
by Nicholas C.
Publisher: Dimensions Game Software
Date Added: 07/24/2016 16:52:29
Fudge RPG: Interactive Version Fudge is one of those games that I think people either love or hate. Personally I love it in most of its forms. Fundamentally it is a toolbox - and this is the ideal tool to use in that way. It makes it very easy for you to design your own Fudge-based game, allowing you to created a customised system of your own, using the Fudge Rules. Want 3 attributes? Or 12? Easy, a few skills, or lots? simplicity itself. Mkae no mistake - this is not a developed riules system. What it is, is an easy way to create your own Fudge-based set of rules exactly tailored to what you want. If that's the sort of thing you are looking for, this is one of the best things on the market....

Rating:
[4 of 5 Stars!]
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