|01.||Starfleet Needs A New Crew!
Welcome to your new assignment, Captain. Your continuing mission, to explore strange new worlds, seek out new life and new civilizations, to boldly go where no one has gone before…
Star Trek Adventures takes you to the Final Frontier of the Galaxy, where new discoveries await keen explorers of Starfleet. Your... [click here for more]|
|02.||Spellcaster: The Frostgrave Magazine exists to bring new rules, scenarios, and gaming ideas for players of Frostgrave and Frostgrave: Ghost Archipelago.
This first issue contains:
* Rules for using black powder firearms
* Rules for horses in the Frozen City
* Rules for Knightly Orders which add variety to your knights and templars
* Alone in the Crypt –... [click here for more]|
|03.||More Than Magick
For mages who think they have everything, this trove of treasures expands upon the wealth of material presented throughout Mage: The Ascension’s 20th Anniversary Edition. New Traits, new rules, essays, answers, information… the Secrets are revealed within.
Enter the Annex
Building upon the M20 core rulebook, this Book... [click here for more]|
|04.||A hand-drawn single-sided character sheet in portrait format for Fifth Edition.
This package includes eight files:
1. Standard sheet 2. Alternate format sheet 3. Standard sheet with hand-lettering 4. Spellbook sheet 5-8. The above sheets in form-fillable versions ... [click here for more]|
|05.||The vocation of pilot is a perfect career for roleplaying. It provides an excellent and natural rationale for travel, exploration, and adventure. With this module, it becomes possible for PCs to go to sea and follow a career as pilot, pirate, or maritime trader. Of course, the distinctions between these occupations may be academic, since many PCs will dabble in all three.
This module, a republishing... [click here for more]|
|06.||Big, bad, and awesome
They can call you a trog. Sure they can. Let ’em think it’s smear. Let them show you what they don’t know. Let them ignore history, the great accomplishments orks and trolls have made in every field in the Sixth World, the homes and enclaves they’ve built out of nothing. There’s enough talent in the trog population to punch, hack, rig, charm, or... [click here for more]|
|07.||Caleme Abbey is the seat of the Laranian archbishop of Kaldor and center of the church's temporal and ecclesiastical power in the kingdom. Held by the Order of the Spear of Shattered Sorrow from the king, Caleme’s beautiful temple, supported by massive flying buttresses, is one of the finest examples of temple architecture on Hârn and has influenced builders and bishops alike.
In addition... [click here for more]|
|08.||Pip System Corebook
The Pip System is designed from the ground up as a genre-bending rules system for any roleplaying game! Create your own setting, convert and existing one, or pick up one of our amazing worlds, like Mermaid Adventures, Infestation: An RPG of Bugs and Heroes, or A Kid's Guide to Monster Hunting.... [click here for more]|
|09.||This book provides a complete Science Fiction Roleplaying game featuring starships, aliens, lasers, robots and much, much more.
The game system is the same as Advanced Fighting Fantasy and is fast and easy to play and provides a huge number of options to allow almost any style of game, from gritty alien hunting on derelict spacecraft to deep space exploration to desperate rebels fighting an evil... [click here for more]|
|10.||Make More Monsters!
The Genius Guide to the Talented Bestiary is more than just another book of monsters (though we have that too!). The monster creation rules detail the step by step streamlined process for determining a monster’s base statistics. These allow you to quickly and easily design a monster of any size and challenge rating, making unique and balanced threats for your... [click here for more]|
|11.||Your Avatar Awaits!
• Standing from seven to sixteen meters tall, and weighing from twenty to one hundred tons • Powered by an armored and shielded fusion reactor • Skeleton of honeycombed, foamed aluminum core wrapped with stressed silicon carbide monofilament and sheathed by a rigid, titanium-steel shell • Locomotion generated via bundles of polyacetylene-fiber... [click here for more]|
|12.||Welcome to Bree and The Inn of the Prancing Pony!
Nestled at the foot of the ancient landmark of the Bree-hill, Bree and The Prancing Pony provide a welcome respite from the trials of the road. With a wisdom all of its own, Bree has endured for centuries, minding its own business and serving passing travellers with good food and better beer.
Surrounded by deserted and dangerous lands,... [click here for more]|
|13.||KING OF THE BATTLEFIELD
On February 5, 2439, the Mackie obliterated all opposition during its first combat trial, ushering in a new era of warfare. The BattleMech—King of the Battlefield—was born. BattleMechs reached their pinnacle during the golden age of the Star League. The fall of the Star League and the Succession Wars that raged for centuries afterward took their toll and by the... [click here for more]|
|14.||This is the final Illustrated Version 4 of ZWEIHÄNDER GRIM & PERILOUS RPG. If you previously downloaded the Illustrated Version 3 prior to June 6th 2017, grab the latest version here at DriveThruRPG.
