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DRAGONLOCK Ultimate: Free Sample Set
by Joseph F.
Publisher: Fat Dragon Games
Date Added: 11/10/2017 21:45:05
DRAGONLOCK Ultimate: Free Sample Set they are awesome i have not used them but the 3D images look perfect

Rating:
[4 of 5 Stars!]
DDEX1-01 Defiance in Phlan (5e)
by Tait T.
Publisher: Wizards of the Coast
Date Added: 11/10/2017 21:36:35
DDEX1-01 Defiance in Phlan (5e) Overall I really enjoy every portion of these 5 mini adventures, which I have recently used as a part of my Learn to Plays I run at a local game store. The players seemed to really enjoy the variety of adventures and monsters they were able to fight. The Teakettle is a funa nd intresting jumping off point with a set of NPC's you are able to develop for your players throughout the process of running the 5 mini adventures. My only complain is the 4th mini adventure the Feast at Evenfeast is a bit confusing and depending on your tables approach may make it hard to impossible to solve the riddle....

Rating:
[4 of 5 Stars!]
The Solo Hack
by David P.
Publisher: Rarr! I'm A Monster Publishing
Date Added: 11/10/2017 21:15:01
The Solo Hack A book of fairly solid adventures. Most of them are rehashed versions from a system known for its solo adventures, so they're time-tested. They've got character, and are fun. It could use some editing, but what do you want for just a couple bucks?

Rating:
[4 of 5 Stars!]
Magic: The Gathering Volume 1
by Scott V.
Publisher: IDW Publishing
Date Added: 11/10/2017 21:14:41
Magic: The Gathering Volume 1 It's been a while since I really played magic. Back when I played I do't recall there being Planeswalkers. I don't see myself getting back into the game after reading this first volume either. With that being said I do see myslef intrigued by the world of Magic: The Gathering. The art here is nice and crisp. Each of the different planes has it's own feel and they pop off the page. Innistrad espically was beutifully colored. Many kudos to Martin Coccolo for the art and J. Edwin Stevens for the colors. For plot it's okay. Dak Fayden is a Planeswalker and he has stolen an item and this has caused many people to be less than happy with him about it. Avoiding spoliers I will say that the pacing could have been a bit better, at times the action was overly rushed and I had to force myself to slow down and actually take in what was happening. Parts of the plot also are basic in their exection. So, while elements of the story were formulaic in their execution it was an enjoyable read. Fans ...

Rating:
[4 of 5 Stars!]
DDAL04‐06 The Ghost (5e)
by Mike O.
Publisher: Wizards of the Coast
Date Added: 11/10/2017 21:13:07
DDAL04‐06 The Ghost (5e) Yay, an exit! I suspect that'll be most players' reasons for wanting to play this adventure. It's solid, but not a standout for me. Pros: An exit! Sorry to keep harping on this, but it's true. Jeny Greenteeth is creepy and fun to play. The final fight can -- and should -- be won with clever play rather than brute force. Mishandling the encounter with the elves early in the adventure can come back to bite the players later (as it should). Cons: If you aren't also running/playing through the Curse of Strahd hardcover, some of this is going to fly right over your head. (It did for me.) Four encounters in a row, including the elves, feels like wheel-spinning on the way to Jeny Greenteeth. Two of them could/should be cut, IMO. Now that just about anyone with 25 downtime days can find their way out of Barovia, there's little reason not to go with the Insight ending, nab the bonus XP, then just leave on your own time. My Experiences: S'been a while (Staind) since I ran this,...

Rating:
[3 of 5 Stars!]
DDAL04-04 The Marionette (5e)
by Mike O.
Publisher: Wizards of the Coast
Date Added: 11/10/2017 20:54:03
DDAL04-04 The Marionette (5e) A fun romp through a haunted-ish house with some creepy puppets. One of the best Tier 1 adventures in season 4. Pros: The fight/fire-fighting in Orasnou is well-designed and tense. Sandboxy "manor crawl" gives players plenty of meaningful choices without requiring them to explore EVERYthing.' Isabella is a fun NPC to roleplay. That final fight really feels like a thing. If you aren't coming to this adventure directly from The Executioner, it's pretty easy to get into (unlike some other season 4 adventures, which really feel like they need to follow on the heels of the previous adventure). Cons: Too much set-up on the front end -- the best part of the adventure is Falinescu Manor, but it could easily take two hours just to get there. Laszlo is a pretty uninispiring NPC. If they haven't played The Beast (and sometimes, even if they have!), his presence here is unlikely to spur the players into action. That final fight is definitely a thing, but there's suddenly a LOT to kee...

Rating:
[5 of 5 Stars!]
DDAL05-07 Chelimber's Descent (5e)
by Mike O.
Publisher: Wizards of the Coast
Date Added: 11/10/2017 20:33:13
DDAL05-07 Chelimber's Descent (5e) The follow-up adventure to Beneath the Fetid Chelimber that actually makes good on that adventure's title. It really seems like this was a single 4-hour adventure that was forcibly split into two parts, so that Parnast Under Siege would be the only 4-hour Tier 1 of the season. It's not my favorite of the season, and certainly as the successor to 5-6 it feels like a let-down, but it's not bad. Pros: Good atmosphere and challenging puzzles. That's basically the entirety of the adventure, more or less. Flavorful final boss with good roleplaying potential. Cons: Hope your players like challenging puzzles! Without a reasonable grounding in Forgotten Realms deities, some of those puzzles are more confusing and less impactful than they should be. A combat-oriented party is likely not going to be into this one. My Experiences: I don't have a ton to say about this one other than puzzle-loving players will love it, and combat monsters are very possibly going to wander through, vo...

