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Top 100 Products
01.Space Rangers

Space Rangers
by GRAmel

Frontier Sector awaits you in newest setting for Adventurers! The exoticism of space opera meets space western in this setting: the heroes are Space Rangers, the last bastion of law in the Frontier Sector, protecting human colonies scattered among a number of far, untamed planets. They hunt outlaws and space pirates, bring medical help and advance the exploration of a largely unknown area of the...   [click here for more]
02.INDEX CARD RPG Core Set

INDEX CARD RPG Core Set
by RUNEHAMMER GAMES

Enter the CORE! ICRPG CORE is finally here, with a full rule book and miniature set to get YOUR game table kicking ass! >> A full rules set: Classic 7 dice, D20 roll-over system, and all the combat and RP mechanics, character classes, timers, targets and elements you need to play right away. This system is fast and fun, but doesn't lose track of the best parts...   [click here for more]
03.Veins of the Earth

Veins of the Earth
by Lamentations of the Flame Princess

THE ENDLESS DESCENT At the deepest point of the dungeon, behind the throne, beyond the rooms where the battles took place, after everything is done and the enemy dead, there is a crack. A black empty space where the wall joins the stone floor, a foot and a half high and three wide. A breeze comes out. You’d never notice it. You could lie on your belly and fit inside. IT...   [click here for more]
04.O.L.D. The Fantasy Heroic Roleplaying Game

O.L.D. The Fantasy Heroic Roleplaying Game
by EN Publishing

RUN A COMPLETE FANTASY CAMPAIGN WITH THIS VERSATILE TABLETOP GAME OF HEROIC FANTASY ADVENTURE! [Download a 12-page preview!] Stoic rangers track their prey across the unkempt wilderness. Shining knights with sword and lance charge heroically at their foes. Weathered watchmen investigate a murder in a scummy tavern. Masters of the...   [click here for more]
05.Star Sword Magazine #1

Star Sword Magazine #1
by Barrel Rider Games

Blazing Like a Star from the Void! Welcome to the exciting first issue of Star Sword: The Official White Star Magazine! Each quarter you'll get the original content from across the galaxy! Each issue will feature new fiction, new classes, new equipment, adventure seeds and plot hooks, and thrilling sci-fi heroics as infinite as the stars themselves!...   [click here for more]
06.One Page Dungeon Compendium: 2017 Edition

One Page Dungeon Compendium: 2017 Edition
by Shattered Pike Studio

77 “one page dungeons” are contained within the compendium ranging from classic fantasy dungeons and wilderness hex crawls to transdimensional waystations and WWII submarines. The dungeons/ adventures were produced by members of the gaming community as entries in the 2017 One Page Dungeon Contest, and are licensed under the Creative Commons Attribution-Share Alike 3.0 license. By design,...   [click here for more]
07.ZWEIHÄNDER Grim & Perilous RPG (FULL VERSION)

ZWEIHÄNDER Grim & Perilous RPG (FULL VERSION)
by Grim & Perilous Studios

This is the final Illustrated Version 3 of ZWEIHÄNDER GRIM & PERILOUS RPG. If you previously downloaded the Illustrated Version 2 prior to May 14th 2017, grab the latest version here at DriveThruRPG. Illustrated Version 3 includes a new Table of Contents and fixes for page skipping from previous versions. Both 150dpi and 300dpi versions are...   [click here for more]
08.Wormskin Issue 6

Wormskin Issue 6
by Necrotic Gnome Productions

The sixteen Lords and Ladies of Fairy who concern themselves with the mortal realm of Dolmenwood. The Brackenwold calendar (article to accompany the free Dolmenwood Calendar PDF). Descriptions of seven hexes around the town of Prigwort, in central Dolmenwood. The most important people and places of Prigwort. Spirituous beverages generator. The Baker's Dozen: an adventure locale involving an...   [click here for more]
09.Mercenaries, Spies and Private Eyes

Mercenaries, Spies and Private Eyes
by Flying Buffalo

Mercenaries, Spies and Private Eyes (MSPE) was first published in 1983. We have finally made a pdf of the original book (with the original classic miniatures ads in the back!) This is a rpg very similar to the classic Tunnels & Trolls fantasy rpg, except it is (as the title suggests) for more modern characters with guns and whatnot. It is more of a skill based system than T&T. We still...   [click here for more]
10.Conan the Thief

Conan the Thief
by Modiphius

Welcome to the Shadows! TORCHES FLARED MURKILY ON THE REVELS IN THE MAUL, WHERE THE THIEVES OF THE EAST HELD CARNIVAL BY NIGHT. IN THE MAUL THEY COULD CAROUSE AND ROAR AS THEY LIKED, FOR HONEST PEOPLE SHUNNED THE QUARTERS, AND WATCHMEN WELL PAID WITH STAINED COINS, DID NOT INTERFERE WITH THEIR SPORT… Conan the Thief takes you into the dark underworld of the Hyborian...   [click here for more]
11.Tunnels & Trolls Rules Version 5

Tunnels & Trolls Rules Version 5
by Flying Buffalo

Due to the renewed interest in OSRpgs we are issuing the classic 5th edition of Tunnels & Trolls as a downloadable PDF, so if you didn’t get a copy back in the “good old days” now you can get it! Tunnels &Trolls is the 2nd oldest role-playing game and has been in print since 1976. This 100 page PDF contains the classic and widely popular 5th edition of T&T. This is...   [click here for more]
12.2016 Dodecahedron Cartographic Review

2016 Dodecahedron Cartographic Review
by ZERObarrier

The 2016 Dodecahedron Cartographic Review is a 107-page curated collection of most of the maps and descriptions thereof that appeared on Dyson's Dodecahedron throughout 2016. Designed to be a letter-sized spiral bound book, this digital edition also includes a second version of the book where many of the maps have been resized (larger) to better fit the page once all the text has been removed. Like...   [click here for more]
13.Shadowrun: Forbidden Arcana (Advanced Magic Rulebook)

