|01.||A new megadungeon from Barrowmaze author Dr. Greg Gillespie!
The lost city of Archaia - an ancient ruin sunken into the earth - lies deep in the badlands. In recent years, caravans from Eastdale have come under attack from orcs, goblins, and worse. Some say these blood-thirsty warbands have made lairs in the deep caves and ruins. Sill others say the ancient halls are filled with magnificent treasures... [click here for more]|
|02.||With the Mutants & Masterminds RPG you have the power to become a hero. Freedom City gives you the world’s most renowned city of heroes to rescue from the forces of evil! Called “the greatest superhero setting ever,” the award-winning Freedom City is a fully realized and detailed metropolis that can serve as a home base for your heroes or just one of the many... [click here for more]|
|03.||Rifts® Dimension Book™ 14:
The Thundercloud Galaxy is a where several civilizations are making a mad scramble to claim and colonize thousands of worlds. Colonists flock to the Thundercloud filled with dreams. Space pirates and an array of cutthroats also flock to the galaxy, guns in hand, ready to rob and fleece the colonists. Lawmen and heroes are... [click here for more]|
|04.||The FIRST official Role-playing game based on the setting for the Elite: Dangerous computer game.
"It is the fourth millennium. Mankind has spread to the stars and created a new civilisation where promises of wealth and power are made and broken every day."
The Elite Dangerous computer game revolutionised the space sim industry, introducing players to a galaxy spanning... [click here for more]|
|05.||ASTONISHING SWORDSMEN & SORCERERS of HYPERBOREA™ is sword-and-sorcery role-playing at its pinnacle. Play an Amazon fighter, Atlantean magician, Esquimaux shaman, Hyperborean warlock, Ixian necromancer, Keltic barbarian, Kimmerian cataphract, Pictish thief, Viking berserker, or one of many other possibilities.
The heroes of a HYPERBOREA campaign delve the mazes and labyrinths... [click here for more]|
|06.||Among the stars in a distant galaxy there exists a region of densely populated habitable worlds. It is here your story begins, a place commonly called "the frontier" where people dwell and tales unfold.
The Galactic Federation's power now wanes as corporations rise to fill the void left behind by the loss of their protection and authority. Citizens push on against adversity and defy the... [click here for more]|
|07.||InfiniBadger Press Presents IBP2044 THROUGH DUNGEONS DEEPER A Survival Guide For Dungeoneers As Written By A Survivor 150 pages (145 content, 1 note, 2 covers, 2 blank)
Have you ever wanted a primer on dungeon delving and dungeoneering? Ever wanted to know the stuff that real experts know about how to survive and thrive while looting dungeons of everything they... [click here for more]|
|08.||Secret Origins Uncovered!
Icons Origins offers additional expanded resources, options, and tools for hero creation for use with Icons Superpowered Roleplaying, helping you to create the hero you want to play quickly and easily. It includes:
Archetypes! Thirteen ready-to-play hero archetypes, each with six variations, for a total of over a hundred... [click here for more]|
|09.||ADVENTURE ACROSS THE GALAXY!
Ace Pilots, dead-eyed Gunslingers, and irrepressible Star Squirrels blast off across the stars to save the galaxy from the horrors of the Void! Hellfire Mecha march across the battlefield, leaving carnage in their wake! From the galactic center of Omega Consor to the Manrash System on the edge of the universe, the galaxy needs heroes!
Endless galactic... [click here for more]|
|10.||You can combat the forces of evil! Find their hidden enclaves with your super-senses, and bust your way in with powerful fists! Use your incredible agility or invulnerability to ward off their attacks as you blast away... [click here for more]|
|11.||The old ones were, the old ones are, and the old ones shall be.
Ancient knowledge and dark secrets await those brave or foolish enough to delve into the depths of the unknown. Discover terrifying, malevolent creatures that defy the darkest recesses of the imagination. Confront horrifying truths long hidden away from the minds of the sane. The risks of investigating such arcana reach... [click here for more]|
|12.||Join Them in The Stars!
Alien Evolutions is a line of books intended to bring outlandish alien creatures to life in your game. Each book will explore myriad topics regarding creatures from distant planets, whether that be playable races, monsters to encounter, world descriptions, or various other things related.
The Cosmic Race Guidebook is a book intended... [click here for more]|
|13.||Add some new deities to your Pathfinder Roleplaying Game. Lore of the Gods: PFRPG Edition introduces four new pantheons to your game. Choose from Egyptian, Greek, Mesopotamian, and Norse mythologies to broaden your game. Learn the histories behind each god profiled. Learn what it takes to be a devout follower rather than just a worshiper. Face the monsters of mythology... [click here for more]|
|14.||You remember, don't you? The sounds of battle heard through the clatter of dice? The shuffling of character sheets? The war stories shared with fellow campaigners?
