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It is a terrible thing to fall into the hands of a living god, friends!
In The Yellow King RPG, our world is invaded by the malignant, cancerous reality-warping influence of Carcosa and the dreaded King in Yellow. The Wars setting explores an alternate Europe in the 1940s, where a great Continental War fueled by alien science and sorcery drags with no end to the suffering... [click here for more] |
Pelgrane Press |
$4.95
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Little Girl Lost is a full-length campaign for The Esoterrorists. Written by Ian Sturrock (Conana, BESM d20), it's a race against time to rescue the daughter of your Ordo Veritatis boss. It's set in the UK, but designed for US operatives.
Investigators Abroad
You're all experts in your field. The amount you know about the dire work of the Esoterrorists, it's a wonder you're not mad,... [click here for more] |
Pelgrane Press |
$8.95
|
The skies above New Olympus are patrolled by caped crusaders, but these superior beings are far from heroes. They wield their powers with reckless disregard, serving the interests of corporate overseers, and silencing those who oppose their will.
You are Klara Koenig, investigative journalist for The Pedestrian newspaper, and you intend to prove the privileged superhuman elite do not yet... [click here for more] |
Pelgrane Press |
$14.95
|
The long-awaited conclusion of the Cthulhu Apocalypse campaign.
Three years ago, the world died.
Horrors now stalk the empty and overgrown streets of the civilisation that once existed here. The passage of three long, strange years has transformed the world into an unrecognisable landscape of horrors. There are a few survivors, living in the ruins of the... [click here for more] |
Pelgrane Press |
$5.95
|
On November 2nd, 1936, the world died. Humanity perished, women and men died in their millions. Finally, the stars had come right, and the things that had lurked under the seas for eons rose to claim their rightful place. Now, they rule the earth, stalking it like titans.
Yet you survived this destruction. Some miracle or design left you alive to watch the destruction of everything humanity... [click here for more] |
Pelgrane Press |
$8.95
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The first part of the highly anticipated Cthulhu Apocalypse series.
The Investigators are rendered unconscious by a train crash. When they wake they discover the world has died. White flowers cover the ground and they see, beneath the delicate petals, the faces of the dead. No other human is in sight, everyone is gone.
The struggle to survive the apocalypse takes the Investigators through... [click here for more] |
Pelgrane Press |
$6.95
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Face Madness and Corruption… Alone!
Langston Wright is an African-American war veteran and scholar in WW2-era Washington, DC. Vivian Sinclair is The New York Herald’s most determined scoop-hound in 1930s NYC. And Dex Raymond is a hard-boiled private detective with a nose for trouble in 1930s Los Angeles.
Each is a lone investigator, equipped with smarts, fists, and just maybe a code of honor,... [click here for more] |
Pelgrane Press |
$29.95
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Bone-Chilling L.A. Mythos Noir from the Newsfiles of Vivian Sinclair
You are Vivian Sinclair: a sharp-dressing, straight-talking, New York investigative journalist. Equipped with your smarts, your notebook, and your unerring nose for a good story, your job is to scour the streets of the City of Dreams and dig up its darkest secrets.
A brawl between picketers from the miner’s union... [click here for more] |
Pelgrane Press |
$6.95
|
Spine-Tingling L.A. Mythos Noir from the Casefiles of Dex Raymond
You are Dex Raymond: a hard-boiled L.A. private eye with a nose for trouble. Equipped with your smarts, fists, and just maybe a code of honor, your job is to walk the streets of this dirty town and uncover its darkest secrets. But when your production designer Source Max Weyl puts you on the case of missing and dangerous... [click here for more] |
Pelgrane Press |
$6.95
|
Spine-Tingling Washington, D.C. Mythos Noir from the Casefiles of Langston Wright
You are Langston Wright: a scholarly WW2 veteran, fighting for room to breathe in wartime Washington under the shadow of the Jim Crow laws. Equipped with your smarts, your test tubes, and your determination to help people, your job is to scour the streets of the District and fix its toughest problems.... [click here for more] |
Pelgrane Press |
$6.95
|
Spine-Tingling L.A. Mythos Noir from the Casefiles of Dex Raymond
You are Dex Raymond: a hard-boiled L.A. private eye with a nose for trouble. Equipped with your smarts, fists, and just maybe a code of honor, your job is to walk the streets of this dirty town and uncover its darkest secrets. But when a client asks you to investigate an odd automobile fatality, you quickly find yourself mixed up with... [click here for more] |
Pelgrane Press |
$6.95
|
Bone-Chilling L.A. Mythos Noir from the Newsfiles of Vivian Sinclair
You are Vivian Sinclair: a sharp-dressing, straight-talking, New York investigative journalist. Equipped with your smarts, your notebook, and your unerring nose for a good story, your job is to scour the streets of the City of Dreams and dig up its darkest secrets.