Shadowrun: Forbidden Arcana (Advanced Magic Rulebook)
by Catalyst Game Labs

Ride the Crashing Wave Magic is wild. Magic is undisciplined. You can try to impose order and understanding on it, but that’s just surface. Underneath is chaos, an erratic heart beating to a staggering rhythm. You don’t control it, any more than a surfer controls twenty-meter-tall wave; you don’t direct the wave, you ride it, capture a piece of its power, and hope to survive. If...   [click here for more]
14.Tales from the Loop RPG: Rulebook

Tales from the Loop RPG: Rulebook
by Modiphius

“RPG Tales from the Loop lets you channel Stranger Things and ET.” The Verge “Tales From The Loop could very well be the RPG phenomenon of 2017.” Geek & Sundry The landscape was full of machines and scrap metal connected to the facility in one way or another. Always present on the horizon were the colossal cooling towers, with their green obstruction lights. If you put...   [click here for more]
15.0-hr: Crucible

0-hr: Crucible
by 0-hr

CRUCIBLEProcessing Station The Crucible-class is a medium-sized station designed to convert raw materials into finished goods. Some stations are used as industrial ore processing stations or gas mines. Others are employed as military academies or civilian training facilities - transforming recruits into professionals. Still others may process nothing...   [click here for more]
16.Wearing the Cape: The Roleplaying Game

Wearing the Cape: The Roleplaying Game
by Wearing the Cape Productions

Cape (plural capes): literally, a sleeveless garment hanging from the neck over the back and shoulders; figuratively, a superhuman who has chosen to act as a superhero. Synonyms: hero, mask, super, superhero. Connotations: ‘cape’ is used as both a familiar and derogatory term for superheroes, who often casually refer to themselves as capes but generally consider it a demeaning...   [click here for more]
17.The Omega Files

The Omega Files
by HAZARD Studio

They are the Garrison, elite superhumans tasked to watch those with extraordinary abilities. They come from many backgrounds, but one thing is clear. They are the law! Explore the world of Omega Files in this first, dynamic entry. 7 Fully fleshed out members of Team Alpha. Explore life as a member of the Garrison. Plenty of plot hooks to get things going for a Garrison Campaign! From...   [click here for more]
18.Expanded Worlds

Expanded Worlds
by Monte Cook Games

Where will your campaign take you? What worlds will you build? The dusty, ruined remains of a post-apocalyptic wasteland. The black expanse of a hard-SF solar system. The gritty streets of film noir. Wherever your vision takes you, the Cypher System can take your campaign. Building on the genres explored in the Cypher System Rulebook, Expanded Worlds gives you tailored rules, advice,...   [click here for more]
19.Lone Wolf Adventure Game - Bestiary of the Beyond

Lone Wolf Adventure Game - Bestiary of the Beyond
by Cubicle 7 Entertainment Ltd.

The second volume of monsters and adversaries for the amazing Lone Wolf Adventure Game. A gorgeous, full colour PDF, packed with creatures from the multi-million selling Lone Wolf Gamebooks. Every monster has an illustration, game stats and fascinating details about them. Containing: • Agarashi – Creatures of Darkness: Agarashi. Deathstalker, Shape-changer • Creatures...   [click here for more]
20.Super Mission Force

Super Mission Force
by Four-Color Studios

Super Mission Force is the Goalsystem game of fast and fun superhero action! Featuring easy character creation, quick action, and our famous henchmen rules, Super Mission Force lets you play out superhero action using any miniatures from your collection. Written for 28mm figures, but easily scalable to 15mm action, the rules also offer a campaign system that faithfully captures comic book...   [click here for more]
21.Adventures in Middle-earth Wilderland Adventures

Adventures in Middle-earth Wilderland Adventures
by Cubicle 7 Entertainment Ltd.

“THERE ARE NO SAFE PATHS IN THIS PART OF THE WORLD. REMEMBER YOU ARE OVER THE EDGE OF THE WILD NOW, AND IN FOR ALL SORTS OF FUN WHEREVER YOU GO.” A failed robbery, the daring of two Hobbit brothers, a terrible crime, the flight of the Elves, the affairs of Wizards, black treachery, an ancient threat - seven stories await to be told in the Twilight of the Third Age. Seven adventures...   [click here for more]
22.HarnWorld Master Module, 3rd Edition

HarnWorld Master Module, 3rd Edition
by Columbia Games Inc.

HârnWorld is a detailed, realistic, flexible, and system-neutral setting for fantasy role-playing games. Since 1983, HârnWorld has been used by thousands of people across the world to run a wide array of medieval fantasy adventures. HârnWorld can accommodate whatever style of campaign you are looking for, whether your player characters are knights, mages,...   [click here for more]
23.Mortzengersturm, The Mad Manticore of the Prismatic Peak

Mortzengersturm, The Mad Manticore of the Prismatic Peak
by Hydra Cooperative

After turning himself into a manticore, the self-style wizard-artiste, Mortzengersturm, moved to the crystalline peak of Mount Geegaw to practice his transformation magic without interference. You've been hired to snatch his most prized artifact, the Whim-Wham Stone--or at least some of its eldritch light. A menagerie of magic hybrids, a self-absorbed vampire, more than a few hippogriffs, and of course,...   [click here for more]
24.HarnWorld Barbarians

HarnWorld Barbarians
by Columbia Games Inc.

