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		<title>RPGNow.com Hottest Items</title> 
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			<title><![CDATA[Book of Experimental Might]]></title> 
			<link><![CDATA[http://www.rpgnow.com/product_info.php?products_id=54689]]></link> 
			<description><![CDATA[<img src="images/9/54689-thumb100.jpg" border="0" alt="Book of Experimental Might" title=" Book of Experimental Might " align="left"><b>Publisher</b>: Malhavoc Press<br /><p><font face="Arial, Helvetica, sans-serif" size="2">Last year, Monte started up new d20 System campaigns and began experimenting with some house rules that he had mused about on <a href="http://www.montecook.com/" target="_blank">www.montecook.com</a> and the messageboards there. The response was overwhelming -- game fans wanted to see how these new, experimental rules worked. </font></p><p><font face="Arial, Helvetica, sans-serif" size="2"><b>Because you demanded it!</b></font></p><p><font face="Arial, Helvetica, sans-serif" size="2">So Monte took a break from his fiction work to compile this book, a collection of the house rules he currently uses in his own games. These include a spell progression system that ranks spells from levels 1 to 20, new rules for healing and curative magic, magical disciplines for spellcasters that always give them an active power and a way to contribute, and much more.</font></p><p><font face="Arial, Helvetica, sans-serif" size="2">This book also includes a  new base class, the runeblade, for players wanting a character that combines magic and martial skill without the use of spells. New rules for wizards, clerics, druids, paladins, and rangers are provided, offering each class magical disciplines like Godhammer, Eldritch Bolt, and Nature and #39;s Senses. And, of course, the book also offers dozens of new spells, feats, and magic items.</font></p><p><font face="Arial, Helvetica, sans-serif" size="2">Inherent within all the rule changes in this book is the idea that characters should be able to keep adventuring longer than the rules currently allow. Disciplines, more ample healing, and the other experiments in this PDF exclusive help bring down the barriers -- like casters running out of spells and characters running low on hit points -- that traditionally make parties stop to rest before they really want to. </font></p><p><font face="Arial, Helvetica, sans-serif" size="2">Start your own experiment this month!</font></p><p><a href="files/BOXM_ReadMe.txt"><b>Read Me Before Printing</b></a></p>]]></description> 
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			<title><![CDATA[Starmada: The Admiralty Edition Core Rulebook]]></title> 
			<link><![CDATA[http://www.rpgnow.com/product_info.php?products_id=51529]]></link> 
			<description><![CDATA[<img src="images/489/51529-thumb100.jpg" border="0" alt="Starmada: The Admiralty Edition Core Rulebook" title=" Starmada: The Admiralty Edition Core Rulebook " align="left"><b>Publisher</b>: Majestic Twelve Games<br /><i>Fleet Captain Frederic Antimony could not tear his eyes from the sight. Filling his vision were the starships of the Emperor’s Own Ninth Starmada; hundreds of craft, large and small, capable of reducing the most well-defended surface facility to rubble. Never in the centuries since the founding of the Empire had a Starmada failed to achieve its objective; and only once before had one been defeated in defense of a system.</i><p class="MsoNormal" style="page-break-after: avoid"><i>“Make that twice,” thought Antimony, cracking a mirthless grin.</i></p><p class="MsoNormal" style="page-break-after: avoid"><i>The countless stars looked in on Antimony; but the sensors informed him that many—far too many—were not stars at all, but renegade starships, come to eliminate the Empire’s last stronghold in this sector. And there was no way for Antimony to stop them.</i></p><p class="MsoNormal" style="page-break-after: avoid"><i>"At least we can make it interesting,” he muttered, and his smile grew broader, just as a member of the bridge crew announced that she had lost contact with one of the pickets.</i></p><p class="MsoNormal" style="page-break-after: avoid"><i>The battle had begun...</i></p><hr size="2" width="100%" />    <p><b><i>Starmada</i></b> is a miniatures board game of starship combat. At its most basic level, players take command of space fleets in a general attempt to reduce each other to just so much space junk. At its most advanced, the game can be customized to breathe life into any science fiction background that players might imagine.</p><p>Novices shouldn’t fret; the core set of rules has been designed with simplicity and ease of play in mind, accessible even to beginners. On the other hand, seasoned veterans should find the concise nature of the rules quite refreshing. It allows players to concentrate on the finer points of squashing their opponents rather than arguing about rules interpretations, without sacrificing any of the flavor or excitement of more complex games.</p><p class="Example">Simple, but not simplistic, is the guiding principle.</p><p class="Example"><i><b>Starmada: The Admiralty Edition</b></i> represents nearly a year of collective effort to update, streamline, and otherwise improve upon the Universal Game of Starship Combat. In addition to the essential rules, the Core Rulebook includes:</p><ul><li>Nearly 100 different options from which to pick and choose to create the type of game YOU want to play;</li><li>A design system that allows for nearly five million different types of weapon;</li><li>A fully-customizable set of rules for small craft, allowing for over one million different types of fighters, drones, and seeking weapons;</li><li>Guidelines for converting your Starmada X ship designs to their Admiralty equivalents;</li><li>A half-dozen sample scenarios; and</li><li>The most comprehensive and flexible starship construction rules of any game available.</li></ul>The ZIP file download includes both a pretty, full-color PDF and a printer-friendly black and white version.