As featured on Forbes.com and having raised over $90K on Kickstarter & CrowdOx, ZWEIHÄNDER Grim & Perilous RPG is a bloodier, grimmer... [click here for more]|
|15.||Welcome to Age Past
This is the Revised Edition Core rulebook for the Age Past RPG system.
As you adventure, you are already known - from the future's eye - to have impacted the world. You are in the history books. Children study your legacy. What did you do? Take down the King? Save a village from a horde of Trolls? Help a despot rise to power? The Age Past allows you to... [click here for more]|
|16.||Who doesn't love the smell of napalm in the morning?
Love them or hate them, few citizens or Church officials deny the Incinerators have played their part in helping rid Salus of the Rephaim. Time after time, the brave Knights of the Ordo have delivered cleansing holy fire to the enemy. To some, they are true heroes of the faith, prepared to wade into the heart of darkness to purify... [click here for more]|
|17.||Critical Role has taken the roleplaying world by storm. Now, you can join the adventure!
Until now, the wondrous and dangerous lands of Tal’Dorei have been the sole stomping grounds of the show’s adventuring company, Vox Machina. But now, you can explore these realms in a tome from the pen of Game Master Matt Mercer himself!
Will you find one of the revered Vestiges... [click here for more]|
|18.||Dungeons & Dragons has always been a game about bravery and heroism, an adventurer fighting to survive in a world beset by magic and evil. It's a very short trip from there to the world of superheroes.
D&D games and superhero fiction have a lot in common. They are both tales
of powerful, extraordinary individuals, some heroic, some definitely not, who go out and have adventures. Saving... [click here for more]|
|19.||War To End All Wars
By 2821, the “Great Succession War” has ground to a halt, the participants seeking desperate respite and to forge a new peace and hope for mankind. Yet not everyone shares this ideal and soon secret machinations undermine the peace efforts and propel the Inner Sphere into a new round of violence. Soon brother will be set against brother and madness... [click here for more]|
|20.||What is the Lost Lands?
The Lost Lands is the home campaign world of Necromancer Game's and Frog God Game's own Bill Webb. This campaign has been continuously running since 1977. Many of the adventures published by Necromancer Games and Frog God Games are directly inspired by this campaign. They have evolved over the decades, and more material continues to flow from it as the dice keep rolling.
Sages... [click here for more]|
|21.||Enter the CORE! ICRPG CORE is finally here, with a full rule book and miniature set to get YOUR game table kicking ass!
>>You REALLY want this PDF! ICRPG is a living game, growing and improving all the time with the help of awesome player's and GM's! BE SURE TO GET A PDF COMBO to receive new updates and expansions monthly! Also, you need the PDF to get character... [click here for more]|
|22.||(2017 ENNIE nominations for Best Monster/Adversary, Best Rules, Best Writing, and Product of the Year!)
THE ENDLESS DESCENT
At the deepest point of the dungeon, behind the throne, beyond the rooms where the battles took place, after everything is done and the enemy dead, there is a crack. A black... [click here for more]|
|23.||Ivinia is a group of islands off the northwest coast of the Lythian continent, roughly 200 leagues northeast of Hârn. It is a land brimming with warring kingdoms, icy fjords, and bold mariners. The Ivinians' tough, seaworthy ships enable them to range further than any other people and they have planted colonies throughout western Lythia. They are also canny traders but are best known for the... [click here for more]|
|24.||Melderyn, Hârn's oldest kingdom, is named for the island off the southeast coast of Hârn on which it was founded. The many strange goings-on and mystical persons attributed to the island, which is commonly called "The Wizards' Isle," have given the realm a reputation as a place of mystery and enchantment.
Melderyn is an exciting kingdom for your Hârn campaign. The kingdom... [click here for more]|
|25.||The Shorkyne region in northwest Lythia lies between the Sea of Ivae and the island of Hârn to the west, Trierzon to the south, Ivinia to the north, and Quarphor to the east. The region is dominated by high mountain ranges and fertile river valleys and includes all or part of the kingdoms of Shorkyne, Chelemby, and Harbaal, and the petty fiefdoms of Hurisea.
This colorful 22×34-inch map... [click here for more]|
|26.||The Trierzon region in northwest Lythia is bordered by the Gulf of Ederwyn to the west, the Azeryani Empire in the east, Shorkyne to the north, and the Venarian Sea to the south. The region includes the kingdoms of Trierzon, Palithane, Emelrene, and southern Shorkyne.