Barbarians of Hârn The deep forests of Hârn are home to eighteen tribal nations. Although civilized Hârnians look down on them as backward, most tribesmen have more freedom and leisure time than manorial peasants. However, much of that spare time must be spent sharpening spears and fletching arrows because the tribal wilderness is a more dangerous place than the manor. Barbarians...   [click here for more]
25.CAH:S3 -- The Complete Guide to Warriors of the Cosmos

CAH:S3 -- The Complete Guide to Warriors of the Cosmos
by Spectrum Games

In this massive Cartoon Action Hour: Season 3 series book, the forces of good find themselves in a constant struggle against Nekrottus and his Blackskull Empire, who have already conquered most of Iconia! The book celebrates the 15th anniversary of this fictitious cartoon series/toy line, offering details about all six seasons. While this is a supplement for Cartoon...   [click here for more]
26.Ninth World Bestiary 2

Ninth World Bestiary 2
by Monte Cook Games

The Ninth World teems with life—and most of it is hungry! The Ninth World is unlike any other fantasy setting: weird, imaginative, dangerous, and often a bit creepy. The creatures of Numenera are no different—and the Ninth World Bestiary 2 gives you over 160 new ones to populate your campaign. Creatures undreamt of by even the most experienced pursuer of the numenera: the huge,...   [click here for more]
27.World of the Lost

World of the Lost
by Lamentations of the Flame Princess

Quicksand, Jungle Rot, and Psychotic Robots Each year, the citizens of Khirima offer a massive tribute of silver to the demons which dwell within the Temple of Ages That Are Not. To acquire the silver for themselves, the adventurers must face bellowing dinosaurs, plague demons, the horrors which dwell within the Abscess, and a dungeon where memory is an illusion and time is a weapon....   [click here for more]
28.Fiend Folio (1e)

Fiend Folio (1e)
by Wizards of the Coast

A Guidebook of Creatures Malevolent and Benign This tome contains alphabetical listings of monsters designed for use with the Advanced Dungeons & Dragons game system. Each creature is describes and most are illustrated for easy identification. Using the new encounter tables contained herein, this work is sure to add new excitement to any AD&D game. Product History...   [click here for more]
29.Aethera Campaign Setting

Aethera Campaign Setting
by Legendary Games

Amazing Adventures Among the Stars! Experience the Pathfinder Roleplaying Game like never before! Discover worlds where magic and technology exist together, where powerful spacefaring vessels called aetherships ply the skies and the stars. The Aethera Campaign Setting features a binary star system with multiple inhabited worlds that have only just...   [click here for more]
30.Adventure Tiles VTT Collection: Dwarven Delve

Adventure Tiles VTT Collection: Dwarven Delve
by SkeletonKey Games

Adventure Tiles VTT Collection: Dwarven Delve brings together 98 dwarf themed e-Adventure Tiles to you virtual tabletop as 100ppi jpegs. Curated from SkeletonKey Games' vast library, this collection contains tiles from the following original sets - e-Adventure Tiles: Halls of the Dwarf Lord (28 tiles) e-Adventure Tiles: Mines of the Dwarf Lord...   [click here for more]
31.Wilderness Survival Guide (1e)

Wilderness Survival Guide (1e)
by Wizards of the Coast

"...the scope of the Advanced Dungeons & Dragons game is much larger than the most expansive dungeon." This book, for new players and Dungeon Masters as well as more experienced campaigners, presents rules for adventuring in the outdoors. Opportunities and challenges await characters brave enough and hardy enough to take on the biggest "monster" of all - the wilderness!...   [click here for more]
32.Ultimate Characters Guide: Psionics (Savage Worlds)

Ultimate Characters Guide: Psionics (Savage Worlds)
by Mystical Throne Entertainment

Ultimate Characters Guide: Psionics is designed to guide you through the world of psionic talents, open up new psionic areas to explore, and broaden the psionic characters many players bring to the table. This is done through character options and the supporting content that allows you to stylize your psionic character. For GMs, Ultimate Characters Guide: Psionics presents a psionic...   [click here for more]
33.N.E.W. The Science Fiction Roleplaying Game

N.E.W. The Science Fiction Roleplaying Game
by EN Publishing

VOYAGE INTO THE FAR FUTURE IN THIS VERSATILE TABLETOP GAME OF SCIENCE FICTION ADVENTURE [Download a 23-page preview!] Bounty hunters track down outlaws hiding in trader towns on worlds at the fringe of the galaxy. Starships explore unknown worlds, going where nobody has gone before. Great generational...   [click here for more]
34.Dungeoneer's Survival Guide (1e)

Dungeoneer's Survival Guide (1e)
by Wizards of the Coast

"...In the impenetrable darkness of the underearth, unimagined terrors and uncountable treasures await." For beginners, advanced players, and DMs alike, this book opens up grand new vistas in the realms of the Underdark, that little-known region of dungeons and caverns far beneath the sunlit world of everyday existence. The worlds of subterranean adventure await! Product...   [click here for more]
35.Players Handbook (1e)

Players Handbook (1e)
by Wizards of the Coast

The 1st Edition Player's Handbook is back! No more searching through stacks of books and magazines to find out what you need to know. The Player's Handbook puts it all at your fingertips, including: All recommended character classes: Fighters, Paladins, Rangers, Magic-Users, and more. Character Races: Dwarves, Elves, Gnomes, Half-Orcs, Humans, and more. Character Level Statistics. Equipment...   [click here for more]
36.Monster Manual II (1e)

Monster Manual II (1e)
by Wizards of the Coast

An alphabetical listing of monsters found in ADVANCED DUNGEONS & DRAGONS adventures, including attacks, damage, special abilities, descriptions, and random encounter tables. A must for the serious AD&D game player. This manual contains all the new members, from Abishai to Zygom, including new creatures like the Deadly Pudding, Devas, and Valley Elves. And you'll also have the advantage of the...   [click here for more]
37.Dungeon Masters Guide (1e)

Dungeon Masters Guide (1e)
by Wizards of the Coast

The 1st Edition Dungeon Master's Guide is Back! Dungeon Masters everywhere, rejoice! Too long have you had to suffer along with crucial charts and tables spread through many works. Too long have you had to use makeshift references trying to solve the problem. You now have a complete compilation of the most valuable material for your refereeing, the Dungeon Master's Guide. Herein you will find: Combat...   [click here for more]
38.The Weird That Befell Drigbolton