<p>
Also check out the <b><a href="http://mj12games.com/catalog/product_info.php?products_id=60">Imperial Starmada Sourcebook</a></b>.]]></description> 
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			<title><![CDATA[Fractal Mapper 7.0]]></title> 
			<link><![CDATA[http://www.rpgnow.com/product_info.php?products_id=2400]]></link> 
			<description><![CDATA[<img src="images/84/2400-thumb100.jpg" border="0" alt="Fractal Mapper 7.0" title=" Fractal Mapper 7.0 " align="left"><b>Publisher</b>: NBOS Software<br /><h3><hr /><hr /><font color="#ff0000">This is not the most recent version of Fractal Mapper. and nbsp; For the most recent version, and nbsp;visit the <a href="http://www.rpgnow.com/product_info.php?products_id=28465 and it=1" title="Fractal Mapper 8 catalog page" class="header"><u>Fractal Mapper v8.0</u></a> catalog page.</font> and nbsp; and nbsp;</h3><hr /><hr /><h3> and nbsp; and nbsp;</h3><h3>Fractal Mapper 7.0</h3><h4> and quot;Powerful Mapping Made Easy! and quot;</h4><p>With Fractal Mapper, creating worlds has never been so easy! Fractal Mapper is a high-powered mapping system that lets gamers create a wide variety of of maps - dungeons, continents, cities, and more! With it and #39;s easy to use interface, powerful features, and unique capabilities, making high quality maps with Fractal Mapper is a breeze! </p><p><a style="color: blue; text-decoration: underline" href="http://www.nbos.com/download/download-trial.htm">Download the Trial Version!</a> </p><p><strong>Check out some of Fractal Mapper and #39;s features:</strong> </p><ul><li><u>Powerful Graphics Engine</u> - Fast, optimized vector graphics engine that was designed from the ground up for RPG map making. Each object placed on the map can be individually selected and modified. The graphics engine supports object rotation, mirroring, flipping, resizing, reshaping, scaled (geometric) lines, and bitmap pattern fills. In addition, the mapper features powerful zooming that lets you fill in small map details on continental or even planet-wide maps. </li><li><u>Drawing Tools</u> - The standard set of drawing tools includes: Fractal Landmass Tool, Triangular Fractal Landmass Tool, Fractal Line Tool, Fractal Path Tool, Fractal Freehand Line Tool, Fractal Freehand Landmass Tool, Rectangle Tool, Triangle Tool, Angled Rectangle Tool, Straight Line Tool, Circle Tool, Arc Tool, Hallway Tool, Fractal Polyline Tool, Fractal Polygon Tool, Spline Curve Tool, Closed Spline Tool, Mapping Symbol Tool, Random Map Symbol Fill Tool, and the Smart Building Tool. </li><li><u>3d Terrain</u> - Create incredibly realistic relief maps with <a style="color: blue; text-decoration: underline" href="http://www.nbos.com/products/mapper/fwe.htm">The Fractal World Explorer</a> (included for free with Fractal Mapper) </li><li><a style="color: blue; text-decoration: underline" href="http://www.nbos.com/products/mapper/mapper-goblin.htm">GoblinAPI Integrated scripting interface</a> - You can use VBScript to alter and generate maps. </li><li><u>Custom drawing tools</u> - Using the GoblinAPI, you can enhance and extend Fractal Mapper and #39;s standard set of drawing tools to add your own! Several sample custom tools are included, including a Random Building tool for town creation. </li><li><u>Artistic Effects</u> - Gradient Fills, Alpha Transparency, Texture Patterns, and Drop Shadows - artistic effects you and #39;d only expect from a more expensive program! </li><li><u>Text</u> - Fractal Mapper can use any True Type and Acirc; and reg; font. Text can wrap across multiple lines, be left-right-center justified, and can be rotated to any angle. Text can have it and #39;s own outline and fill colors, making it easy to create attractive, stylish text on your map. </li><li><u>Full Color Mapping Symbols</u> - Over 500 full color mapping symbols, including symbols for dungeon interiors, fantasy, and sci-fi deckplans! Mapping symbols are either standard bitmap graphics files or Fractal Mapper files - it and #39;s easy to add your own. </li><li><u>Multiple levels of  and #39;Undo and #39;</u> - Fractal Mapper supports 5 levels of  and #39;undo and #39;. Go ahead, make some mistakes! </li><li><u>Printing</u> - Printing across multiple pages, fit to page, or at specific zoom percentages is supported. When square grids are set, you can even print the map out at specific sizes, such as 1 grid = 1 inch. The entire map or a portion can be printed. Maps printed across multiple pages can be  and #39;overprinted and #39; to make them easier to tape together. If desired, you can print a single page of a tiled map without having to print the entire set again. </li><li><u>Graphics Export</u> - Fractal Mapper maps can be exported to several file formats: Bitmaps, JPEG, Portable Network Graphics (.png), and Enhanced Windows Metafiles (.emf). Either the entire map or a portion of the map can be exported. </li><li><u>Multiple Monitor Support</u> - project a player version of your map onto a second monitor! Great for using the mapper at the game table! </li><li><u>NBOS Online integration</u> - Fractal Mapper integrates with an add-on called NBOS Online. NBOS Online is NBOS and #39;s online map sharing repository. As easily as saving maps to disk, you can now upload and share your maps with others! NBOS Online is included in your download. </li><li><u>Grids</u> - The mapper can place square, hex, offset square, or dot grids of any color or size on your map. Grids can be placed above or below the objects on your map. </li><li><u>The Inspiration Pad</u> - Can and #39;t think of a name for that river you just drew on your map? Let the Inspiration Pad help! Drag and drop randomly generated names onto your map! 25 Inspiration Pad scripts are included to provide a wide selection of generated names. </li><li><u>Globe View</u> - Fractal Mapper can project your map around an interactive globe. You can zoom in and out on the globe, and rotate it in all directions. </li><li><u>Campaign Notes</u> - The mapper can store all of your campaign notes along with your map. Each object on your map can have assigned to it both GM and #39;ing notes and Block Text (notes meant for players). You can even assign an area of the map as an illustration for use in the Scenario Builder. </li><li><u>Scenario Builder</u> - Create a single illustrated HTML document from your map and #39;s notes! You can customize how the document is created, and even create a player version. </li><li><u>Background Maps</u> - You can place graphic files, other maps, or 3d terrain maps (made with <a style="color: blue; text-decoration: underline" href="http://www.nbos.com/products/fwe/fwe.htm">The Fractal World Explorer</a>) on the background of your map. This is especially useful when converting scanned hand-drawn maps into Fractal Mapper maps. </li><li><u>Hyper-linking</u> - Maps can be hyper-linked together to form interactive atlases. Each object on your map can be assigned another map as a link. </li><li><u>Easy to use Interface. </u></li></ul><p class="BaseText"><strong>Screen