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Strike Force 1988 Original Edition
by S. J. R.
Publisher: BlackWyrm Games
Date Added: 01/14/2017 05:10:10
Strike Force 1988 Original Edition A milestone in RPG evolution that still punches its weight all these years later. One of the most essential GMing books ever published, and in many ways it might never be surpassed. Plus it\'s just *really fun.*

Rating:
[5 of 5 Stars!]
World of Darkness Overly Specific Condition Cards
by John S.
Publisher: Onyx Path Publishing
Date Added: 01/14/2017 04:01:41
World of Darkness Overly Specific Condition Cards An odd one. Obviously this is a joke product and it\'s mildly amusing, so well done there. Worth a look, more for the pointers on creating your own conditions than for the humour. What I find odd about this is mostly how inconsistent the cards are. There\'s some that are focused on metagame stuff, in a way which leaves me fairly cold, because my groups are quite happy to discuss that openly. A few of them seem pleasingly niche, but still potentially useful in a completely standard game and quite tropetastic, which is more what I was expecting (\"Cornered by things that are smaller than you\", for example). Others look have a tongue-in-cheek feel but would again work fine in a not-very-serious campaign, and then there\'s a couple of wild cards. I don\'t have any problem with any of that, but I do feel the cards would have been more satisfying if they\'d stuck with a consistent tone and theme for the conditions, because a stack of cards with the same kind of humour would have ...

Rating:
[3 of 5 Stars!]
Battleblade
by Daniele V.
Publisher: Echidna Games
Date Added: 01/14/2017 03:48:46
Battleblade The fantasy version of Laserblade sci-fi skirmish rules is nice but in my opinion, close combat and above all, ranged combat, are too deadly. This is good for a sci-fi skirmish set, where characters usually run for cover and close combat is relatively rare, but in a fantasy game, bows etc should be less deadly and hand to hand should be a bit more detailed. Anyway if you want a set of very simple rules, maybe for a campaign with multiple games linked, it can be the ideal set of rules. Some special abilities could probably used in the Laserblade rules too, and the Magic rules are a good add-on to the system. I give only 3 stars because I really think that the way combat is resolved could be improved....

Rating:
[3 of 5 Stars!]
D&D 5th Edition Spell Cards
by Customer Name Withheld
Publisher: Matthew Perkins
Date Added: 01/13/2017 19:09:22
D&D 5th Edition Spell Cards Pretty nice. Text is a bit small, but fitting all the information on the cards is a challenge.

Rating:
[4 of 5 Stars!]
D100 Things Overheard In A Tavern
by Nahal A.
Publisher: 3 Toadstools
Date Added: 01/13/2017 17:57:51
D100 Things Overheard In A Tavern I would like to give credits of the authour because of this book i was able to give some life to my tavern and many other places when you twist the words. I would definetly recommend this book if you\'re planning to spread rumours of what your players may encounter in the journey or for them to get intrested in finding the root of this rumour.

Rating:
[5 of 5 Stars!]
Shadowrun: Anarchy
by Mark G.
Publisher: Catalyst Game Labs
Date Added: 01/13/2017 16:44:46
Shadowrun: Anarchy The concept of a rules light Shadowrun variant appealed a lot to me, but unfortunately this book follows the approach of not actually trying and planning and testing and making effort to derive a working system with few rules, but just not bothering to write very many rules and then expecting the GM to fill in the holes - and even being snooty about it in the process. There is actually, no kidding, a paragraph that insults the reader if they ask why a particular rule is vague. But hey, don\'t worry, it\'s not like that rule\'s interpretation determines the value of an upgrade which costs 50% of your starting points or anything. Oh, wait.. So, the great \"Cue System\" that this book is based on, is actually just a very slight variant of the attribute+skill dice pool system from the original SR with most of the details cut out. There are Plot Points, which let you do.. things.. in that the game gives a few examples of things they might do, but not a decent list. That\'s ok, though, be...

Rating:
[1 of 5 Stars!]
DRAGONLOCK Ultimate: Village Furnishings
by Dave N.
Publisher: Fat Dragon Games
Date Added: 01/13/2017 16:15:10
DRAGONLOCK Ultimate: Village Furnishings These furninshings are fantastic. Follow the directions in the PDF file when printing and wait to assemble them before painting and you will be very happy with the results.

Rating:
[5 of 5 Stars!]
DRAGONLOCK Ultimate: Village Streets
by Dave N.
Publisher: Fat Dragon Games
Date Added: 01/13/2017 16:11:57
DRAGONLOCK Ultimate: Village Streets These streets are amazin, the subtle height difference between the street and sidewalk along with the textures make them amazing. Add the Village Buildings and your campaign is off and running.