The Weird That Befell Drigbolton
by Necrotic Gnome Productions

Something fell. A sickly gloaming lit up the night like mock daylight, just for a monent, and then the hills trembled. Now, an alien entity lies brooding in a crater gouged out of the moor. Local folk are enraptured with the toothsome jelly exuded by this being, but are blind to the true nature of the events unfolding in their rustic little backwater. The Weird That Befell Drigbolton...   [click here for more]
39.Monster Manual (1e)

Monster Manual (1e)
by Wizards of the Coast

All your favorite monsters are back! Now you can download the 1st Edition Advanced Dungeons & Dragons Monster Manual. An encyclopedic collection of information certain to be of invaluable use to players and Dungeon Masters alike, the Monster Manual comes complete with game specifications, background details and, in many cases, an illustration in addition! Note about...   [click here for more]
40.Barrowmaze Complete

Barrowmaze Complete
by Greg Gillespie

Local villagers whisper of a mysterious place deep in the marsh - a place shrouded in mist and dotted with barrow mounds, ruined columns, and standing stones. The tomb-robbers who explore beneath the mounds - or rather the few who return - tell tales of labyrinthine passages, magnificent grave goods, and terrifying creatures waiting in the dark. Are you brave (or foolish) enough to enter the Barrowmaze?...   [click here for more]
41.One on One Adventures Compendium Two

One on One Adventures Compendium Two
by Expeditious Retreat Press

This second collection of ten 1 on 1 Adventures is now available in one tome — powered by the Pathfinder Roleplaying Game! 1 on 1 Adventures #11: Unbound Adventures 1 on 1 Adventures #12: Journey into Riddle Canyon 1 on 1 Adventures #13: The Pearls of Pohjola 1 on 1 Adventures #14: A Sickness in Silverton 1 on 1 Adventures #15: Cipactli's Maw 1 on 1 Adventures #16: The Lost City of Bransik...   [click here for more]
42.The Goon: The Goon Roleplaying Game

The Goon: The Goon Roleplaying Game
by Pinnacle Entertainment

The Goon™ Roleplaying Game is based on the multiple Eisner Award-winning comic, The Goon, by Eric Powell. Join the Goon's crime syndicate—or play as Goon, Franky, and the rest of their crew—and fight off the rival gangs what's encroachin' on your turf, while you collect on Goon's debts and whatnot. You might also succeed at fighting off the tide of bleak...   [click here for more]
43.Mageblade! Zero

Mageblade! Zero
by Lost Pages

MAGEBLADE! is a game of fantastic adventures, inspired by the Occidentalist fantasy of Hayao Miyazaki and many, many JRPGs. Built around a d20 roll-under mechanic, its main features are: Focus: each character class is focused on one specific ability, gaining by a level-dependent Focus bonus. Fighters get their bonus in combat, Casters on spell power, Rogues on luck,...   [click here for more]
44.Starjammer: Core Rules

Starjammer: Core Rules
by d20pfsrd.com

Welcome to the Void. Welcome to Starjammer! Some people look to the stars and wonder what they are, what they mean, and what is out there. Your characters are about to find out. Welcome to Starjammer, a wild ride through the void built upon and compatible with the Pathfinder Roleplaying Game. This tome is over 200 pages of star-exploring options, including: Four new player character...   [click here for more]
45.Microlite74 Ultimate Edition Digest/Epub

Microlite74 Ultimate Edition Digest/Epub
by RetroRoleplaying

These Microlite74 Ultimate Edition rules are based on the 1974 0e edition of the world’s most popular fantasy roleplaying game with its supplements and material from 0e magazine articles, some 0e third party material, some of the house rules the author used in the 1970s, and selected ideas from other roleplaying games. This book is the ultimate version of Microlite74...   [click here for more]
46.Empire City Adventures [Fate Core]

Empire City Adventures [Fate Core]
by Fainting Goat Games

Sometimes you need to make a Fate Core supers game happen with no time to prepare. This can be anxiety-inducing, but there’s no reason to fear lack of prep. Because, with the right tools, pickup games are a snap. Empire City Adventures is just such a tool. It's actually an entire toolkit for running spur-of-the-moment superhero games using Fate Core and the Venture City Rules. The...   [click here for more]
47.Hubris: A World of Visceral Adventure

Hubris: A World of Visceral Adventure
by DIY RPG Productions

Hubris is a weird fantasy setting that uses the awesome Dungeon Crawl Classics rules! In this book you will find 10 territories filled with tables and charts to generate interesting locations and encounters, new occupations, 4 new classes, 5 new playable races, 3 new spells, 4 new patrons, including 3 patrons spells for each, 11 new and terrible gods, 14 tables and charts for a GM to use to aid them...   [click here for more]
48.City of Golotha

City of Golotha
by Columbia Games Inc.

City of Golotha Golotha is the principal settlement of the Kingdom of Rethem and the political heir to the infamous Theocracy of Tekhos. Strategically located at the mouth of the River Thard, the city was founded in the fourth century on ground reclaimed from a misty swamp. It is still plagued by morning fogs. Golotha is a city of secrets and dark places. Its narrow streets are dangerous...   [click here for more]
49.Extrastellar Set One: Space Adventurers

Extrastellar Set One: Space Adventurers
by Okumarts Games

Extrastellar Set One: Space Adventurers is jam-packed full of retro sci fi goodness inspired by movies and pop culture of the 1970s and 1980s. Designed for role playing with such games such as Traveller or White Star RPG. Explore the universe in style with this set of dynamic paper miniatures. Paper miniatures are perfect for roleplaying games or wargames. All files are 300dpi and include front...   [click here for more]
50.Traveller Starter Set

Traveller Starter Set
by Mongoose

Valeria One to Valeria Two, increase thrust… Nail Beowulf before he leaves the gravity well and jumps… Good shot! Target’s main drive is hit, acceleration has ceased… Prepare boarding party. Tell them to watch out for any heroes… Matching velocity and rotation. This is going to be a good payday…   …Commence...   [click here for more]
51.Barbarians of Lemuria: Mythic Edition