Chasing a scoop, you go deep undercover in sleazy clip joints and... [click here for more] |
Pelgrane Press |
$6.95
|
Spine-Tingling Washington, D.C. Mythos Noir from the Casefiles of Langston Wright
You are Langston Wright: a scholarly WW2 veteran, fighting for room to breathe in wartime Washington under the shadow of the Jim Crow laws. Equipped with your smarts, your test tubes, and your determination to help people, your job is to scour the streets of the District and fix its toughest problems.... [click here for more] |
Pelgrane Press |
$6.95
|
Six months ago, Ordo Veritatis agent John Sheldon went off the organisation's radar following an emotional breakdown in the wake of losing his wife in a car crash. He held his sister, fellow Ordo Veritatis agent Caroline Sheldon responsible for her death as she was drunk at the wheel that night. Psychiatric Metrics feared John went out to perform a solo mission to... [click here for more] |
Pelgrane Press |
$9.95
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Equipped with your smarts, your notebook, and your code of honor, you scour city streets in search of its deepest secrets.
Some secrets go deeper than others.
EVEN DEATH CAN DIE features nine twisting, turning, adventures for Cthulhu Confidential in a world both hardboiled and cosmically horrific.
One For... [click here for more] |
Pelgrane Press |
$29.95
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A 21st CENTURY BESTIARY
The magic of bestiaries, or dictionaries of mythological creatures, has been captivating the human imagination since ancient times. Now, Stone Skin Press brings a fresh take on these compendiums of the fantastic with its latest anthology—Gods, Memes and Monsters. Featuring over sixty authors, this stunning international volume offers entries and short stories that range from... [click here for more] |
Pelgrane Press |
$6.40 $3.20
|
The kids all say Our Lady's Hospital is haunted. You can see why, when you look at it, that big gloomy pile of staring windows and rusting beds. They should have torn the place down years ago, instead of letting it linger on like this. I'd hate to be a patient there. They send you there to die.
You are a patient in an old, rambling hospital. Part of it is shut down, part... [click here for more] |
Pelgrane Press |
$8.95
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EIGHTEEN WHISPERS TO THE DARKNESS
‘The oldest and strongest emotion of mankind is fear, and the oldest and strongest kind of fear is fear of the unknown.’
So begins H. P. Lovecraft’s essay “Supernatural Horror in Literature,” arguably the most important analysis of horror ever written. Yet while hordes of writers have created works based on Lovecraft’s... [click here for more] |
Pelgrane Press |
$6.40
|
In The Yellow King RPG, our world is invaded by the malignant, cancerous reality-warping influence of Carcosa and the dreaded King in Yellow. The This is Normal Now setting is the present day we know, albeit one subtly permeated by supernatural beings and maddening reality shifts, in which ordinary people band together, slowly realizing that they are the key to ending... [click here for more] |
Pelgrane Press |
$5.95
|
With all the Conspiracies, the intrigue, the danger, it’s hard to know what exactly is and isn’t on your side. When every shadow from the back alleys of Bucharest to the back benches of the parliament could hide an inhuman enemy, it’s hard to tell what solid ground you can stand on. What can you depend on? Can you make a difference? Trust no one and nothing except the silver bullets in your Glock.... [click here for more] |
Pelgrane Press |
$16.95
|
You used to be a spy. You were part of the clandestine world, backed up by the full strength of the shadow state. Then you asked the wrong questions, discovered things you shouldn’t know about who really rules the world.