This colorful 22×34-inch map shows the roads, vegetation, and topography of the region and is dotted with hundreds of castles,... [click here for more]|
|27.||"Breezy fun…. [Deadball] captures the spirit and feel of the sport."
Inspired by the gritty baseball of the early 1900s, Deadball: 1909 is a lightning-fast game for one or two players that uses real stats to bring the ballpark to your tabletop. It is a standalone expansion to the bestselling Deadball: Baseball... [click here for more]|
|28.||Hârndex is an alphabetical, general reference source book for gamemasters using HârnWorld. It includes the following information:
Geographical Entries Every settlement shown on the Hârn Regional Map is listed, as are some that are not on the map. Entries give the name of the holder, the liege, and approximate population, plus historical and biographical... [click here for more]|
|29.||Thay is the second-largest city in the Kingdom of Melderyn in southeast Hârn. The city is the dominant economic force in northern Melderyn, both as as a busy seaport and the terminus of one of the major trade routes of eastern Hârn. It is the closest port on the Hârnic mainland to the Lythian continent.
Thay offers game masters many opportunities, both as the site of urban intrigue... [click here for more]|
Blood and Bone is a dark and gritty fantasy roleplaying game.
Play as a ragtag company of sellswords, a savage band of raiders, or a gang of outlaws and thieves in the unique and deadly world of Ossura.
Create rich characters, driven by human desires in stories fueled by war, intrigue, and exploration.
The core mechanic is a simple, streamlined d20 based system... [click here for more]|
|31.||Orbaal, a fractious kingdom in Hârn's wild north, is a land of mountains and fjords. A land where the rebellious Jarin, beaten but not broken, chafe under the rule of Ivinian viking conquerors. Around 8,000 Ivinian conquerors hold almost all of the kingdom’s fortresses and rule over 65,000 Jarin. A major rebellion erupted less than 20 years ago and considerable tension still smolders between... [click here for more]|
|32.||The Rhovanion Region Guide is an invaluable resource for Adventures in Middle-earth further describing the lands of the River and the Forest – the rolling Vales of Anduin and the trackless forest of Mirkwood. It expands on the descriptions given in the core Guides, offering new sanctuaries and new perils for Player-heroes to discover. Each region is described in detail, listing... [click here for more]|
|33.||This fourth set designed specifically for Advanced Fighting Fantasy provides you with monsters and enemies found in the Forests of Titan. As well as common creatures such as the Boar, Wolf and Werewolf, we also have rarer creatures such as the Elvin, Skunkbear and Snattacat.
Offered as flat/A-frame style miniatures, these 23 hand drawn miniatures are bright and stylish and will enhance any tabletop... [click here for more]|
|34.||Need to add more power to your Heroes Wear Masks games. Think your heroes are under powered or that the villains need a bit more POW! Well Avalon is here to help. Yep, Avalon has a new power system for HWM, and its a great big blast.
This new power system really just an add-on to the core system, but allows for more options and more powers at even the lowest levels. We hope you will enjoy this... [click here for more]|
|35.||Something sinister stirs in the Horn of Africa. When the walking dead threaten settlements along the coast, the papacy cannot sit by and let its sole colony be overrun by shambling evil. Under highest secrecy, it sends a crack team to free the region from its arcane bonds. But first this team must infiltrate foreign lands, climb a mountain that has never been summited and conquer rampaging man-eaters.... [click here for more]|
|36.||Gardiren is the principal settlement of Nephshire on the northern frontier of Kaldor. It lies on the eastern bank of the fast-moving River Shem, twenty leagues north of Tashal. Vast forests claimed by the Taelda barbarians extend north and east to the Sorkin Mountains. These rich forests and centuries of trade with Azadmere have been sources of great wealth for Clan Curo, a wealthy and ancient clan... [click here for more]|
|37.||Savage Species: Mythical Creatures is a racial supplement for the Savage Worlds roleplaying game. Inside this PDF you will find statistics for 20 playable races all themed after myths and legends of fantasy. So prepare your imagination with Savage Species: Mythic Creatures!
High... [click here for more]|
|38.||Can you survive Genesis?
Our World, 1633 A.D.: The apex of the biggest religious war of all time. Europe is devastated by two vast clashing armies: Sweden and France on the Protestant side, the Holy Roman Empire and Spain on the Catholic one. The most powerful man on the Continent is also the evilest — Cardinal Richelieu, an ecclesiast by rank, but de facto warlord.... [click here for more]|
|39.||A Stricken World
Shadows over Vathak blends the Otherworldly, Cosmic Horror themes of New England's Lovecraft, the Macabre Mysteries of Poe, and the sensibilities of Victorian, Gothic Horror Adventure into an original fantasy setting for the Pathfinder Roleplaying Game.
