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		<title>RPGNow.com Newest Items</title> 
		<link>http://www.rpgnow.com/index.php?src=rss</link> 
		<description>The leading source for indie RPGs</description> 
		<language>en-us</language> 
		<item>
			<title><![CDATA[BattleTech Quick-Strike Cards: Technical Readout 3039]]></title> 
			<link><![CDATA[http://www.rpgnow.com/product_info.php?products_id=79683]]></link>
			<pubDate>Tue, 16 Mar 2010 12:03:43 CDT</pubDate> 
			<description><![CDATA[<img src="http://www.rpgnow.com/images/2216/79683-thumb100.jpg" border="0" alt="BattleTech Quick-Strike Cards: Technical Readout 3039" title=" BattleTech Quick-Strike Cards: Technical Readout 3039 " align="left"><b>Publisher</b>: Catalyst Game Labs<br /><p>Quick-Strike Cards:&nbsp;Technical Readout 3039 (PDF)<br />[CAT35661p] $5.99</p>
<p>Tools for the Quick-Strike Commander</p>
<p>The year is 3039, and mankind is at war. At the pinnacle of military technology is an avatar of armor and weapons: the BattleMech. On the battlefields of a thousand worlds, the warlords who reign supreme fight to reclaim the mantle of the fallen Star League in the name of their House and their honor.</p>
<p><em>Quick-Strike: Technical Readout: 3039 Unit Cards</em> provides players with the means to create easy-to-handle-and-store data cards featuring all the vehicles, BattleMechs and fighter designs from <em>Technical Readout: 3039</em>. Each card includes the 'Mech's image, manufacturing data, and gameplay stats for use in BattleTech miniature wargames using the Quick-Strike Rules set found in <em>Strategic Operations</em>, or can be used as reference cards for games using the BattleForce rules set found in the same core rulebook.</p>]]></description> 
			<price>5.9900</price>
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			<title><![CDATA[Power Pics Villains 8 -Huge Robot]]></title> 
			<link><![CDATA[http://www.rpgnow.com/product_info.php?products_id=79682]]></link>
			<pubDate>Tue, 16 Mar 2010 11:51:25 CDT</pubDate> 
			<description><![CDATA[<img src="http://www.rpgnow.com/images/2938/79682-thumb100.jpg" border="0" alt="Power Pics Villains 8 -Huge Robot" title=" Power Pics Villains 8 -Huge Robot " align="left"><b>Publisher</b>: Mesozoic Press<br /><p><strong>Power Pics</strong> are intended to be used in roleplaying games&nbsp;for either&nbsp;PC and NPC portraits or generic stock art&nbsp;in personal or professional products.&nbsp;They also contain 1" scale foldup paper miniatures for use on the tabletop, allowing GMs and Players to&nbsp;picture the action in their games.&nbsp;Each <strong>Power Pics</strong> collection contains a color, greyscale and black and white&nbsp;version so&nbsp;you&nbsp;can choose how to use them without unnecessarily using up your printer ink.</p>]]></description> 
			<price>0.9900</price>
		</item>

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			<title><![CDATA[BattleTech Record Sheets: Operation Klondike]]></title> 
			<link><![CDATA[http://www.rpgnow.com/product_info.php?products_id=79681]]></link>
			<pubDate>Tue, 16 Mar 2010 11:41:38 CDT</pubDate> 
			<description><![CDATA[<img src="http://www.rpgnow.com/images/2216/79681-thumb100.jpg" border="0" alt="BattleTech Record Sheets: Operation Klondike" title=" BattleTech Record Sheets: Operation Klondike " align="left"><b>Publisher</b>: Catalyst Game Labs<br /><p>Record Sheets: Operation Klondike (PDF)<br />[CAT35230a] $2.99</p>
<p>In the wake of the Star League's collapse, Aleksandr Kerensky led the bulk of the SLDF into deep space to escape the inevitable Succession Wars. But war soon came to the "Star League in Exile" anyway, prompting General Kerensky's son Nicholas to form a new society, based on the principles of honor and strength. Fifteen years later, the newborn Clans were unleashed against those who abandoned Kerensky's vision.</p>