Shots and Samples</strong> <br /><table border="0" align="center"><tbody><tr align="center"><td><font size="-1">Screen Shot<br />Continent of Ti Pander </font><br /><a href="http://www.nbos.com/products/mapper/catalogimages/FM7-screen-tipander.gif" target="_blank"><img src="http://www.nbos.com/products/mapper/catalogimages/FM7-screen-tipander-small.gif" border="0" alt="" width="200" height="171" /> </a></td><td><font size="-1">Screen Shot<br />Dungeon </font><br /><a href="http://www.nbos.com/products/mapper/catalogimages/FM7-screen-dungeon.gif" target="_blank"><img src="http://www.nbos.com/products/mapper/catalogimages/FM7-screen-dungeon-small.gif" border="0" alt="" width="200" height="171" /> </a></td><td><font size="-1">Screen Shot<br />Sci-Fi Mapping Symbols </font><br /><a href="http://www.nbos.com/products/mapper/catalogimages/FM7-screen-scifi.gif" target="_blank"><img src="http://www.nbos.com/products/mapper/catalogimages/FM7-screen-scifi-small.gif" border="0" alt="" width="200" height="171" /> </a></td></tr><tr align="center"><td valign="top"><font size="-1">Sample Map<br />Village of Settra </font><br /><a href="http://www.nbos.com/products/mapper/catalogimages/FM7-sample-settra.gif" target="_blank"><img src="http://www.nbos.com/products/mapper/catalogimages/FM7-sample-settra-small.gif" border="0" alt="" width="200" height="200" /> </a></td><td valign="top"><font size="-1">Sample Map<br />Planetary Contour Map </font><br /><a href="http://www.nbos.com/products/mapper/catalogimages/FM7-sample-arasu2.gif" target="_blank"><img src="http://www.nbos.com/products/mapper/catalogimages/FM7-sample-arasu2-small.gif" border="0" alt="" width="200" height="100" /> </a></td><td valign="top"><font size="-1">Sample Map<br />Nazrain </font><br /><a href="http://www.nbos.com/products/mapper/catalogimages/FM7-sample-nazrain.jpg" target="_blank"><img src="http://www.nbos.com/products/mapper/catalogimages/FM7-sample-nazrain-small.jpg" border="0" alt="" width="200" height="187" /> </a></td></tr></tbody></table></p><p><strong>System Requirements:</strong> Intel Pentium and Acirc; and reg; III class PC with 128 meg ram, 75 meg free hard disk space, running Microsoft  and Acirc; and reg; Windows 98/Me/2000/XP. Internet connection and software registration required to access the NBOS Online map sharing area. NBOS Online does not provide internet access. </p>]]></description> 
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			<title><![CDATA[Fractal Mapper v8.0]]></title> 
			<link><![CDATA[http://www.rpgnow.com/product_info.php?products_id=28465]]></link> 
			<description><![CDATA[<img src="images/84/28465-thumb100.jpg" border="0" alt="Fractal Mapper v8.0" title=" Fractal Mapper v8.0 " align="left"><b>Publisher</b>: NBOS Software<br /><img src="http://www.nbos.com/products/mapper/graphics/fm8-logo-300.png" alt="" width="300" height="63" /><br /><em> and quot;Powerful Mapping Made Easy! and quot;</em> <p>Fractal Mapper 8 raises the bar in terms of power, flexibility, and ease of use. Whether you need to whip up a quick dungeon or battle map, or craft your campaign world in the finest detail, Fractal Mapper 8 will be the map making tool you and #39;ll want to turn to!<br /><br /><br /><br /><strong>Powerful Graphics Engine</strong><br />Fractal Mapper features a fast, optimized vector graphics engine designed from the ground up for fantasy map making. Each object placed on the map can be individually selected and modified. The graphics engine supports object rotation to any angle, resizing, reshaping, scaled (geometric) lines, bitmap pattern fills, and variable levels of transparency. In addition, FM features a powerful zooming capability that lets you fill in small map details on continental or even planet-wide maps. <br /><br /><strong>Fractal Drawing Tools</strong><br />Fractal Mapper gets its name from its set of Fractal drawing tools. These allow you to easily draw out natural looking continents, islands, rivers, and caverns. In addition, FM contains a number of non-fractal drawing tools for drawing out more regular shapes such as straight lines, polygons, circles, and spline curves. <br /><br /><strong>Full Color Mapping Symbols</strong><br />Fractal Mapper includes over 600 full color mapping symbols you can place on your maps. Sets include symbols for world maps, dungeon interiors, towns, and sci-fi deck plans. Fractal Mapper supports two types of symbols - raster symbols which are image files of several common formats, and vector symbols which are simply other Fractal Mapper maps. The symbol library is customizable, so you can easily add your own symbols as well. <br /><br /><strong>.PNG Mapping Symbols</strong><br />Fractal Mapper also features optimized support for 32-bit .PNG image files, complete with support for variable levels of transparency (alpha channels). Over 100  and #39;battlemap and #39; symbols in .PNG format are included for use in creating great looking maps designed for miniatures. Any .PNG image, including those from other programs or that you find online, can easily be added to the symbol library as well. <br /><br /><strong>Text</strong><br />You can place text on your maps using any True Type font installed on your system. Text can wrap across multiple lines, be left-right-center justified, and can be rotated to any angle. Text can have it and #39;s own outline and fill colors, making it easy to create attractive, stylish text on your map. Unicode text can also be placed on your maps, allowing for the placement of text in such languages as Chinese, Japanese, or Korean. <br /><br /><strong>Grids</strong><br />FM can place square, hex, offset square, or dot grids of any color, size, and transparency level on your map - either above or below the objects on your map. Grid cells can also be numbered in the font and text size of your choice, as well as aligned in the cell several different ways - a great feature for wargamers! In addition, polygons and other shapes on your map can be individually filled with a grid. These grid fills can be  and #39;synchronized and #39; with the main grid to create seamless grid patterns within irregular shapes (like caverns). <br /><br /><strong>Printing</strong><br />Once you have your map, you and #39;ll likely want to print it off for use at your game. Printing across multiple pages, fit to page, or at specific zoom percentages is supported. When square grids are set, you can even print the map out at specific sizes, such as 1 grid = 1 inch. The entire map or a portion can be printed. Maps printed across multiple pages can be  and #39;overprinted and #39; to make them easier to tape together. If desired, you can print a single page of a tiled map without having to print the entire set again. FM also features a tiled print preview so you can see how those big multi-paged prints will align on the pages - a big ink saver! <br /><br /><strong>Special Effects</strong><br />Fractal Mapper supports a number of special raster-based effects you can use to enhance the look