As players, your characters fight to survive in a land threatened with destruction by the rise of the... [click here for more]|
|40.||Far to the east lie the cursed islands of Kaidan. There the dead rest uneasy, the undying rule with absolute power, cruel samurai oppress the people, savage demons roam the wilderness, shapeshifting creatures fill the forests and not even death is an escape. Locked in an broken cycle of death and rebirth, Kaidan is a land in need of light. It is a land in need of heroes.
Kaidan is a fantasy role-playing... [click here for more]|
|41.||Adventure Tiles VTT Collection: Sewers and Sluices brings together 108 sewer and subterranean waterway themed e-Adventure Tiles to you virtual tabletop as 100ppi jpegs.
Curated from SkeletonKey Games' vast library, this collection contains tiles from the following original sets -
e-Adventure Tiles: Flooded Dungeons (38 tiles)
e-Adventure... [click here for more]|
|42.||Abra Cadabra! Alakazam! Shemhamforash and Shazam!
An Hundred Spellbooks are here for you to claim!
Spellbooks play an important role in the career of every arcanist, magus, and wizard. Alchemists and investigators treasure their formula books as highly as their lives. But rarely are these works given more than a glance and a mention at the game table; they are read,... [click here for more]|
|43.||A missing mage... A ruthless band of kidnappers... A sinister conspiracy... Night Below, the first epic campaign adventure for the AD&D game, is designed to take the player characters from 1st level to 10th level and beyond. The PCs start as beginning adventures on a routine courier mission who soon become drawn into combating a sinister plot that menaces the pleasant land of Haranshire.... [click here for more]|
|44.||Hubris is a weird fantasy setting that uses the awesome Dungeon Crawl Classics rules! In this book you will find 10 territories filled with tables and charts to generate interesting locations and encounters, new occupations, 4 new classes, 5 new playable races, 3 new spells, 4 new patrons, including 3 patrons spells for each, 11 new and terrible gods, 14 tables and charts for a GM to use to aid them... [click here for more]|
|45.||Rethem is a feudal kingdom in western Hârn. Founded less than 100 years ago, the Kingdom of Rethem is the latest stage in a bloody evolution that started with Corani imperial conquest and passed through Morgathian revolt, barbarian conquest, Agrikan ascendancy, and a brutal attempt at feudalism by force. The political situation is still far from settled and the threat of civil war looms over... [click here for more]|
|46.||Islands long shrouded in mystery, with a history of nature itself stepping in to defend them from outsiders, Japan has been viewed as an exotic and enchanting place by the rest of the world since the Europeans first contacted them. Even in the era of Marco Polo, and others who contacted the Mongols or the Chinese, tales were told of the islands that lay in the sea, full of dedicated warriors and a... [click here for more]|
|47.||Mithgarthr: The Roleplaing Game
Durgat Bloodbeard and Glarnack fra Farthklan looked at each other and smiled. “Aye, we have plenty of gold in our bags,” Durgat said, turning his head towards the group of bandits that were blocking their passage on the road. “But not a goddamn coin of it will ever touch your hands,” finished Glarnack with a hearty laugh. The two Barbarians... [click here for more]|
|48.||This supplement for the Stellar Adventures RPG provides statistics and descriptions of a wide range of starships, component modules and weapons. Presented as a Dealer’s Catalogue, every item here for sale is fully illustrated and includes a sales pitch from one of our highly experienced and knowledgeable salespeople (or salesrobot). Included within you will find:
53... [click here for more]|
|49.||The adventure squad
In 1970 a group of highly skilled technicians, scientists and researchers were brought together by the international billionaire Marcus Champion. With the authority of a United Nations sanction, he trained them on state of the art equipment on land, sea and air. Their assignment was clear; they were to be rescuers, explorers, adventurers and enforcers of international law. These... [click here for more]|
|50.||After the legacy of Asterion the Tyrant, seven islands struggle for unity- The Seven Principalities!