<p><em>Record Sheets: Operation Klondike</em> is a companion volume to <em>Historical: Operation Klondike</em>, including more than 80 pre-filled record sheets of vehicles, 'Mechs and aerospace fighters mentioned in the Rules section of that sourcebook.</p>]]></description> 
			<price>2.9900</price>
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			<title><![CDATA[Hard Helix]]></title> 
			<link><![CDATA[http://www.rpgnow.com/product_info.php?products_id=79679]]></link>
			<pubDate>Tue, 16 Mar 2010 09:47:19 CDT</pubDate> 
			<description><![CDATA[<img src="http://www.rpgnow.com/images/340/79679-thumb100.png" border="0" alt="Hard Helix" title=" Hard Helix " align="left"><b>Publisher</b>: Pelgrane Press<br /><h2>THERE&rsquo;S MURDER AND MAYHEM IN MUTANT CITY...</h2>
<p><b>...and you&rsquo;ve got four tough new cases to clear.</b></p>
<p><img src="http://www.pelgranepress.com/GUMSHOE/Mutant/images/siege.png" /></p>
<p>Mutant City Blues creator Robin D Laws brings you four ready-to-play case  files to puzzle and challenge your local Heightened Crimes Investigative  Unit.</p>
<ul>
<li><b>The Hard Helix:</b> A controversial researcher into mutant    powers Sidney Dorris is found murdered the evening before his scheduled    announcement of a stunning scientific breakthrough. What was his secret, and    who was willing to kill him for it?</li>
<li><b>The Vanishers:</b> The squad&rsquo;s intervention in a jewelry    store robbery leads them into an operation against the new school,    mutant-bolstered forces of organized crime.</li>
<li><b>Super Squad:</b> A sudden death at a mutant-related riot    leads the unit into the twisted world of the Super Squad, an elite policing    group who work the city&rsquo;s toughest streets&mdash;and have, in the process, gotten    more than a little dirty.</li>
<li><b>Cell Division:</b> The detectives confront a homegrown    terrorist threat from a previously unknown group of mutant supremacists. Can    they uncover the truth behind the Mutant Revolutionary Front &mdash; one that    remains shrouded even from its own suicidally indoctrinated followers?</li>
</ul>
<p>Grab your coffee, scarf down a donut, and unpop your six-inch claws... it&rsquo;s  time for the squad to hit the streets!</p>]]></description> 
			<price>7.2300</price>
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			<title><![CDATA[Into the Aether]]></title> 
			<link><![CDATA[http://www.rpgnow.com/product_info.php?products_id=79680]]></link>
			<pubDate>Tue, 16 Mar 2010 09:37:50 CDT</pubDate> 
			<description><![CDATA[<img src="http://www.rpgnow.com/images/636/79680-thumb100.jpg" border="0" alt="Into the Aether" title=" Into the Aether " align="left"><b>Publisher</b>: Bailey Records<br /><p><b>Into the Aether<br /></b>Copyright 2010 Winged Warrior Publishing (ASCAP).&nbsp; All Rights Reserved!<br />Song Length = 5:03<br />Audio = Stereo MP3<br />Sample Rate = 44,100 Samples/Second<br />Bit Rate = 192 Bits/Second</p>
<p>Style = Cinematic / Soundtrack<br />Theme = One for that final mission.</p>
<p><b>Into the Aether</b> is the fourth release from <i>Spycraft - The Soundtrack</i>.&nbsp; This song was composed and produced by Stratos and features Trevor Peters on guitar.&nbsp; <i>Spycraft - The Soundtrack</i> is slated to release on Bailey Records in early 2011 in conjunction with the release of Spycraft Third Edition by Craft Games but all the songs on the album are generic enough to be compatible with any version of the game or similar settings.</p>
<p><b>Into the Aether </b>is meant to be more of an atmospheric soundscape than an action or event song.&nbsp; The guitars come in low and airy and exit in the same way.&nbsp; The song picks up in the middle with some fun record scratches and vocal samples that lead into a driving rhythm section and momentary lead guitars; this is our heroes' last efforts before his/her final mission wraps and they find themselves slipping into the ever after as their body crumples onto the cold slab of concrete below.</p>
