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Zeitgeist: The Gears of Revolution - Act One: The Investigation Begins (Pathfinder)

Zeitgeist: The Gears of Revolution - Act One: The Investigation Begins (Pathfinder)


557 pages - five adventures! The first act of the critically acclaimed ZEITGEIST: The Gears of Revolution Adventure Path now compiled into a gorgeous hardcover book! These five adventures are the first act of a steam & spell campaign for the Pathfinder RPG (also available for Dungeons & Dragons 4th edition). Steam and soot darken the skies above the city of Flint,...   [click here for more]
EN Publishing  $34.99 $29.99

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Zeitgeist: The Gears of Revolution - Act Three: The Age of Reason (Pathfinder)

Zeitgeist: The Gears of Revolution - Act Three: The Age of Reason (Pathfinder)


357 pages - a magnum opus! The third act of the critically acclaimed ZEITGEIST: The Gears of Revolution Adventure Path now compiled into a gorgeous hardcover book! These four adventures are the third act of a steam & spell campaign for the Pathfinder RPG (also available for Dungeons & Dragons 4th edition). Darkness falls across the world, and the once-hidden...   [click here for more]
EN Publishing  $34.99

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Zeitgeist: The Gears of Revolution - Act Two: The Grand Design (Pathfinder)

Zeitgeist: The Gears of Revolution - Act Two: The Grand Design (Pathfinder)


400 pages - four adventures! The second act of the critically acclaimed ZEITGEIST: The Gears of Revolution Adventure Path now compiled into a gorgeous hardcover book! These four adventures are the second act of a steam & spell campaign for the Pathfinder RPG (also available for Dungeons & Dragons 4th edition). A conspiracy has been unmasked, and though their plans...   [click here for more]
EN Publishing  $34.99 $29.99

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ZEITGEIST #12: The Grinding Gears of Heaven (Pathfinder)

ZEITGEIST #12: The Grinding Gears of Heaven (Pathfinder)


Welcome to the twelfth and penultimate adventure in the ZEITGEIST adventure path! This is the Pathfinder (PF) version of this adventure. The End Has Already Begun Things are falling apart. An attempt by the Obscurati conspiracy to create a more perfect world was sabotaged, and the world is descending into chaos. With mere months before the planet is devoured by the cosmic...   [click here for more]
EN Publishing  $9.99

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ZEITGEIST #13: Avatar of Revolution (Pathfinder)

ZEITGEIST #13: Avatar of Revolution (Pathfinder)


Welcome to the thirteenth and final adventure in the ZEITGEIST adventure path! This is the Pathfinder (PF) version of this adventure. Finale and Free Will The mastermind Nicodemus tried to foster enlightenment and empathy, to create the best of all possible worlds. After centuries of pursuing his grand design, however, the age of reason he dreamed of tastes like ashes. Chance,...   [click here for more]
EN Publishing  $9.99

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ZEITGEIST #6: Revelations from the Mouth of a Madman (PATHFINDER RPG)

ZEITGEIST #6: Revelations from the Mouth of a Madman (PATHFINDER RPG)


Welcome to the sixth adventure in the ZEITGEIST adventure path! This is the PATHFINDER version of this adventure. The mad gnome inventor Tinker Oddcog is a wanted man. The colossus he crafted has gone berserk, and while the Royal Homeland Constabulary wants to know how to stop it, the conspiracy he built for it wants him silenced. Tinker has fled to Ber, a nation of savages trying to...   [click here for more]
EN Publishing  $9.99 $5.00

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ZEITGEIST #7: Schism (PATHFINDER RPG)

ZEITGEIST #7: Schism (PATHFINDER RPG)


Welcome to the seventh adventure in the ZEITGEIST adventure path! This is the PATHFINDER RPG version of this adventure. On a bleak, remote isle, gathered villains plot the final stages of their grand design. This heavily guarded affair is the best chance to land a killing blow against the Obscurati, but to get close enough to strike, the constables will need an invitation. Fortunately,...   [click here for more]
EN Publishing  $9.99 $7.95

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ZEITGEIST #8: Diaspora (PATHFINDER RPG)

ZEITGEIST #8: Diaspora (PATHFINDER RPG)


Welcome to the eighth adventure in the ZEITGEIST adventure path! This is the PATHFINDER RPG version of this adventure. Wherein the past may be best left forgotten! The Great Malice. Five centuries ago the death of a goddess triggered widespread upheaval, setting the stage for the modern industrial revolution. But for the eladrin of Elfaivar, the tragedy left behind a crippled people who...   [click here for more]
EN Publishing  $9.99 $7.95