Barbarians of Lemuria: Mythic Edition
by Filigree Forge

The Second Age of Man is a savage time of sorcery and bloodshed, where strong men and beautiful women battle with warlords, priests, magicians and gladiators to carve a bloody path to the Throne of Lemuria... Barbarians of Lemuria is a heroic role-playing game set firmly in the sword-and-sorcery genre. Lemuria is a post-apocalyptic world thousands of years in the future and unrecognisable...   [click here for more]
52.GAZ10 The Orcs of Thar (Basic)

GAZ10 The Orcs of Thar (Basic)
by Wizards of the Coast

Orcs? A Gazetteer about Orcs? Absolutely. And hobgoblins, kobolds, bugbears, gnolls, trolls, goblins, and more! If you think the only good orc is a dead orc, you're in for a surprise. Orcs (and the other humanoids) are more than just anonymous hordes to be slaughtered for easy experience points - they are creatures with personality, culture, likes and dislikes, and a point of view. Find out all about...   [click here for more]
53.Paranoia Red Clearance Edition

Paranoia Red Clearance Edition
by Mongoose

Welcome to Alpha Complex! Welcome to the ranks of the Troubleshooters! Welcome to Paranoia! As a Troubleshooter, you are a member of Alpha Complex’s most expendable elite force. Tasked with finding trouble and shooting it, you will be hunting mutants, terrorists, traitors, [CLASSIFIED], secret societies, renegade bots, and DAIVs, which are [REDACTED]. You’ll save Alpha Complex from its...   [click here for more]
54.AO9 Bone Tower, Level Four, Caverns of Ice

AO9 Bone Tower, Level Four, Caverns of Ice
by New Realms Publishing

Half Off our entire catalogue during our Memorial Day Weekend Sale! Stop by our publisher page or the Sales Guide and take a look at everything we have to offer. Your breathe leaves you in a frosty mist that quickly dissipates into the frigid air as you climb through the square hole in the floor into a cavern of blue crystal ice. Welcome to AO9 Bone Tower, Level Four,...   [click here for more]
55.Olokand Castle

Olokand Castle
by Columbia Games Inc.

Olokand is the family holding of Clan Elendsa, the royal clan of Kaldor. It is one of two principal seats held by the king, the other being the city of Tashal. Located on the western bank of the Kald River, Olokand castle guards the Elendsa Bridge and controls the Fur Road, the kingdom's principal trade route with the north. With a year round population over 800, Olokand is one of Kaldor's larger...   [click here for more]
56.2e Adventure Tiles: Dungeon Expansion 03 - Wizard's Workshop

2e Adventure Tiles: Dungeon Expansion 03 - Wizard's Workshop
by SkeletonKey Games

2e Adventure Tiles continues with the Dungeon Expansion 03 - Wizard's Workshop. This set of 26 miniatures scale terrain tiles contains everything you need to create a detailed arcane workshop. Areas of the workshop include a summoning chamber, scrying chamber, library, study, alchemy lab, containment cells, sleeping quarters for a guard or assistant, and more. Alternate versions of the...   [click here for more]
57.Kingdom of Kaldor

Kingdom of Kaldor
by Columbia Games Inc.

Kaldor is a feudal kingdom in eastern Hârn. This edition is a major expansion of the original kingdom article. Kaldor is ripe with adventure possibilties. Characters might become involved in royal succession intrigue, seek ancient Khuzdul ruins, or campaign with the Oselmarch or Chelmarch armies in barbarian territory. Additional castles and keeps in Kaldor are detailed in their own articles,...   [click here for more]
58.Tome of Horrors Complete - Pathfinder Edition

Tome of Horrors Complete - Pathfinder Edition
by Frog God Games

The Tome of Horrors? But that's been done already; why do it again? Well, actually it's been done three times, but never like this. With the advent of the Pathfinder Roleplaying Game as the newest torchbearer for the world's most popular role-playing game, we need monsters-lots of monsters. That's where The Tome of Horrors Complete delivers in spades. Starting from the original Tome written with the...   [click here for more]
59.E-Z DUNGEONS: Deluxe Edition

E-Z DUNGEONS: Deluxe Edition
by Fat Dragon Games

The easiest 3D dungeon model set just got easier! Fat Dragon Games is proud to present E-Z DUNGEONS: Deluxe Edition, the all new successor to our award winning E-Z Dungeons: Basic Set. This new model set features richly detailed graphics, new items, new layout and attachment techniques, and even more builder-friendly assembly designs. This set utilizes our all new 'E-Z Layout' designs, allowing you...   [click here for more]
60.Deep Carbon Observatory

Deep Carbon Observatory
by False Machine Publishing

Deep Carbon Observatory is an adventure for Dungeons and Dragons. The adventure takes players from a town devastated by an unexpected flood, through a drowned land where nature is turned upside down and desperate families cling to the roofs of their ruined homes, hiding from the monstrous products of a disordered world, through the strange tomb of an ancient race, to a profundal zone, hidden for millennia...   [click here for more]
61.The Warlock for Swords & Wizardry

The Warlock for Swords & Wizardry
by The Other Side Publishing

Power! It is what calls to mortals to make them seek out otherworldly creatures just for a taste. The power of the Warlock is the power they seek. But are they willing to pay the price? The Warlock includes: The Warlock class New race: The Tieflings Rules for goblin, hobgoblin and bugbear warlocks 160+ spells 50+ Warlock invocations New monsters including...   [click here for more]
62.D&D Rules Cyclopedia (Basic)

D&D Rules Cyclopedia (Basic)
by Wizards of the Coast

Whether you're a player or a Dungeon Master, the Dungeons & Dragons Rules Cyclopedia is now the comprehensive sourcebook you need for the original fantasy roleplaying game! For ages 12 and up, the Cyclopedia contains the compete game system and hundreds of features, including the following: All the rules from the D&D boxed set series, including Basic, Expert, Companion,...   [click here for more]
63.HARP Folkways