You found the truth. You found the vampires – and got burned.
You’re all alone against them.
One player. One Gamemaster.
The odds are against you.... [click here for more] |
Pelgrane Press |
$24.95
|
You are Leyla Khan and you’re running from your past. Once, you fell under the psychic thrall of a vampire, and he forced you to do terrible things. Your memory of those awful years is mercifully tattered and incomplete. You know enough to hunt and kill your former masters, and that’s all that’s important. Now, you wage a solo war against the Un-dead.
Now your past has found... [click here for more] |
Pelgrane Press |
$6.95
|
Deadlier things than vampires lurk in the shadows. They’re called multinational corporations.
When the agents are tipped off to the vampire Conspiracy’s next move, it seems like check and mate — but the rescue of a kidnap victim halfway around the world leads them into the hall-of-mirrors world of corporate espionage. The web of deception and malfeasance they uncover will take... [click here for more] |
Pelgrane Press |
$5.95
|
Five desperate adventures to save the living from the hungry dead!
They are so old they cannot remember their names. They are pale, spindly things, with hollow eyes, and long fingers that scuttle like cave-spiders. They are strong – immensely, inhumanly strong – but act like old, arthritic people, shuffling along painfully, conserving their strength for when they need it. They are fast –... [click here for more] |
Pelgrane Press |
$17.95
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Gangsters, Smugglers, Arms Dealers... and Vampires.
From the Ukraine, through Vienna and Baghdad, you must fight your way to the top of the conspiracy, past Soviet spies, con men and the supernatural horrors all out for your blood.
The Lisky Bratva, a Russian mafiya brotherhood, will do anything to stop you.
Keep running. Keep fighting. Make that red line on the map... [click here for more] |
Pelgrane Press |
$15.95
|
The Stranger wears the Pallid Mask, the Stranger says he wears no mask.
In The Yellow King RPG, our world is invaded by the malignant, cancerous reality-warping influence of Carcosa and the dreaded King in Yellow.In the Aftermath setting, the Yellow King and his minions, the Castaigne regime, have been driven from America, and the shattered nation must be rebuilt... [click here for more] |
Pelgrane Press |
$4.95
|
A fast play adventure for The Esoterrorists
Not all miracles are holy
Profane Miracles is designed for a group of 3-6 players looking for a fast-paced, action-packed adventure to set the blood pumping.
It’s easy to pick up and play.
Jonathan Bentley, millionaire financier, has been raised from the dead at a Los Angeles charity ball by self-styled "psychic to the stars" Cassandra Madrigal.... [click here for more] |
Pelgrane Press |
$4.95
|
All proceeds from the sale of this adventure will go to the Heroes in the Dark charity.
First Class on the Titanic is exciting in itself but when you are invited to a private viewing of one of the world’s great curiosities, you jump at the chance. The mummy of Hettunaway, Priestess of Amun-Ra, the Unlucky Mummy is being shipped to New York and donated to the Metropolitan Museum of Art by its owner,... [click here for more] |
Pelgrane Press |
$5.95
|
Schemers
Betrayal Knows No Boundaries
A cruel lover who refashions her prey. A bioengineered warrior on the run. An internet mapping service with a stalker’s eye. A carjacker with a conscience. A Victorian thespian turned super-criminal. A murderer of video game characters. All these and more meet in the poison-soaked pages of Schemers, a genre-spanning short fiction exploration of grand schemes, Machiavellian... [click here for more] |
Pelgrane Press |
$6.40
|
Pulse-pounding action meets cosmic horror in this exciting collection from the rising stars of the New Cthulhuiana. Steel your nerves, reach into your weapons locker, and tie tight your running shoes as humanity takes up arms against the monsters and gods of H. P. Lovecraft’s Cthulhu Mythos. Grab your pistols, your knives, your gearpunk grenades. Confront deep ones, mi-go, and flying polyps. Fight... [click here for more] |
Pelgrane Press |
$6.40
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What hope has a humble adventurer when faced with a fight against Cthulhu himself? No matter; the true swordsperson cares only for the bite of steel against flesh, whether that flesh be eldritch or more conventional. So, grab your khukuri knife, your iklwa spear, or a legendary blade and journey with us from ancient Rome to feudal Japan, from the Dreamlands to lands there are no names for in any of... [click here for more] |
Pelgrane Press |
$6.40
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A Secret History Unearthed. A Legendary Horror Walks Again.
