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Rampage Free Trial Pack
by Scott K.
Publisher: www.printablescenery.com
Date Added: 12/01/2016 13:21:07
Rampage Free Trial Pack I have used dragonlock for quite a while now and I really like it, but this rampage kit offers a lot more versatility, though not as much detail. For functionality, and a good lucking set of dungeons, these work really well. I print them at 200 micron resolution for speed, and there are some minor issues with overhangs at that resolution, but it works really well. The openlock system is quite good. Almost too good. Once locked, the pieces hold together as if they were one piece, but it is quite difficult (though far from impossible) to disconnect them afterwards. I funded rampge on indiegogo and look forward to the rest of the pieces. The starter kit really is great, and with just the starter kit you can make basic dungeons without an issue....

Rating:
[5 of 5 Stars!]
Exalted: Tales From the Age of Sorrows
by Customer Name Withheld
Publisher: Onyx Path Publishing
Date Added: 12/01/2016 11:54:20
Exalted: Tales From the Age of Sorrows I am VERY excited that these fiction anthologies are being made for all the game lines, so I am going to rate this one or two stars higher than I ordinarily would for stories and writing of this caliber. I want more things like this to be done. That being said, I sometimes feel like these authors just don't really 'get' the source material. Why are so many characters flinging around terms like, "He's a Dawn Caste Solar Exalted!"? That kind of thing is jarring, and it happens all the time here. 'Chosen of the Unconquered Sun' or 'Anathema' or something like that works a lot better. When I see "Dawn Caste Solar Exalted" it produces the same reaction in me as it would if R.A Salvatore were to introduce Drizzt by saying, "There he stood, a level 16 dark elf ranger". It's clunky, and game-term-y, and really shouldn't be used like that. In the future, I would like to see more stories that are essentially the novelization of a short adventure that a real group of players might go ...

Rating:
[4 of 5 Stars!]
Frostgrave: Fantasy Wargames in the Frozen City
by Thilo G. [Featured Reviewer]
Publisher: Osprey Publishing
Date Added: 12/01/2016 11:45:39
Frostgrave: Fantasy Wargames in the Frozen City An Endzeitgeist.com review This rule-book clocks in at 136 pages, minus 4 if you take away ToC, editorial and the like. This review was moved up in my review-queue due to me receiving a print copy of the book in question. So, what is Frostgrave? Well, in-game it was once the center of magics, a metropolis of ridiculous power, steeped in arcane might; then, the ice came and swallowed the city; winter had come and devoured it wholesale. For untold years, the powerful magics of the place had been kept below the grinding glaciers...but now, thaw has come, unearthing ever more of the labyrinthine ruins that make up the city, unearthing countless mystical treasures, rife for the taking for those foolhardy or brave enough to venture inside. From all traditions and lands, wizards and their entourages flock to the place, all hoping for supreme magical power... So that would be the in-game reply. Out-game, Frostgrave can best be pictured as a beer-and-pretzels, quick-play hybri...

Rating:
[4 of 5 Stars!]
Tinkering 302: Modules - Tinker Magic Items
by Thilo G. [Featured Reviewer]
Publisher: Interjection Games
Date Added: 12/01/2016 11:37:58
Tinkering 302: Modules - Tinker Magic Items An Endzeitgeist.com review This expansion for the Tinker class clocks in at 8 pages, 1 page front cover, 1 page SRD, leaving us with 6 pages of content, so let's take a look! All right, the tinker class by Interjection games, by now, has a ton of amazing expansions and we begin this pdf with a recap of the invention subtype introduced so far in a handy cheat sheet. The pdf also offers a crucial component missing from the tinker class so far, namely magic items for the Tinker-class. These are called modules and can be fashioned via the Craft Module feat, which btw. requires CL 1st and deploy automaton, and yep, even though the tinker has no CL per se, only a quasi-CL, the feat explicitly notes that he qualifies. The pdf offers 4 innovations to work in conjunction with modules: Juryrigged modules lets you improvise one module of less than 100 gp cost for the day; and no, it can't be stacked upon itself. Mastermaker increases your CL by +4 for crafting purposes as well as qui...

Rating:
[5 of 5 Stars!]
Chemist Base Class
by Thilo G. [Featured Reviewer]
Publisher: ARMR Studios
Date Added: 12/01/2016 11:35:51
Chemist Base Class An Endzeitgeist.com review This base-class clocks in at 7 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page back cover, leaving us with 3 pages of content, so let's take a look! The chemist-base class presented here receives d10 HD, 4 + Int skills per level, proficiency with simple and alchemical weapons as well as all armors and shields, excluding tower shields. The class gets full BAB-progression as well as good Fort-saves. Unfortunately, we have a minor hiccup in the first ability of the class alchemical study, namely that they add + level, not class level, to Craft (alchemy)-checks. The class begins play with 1/day alchemical smite: This is activated as a move action and adds acid, cold, electricity or fire damage equal to the class level. The ability lasts for class level + Int-mod rounds and a weapon thus modified is treated as an alchemical weapon for master of alchemy. You get +1/day uses at 4th level and every 3 levels thereafter. 2nd level nets...