HARP Folkways
by Iron Crown Enterprises

HARP Folkways - continue your journey on the new road to High Adventure You can take a hero out of the Borderlands but you cannot take the Borderlands out of the hero. Enrich your characters and your world with unparalleled cultural depth. Explore the diversity of cultures across twenty folkways drawing upon our world and fantasy classics. Make your own unique cultures by defining...   [click here for more]
64.Aetheric Heroes

Aetheric Heroes
by Legendary Games

Heroes Arise! Adventure and danger await you across the many worlds of the Aethera system, and when adventure calls, heroes must rise to the occasion. In Aetheric Heroes you will find 10 richly detailed and masterfully designed characters ready for use in the Aethera Campaign Setting or your own Pathfinder Roleplaying Game campaign....   [click here for more]
65.Crisis of the World Eater: The Collected Epic (PFRPG)

Crisis of the World Eater: The Collected Epic (PFRPG)
by LPJ Design

Crisis of the World Eater: The Collected Epic a 106-page adventure written by Michael McCarthy for 5th to 17th level player characters. For the first time ever, the complete Crisis of the World Eater epic four-part campaign serial is available in one collected source. A Warning Too Late by Michael McCarthy for 5th level player characters. All across the world, an unexpected psychic broadcast...   [click here for more]
66.The Starrunner Kit- The Black Hole Edition: A Sci-Fi Space Toolkit

The Starrunner Kit- The Black Hole Edition: A Sci-Fi Space Toolkit
by DIY RPG Productions

It’s time to set a course through the stars! The Starrunner Kit- The Black Hole Edition uses the awesome Black Hack rules and is inspired by White Star and the original Starrunner Kit to provide rules and suggestions for sci-fi space adventure! What'll you find in this book? Eleven space-faring classes including rules to generate a wealth of alien cultures. A bunch of blasters, explosives,...   [click here for more]
67.Dungeon Crawl Classics RPG

Dungeon Crawl Classics RPG
by Goodman Games

Glory & Gold Won by Sorcery & Sword You’re no hero. You’re an adventurer: a reaver, a cutpurse, a heathen-slayer, a tight-lipped warlock guarding long-dead secrets. You seek gold and glory, winning it with sword and spell, caked in the blood and filth of the weak, the dark, the demons, and the vanquished. There are treasures to be won deep underneath, and you shall have...   [click here for more]
68.A Fifth of 21 Plots

A Fifth of 21 Plots
by Gypsy Knights Games

Have a shot of adventure! Coming up with a new adventure can be a challenging process and sometimes a Referee needs a helping hand. Perhaps your campaign isn't quite ready. Maybe the last campaign finished a session or two early. Maybe your players have strayed from the expected path. We're here to help you! A Fifth of 21 Plots is the fifth in our puntastically named and...   [click here for more]
69.Premise: Science Fiction - 100 Plot Ideas

Premise: Science Fiction - 100 Plot Ideas
by Dancing Lights Press

More than simple plot hooks or adventure seeds! Click on Full Size Preview for a sample! A premise is the heart of a story summed up in a single sentence. It will provide a general overview of what happens, without spoiling anything. A good premise contains, explicitly or by implication, four key elements of the story: who the protagonists are, what the goal of the story...   [click here for more]
70.Demon's Realm

Demon's Realm
by Michael Brown

The fledgling adventuring party survives a starship crash, but that’s only the beginning. As they face the dangers of a forbidden world, death stalks ever closer, threatening to tear apart the band before they've gelled into a formidable group of galactic heroes. Demon’s Realm is a short, no-frills starter adventure for Cepheus Engine, starring characters of varied career backgrounds....   [click here for more]
71.Dungeon Master Guide, Revised (2e)

Dungeon Master Guide, Revised (2e)
by Wizards of the Coast

Here is the essential manual for the AD&D game Dungeon Master. All the information you need to create and run thrilling, swords-and-sorcery adventures is clearly laid out in the Dungeon Master Guide. Learn all there is to know about magical spells, hundreds of magical devices and treasures, battles, travel, experience awards, and more. This fresh, new format is your guidebook to the challenging...   [click here for more]
72.In the Cage: A Guide to Sigil (2e)

In the Cage: A Guide to Sigil (2e)
by Wizards of the Coast

Welcome to the Cage! That's Sigil, City of Doors?realm of the Lady of Pain, gateway to all planes and possibilities. It's the most coveted burg in the multiverse, and this tome is the key to unlocking its secrets. Now DMs and cutters alike can discover: Little-known facts about Sigil's sites and personalities A guide to major portals Maps of famous locales, fiendish and...   [click here for more]
73.Delta Green: Agent's Handbook

Delta Green: Agent's Handbook
by Arc Dream Publishing

Silver Ennie Award winner for Best Supplement, 2016. WELCOME TO THE APOCALYPSE Born of the U.S. government’s 1928 raid on the degenerate coastal town of Innsmouth, Massachusetts, the covert agency known as Delta Green spent four decades opposing the forces of darkness with honor, but without glory. Stripped of sanction after a disastrous 1969 operation in Cambodia,...   [click here for more]
74.One on One Adventures Compendium

One on One Adventures Compendium
by Expeditious Retreat Press

This collection of eleven 1 on 1 Adventures is now available in 1 tome-now powered by Pathfinder Roleplaying Game! 1 on 1 Adventures #1: Gambler's Quest 1 on 1 Adventures #2: The Star of Olindor 1 on 1 Adventures #3: The Forbidden Hills 1 on 1 Adventures #4: The Sixth Cavalier 1 on 1 Adventures #5: Vale of the Sepulcher 1 on 1 Adventures #6: The Shroud of Olindor 1 on 1 Adventures #6.66: The Pleasure...   [click here for more]
75.Oriental Adventures (1e)

Oriental Adventures (1e)
by Wizards of the Coast

Dungeon Masters and players: prepare yourselves to enter a whole new world-the world of Oriental Adventures! The material in this book will enable you to play the AD&D game as you've never played it before. In the lands of Oriental Adventures, characters are not judged solely on their prowess with sword and spell. Oriental characters' social skills and personal honor are just as important as...   [click here for more]
76.Planescape Campaign Setting (2e)

Planescape Campaign Setting (2e)
by Wizards of the Coast

Glory? Majesty? You don't know the dark of it! Discover the multiverse! Enter infinite universes of infinite variety, worlds beyond the prime-material settings of the AD&D game. Explore Sigil, the City of Doors, filled with portals to every layer of every plane. All you need is the right key, including. . . A Player's Guide to the Planes: A 32-page primer that introduces...   [click here for more]
77.City of Cherafir

City of Cherafir
by Columbia Games Inc.

