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DDEX3-09 The Waydown (5e)
by Dennis A.
Publisher: Wizards of the Coast
Date Added: 09/16/2017 12:54:30
DDEX3-09 The Waydown (5e) The venture was exciting and thrilling, enough for PCs to feel the gap between T1 and T2 ventures. The encounters were no pushovers and the rewards and exp were great. Non-recurring NPCs aren't bland and they played nicely into the theme S3. My only issue with the venture itself was the typo errors that reccurs on the venture sheet. I can only assume that a third map was removed from the pdf when it was revised and the content in part 3 were not. Some of the numbering in the venture sheet were wrong numbers. Otherwise, good venture to try....

Rating:
[3 of 5 Stars!]
Star Trek Adventures: Core Rulebook
by Neil H.
Publisher: Modiphius
Date Added: 09/16/2017 10:10:26
Star Trek Adventures: Core Rulebook Overall it's a great system, good-looking book, easy-to-understand rules, and contains an engaging beginning mission to try at the end. The way this game breaks everything down to missions and scenes inside a mission, make it far easier to play over a lunch hour too! You can play any era you want- 22nd, 23rd, or 24th century. The book is laid out with the art style of the 24th century (Next Generation/DS9/Voyager). **Art and Layout** The art is fantastic and inspiring, and each chapter is an easy read. Your first three chapters give you a real understanding of what Starfleet is about, and really sets the stage before it gets into the mechanics and character creation in chapters 4 and 5. It's also a refreshing system as a DM to use a system that doesn't solely focus around combat. **Character Creation** Unlike any other system I've played, *Star Trek Adventures* has players rolling up their origins (or you can pick and choose). Were you born on a homeworld, star base, colony...

Rating:
[5 of 5 Stars!]
BASH! Fantasy: Character Build Templates
by Todd T.
Publisher: Basic Action Games
Date Added: 09/16/2017 08:46:28
BASH! Fantasy: Character Build Templates I love using this supplement. Whether I need a character on-the-fly or I have an idea for one, I can easily find the class's basic description and quickly flesh him/her out. And the idea of the "Classic Combo" suggestions is a good way to recreate characters from other media. There are even a couple of classes I hadn't considered before! This is a great modular add-on for the fun BASH: Fantasy or BASH: Legends of Steel games.

Rating:
[5 of 5 Stars!]
DDAL07-01 A City on the Edge (5e)
by David E.
Publisher: Wizards of the Coast
Date Added: 09/16/2017 08:35:55
DDAL07-01 A City on the Edge (5e) There are a few problems with this adventure. I have played this as a PC and DM. Each part is supposed to be one hour. It took 2 hours for each part. I don't know how you run it in less than that. This is a lot of time for an introductory module. Also the players are supposed to find pieces of an artifact, but we never learn what it does or why they are looking for it. My players were frustrated by that.

Rating:
[3 of 5 Stars!]
Hero Kids - Fantasy RPG
by John Z.
Publisher: Hero Forge Games
Date Added: 09/16/2017 08:19:39
Hero Kids - Fantasy RPG Simple enough rules for a four year old, seemingly heaps of potential for adventure customisation for years to come. First encounter went really well.

Rating:
[5 of 5 Stars!]
Premise: Fantasy - 100 Plot Ideas
by Arto S.
Publisher: Dancing Lights Press
Date Added: 09/16/2017 07:50:04
Premise: Fantasy - 100 Plot Ideas This is really useful as the plots are written generic enough for both protagonist and antagonist point of view. Too many plot books are way too specific on races, locations and artifacts etc almost sounding like mini adventure-modules. It rhymes with my own approach on story design: http://www.drivethrurpg.com/product/218412/Structur-
ed-Free-Association-Story-Plot-Method-20?src=dancing

Rating:
[5 of 5 Stars!]
Blackmarsh
by Neil R.
Publisher: Bat in the Attic Games
Date Added: 09/16/2017 07:32:06
Blackmarsh Fantastic setting; love it! I am enjoying setting very much and have added another setting around Blackmarsh to a game called Astonishing Swordsmen and Sorcerers which is a great game also (in fact my second most favourite setting after Conan D20 Mongoose). Thought you might enjoy seeing how I have advanced your maps Robert S. Conley (if you are there?). https://www.flickr.com/photos/nialldubh/albums/7-
2157660656424710/with/22541166509/ Hope this link works Thanks again...