of your maps. Bevel effects, for example, can be applied to create a raised edge on objects of various styles. Or apply Texture effects to an object to define its surface texture. Objects can be made to cast a drop shadow, or even a shadow onto itself. Blurs can also be applied to objects - either on the entire object or to create a  and #39;feathered and #39; edge. <br /><br /><strong>Color Themes</strong><br />Your maps can be displayed in several different color themes. By default maps are shown in full color. But you can also choose to display your map in grayscale, black and white, or with a sepia color theme. <br /><br /><strong>Exporting</strong><br />Fractal Mapper maps can be exported to several image file formats: Windows bitmaps (*.bmp), JPEG files (*.jpg), Portable Network Graphics images (.png), and Enhanced Windows Metafiles (.emf). Either the entire map or a selected portion of the map can be exported. <br /><br /><strong>Campaign notes and the Scenario Builder</strong><br />Fractal Mapper isn and #39;t just a graphics tool - you can also store your campaign notes along with your map. Each object on your map can have assigned to it two sets of notes - one for the GM, and one for the players. You can even define an area on the map as that object and #39;s illustration. Once you have the notes, the Scenario Builder allows you to create an HTML file (web page) or print out an illustrated version of them. You can print out all of the notes, or create a player-version for hand outs. <br /><br /><strong>Plug-in and Scripting Interface</strong><br />Do you dabble in code? Fractal Mapper features a sophisticated scripting interface called the GoblinAPI which allows you to create new program features, custom drawing tools, map generators, and perform complex actions on your map. You don and #39;t have to be a programmer to use Fractal Mapper, obviously, but if you are - you and #39;ll enjoy the flexibility! <br /><br /><br /><strong>The Inspiration Pad</strong><br />Need help coming up with names? Let the Inspiration Pad help! The Inspiration Pad is a built in name generator you can use to create endless inspiration for place and people names. Drag and drop randomly generated names onto your map! Over 25 random name generators are included, and since the Inspiration Pad is plug-in based, you can also add your own. <br /><br /><strong>Hyperlinking</strong><br />You can hyperlink Fractal Mapper maps together, allowing you to create interactive atlases. Each object on your map can be assigned another map as a link. When you click on that object with the link tool, the linked map is displayed. In addition, other types of files, such as PDF and #39;s , spreadsheets, or even URL and #39;s, can be linked to. When one of those links is clicked, the file is opened up in it and #39;s application (or a browser window is opened and the web site navigated to, in the case of web links). <br /><br /><strong>Localization</strong><br />Fractal Mapper is used in many countries all over the world. So to make FM more friendly and approachable to the world audience, it can display its menus, buttons, and windows in languages other than English. FM uses a simple text based system for storing translation data, which means anyone can add support for a language (if they speak that language, that is). Language files will be hosted seperately on NBOS Online Exchange as they become available. (note: FM8 does not support unicode - only latin-based character sets) <br /><br /><strong>3D Terrain</strong><br />Fractal Mapper includes a free add-on program called Fractal World Explorer. You can use FWE to create great looking 3d shaded relief maps, and then edit and shape the terrain. Once you have a planet you like, you can then export the map for use in Fractal Mapper. <br /><br /><br /><strong>Globe View</strong><br />Another free add-on program included with Fractal Mapper is the newly redesigned Globe viewer. With this tool, you can wrap your world maps around an interactive globe. You can rotate and pan around your planet, and zoom in and out. The globe view can also be exported as a graphic or even a movie file! <br /><br /><strong>NBOS Online Exchange</strong><br />Fractal Mapper integrates with NBOS and #39;s web based map sharing system, NBOS Online Exchange. Right from within Fractal Mapper you can upload your maps to the map sharing site. As easily as saving maps to disk, you can now upload and share your maps with others! </p><p><strong>Fractal Mapper Screen Shots and Examples:</strong><br />Click on the thumbnail for a larger image</p><table border="0" cellpadding="8" style="text-align: center"><tbody><tr><td class="ScreenShotTable" valign="top">Continent Screen Shot<br /><a href="http://www.nbos.com/products/mapper/screenshots/fm8-screen-continent.png" target="_blank"><img src="http://www.nbos.com/products/mapper/screenshots/fm8-screen-continent-200.gif" border="0" alt="" width="200" height="155" /></a> </td><td class="ScreenShotTable" valign="top">Battlemap Screen Shot<br /><a href="http://www.nbos.com/products/mapper/screenshots/fm8-screen-Tavern.jpg" target="_blank"><img src="http://www.nbos.com/products/mapper/screenshots/fm8-screen-Tavern-200.gif" border="0" alt="" width="200" height="162" /></a> </td></tr><tr><td class="ScreenShotTable" valign="top">Sci-Fi Screen Shot<br /><a href="http://www.nbos.com/products/mapper/screenshots/fm8-screen-SciFi.png" target="_blank"><img src="http://www.nbos.com/products/mapper/screenshots/fm8-screen-SciFi-200.gif" border="0" alt="" width="200" height="174" /></a> </td><td class="ScreenShotTable" valign="top">Building Plan<br /><a href="http://www.nbos.com/products/mapper/screenshots/fm8-screen-villa.jpg" target="_blank"><img src="http://www.nbos.com/products/mapper/screenshots/fm8-screen-villa-200.gif" border="0" alt="" width="200" height="166" /></a> </td></tr><tr><td class="ScreenShotTable" valign="top">Sepia Color Theme<br /><a href="http://www.nbos.com/products/mapper/screenshots/fm8-screen-sepia.png" target="_blank"><img src="http://www.nbos.com/products/mapper/screenshots/fm8-screen-sepia-200.gif" border="0" alt="" width="200" height="183" /></a> </td><td class="ScreenShotTable" valign="top">Black and White Theme<br /><a href="http://www.nbos.com/products/mapper/screenshots/fm8-screen-bw.png" target="_blank"><img src="http://www.nbos.com/products/mapper/screenshots/fm8-screen-bw-200.gif" border="0" alt="" width="200" height="166" /></a> </td></tr><tr><td class="ScreenShotTable" valign="top">Map in globe<br /><a href="http://www.nbos.com/products/mapper/screenshots/globe2-screen-fm.png" target="_blank"><img src="http://www.nbos.com/products/mapper/screenshots/globe2-screen-fm-200.gif" border="0" alt="" width="200" height="204" /></a> </td><td class="ScreenShotTable" valign="top">Fractal World Explorer<br /><a href="http://www.nbos.com/products/mapper/screenshots/fwe-screen.png" target="_blank"><img src="http://www.nbos.com/products/mapper/screenshots/fwe-screen-200.gif" border="0" alt="" width="200" height="168" /></a> </td></tr><tr><td class="ScreenShotTable" valign="top">Town Example<br /><a href="http://www.nbos.com/products/mapper/screenshots/fm8-sample-settra.gif" target="_blank"><img src="http://www.nbos.com/products/mapper/screenshots/fm8-sample-settra-small.gif" border="0" alt="" width="200" height="200" /></a> </td><td class="ScreenShotTable" valign="top">Continent Example<br /><a href="http://www.nbos.com/products/mapper/screenshots/fm8-sample-nazrain.jpg" target="_blank"><img src="http://www.nbos.com/products/mapper/screenshots/fm8-sample-nazrain-small.jpg" border="0" alt="" width="200" height="187" /></a> </td></tr></tbody></table><div style="border: black 1px solid; padding: 6px"><p><strong>System Requirements:</strong> </p><ul><li>Intel Pentium and reg; IV class PC or faster with 512 meg ram.