Rating:
[3 of 5 Stars!]
Nations of Théah: Eisen (Book 4)
by Megan R. [Featured Reviewer]
Publisher: John Wick Presents
Date Added: 12/01/2016 08:03:37
Nations of Théah: Eisen (Book 4) The Introduction paints the picture of lands reeling from a generation of wars, seemingly no family untouched, awash in mud and blood and destruction yet still proud. Desperation and hunger are side by side with those who do good and seek to serve others. First, Eisen tells about the country itself. Ancient history tells of a race of intelligent reptiles, the Drachen, that founded a civilisation but then disappeared. There are still 'drachen' in the land, smaller (still impressively big, though) and not at all intelligent. Perhaps they are related to the ancients, nobody knows. Centuries passed and men came, fierce tribesmen to begin with, then sweeping empires, but always a land fragmented, with tribe immediate and important, more important than a distant empire. Then the marvelous metal known as dracheneisen was discovered... Faithful to the teachings of the church, Eisen sided with Castille when the Third Prophet arose there, but a bit over an hundred years ago, a freethinking mo...

Rating:
[5 of 5 Stars!]
Achtung! Cthulhu Skirmish: Secret War Operations
by Mario S.
Publisher: Modiphius
Date Added: 12/01/2016 06:16:36
Achtung! Cthulhu Skirmish: Secret War Operations Great give away from Modiphius for the new ACHTUNG! Cthulhu Skirmish Rules. 30 pages full of new missions and adventures for many many ACHTUNG! Cthulhlu games. Hey, what do you want more?!? Nice Artwork again (fits perfect to the Core Rules). This PDF would be great as Print Version ;)

Rating:
[5 of 5 Stars!]
The Arrival (A LARP Script)
by Customer Name Withheld
Publisher: DCS
Date Added: 12/01/2016 00:27:16
The Arrival (A LARP Script) I agree with the other comment. The script is incomplete and I have to make up some facts into it. Most of my group are new to LARP, we had fun, but this script need to be improved. 4 hours are too long for this one, I believe 2 hours or so will be better. I can discuss with you with the details, but there will be spoilers.

Rating:
[2 of 5 Stars!]
Fuzion Core Rules
by Mitchell G.
Publisher: R. Talsorian Games Inc.
Date Added: 11/30/2016 18:36:09
Fuzion Core Rules The sheer versatility of the system and ease of play is the biggest reason for why I love this system so much and is my go-to for a game that I am not sure what other system to use. My only gripe was that I wish that it had additional stuff for genres and things from the other systems that he had based this off of (Cyberpunk, Mekton, Sengoku ect.)

Rating:
[5 of 5 Stars!]
GeneStorm: A Post-Apocalyptic Role Playing Game
by Customer Name Withheld
Publisher: Kitsune Press
Date Added: 11/30/2016 13:48:52
GeneStorm: A Post-Apocalyptic Role Playing Game This post-apocalyptic game is one of the scions of Gamma World. The author wrote one of the GW novels that came out with the 7th edition of that game. Genestorm is an adaptation of that setting, and a pretty good game to boot. It is without a doubt on the gonzo side of the PA settings, including plant/animal hybrids as both creatures to interact with and player characters. The ruleset uses d6s and seems fairly rules medium (skill based, no classes). But that isn't why I bought it. I got it for the setting. The world is very much what one would expect from a GW scion- weird technology, stranger mutants and outright bizarre locations. For the last, there are even tears in space that lead to other universes that will destroy the body and mind over time. Tech is mostly of the jury-rigged sort with the occasional artifact of the ancients for the characters to play with. And as for mutation, there isn't that many, though they are designed to be easily reskinned to allow for a wide divers...

Rating:
[4 of 5 Stars!]
Hammerfast: A Dwarven Outpost Adventure Site (4e)
by Megan R. [Featured Reviewer]
Publisher: Wizards of the Coast
Date Added: 11/30/2016 13:05:12
Hammerfast: A Dwarven Outpost Adventure Site (4e) Hammerfast is a strange place. Originally a necropolis or city of tombs for the dwarves, it is now a regular settlement with people living and working here just like anyplace else... except ghosts not only walk the streets, they are full citizens just like everyone else! This book provides detailed information on places and notable individuals (alive and dead) to enable you to run your own adventures here. It's full of ideas that spawn plotlines as you read through it, thus making it an ideal sandbox setting - wherever the party chooses to go, you can come up with something for them to do. As well as the ghosts, there are traces of its former state as a necropolis in the shape of tombs. Of course, just as citizen ghosts are protected by local laws from assault, so are the tombs supposedly protected from the depredations of tomb raiders - but since when did that stop most parties? And the loot to be had, say the rumours and legends, are rich and magnificent in the extreme. For many p...