Rating:
[3 of 5 Stars!]
DDAL05-10 Giant Diplomacy (5e)
by Mike O.
Publisher: Wizards of the Coast
Date Added: 11/10/2017 20:13:38
DDAL05-10 Giant Diplomacy (5e) If you were like "These adventures are good, but they need more goofiness," Giant Diplomacy is the answer. Pros: Drinking/eating contest is well-designed and a nice change of pace. The PCs are given the opportunity to accomplish something significant that has ramifications for the future of Parnast. The final fight is well-designed, in that it's likely to be very tense and dangerous. Cons: If you're running this online, the puzzle-solving bit after the first fight is basically impossible to do unless you're willing to put in a lot more work on the front end than you would if you were to run it in person. The connections between that fight, Gralm's compound, and the last fight can feel a little... tenuous. My Experiences: Played it once, ran it once, both times online, so I've never actually done the puzzle-thing from either side of the screen (figuratively, not literally). I remember it being a bit of a cakewalk as a player, but as a DM, I noticed that one of the monste...

Rating:
[4 of 5 Stars!]
DDAL05-12 Bad Business in Parnast (5e)
by Mike O.
Publisher: Wizards of the Coast
Date Added: 11/10/2017 20:02:55
DDAL05-12 Bad Business in Parnast (5e) Solid investigation-focused adventure with some potentially deadly combat at the end. Another season 5 Tier 1 adventure that makes the PCs important movers and shakers in Parnast. Pros: Well, like I said above, it makes the PCs important to the future and people of Parnast, which is cool. Lots of roleplaying for those who like roleplaying, and one alarming combat at the end for those who like combat and can be patient. Adds depth to Parnast, which, if you've played the rest of the series up to this point, is welcome. Cons: All that investigation can mean wasting time on red herrings. Do not expect this to run in two hours or less. The twist of the culprit is appropriately pulpy, I guess, but don't be surprised if the players roll their eyes at it and ask you if you're serious (in my experience). That final fight can be a doozy. Handle the big guy with care. The tone of the denouement clashes a bit with the rest of it. We haven't had many, if any, gore-heavy moments in the ...

Rating:
[4 of 5 Stars!]
DDAL05-16 Parnast Under Siege (5e)
by Mike O.
Publisher: Wizards of the Coast
Date Added: 11/10/2017 19:53:50
DDAL05-16 Parnast Under Siege (5e) Season 5 is pretty great for Tier 1 top to bottom, but this is the best of the bunch. It's time to face Bad Fruul at last. Pros: Cool mechanical bit that abstracts the PCs' preparations for Bad Fruul's arrival and makes them central to Parnast's survival. Multiple paths to "success," in that it's up to the players where to put their effort in said preparations. Challenging final encounter for most parties in which they finally face the Fruul himself. It's not all building walls and training the militia -- there's also the opportunity, though not the requirement, to get involved in a couple side-quests. If you've played through the previous Tier 1 adventures in the series, this one makes all that seem even more worthwhile by calling back to nearly every one of them in a meaningful way. Cons: Unless the DM and players make the effort to add color to the siege preparations, it's just a bunch of skill rolls. Obviously everyone should be adding color all the time anyway, but the...

Rating:
[5 of 5 Stars!]
DDAL07-04 A Walk in the Park (5e)
by Andree B.
Publisher: Wizards of the Coast
Date Added: 11/10/2017 18:53:02
DDAL07-04 A Walk in the Park (5e) Brilliant Work! super fun and creative when it comes to the variety of Resources available.

Rating:
[5 of 5 Stars!]
DDAL07-04 A Walk in the Park (5e)
by Grant E.
Publisher: Wizards of the Coast
Date Added: 11/10/2017 17:54:14
DDAL07-04 A Walk in the Park (5e) **A Walk in the Park ** takes us into the Jungles of Chult and continues *The Jungle Has Fangs* Trilogy. I particularly enjoyed the flavor and roleplaying guidelines for the NPCs, which feel native to Chult. Wadamu actually reminds me of my young son; I've been developing a soft-spot for the Grung. As someone who does not run Adventure League material, I appreciate being giving alternative hooks into the narrative. Another aspect the adventure does well is it gives you page references to the Dungeon Master's Guide and other source material. The aspects that I would want improvement on are a few formatting issues (boxes being cut-off on the page layout) and perhaps some maps to help set the stage for encounters. Also, a set-piece illustration for each Part of the Three-Part adventure would help to inspire DMs and Players alike. There are benefits to excluding both, but my feeling is the adventure would benefit from it. I recommend the adventure be played with a gro...

Rating:
[4 of 5 Stars!]
INDEX CARD RPG: Free Quickstart
by zach s.
Publisher: RUNEHAMMER GAMES
Date Added: 11/10/2017 17:14:21
INDEX CARD RPG: Free Quickstart Greaty layout, easy to read, and cleen, smooth rules. This is a great system, also stealing the index cards for my d&d game. I want more of this.

Rating:
[5 of 5 Stars!]
Night Below: An Underdark Campaign (2e)
by david w.
Publisher: Wizards of the Coast
Date Added: 11/10/2017 16:13:04
Night Below: An Underdark Campaign (2e) This is the classic underdark campaign. I purchased this PDF several years ago, and found it rather unsatisfactory, with a poor, unsearchable scan, not suitable for printing, and chopped up maps. Im very happy to say that this has all been rectified. The text is very clear, easy to read, and the maps are all one piece, well scanned, and high resolution. Thank you!!

Rating:
[5 of 5 Stars!]
Heroic Maps - Rho-Aglaci Research Station
by Eric B.
Publisher: Heroic Maps
Date Added: 11/10/2017 15:40:49
Heroic Maps - Rho-Aglaci Research Station I've been looking for various locations to use my Hero Clix figures with and the research station fits the theme perfectly. This station is great!

Rating:
[5 of 5 Stars!]
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