Presenting an epic improvised campaign for the Night's Black Agents Roleplaying Game. Do your Agents have what it takes to face the Lord of the Undead himself?
Dracula is not a novel. It’s the censored version of Bram Stoker’s after-action report of the failed British Intelligence attempt to recruit... [click here for more] |
Pelgrane Press |
$24.95
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Take your players on the greatest vampire hunt in history—more than a hundred years in the making.
Dracula is not a novel. It's the censored version of Bram Stoker's after-action report of the failed British Intelligence attempt to recruit and control the perfect asset — the ultimate weapon — Count Dracula. Kenneth Hite and Gareth Ryder-Hanrahan have restored... [click here for more] |
Pelgrane Press |
$19.95
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Drink from the chalice, and join the ranks of the unseen immortals.
You’re on the inside now.
You know what must be done to defend Queen and Country, to defend everything we’ve built, everything we stand for. You deserve access to the innermost sanctum, and this is your key – the EDOM FIELD MANUAL. It will tell you everything you need to know about Operation Edom – what we do, how we do it,... [click here for more] |
Pelgrane Press |
$8.95
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Eight desperate missions against the Un-Dead!
From the mountains of Bulgaria to the streets of Berlin
From the Russo-Turkish war to the War on Terror
From 1877 to the present day
For the Dead Travel Fast
Operation Edom is the top-secret section of MI6 dedicated to thwarting and, ultimately, controlling the Un-Dead. Open the Edom archives and read the sealed... [click here for more] |
Pelgrane Press |
$18.95
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The original 1894 Operation Edom brief, key memos, secret military maps of Transylvania, précis of reports from Balkan battlefronts and German academies alike, and plans for the next century's battle for control of the Un-Dead -- these are the Hawkins Papers.
The handouts that make up the Hawkins Papers are as improvisational as the rest of the Dracula... [click here for more] |
Pelgrane Press |
$16.95
|
For some weeks now, you’ve been on the trail of a vampire in London. Call him Dracula. He may or may not be the no-kidding Count Dracula, but he’s definitely cut from the same burial shroud. You’ve hunted him across London, destroying his refuges and hiding places, denying him his coffins. Maybe tonight will be the night you catch him, and come face to face with your enemy. Time is running... [click here for more] |
Pelgrane Press |
$5.95
|
The Outer Dark Is Coming...
Only the Facts Can Save You...
And The Facts Must Be Suppressed!
Ripped from the secret files of the Ordo Veritatis, the the Esoterror Fact Book briefs you on what you need to send players into intrigue-filled confrontation with forces of international terror bent on supernatural apocalypse.
This 152-page player-friendly sourcebook for The Esoterrorists... [click here for more] |
Pelgrane Press |
$14.95
|
Don't embrace the darkness. Fear it.
The Gothic is the most enduring literary tradition in history, but in recent years friendly ghosts and vegetarian vampires threaten its foundations.