There is a longing in the soul of every adventurer and though it sometimes fades to a whisper, you still hear it. Swords & Wizardry Continual Light marks your return to fantasy roleplaying - or if you're curious what fantasy... [click here for more]|
|15.||A Companion to Adventure Across the Stars!
An expansion to the Starfinder Core Rulebook, adding both classic character concepts and brand new options to expand the variety in your fantastic galaxy!
Races – Aasimar, Catfolk, Deoxyians, Dhampirs, Grippli, Ifrit, Kitsune, Kobolds, Mechanoi, Nagaji, Oreads, Samsarans, Suli, Sylphs, Tengu, Tieflings, Undine, Vanaras, Vishkanya, and Wayangs!
Classes... [click here for more]|
|16.||Space, the Final Frontier
These are the Voyages: Volume 1 presents eight ready-to-play missions for Star Trek Adventures. Within this book Gamemasters will find the means to test their Starfleet officers at the front line of Starfleet operations. Create your own Star Trek stories of discovery and adventure on the Final Frontier.
• 8 ready to play... [click here for more]|
|17.||The Season 1 Campaign Book offers up 13 interconnected adventures for your Starlight Manifesto game! Appendices provide new supporting characters, antagonists, locations, equipment, setting elements, and rules.
What We May Be
The Peacekeepers have to find a way to deal with their fellow crew mates’ dangerous new psychokinetic powers.
The Peacekeepers... [click here for more]|
|18.||You Are In Control
Blend genres effortlessly with these easy-to-use rules, building the world you want to play. Be a barbarian starship pilot in the wild west, a magic-wielding crimebuster in the far future, a mastermind with an undead army of followers, and more! Will you be remembered as the hero of your story ... or its villain?
Fast play and light preparation
Collaborative... [click here for more]|
A Heroes Unlimited™, 2nd Edition Sourcebook
An entire city full of heroes, villains, superhumans, mutants, criminals, aliens and secrets.
A playground for crimebusters and superhuman adventurers of all kinds. A great sourcebook for G.M.s and players alike with scores of heroes (optional player characters) and villains.
Mega-City of Century Station... [click here for more]|
There's so much more to martial combat than swinging a sword, and so much more to martial characters than waiting for the next fight.
Spheres of Might is a brand new approach to building martial characters in the Pathfinder Roleplaying Game. From the makers of Spheres of Power, Spheres of Might changes combat into a cinematic experience, replacing boring, repetitive... [click here for more]|
Mist blanketed the plateau, chilling and damp, causing Selisa to shiver as she and a dozen other newly arrived treasure hunters stood before the Huldra. The witch's firm eyes glared at them from behind her mask, assessing them one by one.
“What’s going on?” Galar whispered. “We haven’t done any–”
Selisa... [click here for more]|
|22.||The Fight Continues!
The Demon Lord’s weapons are many, and its agents have spread across the world, sowing chaos and despair wherever they go. As the world trembles before the dark one’s imminent arrival, new peoples join the struggle, coming forth to lend aid to the beleaguered defenders. Demon Lord’s Companion 2 reveals new secrets about peoples, magic, and development... [click here for more]|
|23.||Assemble an away team!
This gaming tile set is a PDF containing 32 interchangeable 240mm square and 120mm by 240mm map tiles of Federation starship interiors.
Rick Sternbach has joined the Star Trek Adventures development crew. Sternbach (Star Trek: The Next Generation Technical Manual, Star Trek: Deep Space Nine Technical Manual, Haynes Klingon... [click here for more]|
|24.||Behind closed doors, our enemies plot our downfall. They grow in strength, hone their blades, search for weakness. They wait for any chance.
Behind closed doors, the digital gods count down the hours. They look for the signs, plan our fate, move their pieces into position. They watch from every camera.
Behind closed doors, madmen build tools to scar the world. Weapons that cannot be countered,... [click here for more]|
|25.||The B/X Essentials line is a restatement of the classic Basic/Expert fantasy adventure gaming rule set, given a fresh, new presentation focused on usability:
Basic and Expert rules seamlessly combined.
Streamlined presentation optimised for ease of reference during play.
Meticulously researched; a guaranteed 100% accurate rendition of the classic rules of yesteryear.
