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The Stars Are Right!
by Alex M.
Publisher: Chaosium
Date Added: 08/20/2015 03:50:08
The Stars Are Right! An excellent collection of scenarios that not only play well as investigations but also capture the tone of modern Call of Cthulhu perfectly. They have dated in some places (which is why it loses one star) but not some much that any Keeper worth his or her salt won't be able to fix them with very little effort.

Rating:
[4 of 5 Stars!]
The Book of Loot
by Thilo G. [Featured Reviewer]
Publisher: Pelgrane Press
Date Added: 08/20/2015 03:22:00
The Book of Loot An Endzeitgeist.com review This book clocks in at 72 pages. I received this book in print for the purpose of an unbiased, critical review and it thus was moved up in my reviewing queue. Even if you are not interested in 13th Age, please read this review. Finally: I do not own the pdf version of this book, so I can't comment on it. All right, so if you've been reading my reviews for a while, you'll know what my introductory spiel will be here: If there is one thing I loathe about d20-based systems, it would be that they wrecked magic. What do I mean by this? The massive rules-interaction possibilities and mathematical crafting rules ultimately enabled players to create their own legends, yes, but at the same time, the system necessitated a codification of magic items, armor, etc. via the paradigms of gold, spells known and feats invested. Ultimately, this practice led to a plethora of humorous posts on how the ecology in any such a world would not work properly (or be driven ...

Rating:
[5 of 5 Stars!]
Remedial Tinkering: Rocket's Red Glare
by Thilo G. [Featured Reviewer]
Publisher: Interjection Games
Date Added: 08/20/2015 03:18:16
Remedial Tinkering: Rocket's Red Glare An Endzeitgeist.com review This expansion for the tinker clocks in at 7 pages, 1 page front cover, 1 page SRD, leaving us with 5 pages of content, so let's take a look! As the pdf observes, this pdf offers options for lower levels tinkers - though this time around, a minimum of 3rd level to get properly started. It should also be mentioned that this pdf links up with rules in the SUPERB tinker-expansion Happy Little Automatons, which every fan of the class should have. We have three new invention types herein - compartments and fireworks. Compartment inventions are introduced to streamline the compartment-questions provided in previous installments that featured some sort of fuel/etc. Fireworks-inventions are special inventions that occupy space in a given compartment as though they were goods - they thus need compartment space and may, important, NOT be launched by hand, only by the respective invention. Fireworks have a range of 30 ft., max 150 ft. and they are exe...

Rating:
[5 of 5 Stars!]
Mythic Minis 63: Planetouched Feats II
by Thilo G. [Featured Reviewer]
Publisher: Legendary Games
Date Added: 08/20/2015 03:17:20
Mythic Minis 63: Planetouched Feats II An Endzeitgeist.com review All right, you know the deal - 3 pages - 1 page front cover, 1 page SRD, 1 page content, let's go! -Airy Step: +4 to saves versus air/electricity spells and effects; ignore the first 30 ft. of falling;Spend 1 mythic power as an immediate action for 1 round of air walk. -Aquatic Ancestry: +20 ft. swim speed; double darkvision range while underwater. If you have deepsight, instead increase darkvision by +60 ft. Spend 1 mythic power to double your swim speed for one round. -Cloud Gazer: See through fog, mist and clouds sans penalty. Spend 1 mythic power as a standard action to grant non-mythic Cloud Gazer to an adjacent ally for mythic tier rounds; spend 2 mythic power to grant it to all adjacent allies. Cool one! -Hydraulic Maneuver: +1/2 tier to CMB with hydraulic push. Spend one mythic power to detract Dex and dodge bonuses from your target's CMD. -Inner Breath: +2 to saves vs. inhaled poisons. Spend 1 mythic power a...

Rating:
[5 of 5 Stars!]
The ALGERNON Files Deluxe Edition: Carapace
by Dominique S.
Publisher: Wordmonkey Studios
Date Added: 08/20/2015 02:52:24
The ALGERNON Files Deluxe Edition: Carapace I'll tell guys this up front. I'm A long time fan of the Algernon Files series of products. I was a playtester for the 2.0 version and a backer of the 3.0 Kickstarter from Blackwyrm. But, with that said, I think I give any product I review a fair shake. On to the review itself. Carapace is the ingural release from Aaron Sullivan's Wordmonkey Studios. It's also a continuation of his long running Algernon Files setting originally published by Blackwyrm Games, for Green Ronin Games Mutants and Masterminds RPG. The PDF itself consists of 6 pages. The first page is a cover displaying a small image of what appears to be a holographic image, of who I'm assuming to be Algernon, (for those of you unfamiliar with the setting, Algernon is a sentient A.I. computer system used by the settings default hero group, the Sentinels), as well as a partial image of Carapace. The second page consists of information on the publisher, as well as the now standard OGL information required to be included in ...