The Seven Principalities were once eight islands, inhabited by the aboriginal lizardfolk, crablike kanseeran, and avian partatingi- and settled by the magically decadent erkunae and omnipresent humans. Then Asterion the Tyrant appeared, sunk one of the islands, and ruled as despot for decades…... [click here for more]|
|51.||As game masters, we've all spent time designing our dungeon adventures to the fullest detail only to see our players spend a considerable amount of time in the local shops looking for goodies. We don't always plan out those parts of our adventure and usually have to improvise. What if we had a few generic or named shops with details on inventory, the shopkeeper and even a few side quest adventure... [click here for more]|
|52.||Blorch! Here glorps issue #3 of Black Pudding, an OSR-styled zine of RPG goodies. Herein you'll find monsters and magic and mayhem and swords-for-hire. Herein are a handful of new character classes, such as the Shield Maiden and the Star Wizard, along with terrible creatures such as the ork wargtrainer and hag's husband. Matt Hildebrand brings us a doppelgangery adventure... [click here for more]|
|53.||Karthun was once a land of peace and prosperity. Then the release of the Worldfire and the breaking of the planes ushered in the Age of Conflict. Now, rulers wage war against the legions of the Three Demon Kings, ravenous undead horrors…and each other. Karthun needs heroes to stand against the darkness, but to be a hero in Karthun is to be a legend, for even the gods can perish here. All that... [click here for more]|
|54.||The world of Freeport is a perilous one, as any swab can attest. Sailors face monsters like ocean wyrms and sail dragons, explorers must deal with ghost eaters and harpoon crabs, and city dwellers may be surprised by burnlings and flayed men. You’ll find all these creatures and many more in the Freeport Bestiary for the Pathfinder Roleplaying Game!
This 180-page full color... [click here for more]|
|55.||Awesome Powers is a supplement for the BASH! Ultimate Edition RPG. Inside, you will find new Powers, new Enhancements, new Limitations, and new ideas to incorporate into your BASH! campaigns.
Chiefly, this product is designed to allow you to create characters with themes, making use of pre-designed powers. You can use... [click here for more]|
|56.||The Year is 2090. The Tendril Access Processor—or TAP—connects humanity to the Global DataNet, allowing interaction with Hyper Reality and all the Global DataNet has to offer, for better or worse. Malware, viruses, and hackers are as much of a threat as they ever were, and now your personal computer is woven into your cerebrum. The human genome is an open book to science, one that can be... [click here for more]|
|57.||HârnWorld Bestiary Hârn is a rugged, wild, dangerous island where pockets of civilization are surrounded by large tracts of wilderness. It is a land of feudal kingdoms, noble knights, religious turmoil, wild tribesmen, and savage creatures. There is even a god who creates hundreds of unique creatures called the Ivashu. Bestiaries are a useful source of creatures to help or hinder... [click here for more]|
|58.||Pathfinder Roleplaying Game-compatible GM's resource by Alexander Augunas, Nicholas Wasko, Mike Welham and Daron Woodson
Not all dungeons feature the traditional setup of a monster-filled subterranean network of rooms and passages. Druidic groves, haunted houses, rank sewers and more can all serve as an exciting backdrop to the PCs’ adventures. Such locations present their own set of unique... [click here for more]|
|59.|| Silver Ennie Award winner for Best Supplement, 2016.
WELCOME TO THE APOCALYPSE
Born of the U.S. government’s 1928 raid on the degenerate coastal town of Innsmouth, Massachusetts, the covert agency known as Delta Green spent four decades opposing the forces of darkness with honor, but without glory. Stripped of sanction after a disastrous 1969 operation in Cambodia,... [click here for more]|
|60.||In OpenQuest you play fantastic death defying adventurers in search of fame and fortune. Every step of the way you'll be supported by these easy to understand rules based upon thirty years of the tried and tested D100 mechanic, which uses percentages to express the chance of success or failure.
A Complete Set of Rules. This book contains all you need play (except dice).
Easy... [click here for more]|
|61.||Kanday is a feudal kingdom in southwestern Hârn. This edition is major expansion of the original kingdom article.
Kanday is an exciting kingdom for your Hârn campaign. Characters could become involved in the border skirmishes between the Checkered Shield and Copper Hook, explore the Ternu Heath seeking a lost city, or immerse themselves in court intrigue in Dyrisa.
Additional locations... [click here for more]|
|62.||A little sci-fi. A little post-apocalypse. A whole lot of dinosaurs.
Welcome to the Cretaceous. Our ancestors won’t climb down from the trees for another 66 million years, but here we are now. Time travel seemed like a good idea. Exploring the ancient world. Building. Creating an entire society here in the jungles of our primordial Earth. Until those SATI guys messed it all up.
We’ve... [click here for more]|
|63.||The easiest 3D dungeon model set just got easier! Fat Dragon Games is proud to present E-Z DUNGEONS: Deluxe Edition, the all new successor to our award winning E-Z Dungeons: Basic Set. This new model set features richly detailed graphics, new items, new layout and attachment techniques, and even more builder-friendly assembly designs. This set utilizes our all new 'E-Z Layout' designs, allowing you... [click here for more]|
RUN A COMPLETE FANTASY CAMPAIGN WITH THIS VERSATILE TABLETOP GAME OF HEROIC FANTASY ADVENTURE!