<p><i>Spycraft - The Soundtrack</i> features music styles inspired by the Bond, Bourne, and Mission Impossible movies, Chuck, 24, and Alias series, and more.&nbsp; <i>Spycraft - The Soundtrack</i> is part of the <b>Universe87</b> catalog (cyberpunk / espionage / post-apoc / modern music) from Bailey Records Composition and Sound Design.&nbsp; Additional Universe87 catalog releases include <i>Autumnal Slumber </i>(Bailey Records, April 1, 2003), <i>Warlands - The Soundtrack</i> (Bailey Records, April 21, 2009) and others.</p>
<p>Be sure to click the Full Preview link below to visit Acidplanet where you'll find a full-length WMA version of this song.</p>
<p><b>Into the Aether</b> was composed and arranged by Stratos of Bailey Records Composition and Sound Design - the team that brought you the Origins Award-nominated <em>Universe87 Campaign Setting Soundtrack</em><em> (Bailey Records, July 19, 2005)</em>.</p>]]></description> 
			<price>0.8900</price>
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			<title><![CDATA[ุone's Blueprints: Drow City - Military Academy]]></title> 
			<link><![CDATA[http://www.rpgnow.com/product_info.php?products_id=79677]]></link>
			<pubDate>Tue, 16 Mar 2010 07:07:56 CDT</pubDate> 
			<description><![CDATA[<img src="http://www.rpgnow.com/images/61/79677-thumb100.jpg" border="0" alt="ุone's Blueprints: Drow City - Military Academy" title=" ุone's Blueprints: Drow City - Military Academy " align="left"><b>Publisher</b>: 0one Games<br /><p>
<style media="all" type="text/css"><!--
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</p>
<p><a href="http://0onegames.com/catalog/info_pages.php?pages_id=16"><img border="0" src="http://www.0onegames.com/images/all/tenzeroone.jpg" class="dsR6" /></a><br /> <br /> Welcome to <span class="ds1">Drow City,</span> the most dangerous, deep, mysterious and fascinating underground settlement ever mapped!<br /> <span class="ds5"><br /> The military academy is the hearth of the Martial power of the Drow City. </span></p>
<p>Unlike the Tower of the High Sorcery the academy is a functional fortress which takes care of the security of the City. Both training camp and military garrison, the Military Academy allows only males, women are too noble to use weapons and go to war. Most of the army has its camp just before the fortress, in hundreds of tents. These are the veterans who have successfully trained for three years in the academy....</p>
<p><img border="0" src="http://www.0onegames.com/images/product_pres/blu60/shot01.jpg" /></p>
<p class="infoBoxContents"><b>Military Academy - ground floor, east</b></p>
<p><img border="0" src="http://www.0onegames.com/images/product_pres/blu60/shot02.jpg" /></p>
<p class="infoBoxContents"><b>Military Academy - underground floor</b></p>
<p class="main"><strong>Features<br /> &bull; </strong>Rule the Dungeon<strong>.<br /> &bull; </strong>Enhanced customization (choose which features are visible)<strong><br /> &bull; </strong>Alternative hexagonal grid<strong><br /> &bull; </strong>"North" mark available and orientable<strong><br /> &bull; </strong>Master control panel allows you to control all the maps at once<strong><br /> &bull; </strong>Buttons for printing only blue maps or black and white maps</p>
<p class="main"><span style="color: red; font-size: xx-small;">WARNING: you must use Adobe Acrobat 6+ in order to use all the features of this product</span></p>