Rating:
[4 of 5 Stars!]
Sordid Dystopia
by Travis G.
Publisher: Drunk and Ugly Games LLC
Date Added: 08/19/2015 19:05:40
Sordid Dystopia A interesting combination of Dark Fantasy and Post-Apocalyptic Fiction.

Rating:
[4 of 5 Stars!]
Retribution Collector's Edition
by Paul Q.
Publisher: Raging Swan Press
Date Added: 08/19/2015 16:36:31
Retribution Collector's Edition Summary: This is a great and detailed adventure! Even the slightest details are included and the thoroughness makes this a guaranteed fun, challenging, and interesting adventure for your players. It is well worth the price delivering an unique plot and pace. Opening thoughts: I have been a longtime fan of Raging Swan’s work as a GM. They publish a number of helpful resources that have shaped and spurred my creativity as I work up my campaign, encounters, etc. With that said, I should also acknowledge that I have never used one of their modules preferring to create my own scenarios. I am an experienced GM of over 30 years and generally prefer to do things myself. Full disclosure: Because I am a fan of their resources, I am a Patron for them on Patreon.com. Also, I did receive a free PDF version of Retribution: Collector’s Edition to provide my review of the material. I will try to be as unbiased as I can in my review, but it is fair to you to let you know that up front. ...

Rating:
[5 of 5 Stars!]
Vampire 20th Anniversary Edition The Dark Ages
by Joseph C.
Publisher: Onyx Path Publishing
Date Added: 08/19/2015 16:08:49
Vampire 20th Anniversary Edition The Dark Ages Lots of simple spelling mistakes. Lots. Writer seems to have injected their own personal ideologies into the book. Not a fan of some of the changes done to some of the clans. Not a lot of history on the actual Dark Ages. Art is not very good. Product feels rushed. Not very happy at all, honestly.

Rating:
[1 of 5 Stars!]
The Spire Issue #1
by Darren P.
Publisher: Apocalyptic Games
Date Added: 08/19/2015 16:01:34
The Spire Issue #1 The players just finished this. I converted it with only a little effort to the Eberron campaign setting. They really enjoyed their first foray in to 5e. Well written. More please.

Rating:
[4 of 5 Stars!]
The Druid - A Dungeon World Playbook
by Brandon P.
Publisher: Awful Good Games
Date Added: 08/19/2015 15:29:41
The Druid - A Dungeon World Playbook Fantastic. I'll be honest--I've read a lot of playbooks. Dozens of them, at this point. But Awful Good Games continues to impress me time after time. What makes this new version of The Druid special, you ask? The first thing is the "Skin-Walker" move, which both streamlines and defines in much more concrete terms the kind of specific advantages an animal form can provide you. Gone are the days of wondering why the muscled hide of your new bear body provides no armor, or why your strength and razor-sharp claws add no extra damage. And while it's true that the finer points of the move (can I have a breath weapon as a dragon, or turn people to stone as a cockatrice?) will still require GM input similar to the old Shapeshifting move, the lack of a spendable hold mechanic (and constant back and forth transformations) means that you will only have to make that decision ONCE for each form. Aside from that major change, I very much enjoy the variety of abilities that the rest o...

Rating:
[5 of 5 Stars!]
V20 Dread Names, Red List
by Crystal M.
Publisher: Onyx Path Publishing
Date Added: 08/19/2015 14:31:02
V20 Dread Names, Red List Originally Reviews at Crystal's Game Reviews Dread Names, Red List is a look at the war the Camarilla continues to feed by looking at the biggest enemies of the sect. The characters in this book offer some of the most dangerous and intriguing stories to tie into any chronicle. This review looks at the book itself, and does not take into affect game balance or play testing. As with most Vampire: The Masquerade books, it starts off with a character tie in, a short attention grabber to pull you into the reason behind the book. It gives a great in character tie in to the whole book, making it seem more like a document then a storytelling guide. The history of how the Red List came into existence is rather extensive, outlining a history of how the Traditions had been violated by kindred, blood hunts ignored and the structure of the Camarilla was continually threatened and those in the upper echelons of the Camarilla trying to instill the importance of following the Traditions. ...