</li><li>150 meg free hard disk space</li><li>Microsoft <strong>Windows and reg; XP</strong> or <strong>Windows Vista and reg;</strong>.</li><li>Internet connection and software registration required to access the NBOS Online Exchange map sharing area.</li></ul></div>]]></description> 
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			<title><![CDATA[True20 Adventure Roleplaying]]></title> 
			<link><![CDATA[http://www.rpgnow.com/product_info.php?products_id=19360]]></link> 
			<description><![CDATA[<img src="images/536/19360-thumb100.jpg" border="0" alt="True20 Adventure Roleplaying" title=" True20 Adventure Roleplaying " align="left"><b>Publisher</b>: Green Ronin<br /><h1>Worlds of imagination and adventure await you!</h1> 

<p><b>Important Edition Notes:</b> This edition has been replaced by a <a href="http://www.rpgnow.com/product_info.php?products_id=55402">Revised Edition</a>. The new edition exchanges the settings from this edition with the entire contents of the <i>True20 Companion</i> and includes all known errata fixes and some rules clarifications.</p>

<p>With <em>True20 Adventure Roleplaying</em> you embark on journeys of the imagination, with heroes and stories you and your friends create. This book tells you everything you need to know to play an exciting adventure roleplaying game: how to create your own heroes, how to handle action and conflict, how to narrate adventures, and how to keep it all fair and fun.</p> <p>True20 simplifies and streamlines the adventure roleplaying experience: everything is resolved using the same core system and all you need is a single 20-sided die to play! There's no bookkeeping of points, whether hit points, power points, or experience points. Game play is fast and furious thanks to innovations like the Toughness save damage system, based on the award-winning <em>Mutants  and  Masterminds</em> RPG. You can use True20 to model nearly any genre, from fantasy and historical to modern and scifi. The winners of Green Ronin's True20 Setting Search demonstrate this flexibility. These four, ready-to-play settings show the strength and adaptability of True20. </p> <p>Plunge yourself into these fantastic worlds of adventure! </p><ul><li>Soar on a magic carpet over minarets and domes, slip past the guards of the sultan's palace, and bargain with cunning and treacherous djinn in <strong>Caliphate Nights</strong>.</li> <li>Sail the sea of stars past the great maelstrom to fantastic planets inhabited by a mix of alien races and humans from a dying Earth in <strong>Lux Aeternum</strong>.</li> <li>Climb into the cockpit of your Tetsujin armored warrior to battle giant radiation-spawned monsters and keep your nation safe in <strong>Mecha vs. Kaiju</strong>.</li> <li>Learn the secrets of the past, and how to manipulate the future, of the hidden struggles occurring in between ticks of the clock in <strong>Borrowed Time</strong>. </li></ul><p> </p> <p>All this and more awaits you. If you want a fast, simple, and fun game system that's still familiar to players of the world's most popular RPGs, if you want a vehicle for traveling to new worlds of adventure, then True20 is for you! True fun, true excitement, true adventure... </p> <h2>True20!</h2> <p> </p><strong>PDF Features:</strong> Bookmarked Linked Table of Contents Created from source files - not a scanned PDF Gold Vendor Updates<a style="text-decoration: underline" href="#GoldVendorDetails">*</a> Best with Adobe Acrobat Reader 6 or later <p> </p> <p> </p><strong>Edition Credits:</strong> <strong>Design  and  Development:</strong> Steve Kenson <strong>Caliphate Nights Design:</strong> Aaron Infante-Levy <strong>Lux Aeternum Design:</strong> Ryan Wolfe, Aaron Sullivan, and Dave Mattingly <strong>Mecha vs. Kaiju Design:</strong> Johnathan Wright <strong>Borrowed Time Design:</strong> Concept by Bruce Baugh, rules and setting material by Bruce Baugh and David Bolack <strong>Creature Design:</strong> Matthew E. Kaiser <strong>Editing:</strong> Joanna G. Hurley <strong>Proofreading:</strong> Tim Emrick <strong>Art Direction  and  Graphic Design:</strong> Hal Mangold and Marc Schmalz <strong>Cover Art:</strong> Ozan Art <strong>Maps:</strong> Ryan Wolfe and Paul Daly <strong>Interior Art:</strong> Ilya Astrakhan, Toren "Macbin" Atkinson, Drew Baker, Balaskas, Empty Room Studios (Michael Hamlett), Kent Burles, Caleb Cleveland, Paul Daly, A. Bleys Ingram, Jonathan Kirtz, Leo Lingas, Britt Martin, James Ryman, Mike Vilardi, Lisa Wood <strong>Executive Producer:</strong> Chris Pramas <strong>Green Ronin Staff:</strong> Steve Kenson, Nicole Lindroos, Hal Mangold, Chris Pramas, Evan Sass, Marc Schmalz, Robert J. "Dr. Evil" Schwalb, and Heather Barnhorst Special Thanks to Jeremy Crawford <p> </p> <p> </p><strong>Demo Link Details:</strong> The Demo button links to <a target="_blank" href="http://true20.com/files/true20_previews.zip"><em>nine zipped preview PDFs</em></a>. Inside, you'll find details on the True20 System as well as a taste from all four of the worlds of adventure. <p> </p> <p>* If this edition of the publication is updated due to the discovery and correction of typos or errata, you will get a free download of the corrected edition.</p> <br />]]></description> 
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			<title><![CDATA[Buy the Numbers]]></title> 
			<link><![CDATA[http://www.rpgnow.com/product_info.php?products_id=18175]]></link> 
			<description><![CDATA[<img src="images/434/18175-thumb100.gif" border="0" alt="Buy the Numbers" title=" Buy the Numbers " align="left"><b>Publisher</b>: S.T. Cooley Publishing<br /><img align=left src="http://www.stcooleypublishing.com/thumbs/bronze200x200-2005.gif"> <font color="ff0000"><i><b>Nominated for a <a href="http://www.enworld.org/ennies/index.php?do=nominees">2005 ENnie Award</a> for "Best Electronic Product"</b></i></font>
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Tired of multi-classing, just to get one ability from a certain class? Perhaps you wanted to be a Rogue with a few spells, but the ?singing? Bard was not appealing. Maybe you wanted to be a nature warrior, but did not desire all the spells from the Ranger class? Have you ever wanted a mage who could rage?