[Download a 12-page preview!]
Stoic rangers track their prey across the unkempt wilderness. Shining knights with sword and lance charge heroically at their foes. Weathered watchmen investigate a murder in a scummy tavern. Masters of the... [click here for more]|
|65.||Three years ago, civilization fell. A parasite, previously undiscovered, simultaneously struck several global population centers and transit hubs. Those infected by it became frenzied with the urge to feed, spreading the contagion through their bites and scratches. As if anticipating every attempt at a cure, the parasite mutated faster than could be tracked. Society imploded and there was no one left... [click here for more]|
|66.||Araka-Kalai is the dwelling of the god Ilvir. Located in the isolated Misyn region, the site's dominant feature is a huge limestone sinkhole known as the Pit of Araka-Kalai. An ancient tower stands on a rocky island in the Pit, surrounded by a liquefied, fermenting sludge with a stench that puts to shame all other offensive smells. Beneath this crumbling tower, in dank, endless caverns, the Accursed... [click here for more]|
|67.||“RPG Tales from the Loop lets you channel Stranger Things and ET.” The Verge
“Tales From The Loop could very well be the RPG phenomenon of 2017.” Geek & Sundry
[Special discount during Ennie voting - get the core book for just $19.99!] The landscape was full of machines and scrap metal connected to the facility in one way or another. Always present... [click here for more]|
|68.|| PARKOUR! Leap right into the Dresdenverse!
Welcome to Dresden Files Accelerated, a pared-down, pick up and play RPG set in the world of Jim Butcher’s NYT bestselling Dresden Files series. Take a jaunt through the Nevernever, stand up to the Black Court, and sit down for a pint at Mac’s. This book contains all you need to make it happen.
In this book, Ivy—a.k.a. the Archive—will... [click here for more]|
|69.||Beyond the worlds we know lies a universe of wonder and terror. Beyond the bounds of mere humanity lies the perfection of flesh and soul.
Far Beyond Humanity is an expansion of the Uncharted Worlds space opera roleplaying game. It adds alien societies, cybernetics, psionics and much more to the core rules.
The elements in the book are designed to be picked and mixed to customize a campaign setting.... [click here for more]|
|70.||HARP FANTASY - the new road to High Adventure
Heroes Wanted, No Previous Experience Required. On the Job Training Provided. Flexible Hours. Travel Opportunities. Profit Sharing. Health Plan. You Kill it, you Loot it. Are you ready for action, excitement and adventure? Then you're ready for High Adventure Role Playing: Fantasy. HARP Fantasy brings you all the flexibility, simplicity,... [click here for more]|
You've activated their card trap!
Class Codex: The Spellwright introduces an all new 20 level base class that is a prepared spellcaster focused on consumable scroll-like spells written on cards with themes drawn from popular Collectible Card Games.
Spellwrights can also draw on a personal energy pool to preserve scrolls when they cast them, keeping the spells available for later.... [click here for more]|
|72.||Adventurers Revised Edition
The core rules of the game, including the Player Guide, the Game Master Guide, character sheet, Monster Cards and everything you need to play Adventurers!
Adventurers! is the new ultra-lite RPG from GRAmel. Made for Old School aficionados, it has a Player's Guide and a Game Master's Guide - this time, in book format. This version was funded by great people and fans on... [click here for more]|
|73.||The magic has returned! Spell Law, the heart of the Rolemaster magic system is back with more power. Re-edited, reorganised, this new edition of Spell Law gives your favourite spellcaster the punch they need to take on the villains or extra punch if they are the bad guys. Explore new realms of power and plumb the depths of magic without sacrificing playability. Why settle for less... [click here for more]|
|74.||Sitting at the entrance to the Bay of Spirits is an imposing rocky island that has been a hazard to ships and seafarers since the early years of exploration in the region. The weather, rough seas, pirates and the damnable Wreckers make ocean voyage in the area perilous at best. The land itself can be just as dangerous with adventure and intrigue around every corner.
Welcome to Windward Isle and... [click here for more]|
|75.||The world’s ultimate adventure creation tool. Infinite possibilities await you in dungeons, the wilderness, the seas, skies, netherworld, and the planes of existence. Whither are you bound?