Carefully... [click here for more]|
|26.||Local villagers whisper of a mysterious place deep in the marsh - a place shrouded in mist and dotted with barrow mounds, ruined columns, and standing stones. The tomb-robbers who explore beneath the mounds - or rather the few who return - tell tales of labyrinthine passages, magnificent grave goods, and terrifying creatures waiting in the dark. Are you brave (or foolish) enough to enter the Barrowmaze?... [click here for more]|
|27.||Welcome to Terror of the Darklords - the first campaign for the Lone Wolf Adventure Game!
Terror of the Darklords is designed to take Players through a series of interconnected adventures in which they will uncover a nefarious plan to crush Sommerlund. With teamwork, a little luck, and a great deal of stealth and cunning, all of the participating Kai might just survive to reach the... [click here for more]|
|28.||Goodman Games Gen Con 2017 Program Book
One of the most popular releases of the year returns for the fifth year in a row! The Goodman Games Gen Con Program Guide is an annual compilation of one-off materials for fans of Dungeon Crawl Classics, Judges Guild, and everything else Goodman Games publishes. This year’s huge 160-page issue includes these articles and features:
The Dungeon... [click here for more]|
|29.||Infinite Futures is a Science Fiction conversion for the 5e D&D RPG system, but its intention is not to follow any particular genre of Science Fiction but rather Infinite Futures provides all of the tools for creating an RPG campaign in many different types of Science Fiction genres.
Everything you need is provided within the pages of Infinite Futures, new races, new classes, feats and skills.... [click here for more]|
|30.||The Umerican Survival Guide
A Gonzo Post-Apocalyptic Campaign Setting and Sourcebook based on the articles of Crawling Under a Broken Moon
Foretold in the ancient calendars, early in the 21st century a rogue object from deep space hurtled near the Earth and struck the Moon. Its impact caused catastrophic destruction around the globe, ripping the very fabric of time and space itself; yet mankind... [click here for more]|
|31.||One of the best parts of roleplaying is the opportunity to explore strange, new worlds. Now Chessboards: Planes of Possibility provides gamemasters with the first organized, flexible system for designing and evolving game environments. This fun-to-read book covers such topics as the various types of planes and their relationships, planar growth cycles, wways to planes, and several varieties... [click here for more]|
|32.||Forty pages of characters, setting information, notes, and adventures that didn’t make it into the pages of Darren Watts’s Golden Age Champions. Darren has been taking copious notes over twenty years of running Golden Age Champions campaigns with dozens of players, and on opposite ends of the country (San Francisco and New York, respectively). These additional notes were simply too... [click here for more]|
|33.||Starfleet Needs A New Crew!
Welcome to your new assignment, Captain. Your continuing mission, to explore strange new worlds, seek out new life and new civilizations, to boldly go where no one has gone before…
Star Trek Adventures takes you to the Final Frontier of the Galaxy, where new discoveries await keen explorers of Starfleet. Your... [click here for more]|
Within these pages are some of Clement Sector's most notorious buccaneers, freebooters, marauders, and raiders. The worst of the worst. 21 Pirate Groups provides worthy enemies (or allies, we don't judge) for your characters as they ply the spacelanes.
Have your characters face off against the growing Red Talon Cartel, the fanatics of The Righteous Few or the horror... [click here for more]|
|35.||As featured on Forbes.com, ranked #3 in the Platinum Seller's list on DriveThruRPG and having raised over $90K on Kickstarter & CrowdOx, ZWEIHÄNDER Grim & Perilous RPG is a bloodier, grimmer and grittier version of classic tabletop role-playing games you may already familiar with. The community calls this style of gaming the “pathetic aesthetic”, but we simply call it... [click here for more]|
|36.||Enhanced Racial Guide: Hauntlings gives the hauntlings a full racial review and expansion, following the style of the “Core Races” detailed in books like the Pathfinder Roleplaying Game Advanced Race Guide.
Enhanced Racial Guide Races: Hauntlings aims to give players of the ghost-touched hauntlings immersive, setting-specific materials and support... [click here for more]|
|37.||Judge us not by our seemings for we are never what we appear. Come hither, changelings and join the dream-dance, lest the winter come and the Dreaming pass into memory.
Recall your heritage! Let the games begin!
Twenty years ago, White Wolf published Changeling: the Dreaming, the fifth of their promised five game-lines that together comprised... [click here for more]|
d30 name generators for the most common Dolmenwood races (humans, elves, moss dwarfs, grimalkin, and woodgrues).
Henchman generator, including guidelines on hiring henchmen in Dolmenwood.