Cherafir is the capital city and principal port of the Kingdom of Melderyn. The city is well fortified and its strong citadel is the main residence of the king. Known as the “Mages’ City,” Cherafir is seen by most as a bizarre anomaly, prone to strange happenings and inhabited by weird entities. While largely fictitious, this reputation is promoted by the inhabitants. Cherafir is...   [click here for more]
78.S.I.D.s Report - The Sisterhood

S.I.D.s Report - The Sisterhood
by Tiger Paw Press

S.I.D.s is short for Super-powered Individual Database. This is a database that various government agencies are starting to use to keep track of all the various villains and heroes. Over the last few years the number of super-powered individuals has skyrocketed. It has become a full time job to try and keep track of them as well as update information about the, that is the purpose of this database....   [click here for more]
79.Player's Handbook, Revised (2e)

Player's Handbook, Revised (2e)
by Wizards of the Coast

Here is the indispensable encyclopedia of fantasy role-playing. Everything the player needs is here: how to create a mighty hero or crafty wizard; uinque aspects of the elves, dwarves, halflings, and other fantasy races; all the weapons, armor, magical spells, and rules for thrilling battles against supernatural monsters. This fresh, new format for the Player's Handbook is your complete and illustrated...   [click here for more]
80.Monstrous Manual (2e)

Monstrous Manual (2e)
by Wizards of the Coast

Need a monster? Look inside, where more than 300 new peices of full color art show what the monsters really look like! This book contains more than 600 monsters including all the creatures from the MONSTROUS COMPENDIUM Volumes 1 and 2! In addition, there are monsters from the other MONSTROUS COMPENDIUM Volumes, and some creatures never seen in the second edition AD&D Game before. Product...   [click here for more]
81.KOBOLD Guide to Gamemastering

KOBOLD Guide to Gamemastering
by Kobold Press

Decades of GMing Experience at Your Fingertips! “Kobold Press builds on its excellent track record with another great release—new and provocative.” —Mike Mearls Whether it’s advice from grognards who were running games at the dawn of RPGs, or suggestions from the new generation of game designers, these 21 essays by experts are here to help you improve your...   [click here for more]
82.Space: 1889 - Mercury (Sourcebook)

Space: 1889 - Mercury (Sourcebook)
by Clockwork Publishing

Once, no man on Earth thought that life on Mercury was possible since the planet is locked with one side perpetually facing the Sun. Scorching heat on one side and eternal darkness on the other seemed to guarantee that Mercury must be uninhabitable. But when the inhabitants of Earth first started to voyage through the Ether, some daring explorers also turned towards Mercury—and discovered how...   [click here for more]
83.Swords and Wizardry Monstrosities

Swords and Wizardry Monstrosities
by Frog God Games

You can never have too many monsters, and this book is filled with them! No matter what kind of campaign, there are foes galore to stock its wildernesses and dungeons, even the unknown depths of its mysterious oceans. This is a compendium that contains the monsters from the rulebook and many monsters from the First Edition of the original roleplaying game, but there are hundreds and hundreds of completely...   [click here for more]
84.Planes of Law (2e)

Planes of Law (2e)
by Wizards of the Coast

The Planes of Law are home to the baatezu, one of the most powerful and terrifying of all monster races! This new campaign expansion provides all the information necessary for player characters to experience five never-before-explored planes. More than 200 pages detail the lawful-aligned planes of Mount Celestia, Baator, Acheron, Mechanus, and Arcadia, showing the Dungeon Master how to work them...   [click here for more]
85.Planes of Conflict (2e)

Planes of Conflict (2e)
by Wizards of the Coast

On the Great Ring, six planes lie in direct opposition. Above looms the triad of Good, holding fast against the tide of corruption. Below lurks the triad of Evil, stained red by the eternal Blood War. Both resist the pull of Law and Chaos. Any berk who calls them "neutral" planes has never experienced their full extremes! Dare to enter the conflict and find: Two 64-page books describing...   [click here for more]
86.Heru Keep

Heru Keep
by Columbia Games Inc.

Heru Keep occupies a strategic location in the Kingdom of Kaldor, sitting on the road between Olokand and Tashal and controlling the only crossing of the Shem River south of Gardiren. The settlement is part of the fief of the Earl of Osel and is held for him by his constable, Sir Bereden Pawade, a skilled administrator who has dramatically increased the revenue of the estate. The town itself, although...   [click here for more]
87.Gloamhold Campaign Guide

Gloamhold Campaign Guide
by Raging Swan Press

A System Neutral Old-School Megadungeon by Creighton Broadhurst Glowering amid dark rumours and terrible stories of desperate adventure, death, betrayal and glimmering treasures squat the unutterably ancient halls of Gloamhold. This crumbling, benighted, haunted dungeon complex of unknown, but undeniably vast, extent is buried deep within the grim and brooding spray-drenched headland of the Mottled...   [click here for more]
88.Secret Munticore 2016