<P>
Have you ever thought it was silly to adventure for weeks and weeks without ever showing improvement, but then you hit a ?magic? number of xp and ?BAM?: all of your abilities increase? Has your character ever traveled into a new land and you asked the GM if you could try and learn the local language? But the GM had to respond ?sorry, you can?t learn anything new until you get 4,500 more experience points?.
<P>
Now, you no longer have to purchase libraries full of supplements, just to find a pseudo-class that suits your needs. Now you can gain skills, abilities, spells, as you go!
<P>
Instead of waiting to gain enough XP to "level up"  your character, now you can spend them "as you go" to pick up abilities one at a time instead of en masse, allowing flexibility, customization, and noticeable improvement after every gaming session!
<P>
Get ready to change the way you think of character advancement. Get ready to have unprecedented freedom of choice! Get ready for: ?Buy the Numbers!?
<P>
<B>Page Count:</b> 58 pages (not including covers)]]></description> 
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			<title><![CDATA[Complete Spell Cards - Updated]]></title> 
			<link><![CDATA[http://www.rpgnow.com/product_info.php?products_id=17733]]></link> 
			<description><![CDATA[<img src="images/523/17733-thumb100.jpg" border="0" alt="Complete Spell Cards - Updated" title=" Complete Spell Cards - Updated " align="left"><b>Publisher</b>: The Other Game Company<br />Complete Spell Cards - Updated!<br /> <br /> All the spells from the 3.5 System Reference Document (SRD) in easy to use Spell Card format.<br /> A great boon for players and Game Masters alike - you'll never again need to search the core rulebooks for those pesky spell descriptions and parameters!<br /> <br /> (Disclaimer: This PDF is not for on-screen-usage. You'll need to print out the Spell Cards.)<br /> <br /> The spells are sorted by class - for instance, if you need just the level 0 to 3 druid spells, you just need to print out the first pages of the relevant document (03druid.pdf in this case). All the spell's parameters give only the relevant information for that class - no divine focus for bards, for instance. Additionally, every cross-reverence was expanded - no spell tells you to search other spells for information anymore!<br /> <br /> Ten PDFs in one ZIP (4.48 MB total):<br /> - Introduction (26 pages)<br /> - Bard (40 pages, 164 spells)<br /> - Cleric (70 pages, 304 spells)<br /> - Druid (40 pages, 169 spells)<br /> - Paladin (12 pages, 45 spells)<br /> - Ranger (14 pages, 51 spells)<br /> - Sorcerer / Wizard (86 pages, 374 spells)<br /> - Assassin (10 pages, 31 spells)<br /> - Blackguard (8 pages, 26 spells)<br /> - Adept (NEW! - 16 pages, 63 spells)<br /> <br /> If possible, print out the Demo before purchase. If you don?t like the result of those pages, you won?t like the Complete Spell Cards.<br /> <br /> Gaming Groups License: you (the customer) may make free use of the Complete Spell Cards in your gaming group (up to 8 people per purchase) - you may share the included documents anyway you want under those people, but not any further: outside of your gaming group the normal copyright laws apply.<br /> For the average gaming group (5 people) that?s less than $1.40 per person for the Complete Spell Cards.<br /> <br /> All updates to the Complete Spell Cards will be free for everybody who purchased them.<br /> <br /> Make sure to check out our free but blank <a target="_blank" href="http://www.rpgnow.com/product_info.php?products_id=2048"><u>Spell Cards</u></a> (these ARE part of the Complete Spell Cards ZIP for your convenience).<br /> If you only need a single class, check out our <a target="_blank" href="http://www.rpgnow.com/default.php?manufacturers_id=463"><u>Vendor page at RPG Now</u></a> for the <em>Class Spell Cards</em> (currently all classes included in the Complete Spell Cards are available seperately).<br /> <br /> Note: the Cards are of course of the same size, front and back, and aligned at the exact centre. Check out these two pictures <a target="_blank" href="http://www.theothergamecompany.com/SpellCardsFB.jpg"><u>SpellCardsFB.jpg</u></a> (145kb) and <a target="_blank" href="http://www.theothergamecompany.com/SpellCardsFB3.jpg"><u>SpellCardsFB2.jpg</u></a> (85kb) for proof - these are screenshots of front and back merged together (no.1 is a detail view at 100%, no2. is a whole page at 50%, and the back is flipped horizontally to simulate a back print). <br /> <br /> <p align="right"><em> and quot;If you know you like the idea of spell cards then beeline to Complete Spell Cards<br /> because they?re exactly what you'll want. and quot;<br /> <u><a target="_blank" href="http://www.gamewyrd.com/">GameWyrd</a> - <a target="_blank" href="http://www.gamewyrd.com/review/363">Review</a></u></em> </p><p align="right"><em> and quot;While not the leather-bound tome the word conjures up,<br /> these handy cards could easily become your spell book. and quot;<a target="_blank" href="http://www.d20zines.com/"><br /> <u>d20 Magazin Rack</u></a><u> - <a target="_blank" href="http://www.d20zines.com/html/modules.php?op=modload and name=News and file=article and sid=614 and mode=thread and order=0 and thold=0">Review</a></u></em> </p><p align="right"><em> and quot;By breaking the spells up by character class, it makes things a little easier<br /> for a player of a specific class to just print out that section. and quot;<br /> </em><u><a target="_blank" href="http://www.enworld.org/">EN World</a> - <a target="_blank" href="http://www.enworld.org/reviews/index.php?sub=yes and where=active and reviewer=JoeGKushner and product=CSCT">Review (JoeGKushner)</a></u> </p><p align="right"><em> and quot;Die Spellcards sind meines Erachtens eine der interessantesten<br /> Spielhilfen f?r d20, eine echte Bereicherung! and quot;<br /> <u><a target="_blank" href="http://www.rollenspielenetz.de/rsn/index.php">Rollenspiele-Netz</a> - <a target="_blank" href="http://www.rollenspielenetz.de/rsn/index.php?id=35,496,0,0,1,0">Review</a></u></em></p>]]></description> 
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			<title><![CDATA[Imperial Starmada Sourcebook]]></title> 
			<link><![CDATA[http://www.rpgnow.com/product_info.php?products_id=51718]]></link> 
			<description><![CDATA[<img src="images/489/51718-thumb100.png" border="0" alt="Imperial Starmada Sourcebook" title=" Imperial Starmada Sourcebook " align="left"><b>Publisher</b>: Majestic Twelve Games<br /><i>"So it was with a sense of relief, rather than concern, that the citizens of Terra watched the ascension to power of Purser Wheylan.