Descriptions of seven hexes to the east of the town of Prigwort, in central Dolmenwood.
Descriptions of seven hexes around the hamlet of Drigbolton, in the north.
Descriptions of seven hexes around the road... [click here for more]|
|39.||They said it was impossible to build a bridge across the Guthe Gorge.
The King of Azadmere would never approve, but he was convinced. The site was too remote, but caravans and workers were organized. The wilderness was too dangerous, so mercenaries were hired and a fortified camp built. Then people started to believe it could be done.
That was until the killings started inside the camp. In three... [click here for more]|
When the crew of the Sanguine Raptor discovers it’s Drift Engine blows in the middle of travelling, they find themselves thrown out somewhere into deep space. The damage to the ship and crew are catastrophic – causing the death of the Captain as well as dozens of fellow crew members. With only a few survivors remaining, important questions must be addressed.
How badly... [click here for more]|
|41.||"When half-gods go, the gods arrive." —Emerson
Everyone who's read The Primal Order knows that deities need to build strong religlons. In Knights: Strategies in Motion, you'll see how three flctional deities approached this task. For those Interested in the mortal side of things, there are notes on worshiper lifestyles, sacraments, duties of priesthood,... [click here for more]|
Into the Woods!
Step under the shadowed boughs of the forest realm to find a wild world of magic, mystery, monsters, and more! From the misty boreal taiga of the cold northern reaches to wondrous glades of enchanting fey beauty, the Forest Kingdom Campaign Compendium from Legendary Games offers a wealth of amazing expansions for your wilderness campaign using the Pathfinder... [click here for more]|
The design requirements for this Pathfinder Roleplaying Game product were “Create wondrous items costing under 1,000 gp and which fit into sets” And we feel that Michael has performed wonderfully on this one.
This book includes the following new, AFFORDABLE magic rings!
Camper's... [click here for more]|
|44.||The Blood Changes Everything
In the Company of Vampiresintroduces moroi culture, providing a unique new undead race with versatile customization options representing vampiric families and curses. Do you choose the divine inspired, the bestial nightcallers, the disturbing nosferatu, the fey-touched shades, the masterful sovereigns, the stoic vanguards, the magic-wielding warlocks, or some combination?... [click here for more]|
An original game about German old school fantasy. In English.
The wildly weird and optimistic decade of the 1980‘s. It was a time when roleplaying in Germany was still in its infacy. Only a handful of rpg systems were available, so we relied on writing our own material. And we used the material we found in fanzines, and books, and movies, and comic books. The world,... [click here for more]|
|46.||A level 1 adventure for DCC RPG – specially themed for Halloween horror!
The perfect October release! A raging storm has made the waters around Devil’s Reef impossible to navigate safely. The noble galleon, The Royal Dawn, has run aground and Princess Kaeko from faraway Fu-Lamia is now missing! Untold riches and glory await those who successfully find the princess and... [click here for more]|
|47.||The BLUEHOLME™ Journeymanne Rules are a table top fantasy roleplaying game which emulates the game play of the original basic rule book, popularly known as the Holmes Edition or simply the Blue Book. Unlike those basic rules, however, this book allows for characters of 1st to 20th levels, and include everything the referee could possibly need to create and run a campaign in the Underworld,... [click here for more]|
|48.||The Snout of Omgar is a geographical region described briefly in Tomb of Annihilation.
Not much is revealed about the location or its inhabitants in that adventure, however. The Tortle Package is written for Dungeon Masters who want to know more about the Snout of Omgar.
This supplement also introduces a new playable character race, the tortle, and a new adventure location: Dangwaru, the Typhoon... [click here for more]|
|49.||What is Microlite20? Microlite20 is an OGL role-playing game containing character generation, combat and rules for magic, monsters and level advancement. We have ripped the guts out of d20 leaving just the essence of the game. Skills are much simplified, there are no feats and combat is as simple as it gets. The original Microlite20 is a trimmed-down, subminiature... [click here for more]|
|50.||Saddle up! Get yourself a posse together and have a look-see what’s over that hill. There’s strange rumors coming in from the whisperin’ desert. You’d best put a round in that iron and make haste!
Down Darker Trails is a new setting for Call of Cthulhu—the American West of the late 19th century. The era of gold rushes, outlaws and lawmen, discovery... [click here for more]|
|51.||Get your freak on! Genetic enhancements allow character races to transcend beyond their imperfect forms. If messing around with your own genetic code sounds troubling, don’t worry you can always enhance yourself with a genetically modified symbiotic leech, fungi, plant, or worm! This accessory contains new material covering:
50+ retroviruses to perfect your genome
10+ genetic templates... [click here for more]|
|52.||Welcome to Gathox Vertical Slum, a far out, gonzo science fantasy campaign setting for Swords & Wizardry White Box Edition and other classic tabletop role playing games.