<p class="main"><span><b>Welcome to &Oslash;one&rsquo;s Blueprints!<br /> </b>The Blueprints product line offers you old-fashioned blue printed maps for using in your adventures and campaigns. For each map you get a blueprint version and a standard black and white version. The maps are all vector-based so you will get maximum print resolution. Despite their old fashioned appearance each map offers you a degree of customization, using the pdf technology at its best. A button (which will not be printed) on each map allows you to turn on and off the grid, eliminate the room numbers, get the walls filled, don&rsquo;t show doors and furniture and many other options, depending on the kind of map.<br /> Each product features a classic fantasy adventure location: a dungeon, a keep, a temple complex, a thieves guild and so on. You can use these map as reference to build your own adventures or simply take them at hand in case your players go in an unexpected direction during the campaign.<br /> While offering you the best quality, these products are really inexpensive.</span></p>
<p class="main">&nbsp;</p>
<p class="infoBoxContents">&nbsp;</p>
<p class="infoBoxContents">&nbsp;</p>]]></description> 
			<price>1.9500</price>
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			<title><![CDATA[ZelArt4: Fantasy Male]]></title> 
			<link><![CDATA[http://www.rpgnow.com/product_info.php?products_id=79671]]></link>
			<pubDate>Tue, 16 Mar 2010 05:37:10 CDT</pubDate> 
			<description><![CDATA[<img src="http://www.rpgnow.com/images/384/79671-thumb100.jpg" border="0" alt="ZelArt4: Fantasy Male" title=" ZelArt4: Fantasy Male " align="left"><b>Publisher</b>: Postmortem Studios<br /><p>Five 300dpi images for you to use in your personal and professional projects, subject to the attached license.</p>]]></description> 
			<price>7.5000</price>
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			<title><![CDATA[Citizens of Bedlam: Savage Worlds Edition]]></title> 
			<link><![CDATA[http://www.rpgnow.com/product_info.php?products_id=79668]]></link>
			<pubDate>Mon, 15 Mar 2010 18:47:01 CDT</pubDate> 
			<description><![CDATA[<img src="http://www.rpgnow.com/images/547/79668-thumb100.jpg" border="0" alt="Citizens of Bedlam: Savage Worlds Edition" title=" Citizens of Bedlam: Savage Worlds Edition " align="left"><b>Publisher</b>: Plain Brown Wrapper Games<br /><p>Author: James Thomson<br />Pages: 125<br />Product Type: Savage Worlds NPC Sourcebook</p>
<p>Here are ninety-two NPCs for the Bedlam City campaign setting, each ready to suffer and die in whatever ways you prefer. We know you can think of some real tasty ones (and we're sure your PCs can, too).</p>
<p><br /> Some of the characters in this book have superpowers, but most are much more soft and vulnerable. Because every good superhero campaign needs a steady supply of secondary characters to run, scream, fall off things and generally get in the way. It's also helpful to have people who could sue the PCs, treat their injuries or serve them pancakes in a diner.</p>
<p><br />Many of these NPCs are characters we mention in the main "Bedlam City" sourcebook (yes, you will finally get to see stats for Count Skankula). But at least as many are completely new. Use them in whatever cruel, depraved way you like best.  Feel free to bend, fold, spindle and mutilate.</p>
<p>&nbsp;</p>]]></description> 
			<price>8.9500</price>
		</item>

		<item>
			<title><![CDATA[Dark Heresy: The Radical's Handbook]]></title> 
			<link><![CDATA[http://www.rpgnow.com/product_info.php?products_id=79665]]></link>
			<pubDate>Mon, 15 Mar 2010 16:12:49 CDT</pubDate> 
			<description><![CDATA[<img src="http://www.rpgnow.com/images/6/79665-thumb100.jpg" border="0" alt="Dark Heresy: The Radical's Handbook" title=" Dark Heresy: The Radical's Handbook " align="left"><b>Publisher</b>: Fantasy Flight Games<br /><p>&nbsp;</p>
<p>From the mysterious Ragged Oracle of  Seedworld AFG-218 to the horrors of the Maletek Stalker, <i>The  Radical&rsquo;s Handbook</i> contains a wealth of background information and  game mechanics to enrich your <i>Dark Heresy</i> campaign.</p>