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To Slay A Dragon

To Slay A Dragon


SOFTCOVER AVAILABLE! Holdenshire is a peaceful county. Ruled by Lord Pemberton, the villages of Hengistbury and Thornbury exist in a friendly rivalry. Winter is over, and Hengistbury is experiencing a warm, dry Spring. The summer county fair is already being organized, the Fair Committee headed as always by Lady Sybill Pemberton, and the village is its usual bustling,...   [click here for more]
EN Publishing  $19.99 $5.00

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To Stake A Vampire

To Stake A Vampire


The sequel to TO SLAY A DRAGON is here! Evil has awoken in Holdenshire! The dead leaves of autumn’s passing are nowhere to be seen in the blustery cold of the harsh winter that grips the countryside. Windows and doors are shuttered against the elements, and the few townsfolk walking the hills and paths in Holdenshire are bundled up tightly, moving at a brisk gait that warrants...   [click here for more]
EN Publishing  $19.99 $5.00

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Tournaments, Fairs, and Taverns: PATHFINDER

Tournaments, Fairs, and Taverns: PATHFINDER


The BESTSELLING sourcebook returns - and now it's for the PATHFINDER RPG! We've produced an updated, revised version of our best ever selling book, Tournaments, Fairs, & Taverns. The reviews for the D&D 3.5 version of this book were universally glowing! Folks have been begging for a Pathfinder version for years, and now here it is.   "One of the best...   [click here for more]
EN Publishing  $12.95 $4.98

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ZEITGEIST #1: Island at the Axis of the World (Pathfinder RPG)

ZEITGEIST #1: Island at the Axis of the World (Pathfinder RPG)


Welcome to the first adventure in the ZEITGEIST adventure path! This is the Pathfinder RPG version of this adventure. In factories throughout the city of Flint, months of ceasless toil by mages, engineers, and shipbuilders have finally concluded. Now well-wishers from across the nation of Risur have come to witness the launch of the world's mightiest vessel of war: the R.N.S. Coaltongue,...   [click here for more]
EN Publishing  $7.99 $4.00

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SANTIAGO AP #3: Of Devils & Virgins (Pathfinder RPG)

SANTIAGO AP #3: Of Devils & Virgins (Pathfinder RPG)


THIS IS THE PATHFINDER RPG VERSION OF THIS PRODUCT. Welcome to the third adventure in the SANTIAGO: A Myth of the Far Future adventure path for the Pathfinder RPG! In this adventure, the heroes continue their hunt for the greatest outlaw of them all. Socrates is hard to please: He lives in the shade of the gallows-trees; He prays for life on bended knees -...   [click here for more]
EN Publishing  $5.99 $3.00

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SANTIAGO AP #4: Coming Attractions on Calliope (Pathfinder RPG)

SANTIAGO AP #4: Coming Attractions on Calliope (Pathfinder RPG)


THIS IS THE PATHFINDER RPG VERSION OF THIS PRODUCT. Welcome to the fourth adventure in the SANTIAGO: A Myth of the Far Future adventure path for the Pathfinder RPG! In this adventure, the heroes continue their hunt for the greatest outlaw of them all. A tip from the Virgin Queen before she left them sends the heroes to the magnificent and illustrious Pleasure Planet of...   [click here for more]
EN Publishing  $5.99 $3.00

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Tournaments, Fairs, and Taverns: PATHFINDER

Tournaments, Fairs, and Taverns: PATHFINDER


The BESTSELLING sourcebook returns - for the PATHFINDER RPG! We've produced an updated, revised version of our best ever selling book, Tournaments, Fairs, & Taverns. The reviews for the D&D 3.5 version of this book were universally glowing! Folks have been begging for a Pathfinder version for years, and now here it is.   "One of the best sourcebooks...   [click here for more]
EN Publishing  $12.95 $4.98

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Warfare for Beginners (Pathfinder RPG)

Warfare for Beginners (Pathfinder RPG)


This supplement presents an easy to use mass-battle system which involves your player characters on an individual level. The key to the system is focusing on tactical and strategic missions which affect the overall outcome of a large battle. Warfare for Beginners is a short EN Publishing supplement for the PATHFINDER RPG by Russell Morrissey, around which the final battle aspects of...   [click here for more]
EN Publishing  $1.99 $1.00

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Warfare for Beginners 2 (Pathfinder RPG)

Warfare for Beginners 2 (Pathfinder RPG)