Aliens, mutants, spellslingers, and hardened criminals struggle for dominance in a lawless city built upon the back of a wandering, world-hopping godling. Inside this tome you’ll find:
* A fully mapped and fleshed out... [click here for more]|
|53.||By Alexander Augunas
Take your Starfinder campaign to new heights with Everyman Gaming’s Star Log.EM series! This high-crunch series specializes in everything from fantastic new aliens from recently discovered biomes to exciting new archetypes, feats, and class options based on futuristic ideology and traditional fantasy alike. Each week, a different Star Log.EM tackles a new, exciting... [click here for more]|
|54.||Run Your Best Campaign Yet
Whether you’re a new gamemaster or a seasoned vet looking for a new angle to shake up your game, these 19 essays by expert gamemasters help construct your campaign from the ground up—and keep your players engaged until the dramatic conclusion.
Kobold Guide to Plots & Campaigns shows how to begin a new campaign, use published adventures or loot... [click here for more]|
|55.||A Pathfinder Roleplaying Game compatible adventure for 1st-level PCs by Creighton Broadhurst A ruined monument to folly and ego, the Shadowed Keep stands atop an isolated bluff deep in a mist-wreathed forest. Sacked by marauding goblins decades ago the place was thought abandoned, but shadows now creep among the forest's great boles and footprints have appeared on the single, overgrown track leading... [click here for more]|
|56.||HUBRIS WON 2017 ENNIE FOR BEST ELECTRONIC BOOK!
Hubris is a weird fantasy setting that uses the awesome Dungeon Crawl Classics rules! In this book you will find 10 territories filled with tables and charts to generate interesting locations and encounters, new occupations, 4 new classes, 5 new playable races, 3 new spells, 4 new patrons, including 3 patrons spells for each, 11 new... [click here for more]|
|57.||Our explorers have returned from the distant east with a wealth of knowledge, to say nothing of tales of new allies, and threats. We have found and documented places of learning, both grand and humble, serious and whimsical places that stand, ready to receive those ready to humble themselves. Besides new tricks and spells, and entire exotic way of life has been brought to us, those who dance with the... [click here for more]|
|58.||Lost Artifacts of Greyghast is a magic item compendium for 5th Edition fantasy role-playing. This enormous tome is full of hundreds of unique and deeply storied magical artifacts--each with special backstories, "ready for your campaign" origins, special attunements that drive sidequests and gameplay activities, and fun mechanics that won't break your game or bore your players.
This book... [click here for more]|
|59.||A feather that opens a door.
A door that opens to infinite worlds.
And now a tabletop RPG that lets you explore them all.
Vurt: The Tabletop Roleplaying Game is an RPG based on the visionary and hallucinatory science fiction of author Jeff Noon (winner of the Arthur C. Clarke award). Amid the glass-strewn streets of the lethal and anarchic... [click here for more]|
|60.||SEE A PREVIEW HERE: http://raidersofrlyeh.com/img/ror-preview.pdf
RAIDERS of R’LYEH is a stand-alone roleplaying game and sourcebook in which mercenary rogues explore forbidden frontiers, unearth ancient artifacts, and outwit villainous scum. Derived partly from the Runequest rules that have been released under the Open Game License, the game is crafted to emulate... [click here for more]|
|61.||Possibly the best campaign ever published…
A truly massive Traveller sandbox, the Pirates of Drinax is packed with enough adventures and source material to keep even the most dedicated group going for years!
In the Pirates of Drinax, the Travellers play a band of adventurers entrusted by the King of Drinax with a letter of marque, permitting them to prey on ‘illegal’ trade within... [click here for more]|
|62.||(2017 ENNIE nominations for Best Monster/Adversary, Best Rules, Best Writing, and Product of the Year!)
THE ENDLESS DESCENT
At the deepest point of the dungeon, behind the throne, beyond the rooms where the battles took place, after everything is done and the enemy dead, there is a crack. A black... [click here for more]|
|63.|| Silver Ennie Award winner for Best Supplement, 2016.