Rating:
[5 of 5 Stars!]
Paranoia Forms Pack
by Cedric C. [Featured Reviewer]
Publisher: Mongoose
Date Added: 09/16/2017 05:44:47
Paranoia Forms Pack Paranoia: Forms Pack consists of a pad of 60-some color sheets. The pad is the same size as the Paranoia rulebooks, and fits in the boxed set. Besides the character sheet, the forms consist of, and have five copies of: * ALPHA COMPLEX IDENTITY FORM - 1 page, identical to the wipe-off character sheet in the boxed set * ACCUSATION OF TREASON / TERMINATION PERMIT REQUEST - 2 pages * XP POINT ASYNCHRONOUS CLAIM REQUISITION - 3 pages * CEREBRAL CORTECH ISSUE REPORT - 3 pages * SECTOR TRAVEL PERMIT - 3 pages Forms can distract play by diverting attention, but they can greatly enhance the chaos of the game. Rather than handing a player and waiting for him to fill it out, give the sheets out without the intention of them being filled out. Start off by giving only the first page of a form, then call them out when they haven't filled out the other pages. Or give one page per player, and demand a copy of each form per player. Design a subplot (or adventure) where the players find out the ...

Rating:
[4 of 5 Stars!]
ZWEIHÄNDER Grim & Perilous RPG
by Arto S.
Publisher: Grim & Perilous Studios
Date Added: 09/15/2017 23:18:15
ZWEIHÄNDER Grim & Perilous RPG A great improvement over the "system-that-shall-not-be-named-due-to-license"

Rating:
[5 of 5 Stars!]
Tortle Package (5e)
by Anthony C.
Publisher: Wizards of the Coast
Date Added: 09/15/2017 23:09:46
Tortle Package (5e) Great addition to ToA for a worthy cause! Rounds out the feel of Chult nicely. Highly recommend!

Rating:
[5 of 5 Stars!]
DDAL07-01 A City on the Edge (5e)
by Aaron T.
Publisher: Wizards of the Coast
Date Added: 09/15/2017 22:56:43
DDAL07-01 A City on the Edge (5e) A City on the Edge is very much like a Faction choose your own adventure. Each one hour adventure easily takes 1 1/2 hours and is Background rich. All in all a very enjoyable adventure to introduce your PC's to Port Nyanzaru.

Rating:
[5 of 5 Stars!]
Changeling: The Dreaming 20th Anniversary Edition
by Andrew J.
Publisher: Onyx Path Publishing
Date Added: 09/15/2017 20:00:12
Changeling: The Dreaming 20th Anniversary Edition Nearly Flawless *This is a review of the digital book, purchased on the day of its release.* **Things to love:** In order: The opening story is simultaneously the last thing one would expect from Changeling while also very perfectly written. The book balances narrative and rules layout with more finesse than expected. Naturally, the art is gorgeous. Some of it is recognizable from earlier books but no less effective for it. Changeling 20th Anniversary presents a very updated Metaplot. This is very different from Vampire 20th Anniversary offering a pick-and-choose approach to world events. In this book, the meta plot feels distant enough to justify story options rather than diminish them. Rule updates are exciting. The updated Paths to Epiphany provide a great set of options for gaining Glamour/ Unleashing presents a new way to use Glamour. Changelings feel more like their own creatures and less like creatures who must always feed. Nightmare and Bedlam system...

Rating:
[5 of 5 Stars!]
Little Book Of Little Adventures, Fantasy Edition Volume 1
by Matthew B.
Publisher: Artur Gajewski
Date Added: 09/15/2017 19:59:40
Little Book Of Little Adventures, Fantasy Edition Volume 1 I love this little book! It is perfect for a last minute adventure set up. It has also helped inspire a new adventure for my homebrew campaign. I am looking forward to seeing more from Mr. Gajewski.

Rating:
[5 of 5 Stars!]
Pugmire Core Rulebook
by Candace P.
Publisher: Onyx Path Publishing
Date Added: 09/15/2017 17:47:36
Pugmire Core Rulebook Absolutely loving Pugmire. Going to let hubby (who I bought it as a gift for) give review: I love idiosyncratic games. I love games that fill niches I didn't know I had. I love games that take an idea and make magic out of them. ***Pugmire*** is all of those things. I'm aware that Pugmire uses something similar to 5e D&D rules, but to be honest I'm enjoying being introduced to some of those mechanics this way rather than in 5e D&D. Why? Because this world feels *perfect* with the rules. How do you build a breed? Based off of the role the breed fills. That's how you fit hundreds of different possible breeds (and mutts!) in. Classes? I love the names and the variants. Currency? *Plastic coins??* Delightful! The setting itself is a slice of wonderful. Sort of like Numenera in that it's post-mankind, but not so...serious. The game focuses not on the eternal struggle of good versus evil or the struggle to survive, but instead it focuses on being a Good Dog. If you were a Bad Dog once,...

Rating:
[5 of 5 Stars!]
Mask of the Other
by Will H.
Publisher: Greg Stolze
Date Added: 09/15/2017 17:25:50
Mask of the Other The A Team via Delta Green - thoroughly enjoyable, creepy and excellently paced. Felt a bit rushed at the end given the long scope of the narrative but hey, fits the themes of what happens when you look too deeply into the Things Man Was Not Meant To Know. Want More.

Rating:
[5 of 5 Stars!]
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