<p>
"To them, the one-time opposition leader offered a chance for humanity to pull itself from the ashes, and more importantly, for Terra to take back her rightful place as the center of human civilization…"</i>
<p>
<div align="right">—Vicar Buros (AA +315- )</div>
<hr>
Welcome to the <i>Imperial Starmada Sourcebook</i>, the first in what is hoped to be a long series of setting books in support of the <b>Starmada</b> game.
<p>
These pages describe the universe of the Imperial Starmada: the interstellar naval arm of the Terran military. Although in a state of uneasy peace with its immediate neighbors, the Starmada is now faced with its greatest threat—an alien power of unknown size, strength, and intention. Can the Terrans summon a coalition to face down this new adversary, or will old enmities force the Empire to its knees?
<p>
<hr>
In addition to historical background for five different factions in the Starmada universe, the <i>Imperial Starmada Sourcebook</i> includes:
<ul>
<li>Thirty starship designs for the Starmada and its major adversaries;
<li>New starship options and weapon traits, including anti-fighter batteries, overthrusters, limited ammunition, and more;
<li>Rules for three-dimensional movement and combat interception;
<li>The "Simplest Campaign System"; and
<li>A complete board game that can be used as a scenario generator for <b>Starmada</b>.
</ul>The ZIP file download includes both a pretty, full-color PDF and a printer-friendly black and white version.
<p>
The <i>Imperial Starmada Sourcebook</i> is not a stand-alone product; ownership of the <a href="http://mj12games.com/catalog/product_info.php?products_id=59" target="_top">
<i><b>Starmada Admiralty Edition Core Rulebook</b></i></a> is required.]]></description> 
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			<title><![CDATA[A Magical Medieval Society: Western Europe]]></title> 
			<link><![CDATA[http://www.rpgnow.com/product_info.php?products_id=2018]]></link> 
			<description><![CDATA[<img src="images/69/2018-thumb100.gif" border="0" alt="A Magical Medieval Society: Western Europe" title=" A Magical Medieval Society: Western Europe " align="left"><b>Publisher</b>: Expeditious Retreat Press<br /><p><a href="http://www.montecook.com/arch_review25.html"><u><font color="#ff0000"> and quot;If you and #39;re a DM and running a D and amp;D game, you should have this book. Period. and quot;</font></u></a> Monte Cook, author of the 3E Dungeon Master and #39;s Guide.</p><p>The Second Edition of this product is now available for sale <a href="http://www.rpgnow.com/product_info.php?products_id=55417">here</a>, containing 22 new pages of information, including expanded chapters and a new chapter on western european warfare. and nbsp;</p><p>This 144-page supplement is for GMs and players who wish to add a touch of realism to their game. It and #39;s for the people who and #39;d like to flesh out the background of their gaming world, but don and #39;t have the time to dig through scholarly books. A Magical Medieval Society: Western Europe provides you flexibility and advice in creating your own world. It contains a massive amount of game-usable information about the medieval period and focuses on how D20 magic could change a traditional medieval setting. Generation systems for kingdoms, cities, manors, aristocratic wealth and landholding; a thorough construction system; and an economic simulator allow GMs to recreate the high middle ages feel with ease. </p><p>A Magical Medieval Society: Western Europe solves age-old dilemmas like: How much does it cost for my PCs to repair the formerly-orc-infested abandoned keep they want to use as a home base? What would happen, politically, were the PCs to set up their keep? How big is my city of 15,000 people? How many buildings are in my city? What do all the NPCs do? How do I start my PCs on the road to becoming kings? Just how much does a king earn a year anyway? What about just a regular noble? How big is a kingdom of 5,000,000 people? How many cultivated acres does it take to feed them? How should I map towns, cities, and smaller communities within my kingdom? What type of government should I use for my kingdom? How does magical religion really work? Just what do those NPCs do with all their time? </p><p>The questions plaguing DMs and world-builders for the past twenty-five years have now been answered!</p><p>Don and #39;t forget to check out the new chapter about War! <a href="http://www.rpgnow.com/product_info.php?products_id=55265">A Magical Medieval Society: Western European Warfare</a> is available for only $6.</p><p>Here and #39;s what other reviewers have been saying....</p><p><a href="http://www.enworld.org/reviews/index.php?sub=yes and amp;where=active and amp;reviewer=JoeGKushner and amp;product=AMMSWE1"><font color="#ff0000"><u> and quot;It and #39;s not a setting in and of itself, but a meta-setting you utilize for depth and richness on your own setting. and quot;</u></font></a> Joe G Kushner at EN World.</p><p><a href="http://www.d20zines.com/html/modules.php?op=modload and amp;name=News and amp;file=article and amp;sid=405"><font color="#ff0000"><u> and quot;This is one product I and rsquo;d recommend that every GM who is serious about world creation have on his or her bookshelf. and quot;</u></font></a> Glenn Dean at D20 Magazine Rack</p>]]></description> 
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			<title><![CDATA[ePublisher Guide]]></title> 