The New Gothic is a collection of short stories which revisits the core archetypes of the Gothic - the rambling, secret-filled building, the stranger seeking answers, the black-hearted tyrant - and reminds us not... [click here for more] |
Pelgrane Press |
$6.40
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Older than the written word and more popular than ever today, the hero story crosses cultures as an eternal constant. The New Hero gathers an unexpected team of writers, celebrated and emerging, to deliver fourteen thrilling and distinctive variations on this classic theme. Their new heroes span the spectrum from post-apocalyptic seer to post-traumatic arm-twister, from outcast vampire to steam-age... [click here for more] |
Pelgrane Press |
$6.40
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In THE THRILL OF DRACULA, Kenneth Hite takes apart Dracula — the novel, the movies, the myth, even the history — into his component pieces: characters, tropes, symbols, story beats, effects. With those pieces, Ken shows you how to build new yet mythic stories about the King of the Vampires or about your own creatures of the night, tuned for thriller adventure, cosmic horror, or even intense personal... [click here for more] |
Pelgrane Press |
$6.95
|
The book has been written. The book has been read. Now it rewrites you. Across time it spreads, creating dread new realities. And you’re in all of them.
The Yellow King RPG is an innovative new GUMSHOE core game written and designed by GUMSHOE creator Robin D. Laws. YKRPG takes you on a brain-bending spiral through multiple... [click here for more] |
Pelgrane Press |
$54.95
|
This music inspired by, and composed for, The Yellow King Roleplaying Game is included free as a digital download with The Yellow King RPG, and separately here.
The Yellow King Suite covers each of the four different settings. In addition, it presents a theme for The Yellow King RPG, and music for the doomed, lost city of Carcosa. Each setting required different... [click here for more] |
Pelgrane Press |
$4.95
|
"That is not dead which can eternal lie. And with strange aeons, even death may die."
- The Necronomicon
You uncover mysteries in dusty libraries and bloody crime scenes. You walk the mean streets of Chicago or hack through the jungles of the South Pacific. You battle vile cults, or recoil in terror at the alien enormities they worship. You follow the clues wherever they lead, whatever... [click here for more] |
Pelgrane Press |
$24.99
|
Down these mean streets no man should go...
Cyclopean skyscrapers, bizarre cults, strange foreigners and eerie alleyways – the cities of New York and Arkham stand on the threshold between the modern age and the Mythos. No-one in the NYPD speaks of it, but everyone knows that certain neighborhoods are to be left alone and that there are worse things than criminals in the shadows.... [click here for more] |
Pelgrane Press |
$9.75
|
On November 2nd, 1936, the world died.
Finally, the stars had come right; and things that lurked under the seas for eons rose to claim their rightful place. Now, they rule the earth, stalking it like titans.
Millions of women and men died—yet you survived, doomed to wander the ruins, searching for answers. What went wrong? Are there others like you? How can you stay alive?... [click here for more] |
Pelgrane Press |
$20.95
|
Enter a place born from all of Lovecraft’s creations, and governed by servitors of the Old Ones.
Great Arkham – the Cthulhu City.
There is – by certain unreliable and maddening accounts, and now by your own dreadful experience – a city on the eastern seaboard of the United States, in northern Massachusetts. You do not recall seeing it on maps when you were growing up, and no-one of your... [click here for more] |
Pelgrane Press |
$20.95
|
And the dead were the dead; this was no time to be pitying them or asking silly questions about their outraged lives. Such sights must be taken for granted, I thought, as I gasped and slithered and stumbled with my disconsolate crew. Floating on the surface of the flooded trench was the mask of a human face which had detached itself from the skull.
- Siegfried Sassoon
This collection of adventures... [click here for more] |
Pelgrane Press |
$12.95
|
A decade ago, a band of occult investigators battled against the summoning of an ancient and monstrous evil.
They failed. Now, you must piece together what went wrong. Investigate ancient crypts, abandoned estates, and festering slums. Explore choked jungles and the crushed psyches of your predecessors. Follow in their footprints and make new ones of your... [click here for more] |
Pelgrane Press |
$24.95
|
Enemy planes are not the only things hunting in the sky…
Early winter, 1918. You are members of the Royal Flying Corps stationed near the Front and rumour has it, the next big push is about to begin. The squadron’s being worked to death, and its champion ace is on the verge of cracking up. Meanwhile the new Hun Circus is racking up kill after kill – but is it the enemy or something else that’s... [click here for more] |
Pelgrane Press |
$6.95
|