<p>In the  pages of this tome, you will find:</p>
<ul>
<li>More background  packages and character options for those Acolytes of a Radical bent,  such as Hive Mutant and the Exorcised</li>
<li>More unusual and  forbidden technology, including Dark Tech and Xenos weaponry.</li>
<li>More  rules for sorcery, daemon weapons, and daemonhosts</li>
<li>Detailed  information on the Radical factions of the Inquisition, including many  Calixian-specific factions</li>
<li>Advice on how to run a Radical  campaign</li>
<li>Ten of the most infamous Radicals in the Calixis  Sector</li>
</ul>
<p>...and much, much more!</p>
<p>&nbsp;</p>
<p>Whether you  and your Acolytes prefer to destroy the Radicals or join them in their  path to damnation, this sourcebook provides all you need to do both.</p>]]></description> 
			<price>25.0000</price>
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			<title><![CDATA[James' Fighting Leviathans: Excerpt From 1910 Part Two]]></title> 
			<link><![CDATA[http://www.rpgnow.com/product_info.php?products_id=79664]]></link>
			<pubDate>Mon, 15 Mar 2010 14:37:26 CDT</pubDate> 
			<description><![CDATA[<img src="http://www.rpgnow.com/images/6/79665-thumb100.jpg" border="0" alt="Dark Heresy: The Radical's Handbook" title=" Dark Heresy: The Radical's Handbook " align="left"><b>Publisher</b>: Fantasy Flight Games<br /><p>&nbsp;</p>
<p>From the mysterious Ragged Oracle of  Seedworld AFG-218 to the horrors of the Maletek Stalker, <i>The  Radical&rsquo;s Handbook</i> contains a wealth of background information and  game mechanics to enrich your <i>Dark Heresy</i> campaign.</p>
<p>In the  pages of this tome, you will find:</p>
<ul>
<li>More background  packages and character options for those Acolytes of a Radical bent,  such as Hive Mutant and the Exorcised</li>
<li>More unusual and  forbidden technology, including Dark Tech and Xenos weaponry.</li>
<li>More  rules for sorcery, daemon weapons, and daemonhosts</li>
<li>Detailed  information on the Radical factions of the Inquisition, including many  Calixian-specific factions</li>
<li>Advice on how to run a Radical  campaign</li>
<li>Ten of the most infamous Radicals in the Calixis  Sector</li>
</ul>
<p>...and much, much more!</p>
<p>&nbsp;</p>
<p>Whether you  and your Acolytes prefer to destroy the Radicals or join them in their  path to damnation, this sourcebook provides all you need to do both.</p><b>Publisher</b>: Catalyst Game Labs<br /><p>James&#39; Fighting Leviathans: Excerpt From 1910 Part Two (PDF)<br />[CAT31601p] $2.45</p> <p>Leviathans is a steampunk game that simulates combat between warships that have taken to the air in an alternate history 1910. The king leviathans, battleships, are the largest vessels. Maneuvering in support are light cruisers, destroyers and other vessels. Will you captain your fleet for king and country, expanding your nation&#39;s power and becoming legend? Or will you fall from the sky, forgotten?</p> <p>You determine the outcome!</p> <p><em>James&#39; Fighting Leviathans: Excerpt From 1910 Edition Part Two</em> is an 13-page PDF that includes four more ships (two each for the British and French fleets) ready-to-play with the Lieutenant&#39;s Manual, including unveiling Type 3 Ships. The PDF includes full-color illustrations and histories of all 4 ships, Ship Cards and cut-outs for putting these leviathans into play on your gaming table. Also included are two ready-to-play scenarios for instantly fielding these ships (and others), including rules for Steering Gear and turrets! Add these vessels to your growing fleet to experience more of the fun of Leviathans!</p>]]></description> 
			<price>2.4500</price>
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