Years in the making, mega-supplement GWG2: OLDSKULL ADVENTURE GENERATOR is the “Rosetta Stone” of the Castle Oldskull system, the one master system which binds all of the... [click here for more]|
|76.|| It happens with every experienced gaming group. As Game Master, you can’t put your players up against a creature of appropriate CR without hearing them accurately estimating its AC, hp, and special defenses. Throw a high CR monster at them and you might be serving them XP on a silver platter or guaranteeing a Total Party Kill. It isn’t your fault. It isn’t your players’... [click here for more]|
|77.||Geldeheim is the seat of Alegar II, King of Orbaal and valhakar of Clan Taareskeld. The castle is Orbaal's strongest fortification and sits on the south shore of the Geldesfjord, the most populous region of the kingdom. Geldeheim's rulers are warlike viking invaders from Ivinia who, despite conquering far northern Hârn more than 50 years ago, remain vastly outnumbered by the oppressed indigenous... [click here for more]|
|78.||Blades in the Dark is a tabletop role-playing game about a crew of daring scoundrels seeking their fortunes on the haunted streets of an industrial-fantasy city. There are heists, chases, occult mysteries, dangerous bargains, bloody skirmishes, and, above all, riches to be had — if you’re bold enough to seize them.
You and your fledgling crew must thrive amidst the threats of... [click here for more]|
|79.||The city has a secret food chain, a hidden game of predator and prey playing out in every alley, every shadowy corner, and bangin’ nightclub. The Kindred - vampires, werewolves, and a hundred others - hunt humans for food and pleasure. They have ruled the night for centuries, but the game is about to change. There’s a new predator in town, and it feeds on jerks. Hybrids,... [click here for more]|
|80.||This extensively playtested, profusely illustrated, lightweight-yet-complete roleplaying game is an homage to the "Easy-to-Master" black box of the first role-playing game (and the first version or edition that I ever played) that does everything I wish the original did (which might also include some stuff you wish it did, too).
Like the black box, the Dungeons & Delvers: Black... [click here for more]|
VOYAGE INTO THE FAR FUTURE IN THIS VERSATILE TABLETOP GAME OF SCIENCE FICTION ADVENTURE
[Download a 23-page preview!]
Bounty hunters track down outlaws hiding in trader towns on worlds at the fringe of the galaxy. Starships explore unknown worlds, going where nobody has gone before. Great generational... [click here for more]|
|82.||Glory & Gold Won by Sorcery & Sword
You’re no hero.
You’re an adventurer: a reaver, a cutpurse, a heathen-slayer, a tight-lipped warlock guarding long-dead secrets. You seek gold and glory, winning it with sword and spell, caked in the blood and filth of the weak, the dark, the demons, and the vanquished. There are treasures to be won deep underneath, and you shall have... [click here for more]|
|83.||A stand-alone science fiction roleplaying game of post-human loss and redemption by Greg Saunders, using the Open D6 system.
Something has awoken.
What you know...
Increasingly you feel you are not in your own body. Dreams have come that shake your belief in yourself. Your sleeping mind is full of incredible hints at higher realities, snatches of a heavenly... [click here for more]|
|84.||Secret Soldiers is one of the largest and most wideranging bestiaries ever produced by Otherverse Games, dwarfing Closed: Monsters of the Armies of God, The Complete Nemesis Bestiary and comparing favorably to both volumes of the Black Bestiary even if you added them together. Included are more than 160 monsters. While the entire casts of Psi-Threats... [click here for more]|
|85.||Deep Carbon Observatory is an adventure for Dungeons and Dragons. The adventure takes players from a town devastated by an unexpected flood, through a drowned land where nature is turned upside down and desperate families cling to the roofs of their ruined homes, hiding from the monstrous products of a disordered world, through the strange tomb of an ancient race, to a profundal zone, hidden for millennia... [click here for more]|
|86.||The COMPLETE Version of the Buried Zikurat Saga!
The Buried Zikurat – An adventure for 3 to 7 characters level 6th through 8th and designed for use with most versions of the best known fantasy roleplaying game. Optimized for 5th edition and for 5 level 7 characters.
Building upon the success of the Lost Temple of Forgotten Evil, Kevin Watson from Dark Naga Adventures brings you part 2 of the... [click here for more]|
|87.||“THERE ARE NO SAFE PATHS IN THIS PART OF THE WORLD. REMEMBER YOU ARE OVER THE EDGE OF THE WILD NOW, AND IN FOR ALL SORTS OF FUN WHEREVER YOU GO.”
A failed robbery, the daring of two Hobbit brothers, a terrible crime, the flight of the Elves, the affairs of Wizards, black treachery, an ancient threat - seven stories await to be told in the Twilight of the Third Age. Seven adventures... [click here for more]|
|88.||Keserin is an isolated forest hundred in the Kingdom of Rethem’s Parachshire, where heavily forested foothills meet the low rocky spurs of the Rayesha Mountains. Although the landscape is dotted with forgotten ruins from the Corani Empire, civilization has long been kept at bay by gargun (orcs) and the Kubora barbarian tribes. The area’s mineral wealth, however, has not been forgotten.