This is the sequel to Warfare for Beginners, a short EN Publishing supplement for the PATHFINDER RPG by Russell Morrissey. Here, we will expand the options available in Warfare for Beginners to enable for a little more proactivity on the part of the PCs. In the original article, the PCs were primarily responsive. Available missions were generated randomly each day, and the PCs engaged with...   [click here for more]
EN Publishing  $1.99 $1.00

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ZEITGEIST #2: The Dying Skyseer (Pathfinder RPG)

ZEITGEIST #2: The Dying Skyseer (Pathfinder RPG)


Welcome to the second adventure in the ZEITGEIST adventure path! This is the PATHFINDER RPG version of this adventure. Summer smog conceals the skies over Flint, and the skyseers, once able to foretell the future in the wheeling heavens, are blind and discredited. Unnatural tremors shake the city. Protesters brawl with police in the factory district. Fires burn in Flint's heart. An assassin...   [click here for more]
EN Publishing  $9.99 $5.00

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ZEITGEIST #3: Digging for Lies (Pathfinder RPG)

ZEITGEIST #3: Digging for Lies (Pathfinder RPG)


Welcome to the third adventure in the ZEITGEIST adventure path! This is the PATHFINDER RPG version of this adventure. In the wake of a villain's defeat, his accomplices flee into the seedy underbelly of Flint. The party tracks down an arcanoscientist selling illegal arms and magic developed in labs owned by the fallen villain, and discovers a curious collection of ancient artifacts. These...   [click here for more]
EN Publishing  $9.99 $5.00

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ZEITGEIST #4: Always on Time (PATHFINDER RPG)

ZEITGEIST #4: Always on Time (PATHFINDER RPG)


Welcome to the fourth adventure in the ZEITGEIST adventure path! This is the PATHFINDER version of this adventure. The famous Avery Coast Railroad thunders along its week-long journey through the grandest cities of civilization. Among its roster of international passengers travel stowaways and scoundrels, slavers and spies - and one shadowy figure, bearing an invention that will illuminate...   [click here for more]
EN Publishing  $9.99 $5.00

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ZEITGEIST #5: Cauldron-Born (PATHFINDER RPG)

ZEITGEIST #5: Cauldron-Born (PATHFINDER RPG)


Welcome to the fifth adventure in the ZEITGEIST adventure path! This is the PATHFINDER version of this adventure. A conspiracy has woven itself firmly into the dark underbelly of the city of Flint. The Royal Homeland Constabulary (RHC) has learned of its existence and knows it has a base beneath the haunted mountain named Cauldron Hill. Now at the king’s command it is time to rip this...   [click here for more]
EN Publishing  $9.99 $5.00

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ZEITGEIST Add-on - Crypta Hereticarum (Pathfinder)

ZEITGEIST Add-on - Crypta Hereticarum (Pathfinder)


Evil lies trapped within the Crypta Hereticarum—the Vault of Heresies. The Clergy believes that true evil cannot be destroyed, and that killing an unholy disciple or destroying a cursed item will only free its malevolence to wreak havoc elsewhere in the world. For centuries, whenever the priests and godhands of the Clergy collected dangerous items, captured evil acolytes, or rescued afflicted...   [click here for more]
EN Publishing  $1.99 $0.99

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TRAILseeker 001: Multiclassing Feats (Pathfinder)

TRAILseeker 001: Multiclassing Feats (Pathfinder)


Adventurers meet a large number of people on their many escapades. From soldiers to mages and mad inventors, they are likely to pick up an eclectic set of skills from those who have crossed their paths. For many adventurers this alternative training does little more than provide them with a small set of tricks to be used as needed. For some, it is a dangerous distraction that proves ineffective when...   [click here for more]
EN Publishing  $1.99

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TRAILseeker 002: Archery Contests (Pathfinder)

TRAILseeker 002: Archery Contests (Pathfinder)


Archery competitions are common competitive events. The rules are simple: competitors fire at a target and score points depending on how close to the center of the target the arrow strikes. The archer with the most points wins. A staple of medieval tournaments, the archery contest draws bowmen from far and wide to test their skill and accuracy. ...   [click here for more]
EN Publishing  $1.99

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TRAILseeker 003: Red Fangs in a White Night (Pathfinder)

TRAILseeker 003: Red Fangs in a White Night (Pathfinder)


"Red Fangs in a White Night” is an adventure for four 7th-level characters. Its action occurs at the city of White Night, which can fit easily into any secluded location in your favorite campaign setting. ADVENTURE BACKGROUND Several decades ago, Klarth the Archmage abandoned his organization and decided to take his experiments to a secluded location. To his surprise, he found that many...   [click here for more]
EN Publishing  $3.50