WELCOME TO THE APOCALYPSE
Born of the U.S. government’s 1928 raid on the degenerate coastal town of Innsmouth, Massachusetts, the covert agency known as Delta Green spent four decades opposing the forces of darkness with honor, but without glory. Stripped of sanction after a disastrous 1969 operation in Cambodia,... [click here for more]|
|64.||BETRAYAL IS IN THE AIR
After a year of chaos and fighting, the new Governor-General has finally forced the city into an uneasy peace. His predecessor might have stopped there, content with the illusion of control, but Franco Marlow has bigger plans. Under his leadership, the Guild has tightened its iron grip on Malifaux City, and the Masters of the Guild have but one choice: obey his commands or... [click here for more]|
|65.||MugShots: The Case of the Pacific Clipper - solitaire and GM adventure. It's a quiet fall day in San Francisco. The year is 1937. The newspapers are all abuzz with news about the military buildup of Japan and the invasion of China. The offices of the Eureka Detective Agency are open for business and you're about to be handed the biggest case of your career. Juan T. Knight, the President of Pan Global... [click here for more]|
|66.||Coranan is Hârn's largest city and capital of the Thardic Republic and the most important economic center of the fertile Thard River valley. It is the terminus of the Salt Route, the main trade route with eastern Hârn, and sits astride the road and river links between the cities of Golotha, Shiran, and Aleath.
With the exception of Cherafir, Coranan is the most cosmopolitan settlement... [click here for more]|
|67.||The set that started it all off...
SERVE THE COMPUTER. THE COMPUTER IS YOUR FRIEND!
The Computer wants you to be happy. If you are not happy, you may be used as reactor shielding.
The Computer is crazy. The Computer is happy. The Computer will help you become happy. This will drive you crazy.
Being a citizen of Alpha Complex is fun. The Computer says so, and The Computer is your friend.... [click here for more]|
|68.||Warp Speed! is the ultimate expansion of the starship rules found in the Starfinder Roleplaying Game inspired by the best in sci-fi literature, film, games and comics.
Blast off for the stars with an assortment of new starship weapons, frames, components and gadgets. Build an assortment of new starships, from heavily armed new classes of warship to dedicated hospital ships, or tool around the galaxy... [click here for more]|
|69.||Heroes, Villains, and Others in Between!
This tome is a revision of the original book by the same title, published for use with 3rd edition rules for the world’s most popular roleplaying game. In this revised edition of The Wise & the Wicked, all the same characters have returned (and we’ve added some new ones, too!), all newly updated to Pathfinder Roleplaying... [click here for more]|
|70.||This bizarre, crazed, post-apocalyptic setting uses the fun Into the Odd rules by Chris McDowall and is inspired by Tank Girl, Judge Dredd, the Fallout and Borderlands video game series, and Mad Max.
Players take on the roles of Meat Bags that wander the packed and filthy streets of Scratchtown, or buzz through the wasteland on souped-up hot rods. Their goal: to find Doodads, obtain materials for... [click here for more]|
|71.||Draw a deep breath, it may be your last.
Join us on a voyage among the stars to Strange Worlds: Dead Planets.
Strange Worlds is a line of Starfinder Roleplaying Game compatible products designed to give you, as both a player and as a gamemaster, all the tools you need to fully explore a classic motif of science fiction with new character options, equipment, and vessels,... [click here for more]|
|72.||By Alexander Augunas
For the Pathfinder RPG customer who wants a little more, Everyman Gaming is proud to introduce Everyman Minis! Uniting several high-quality Pathfinder RPG freelancers under a single product line, each week a different Everyman Gaming author or freelancer tackles an exciting new topic by creating a miniature product specially designed to scratch that product’s... [click here for more]|
|73.||A Level 5 Adventure
The Isle of Dagon: to common folk, it presages death, pestilence, and woe. To warlocks, witches, and wizards, the isle offers a wealth of occult power, forbidden knowledge, and spells beyond the ken of mortal man. But before you can lay claim to the island’s secrets, first you have to survive its fabled spell duels — a series of death matches where only one caster... [click here for more]|
|74.||Deep Carbon Observatory is an adventure for Dungeons and Dragons. The adventure takes players from a town devastated by an unexpected flood, through a drowned land where nature is turned upside down and desperate families cling to the roofs of their ruined homes, hiding from the monstrous products of a disordered world, through the strange tomb of an ancient race, to a profundal zone, hidden for millennia... [click here for more]|
|75.||Local villagers whisper of a mysterious place deep in the marsh - a place shrouded in mist and dotted with barrow mounds, ruined columns, and standing stones. The tomb-robbers who explore beneath the mounds - or rather the few who return - tell tales of labyrinthine passages, magnificent grave goods, and terrifying creatures waiting in the dark. Are you brave (or foolish) enough to enter the Barrowmaze?... [click here for more]|
For Heroes Unlimited™, 2nd Edition
An epic sourcebook that features rules for designing your own super-organizations, the Jury, the S.C.R.E.T. government agency, Game Master tips, villain teams, and a rogues gallery of 80+ villains waiting to drop into your adventures.