Nestled... [click here for more]|
|89.||Hunting is an essential activity for many of the people of Hârn and game animals and birds are widely hunted and trapped. This article introduces detailed rules for stalking and killing prey and trapping animals for their fur, plus simple rules to determine the outcome of other types of hunting, such as hunting for sport. The article discusses ways player characters can profit from hunting and... [click here for more]|
|90.||Between East and West, between Earth and Sky, lies the Endless Waste. Barren and desolate, this windswept land forms the barrier between the feuding kingdoms of Faerun and the ancient empires of Kara-Tur. The eternal steppe is home only to the hardy, nomadic horsemen who travel its secret paths.
This region, long ignored by its neighbors, is about to erupt in the bloodiest conflict ever to sweep... [click here for more]|
|91.||Das Terranische Imperium in all seinen Facetten: Hintergründe, Planeten, Orte, Ausrüstung, Raumschiffe, Bestiarium! Als „Das Licht der Welt“, stolzes Symbol der Hoffnung einer freien Menschheit, rühmen die Einwohner von Utopia City ihre Giga-Metropole inmitten des Atlantik. Verblendet von Dekadenz, Wohlstand und dem Schein des trügerischen Friedens des beta-pictorischen... [click here for more]|
|92.||Contained within this document you will find a Very Interesting Mission for a group of RED clearance Troubleshooters. In this adventure, the Troubleshooters will deliver some stuff to a warehouse and Everything Will Be Fine. There might be some minor hiccups along the way, but Troubleshooters used to defending Alpha Complex from the Traitorous Hordes will surely have no problem putting a few boxes... [click here for more]|
HârnMaster Religion Religion is pervasive is all levels of Hârnic society. The churches are very powerful and influential. No roleplaying campaign is complete without them. HârnMaster Religion is compatible with both the second and third editions of HârnMaster.
Cleric Character generation Extensive rules and background for generating and running a cleric character... [click here for more]|
|94.||Dead Weight is an introductory adventure for HârnWorld. Although designed to be used with the HârnMaster rule system, it is generic enough for easy conversion for use with other rule systems and can easily fit into any medieval fantasy game setting.
The PCs find themselves on the Sea Hag, a sailing vessel bound for northwestern Kanday, a feudal kingdom in western Hârn.... [click here for more]|
|95.||77 “one page dungeons” are contained within the compendium ranging from classic fantasy dungeons and wilderness hex crawls to transdimensional waystations and WWII submarines.
The dungeons/ adventures were produced by members of the gaming community as entries in the 2017 One Page Dungeon Contest, and are licensed under the Creative Commons Attribution-Share Alike 3.0 license.
By design,... [click here for more]|
|96.||A Classic Returns.
Rolemaster, the greatest RPG system of all time is back.
Rolemaster Classic: Character Law marks the return of the original revered Rolemaster system. This volume encompasses the Character Law section of the hallowed "red border edition" Character & Campaign Law and has been completely updated and expanded.
The original Character Law pioneered... [click here for more]|
|97.||Death Has Never Been So Beautiful
Elves unlike you've ever seen them before.
Thousands of years studying their art has made them into deadly warriors. True defenders of their people, the Blade-Sirens use the graceful technique of bladesong to turn their foes into mincemeat! With this hybrid class, you'll get to play as one of the mythological blade-sirens who wield sword... [click here for more]|
|98.||Ein Fantasy P&P Rollenspiel mit einem Hauch von Horror, einer lebendigen Geister- und Dämonenwelt und neuen Völkern erwartet Dich.
MAGUN spielt in einer mittelalterlich und feudalistisch angehauchten Welt. Eine belebte Geisterwelt existiert parallel zu der wirklichen Welt und kann von Magiern, sogenannten „Wirkenden“ oder „Magis“ kontrolliert... [click here for more]|
|99.||Sailors of fortune, dealers in danger... Sunlight glinted off the chill blue waters of the Krakennauricht. The lapping of waves against the merchant trader's hull to lull the roundship's crew into relaxing their attentions, but these sailors were too seasoned to give their enemy that advantage. Pirates, deep-sea denizens, and especially the abominable Kraken could decimate an unwary... [click here for more]|
|100.||Ninjas & Superspies™
Ninjas & Superspies is the incredible world of espionage, spies and combat!
Over 40 different types of martial arts enables players to create dozens of different types of martial arts masters! Mystic super abilities such as the Arts of Invisibility, Body Hardening, Zenjoriki, Dim Mak, and more.
Plus Secret Agents, Cyber-Agents, Gizmoteers,... [click here for more]|