Secret Munticore 2016
by Mongrel Banquet Club

"So long as I get my copy, you can charge as much as you want for the dang thing." - Nick LS Whelan "Holy shit guys, this is really good. ELEVENTYTWO STARS" - Courtney Campbell "I've been completely naked everytime I "fixed" this through both life choice and circumstance. And this mornings corrections came between bouts...   [click here for more]
89.Marvels & Malisons

Marvels & Malisons
by Lost Pages

A new magic system and spells for old school fantasy RPGs. Based on and expanding Wonder & Wickedness, but still being usable stand-alone, Marvels & Malisons presents five Sorcery Schools: Apotropaism for protection against the uncanny, inspired by Levantine myths The Cunning Craft of those pagans out in the country, inspired by folk magic and Celtic stories Physiurgy for healing...   [click here for more]
90.Planes of Chaos (2e)

Planes of Chaos (2e)
by Wizards of the Coast

Take the plunge into the infinite depths of the Abyss; the wild passions of Arborea; the immeasureable randomness of Limbo; the howling madness of Pandemonium; and the glorious battlefields of Ysgard. Inside this tome, you'll find the following: The Book of Chaos, a 128-page guide for the Dungeon Master to the places, creatures, and special conditions of the five Chaos Planes; The...   [click here for more]
91.The Dark Creed: Cultists

The Dark Creed: Cultists
by GRAmel

The universe of Nemezis is a technological one. Omnipresent global networks and advanced technologies, including genetic engineering and nanoid treatments, redefine humanity and its limits. People are great at self-destruction. This sourcebook is about those humans who are against main characters from Nemezis Core Rulebook - cultists of the Dark Gods. In this pdf you will find: - Goals of Cults,...   [click here for more]
92.Rolemaster Classic Spell Law

Rolemaster Classic Spell Law
by Iron Crown Enterprises

The magic has returned! Spell Law, the heart of the Rolemaster magic system is back with more power. Re-edited, reorganised, this new edition of Spell Law gives your favourite spellcaster the punch they need to take on the villains or extra punch if they are the bad guys. Explore new realms of power and plumb the depths of magic without sacrificing playability. Why settle for less...   [click here for more]
93.DCC Lankhmar: Masks of Lankhmar

DCC Lankhmar: Masks of Lankhmar
by Goodman Games

The Goodman Games Kickstarter for DCC Lankhmar is live now! Search "Lankhmar" on Kickstarter to find it. Pledge your support while the stretch goals are strong! Authorized by the estate of Fritz Leiber! A level 1 adventure for DCC RPG A heist gone wrong brings an unlikely group of thieves together and sets...   [click here for more]
94.Fear Agent: The Fear Agent Roleplaying Game

Fear Agent: The Fear Agent Roleplaying Game
by Pinnacle Entertainment

Based on the amazing comic series by Rick Remender, Tony Moore, and Jerome Opeña, the Fear Agent Roleplaying Game is a pulp scifi setting for Savage Worlds with dark secrets and cataclysmic twists! After Earth is devastated by an interstellar war between two alien races, the few surviving members of humanity are dragged kicking and screaming into...   [click here for more]
95.Karveth Castle

Karveth Castle
by Columbia Games Inc.

Karveth is the biggest and wealthiest town on Elnar, a large island in the Indatha Straits that run between Melderyn and Hârn. The town is an important maritime center with a large fishing fleet. It is also the seat of Clan Avona, who have held the Earldom of Karveth for over three centuries. Earl Jannys, the current earl, is the latest in a long line of seagoing nobles. The businesses and...   [click here for more]
96.Slumbering Ursine Dunes

Slumbering Ursine Dunes
by Hydra Cooperative

Run, play or splice up 66 pages of mayhem and weirdness in this Slavic mythic-inspired (with an acid fantasy-twist) mini-sandbox for Labyrinth Lord or the well-aged fantasy rpg of your druthers. What You Will Find Inside: • A 25-site pointcrawl of the otherwordly Slumbering Ursine Dunes region. Beyond the big ticket adventure sites you will find along the way...   [click here for more]
97.FARFLUNG: Sci-Fi Role-Play After Dark

FARFLUNG: Sci-Fi Role-Play After Dark
by Sanguine Productions

We are pleased that you have come here. Let us tell you about your Farflung experience. It is a tabletop game about the ends of the universe, where nothing has been undone and everything is permitted. You will be one of the heroes who rages against the dying of the star-light. From transhuman zetta-tech androids, to the bewildered time-traveler who came to see new wonders, down to the humble...   [click here for more]
98.Bedenes

Bedenes
by Columbia Games Inc.

Bedenes Bedenes is a formidible fortress on the northern frontier of the Kingdom of Rethem. Bedenes Keep and the surrounding lands of Emesa Hundred are held by the Warriors of Mameka, a powerful fighting order of Agrik, god of war and violence. From Bedenes, the Warriors wage war against the Kuboran tribesmen and plunder the riches of the Peran wilderness. Bedenes also is a seminary for the...   [click here for more]
99.Tomb of Dreams an Exalted 3rd Edition Jumpstart

Tomb of Dreams an Exalted 3rd Edition Jumpstart
by Onyx Path Publishing

Once, in the time before the gods forgot their names, when the world was flat and floated on a sea of chaos, there was an age of gleaming cities, untamed wilderness, enlightened devils, greedy spirits, and mighty heroes. This was the age of the Exalted, champions empowered by the highest of gods. Tomb of Dreams will jumpstart your group’s Exalted game—all...   [click here for more]
100.GAZ6 The Dwarves of Rockhome (Basic)

GAZ6 The Dwarves of Rockhome (Basic)
by Wizards of the Coast

Dwarves have a reputation that is both good and bad. On the good side, they are known as loyal, hard-working, dependable, and fierce defenders of their homes. On the other side, they are condsidered...well, a little dull. No longer. The Dwarves of Rockhome, the latest Gazetteer for the DUNGEONS & DRAGONS games system, gives you a complete, in-depth look at a vibrant, living, anything-but-dull...   [click here for more]
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