Rating:
[5 of 5 Stars!]
Realms of Understreet
by James B.
Publisher: dicegeeks.com
Date Added: 11/30/2016 11:37:21
Realms of Understreet This pdf is AMAZING. There's not a lot of content for a campaign setting-thingy, but I can understand that this guy doesn't want to spend time in this unless people really want it. Now, let me just say a few things. I'm not an animal-fantasy guy, AT ALL. Nor do I like or live in New York. But this is just SO AMAZING, I HAVE to dm for this. It just gives so! damn! many! amazing! ideas! This looks like it could well be the best campaign I ever run, because this guy's a genius. Just genius. Only thing? I don't know the different regions of NYC. So I found an interactive map that shows them all, listed below. You could also use Google Maps, but this is way easier to understand. http://www.oasisnyc.net/map.aspx?zoom=3&x=10032-
91.67&y=225104.17&etabs=0&categories=PARKS_OPENSPACE%2CENVIR-
ONMENT%2CCLEANUP%2CPROPERTY_INFO%2CBOUNDARIES&mainlayers=NJ_-
FOREST%2CPARKS%2CGOLFCOURSES%2CCEMETERIES%2CPLAYGROUNDS%2CST-
REETGREEN%2CCOURTS%2CFIELDS%2CGARDENS%2CCSO%2CCache_Transit%-
2CLOTS&labellayers=PARKS%2C...

Rating:
[5 of 5 Stars!]
Achtung! Cthulhu Skirmish: Secret War Operations
by Thomas R.
Publisher: Modiphius
Date Added: 11/30/2016 10:54:04
Achtung! Cthulhu Skirmish: Secret War Operations Seriously disenchanted with this free offering from Modiphius... As is typical from this publisher the design and presentation are polished. However there is nothing for us to engage with aside from fluff. No game, no rules, no introduction. Herein we do not learn a single thing about the mechanics of game aside from the fact they are based on Spartan Games' Dystopian Legions 2.0 mechanics. All this is learned in the fine print of the "Legal" section of page 3. I don't get why Modiphius wouldn't instead tease us with a condensed set of rules and a short scenario we could actually play, something that would convince us that A!CS would be better than the games we currently play....

Rating:
[1 of 5 Stars!]
5th Edition Module: Fire & Ice (5E)
by Thilo G. [Featured Reviewer]
Publisher: Rite Publishing
Date Added: 11/30/2016 10:02:24
5th Edition Module: Fire & Ice (5E) An Endzeitgeist.com review of the revised edition This revised edition of this module for 5e clocks in at 20 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page of advertisement, 1 page back cover, leaving us with 15 pages of content, so let's take a look, shall we? Wait, Fire and Ice? Sounds familiar, right? And indeed, this module has previously been released as part of Adventure Quarterly #6 for PFRPG, so let's check how well it translates to 5e, shall we? This being an adventure-review, the following contains SPOILERS. Potential players should jump to the conclusion. ... .. . All right, only GMs left? Great! This adventure begins with the annihilation of an adventuring party. No, not the PCs. A company of competing adventurers has been all but wiped out while trying to thwart an evil organization's plan to harvest divine essences - this organization, the Godling Cabal, is NOT fooling around. The sole survivor of the adventuring party, as it happens, is on...

Rating:
[4 of 5 Stars!]
Les-Terres-d'Amarande-Collection-Complete [BUNDLE]
by Arno L. B.
Publisher: Chimeri
Date Added: 11/30/2016 09:50:31
Les-Terres-d'Amarande-Collection-Complete [BUNDLE] Ce jeu est parfait pour les fans de jrpg tactique (examples Fial Fantasy Tactics, Tactics Ogre, Disgaea, etc.), ainsi que les fans de D&D 4E qui se sentent délaissé par la 5e édition. Avec un système de changement de classe unique dans les jeux que j'ai lu et une grande variété de concept de personnage, il y a de quoi avoir des années de plaisirs facilement. L'univers est unique aussi, utilisant les légendes nordiques et des créations uniques avec une grande réativité (les religions sont très différentes de ceux vue généralement dans les univers fantastiques habituels). Fortement recommandé!...

Rating:
[5 of 5 Stars!]
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