Rating:
[5 of 5 Stars!]
DRAGONLOCK Ultimate: Village Buildings 1
by Dave N.
Publisher: Fat Dragon Games
Date Added: 01/13/2017 16:07:37
DRAGONLOCK Ultimate: Village Buildings 1 This set of STL files for creating Tudor buildings is fantastic. It includes everything you need to build houses, stores, and taverns. Everything your party needs in a village. I\'ve printed out the example building from the PDF and it came together awesome. I can\'t wait to get it painted.

Rating:
[5 of 5 Stars!]
BattleTech: Record Sheets: 3058 Upgrade
by Michael m.
Publisher: Catalyst Game Labs
Date Added: 01/13/2017 15:55:05
BattleTech: Record Sheets: 3058 Upgrade Garbage don\'t buy, you only get 1 example of each mech, it is a limited dumb down version of technical readouts. It is even lacking the normal fluff from tech readouts, I am ashamed Catalyst did this.

Rating:
[1 of 5 Stars!]
BattleTech: Record Sheets: 3055 Upgrade
by Michael m.
Publisher: Catalyst Game Labs
Date Added: 01/13/2017 15:54:32
BattleTech: Record Sheets: 3055 Upgrade Garbage don\'t buy, you only get 1 example of each mech, it is a limited dumb down version of technical readouts. It is even lacking the normal fluff from tech readouts, I am ashamed Catalyst did this.

Rating:
[1 of 5 Stars!]
BattleTech: Experimental Technical Readout: Primitives, Vol. 1
by Michael m.
Publisher: Catalyst Game Labs
Date Added: 01/13/2017 15:49:19
BattleTech: Experimental Technical Readout: Primitives, Vol. 1 I have found a few problems with the age of war technical readouts. The first problem is you don\'t gain access to the building system used for the vehicles, aero, or mechs, and any battletech fan knows that is half the fun of battletech. The second issue is these books are tiny, roughly 1/5 of a Fasa sized tech readout. Spending 25-30 dollars for all of them for a digital copy is just not worth it. I bought the 1st and 2nd and will not bother with any of the others.

Rating:
[2 of 5 Stars!]
BattleTech: Experimental Technical Readout: Primitives, Vol. 2
by Michael m.
Publisher: Catalyst Game Labs
Date Added: 01/13/2017 15:48:43
BattleTech: Experimental Technical Readout: Primitives, Vol. 2 I have found a few problems with the age of war technical readouts. The first problem is you don\'t gain access to the building system used for the vehicles, aero, or mechs, and any battletech fan knows that is half the fun of battletech. The second issue is these books are tiny, roughly 1/5 of a Fasa sized tech readout. Spending 25-30 dollars for all of them for a digital copy is just not worth it. I bought the 1st and 2nd and will not bother with any of the others.

Rating:
[2 of 5 Stars!]
Mutant Chronicles 3rd Edition FREE Quickstart
by Mike W. S.
Publisher: Modiphius
Date Added: 01/13/2017 14:56:16
Mutant Chronicles 3rd Edition FREE Quickstart O sistema me deixou muito curioso e empolgado para testar, o que vai acontecer em breve! O PDF é lindo, mas uma versão para impressão seria muito útil! - The system made me very curious and excited to test, that will happen soon! The PDF is very good, but a printer friendly version would be very useful!

Rating:
[4 of 5 Stars!]
Delta Green: Extraordinary Renditions
by Mark K.
Publisher: Arc Dream Publishing
Date Added: 01/13/2017 13:49:44
Delta Green: Extraordinary Renditions I have been hearing about Delta Green for a while now, listening to a few Roleplay podcasts and getting into the theme of the game. I am interested in running some Delta Green campaigns soon, and someone recommended this book if you were \"Wanted to see the progression of the organization through the years.\" It is a collection of short stories that take place from shortly after the inception of Delta Green all the way up to present day. Each is set about 5~15 years apart. Being multiple short stories by different authors, the book didn\'t have time to slow down. While I found each one pleasurable in its own way, if one story isn\'t to your liking, a new one will pop up soon. If you\'re looking to get a nice, rounded picture of Delta Green, or want some inspiration when you run your own games, these are a fantastic introduction. My only recommendation would be to find a rough timeline of the history of Delta Green. It goes through several organizational changes from the 1920\'s...

Rating:
[5 of 5 Stars!]
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