Rating:
[5 of 5 Stars!]
Caves & Caverns
by Pierre H.
Publisher: Raging Swan Press
Date Added: 08/19/2015 12:55:44
Caves & Caverns I am going to cover very briefly layout and editing. Generally unless otherwise stated this is going to be a copy and paste job for all my reviews as its always an outstanding 5 stars. Information is well laid out and easy to access. I find that I don’t have to flip from this page to that too often as information is always at your finger tips for encounters or NPC / environment information. Stat blocks are clean and easy to read. This is an important feature for me and having such superb editing is a massive boon! Caves and Caverns is one of those titles I purchased in PDF first and loved so much I had to have a Hardcopy to faun over and really cherish. It has added depth and scope to many of my favourite adversaries and villains in the campaign I am running in the underworld (under dark, ebon realm what ever you wish to call it). Deep below the lands of man are the dark caves and caverns. Ancient dungeons and demon realms. The lands of the Drow and Duergar. In particular I have use...

Rating:
[5 of 5 Stars!]
All That Glimmers
by Pierre H.
Publisher: Raging Swan Press
Date Added: 08/19/2015 12:53:37
All That Glimmers I am going to cover very briefly layout and editing. Generally unless otherwise stated this is going to be a copy and paste job for all my reviews as its always an outstanding 5 stars. Information is well laid out and easy to access. I find that I don’t have to flip from this page to that too often as information is always at your finger tips for encounters or NPC / environment information. Stat blocks are clean and easy to read. This is an important feature for me and having such superb editing is a massive boon! All that glimmers offers the mechanisms and tables in order to create customized treasures with tables for adding some really nice additional back ground information. For example I recently created a Spellbook treasure for the wizard in my party to find after a rather nasty encounter with a necromancers flesh golem. Here it is: S P E L L BO O K L E V E L 7 Orc Skin, faded, The inside back cover has a small plate that reads “This book made from the enemy of Grodge t...

Rating:
[5 of 5 Stars!]
3 Line NPCs
by Sophia B.
Publisher: RoleplayingTips.com
Date Added: 08/19/2015 12:32:07
3 Line NPCs http://dieheart.net/3-line-npcs-review/ --------------------
------------------------ I’m always looking for tools to make my games run better. I’m still a fledgling GM and somehow my gaming group never wants me to run the games I like, so I’m mostly gaming online. I’ve only run 10 or so games, but I want to get better. Having compelling NPCs is always nice to have. For me, there is the danger of falling back to clichés or boring NPCs on the fly. I’m more of an improv GM and hate heavy prep, but that also means I don’t have a whole cast of interesting characters available. But we all know that great NPCs/antagonists can really drive a story. So does 3 Line NPCs help? What do you need to know? 3 Line NPCs (3LN) is a product by Johnn Four who runs the free roleplayingtips.com-newsletter. This is a really great resource and if you’re interested in how to enhance your games, you should sign up. The book is a result of a community effort. Johnn created a method for detailing NPCs ...

Rating:
[4 of 5 Stars!]
Scions of Evil
by Pierre H.
Publisher: Raging Swan Press
Date Added: 08/19/2015 12:32:03
Scions of Evil I am going to cover very briefly layout and editing. Generally unless otherwise stated this is going to be a copy and paste job for all my reviews as its always an outstanding 5 stars. Information is well laid out and easy to access. I find that I don’t have to flip from this page to that too often as information is always at your finger tips for encounters or NPC / environment information. Stat blocks are clean and easy to read. This is an important feature for me and having such superb editing is a massive boon! The nasty bastards. We love playing them and love throwing them in front of our players, but writing their stats can be tedious. I have used this book and with some minor customization used the evil guys in adventures and campaigns with minimum effort. This leaves me more time to focus on my story arcs and what the bad guys are going to do. Each bad guy has a background including sometimes retinues and plot hooks. Players fear now, Raging Swan’s Scions of Evil come for...

Rating:
[5 of 5 Stars!]
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