80+ villains, plus villainous teams and organizations.
The Jury –... [click here for more]|
|77.||Heroes Unlimited™ RPG, Revised Second Edition
Virtually every type of hero imaginable, whether inspired by comic books, pulps, novels, film or television, is waiting to be created and played. The stuff of action-packed adventure!
Over 100 super abilities, plus scores of sub-powers.
Over 40 psionic powers.
Over 100 magic spells, plus Enchanted Weapons and Objects.
Robot... [click here for more]|
Years ago, Project Quicksilver developed the Mercury prototype as part of a Human/Cyntek joint venture to blend the best technologies of both nations. The result was an elegant ship with impressive abilities, but one within which most human crew were not comfortable. Recently the engineers of the New Albion Shipyards were given the task of “humanizing”... [click here for more]|
|79.||Heroes Unlimited™ Game Master’s Guide
This “guide” to comic book style heroic adventure is full of tips, suggestions, and examples on how to create, run and play adventures. To start the G.M. and players off, we include 10 fully fleshed out adventures, plus all kinds of guidelines, random tables, lists, and background data.
Game Master (and player) tips.
Rampage... [click here for more]|
|80.||HARP FANTASY - the new road to High Adventure
Heroes Wanted, No Previous Experience Required. On the Job Training Provided. Flexible Hours. Travel Opportunities. Profit Sharing. Health Plan. You Kill it, you Loot it. Are you ready for action, excitement and adventure? Then you're ready for High Adventure Role Playing: Fantasy. HARP Fantasy brings you all the flexibility, simplicity,... [click here for more]|
|81.||For over eight hundred years, the Empire has dominated the lands of Rûl. A vast realm of incredible wealth and military might, it grew by conquest, annexing nation after nation, until it stretched from the Desolation in the north to the edge of the frozen wastes in the south, and from the feet of the Shield Mountains in the west to the shores of the Auroral Ocean in the east.
Rising from the... [click here for more]|
|82.||Welcome to the next great expansion to the already expansive Great City Campaign Setting. The Elder Wards brings to life five new wards hidden within the Great City each of which lies beyond the reach or influence of the Kortezian government. The five new wards include: The Brute Runs — miles secret mazes once used by the rebel Hardy Brutes... [click here for more]|
|83.||Rifts® Dimension Book™ 13:
Fleets of the Three Galaxies™
This is much more than a book of spaceships. In addition to new spacecraft from fighters to dreadnoughts, there are ship creation guidelines, damage tables, additional space gear, discussions about Faster-Than-Light speed, FTL combat, planet-side sieges, strategies, tactics, ranks for each fleet, a time-line,... [click here for more]|
|84.||SMASH THE AXIS!
The Golden Age of Superheroes began in 1938, when a new kind of hero emerged from the pages of comicbooks in full color for a dime! Now you can experience high-flying adventure set in the days before, during, and after the Second World War, fighting for justice and freedom while armies march and cities burn!
Darren Watts’s Golden Age Champions 6th Edition expands the Champions... [click here for more]|
|85.||It’s a Big Universe Out There. Explore It!
But make sure you have the essential equipment you’ll need to get the job done! From aerial survey drones and perimeter fences to beastblind amulets, cryostorage, and even the mobile command station, this Starfinder Codex has the technological gear, magic items, hybrid items, and vehicles you need to go where no PC has gone before! ... [click here for more]|
|86.||Gravity Age: Cybernetics Emporium
Science fiction will become science fact in the future and self-improvement through cybernetic augmentation will become commonplace. Compatible with The Starfinder Roleplaying Game!
This accessory contains new material covering:
2 New Archetypes
200+ Cybernetic Augmentations
7 C.O.R.E. Avatars
4 Malware Cybernetics
8 New Feats
... [click here for more]|
|87.||Face Madness and Corruption… Alone!
Langston Wright is an African-American war veteran and scholar in WW2-era Washington, DC. Vivian Sinclair is The New York Herald’s most determined scoop-hound in 1930s NYC. And Dex Raymond is a hard-boiled private detective with a nose for trouble in 1930s Los Angeles.