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TRAILseeker 004: Urndaemon, Voludaemon

TRAILseeker 004: Urndaemon, Voludaemon


The pleasantly-looking man standing before you suddenly transforms into a horrifying humanoid with plate-like bones covering its body, black tentacles erupting from its skull, and burning eyes alight with a malicious glee, Introducing the Voludaemon, a horrific demon waiting to terrify your adventurers. Includes the Voludaemons stats, special abilities, ecology, habitat/society...   [click here for more]
EN Publishing  $1.99

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TRAILseeker 005: Weapon Style Feats

TRAILseeker 005: Weapon Style Feats


From mounted styles designed to be used in close-quarters, to ancient elven sword styles that empasize deception and the use of a cloak as a defensive tool, this article introduces five new weapon styles, each with three weapon style feats, sure to enhance your game! ...   [click here for more]
EN Publishing  $1.99

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TRAILseeker 006: Creating Enjoyable Puzzles for Role Playing Games

TRAILseeker 006: Creating Enjoyable Puzzles for Role Playing Games


Carl Heyl shows you how to create enjoyable puzzles for your Pathfinder game. It's all too easy to stop a game in its tracks, or throw off an sense of immersion. The advice in this article gives tips on creating organic, fun puzzles which don't interrupt your game. ...   [click here for more]
EN Publishing  $1.99

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TRAILseeker 007: Fantastic Tomes and Librams

TRAILseeker 007: Fantastic Tomes and Librams


1d100 mundane but exotic books and tomes to furnish a wizard's study, a library, or a treasure hoard. Each entry contains the book's name, its author, a short description, and an optional notation indicating its rarity, relative value, and number of pages. ...   [click here for more]
EN Publishing  $1.99

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ZEITGEIST: The Gears of Revolution NPC Cards - Act I

ZEITGEIST: The Gears of Revolution NPC Cards - Act I


120 gorgeous full-color cards for use with the ZEITGEIST adventure path. Each card features an NPC illustration; these are left unnamed, with a number key in the bottom corner, so that you can use the cards for other games. A pair of cards at the end of the deck provides the master index. This is for the first act of ZEITGEIST. If you want the cards for acts II and III, see here. Note:...   [click here for more]
EN Publishing  $3.99 $2.99

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ZEITGEIST: The Gears of Revolution NPC Cards - Acts II & III

ZEITGEIST: The Gears of Revolution NPC Cards - Acts II & III


120 gorgeous full-color cards for use with the ZEITGEIST adventure path. Each card features an NPC illustration; these are left unnamed, with a number key in the bottom corner, so that you can use the cards for other games. A pair of cards at the end of the deck provides the master index. The card set is useful for both Pathfinder and D&D 4E games, with alternate stats on each side of the card...   [click here for more]
EN Publishing  $3.99 $2.99

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ZEITGEIST: The Gears of Revolution NPC Cards [Named]

ZEITGEIST: The Gears of Revolution NPC Cards [Named]


120 gorgeous full-color cards for use with the ZEITGEIST adventure path. Each card features an NPC illustration; these are the named versions of these card - each card has the character name on it. Note: If you want cards without the names included, click here. We offer the option for if you trust your players not to metagame, or if you'd like both sets -- one when NPCs are a mystery,...   [click here for more]
EN Publishing  $3.99 $2.99

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ZEITGEIST: The Gears of Revolution Premium Handouts (Act One)

ZEITGEIST: The Gears of Revolution Premium Handouts (Act One)


For GMs of the ZEITGEIST adventure path, these premium handouts contain letters, mission briefings, clues, and commonly-referenced details of NPCs, locations, and ships the party will encounter during the campaign. Every time an adventure includes a prop for the PCs, this pack will include it. This pack contains 17 full-color, two-sided handouts. Print them out yourself or order the sturdy cardstock...   [click here for more]
EN Publishing  $3.49 $0.99

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ZEITGEIST: The Gears of Revolution Premium Handouts (Acts Two and Three)

ZEITGEIST: The Gears of Revolution Premium Handouts (Acts Two and Three)


For GMs of the ZEITGEIST adventure path, these premium handouts contain letters, mission briefings, clues, and commonly-referenced details of NPCs, locations, and unique quests the party will encounter during the second and third acts of the campaign. This pack contains 23 full-color, two-sided handouts. Print them out yourself or order the sturdy cardstock versions. The card set is useful for...   [click here for more]
EN Publishing  $3.49

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