			<link><![CDATA[http://www.rpgnow.com/product_info.php?products_id=17585]]></link> 
			<description><![CDATA[<img src="images/432/17585-thumb100.jpg" border="0" alt="ePublisher Guide" title=" ePublisher Guide " align="left"><b>Publisher</b>: OneBookShelf, Inc.<br /><font color="#660000"><b>NOW UPDATED FOR 2004 SALES NUMBERS!</b></font> <br /><br /> <b>The definitive guide to electronic publishing for the RPG/Game Industry.</b><br /><br /> With over 80 pages packed (no art) of information on how to startup and run your new business from many well known names in the industry. Detailed information on how to be successfully budget, market, create, and sell your product as an ePublishing. Tons of tips and trick to help you along the way as well as recomendations for <b>getting it right the first time</b>. <br /><br /> Simply the best 20 bucks you can spend on your new business. <br /><br /> With writing or contributions from many known industry people: <br /><br /> Sandy Antunes, Clinton R. Nixon, Monte Cook, Jim Butler, John Nephew, Gareth-Michael Skarka, Greg Porter, Phil Reed, Mark Bruno, Brett M. Bernstein, Jim Butler, Mark Arsenault, Chris Davis, James Mathe, Aldo Edwards, and Cynthia Celeste Miller <br /><br /> <b>This release includes:</b> <ul> <li>Acurate expected sales figures for your budget forcasting </li><li>Cost/Budget Analysis Excell Spreedsheet </li><li>Over a dozen contract samples </li><li>Access to our <b>private forum</b> of e-Publishers to share information with other publishers and future publishers </li><li>Also includes a primer article about the PDF industry </li><li>and more.. </li></ul> <img src="images/products/miniongames/ePublisher_BackCover.jpg" alt="back cover" align="right" border="0" height="259" width="200" /> <ul> <li><b>PREFACE / FORWARD</b> <ul> <li>Forward from Monte Cook </li></ul> </li><li><b>PREPRESS  and amp; PLANNING</b> <ul> <li>Best selling topics  </li><li>Love of it  </li><li>Do the research  </li><li>Format  </li><li>Content  and amp; Page Counts </li></ul> </li><li><b>BUDGETS AND STAFF</b> <ul>  <li>Budgeting  </li><li>Product Pricing  </li><li>Expected Costs  </li><li>Funding  </li><li>Editing  </li><li>The Staff  </li><li>Freelancers  </li><li>Royalties vs Flat Fees </li></ul> </li><li><b>LEGAL</b> <ul> <li>Your Company </li><li>Copyrights  and amp; Trademarks </li><li>Taxes </li></ul> </li><li><b>LICENSING</b> <ul>  <li>Using open gaming licenses  </li><li>D20 System and WotC OGL License  </li><li>Licensing a brand  </li><li>Obtaining commercial licenses </li></ul> </li><li><b>DESIGN AND LAYOUT</b> <ul> <li>Choosing a Title </li><li>Cover Art </li><li>Interior Art </li><li>Review of Publishing Software </li><li>Creating the PDF </li><li>Table of Contents </li><li>Bookmarks and comments </li><li>Columns, Fonts, Tables, Art and maps </li><li>Full Bleed </li><li>Indices </li></ul> </li><li><b>MARKETING</b> <ul> <li>Your website and Demo </li><li>The art of pre-press hype </li><li>Reviews  and amp; Comments </li><li>Online Ads </li><li>Per-per-click Search Engines </li><li>Advertising Tips </li><li>Print Ads </li><li>Conventions </li><li>Forums  and amp; Community </li><li>Directories, Top Sites, WebRings </li><li>Banner Exchanges </li><li>News Releases </li><li>Specials </li><li>e-Malls </li><li>CD Sales </li><li>Freebies </li><li>e-zines </li><li>UseNet Posting </li><li>Deleting Stock </li><li>Teaming with Publishers  and amp; Branding </li><li>RPGNow Specifics </li></ul> </li><li><b>SALES</b> <ul>  <li>Pre-Orders  </li><li>Potential Sales  </li><li>Processing  </li><li>Release schedules  </li><li>Life cycle of a PDF vs Print </li></ul> </li><li><b>RESOURCES</b> <ul> <li>Publisher Forums </li><li>Mail Lists  and amp; Yahoo Groups </li><li>Layout/Design Forums </li><li>Freelance Resources </li><li>CD, POD  and amp; Print Publishing </li><li>Free/Open Game Systems </li><li>Directories </li><li>Review Sites </li><li>News Sites  and amp; Submission Links </li><li>D20 System Links </li><li>Internet Marketing Tools </li><li>Major Conventions </li><li>Associations </li><li>Hosting and Forums Services </li><li>Other Primers and Helpful Articles </li><li>Interesting Message Threads </li></ul> </li><li><b>SURVEY</b> <ul> <li>Customer Survey Results </li></ul> </li><li><b>EXTRAS</b> <ul> <li>Excell Spread Sheet </li><li>Contract Templates </li><li>ePrimer </li><li>Distressed Design </li></ul> </li></ul> <i>NOTE: Majority of information in this documents are useful for non-d20 and even print publishers. </i><br /><br /> <font face="Arial" size="2"> <i> and quot;...it and #39;s GREAT! I and #39;m especially appreciative of some of the crunchy data bits that are spread throughout -- graphs, solid sales figures on different product categories, etc. This is something of significant use to me as an established print publisher, and it would be a godsend for someone just starting out, PDF or otherwise. and quot;</i> - <b>John Nephew - Atlas Games</b><br /><br /> <i> and quot;I and #39;ve been looking at it, and if I and #39;d had the opportunity to do so two years ago, I would have paid $50 for this product without flinching. It and #39;s great... you should get it. No question. Even if you want to publish print products, there and #39;s a lot in here you can use (budgeting, incorporating, layout advice, sample contracts... the list goes on).</i> - <b>Monte Cook</b> </font> ]]></description> 
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