Each is a lone investigator, equipped with smarts, fists, and just maybe a code... [click here for more]|
|88.||Unleash the Elements
Elementalism is a cornerstone of the arcane arts and divine powers alike, but you’ve never seen elementals quite like this! Eldritch Elementalism brings you fantastic feats and archetypes dedicated to manipulating elementals and the elements themselves. In addition, this book brings you 11 incredible new elemental templates that transform the raw living masses of... [click here for more]|
|89.||The Tome of Adventure Design
A fantasy adventure game, at its very heart, is about developing an open-ended "story" of the characters. The referee is in charge of the fantasy world, and the players direct the actions of their characters in that fantasy world. Neither the referee nor the group of players has complete control over what's going to happen, and the result is an evolving set... [click here for more]|
|90.||Arathel is the westernmost major settlement in Orbaal and a favored port for merchants headed through the Sea of Tirpal to the cities of western Hârn. The settlement's rulers, Clan Cyeen, have some Jarin blood and are relatively moderate with their subjects. Valhakar Tursi Cyeen seeks to establish colonies along Hârn’s northern coast.
The Arathel Castle article describes... [click here for more]|
|91.||The Adventurers Almanac
365 days of adventure and plot hooks, plus so much more!
Set a date for adventure with The Adventurer’s Almanac! An entire year’s worth of adventure awaits you inside its pages, complete with magical items, interesting personalities, strange festivals, and dangerous sites to explore, all presented in a system-neutral format suitable for any... [click here for more]|
|92.||“Be a good dog. Protect your home. Be loyal to those who are true. These are the words of the Code of Man.”
— Sister Picassa Collie, Shepherd of the Church of Man
Dogs have inherited the world, building the kingdom of Pugmire untold centuries after the Ages of Man are over. These dogs have been uplifted to use tools and language, and they seek to rediscover... [click here for more]|
HârnManor includes 4 generated manors and rules to create your own. Fully compatible with HârnMaster or any rules system.
Villages Rules to generate useful, realistic Hârnic villages, populated with a variety of serfs, freeholders, and craftsmen.
Household Rules to populate the lord's household. For most lords a rich household carries prestige... [click here for more]|
|94.||1pot ruleset for low level OSR style play across your game or retroclone of choice
1pot is a collection of optional modular rules, house rules, and ideas that can bring a grittier feel to other, especially old-school style, roleplaying games - but that in itself also describes a complete simple, abbreviated and rules-lite RPG. The goal is to extend the risky, one-roll-away-from-death,... [click here for more]|
|95.||Sabres & Sorcery is an OSR fantasy RPG in the vein of Labyrinth Lord or Sabres & Witchery. In fact, these two excellent games were the basis for Sabres & Sorcery.
What do you get for your hard-earned money? The usual roleplaying gaming goodies stuffed into less than 200 pages, of course! Character creation, spells, monsters, combat, magical items, two sample settings (one bare bones... [click here for more]|
|96.||The world of Renaissance France spans from around the turn of the century in 1500 to the beginning of Louis XIV’s personal reign in the mid-1660s. While this covers only a little more than 150 years, the changes that occurred during this period were immense.
Ultimate Age of Discovery Guide: Renaissance France is a sourcebook for the Entropic Gaming System that delves... [click here for more]|
|97.||Creation’s Edge Games Presents:
Wrath of Grapes A Swords & Wizardry Mini-Dungeon For 4-6 Adventurers of Levels 4-6
Something’s made the grapes at Three Tribes Winery become self-aware. Turns out they don’t care much for being picked, smashed and squeezed and they’ve enlisted some help to express their anger... ... [click here for more]|
|98.||Feats of Legend returns with Limit Break: 21 Feats of Fantastic Martial Finality by Clinton Boomer. Within these pages are fantastic martial feats that will allow your martial characters to break the bonds of normal combat rules and explode into awesome, heroic actions. Warning: This PDF is an homage to a particular game... [click here for more]|
|99.||The Road Goes Ever On is the Journeys supplement for Adventures in Middle-earth. It comprises a 32-page supplement, packed with ideas, new rules and guidance, along with 8 map files for viewing on your computer or tablet.
The maps cover the greater part of known Middle-earth: Eriador, Wilderland, Rohan and Gondor/Mordor. With Player maps and hexed Loremaster maps, these... [click here for more]|
|100.||A Level 3 Adventure
Ten thousand flawless killers surround the city. Utterly silent in battle and in death, they seem unconquerable. They mean to choke the life out of the age-old city and leave it an empty ruin.
The city calls upon its heroes to defeat this unnatural menace. The heroes gather to ponder the question: how do you defeat an impregnable foe?
And then a wizard from a far-off... [click here for more]|