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Top 100 Products
01.Veins of the Earth

Veins of the Earth
by Lamentations of the Flame Princess

THE ENDLESS DESCENT At the deepest point of the dungeon, behind the throne, beyond the rooms where the battles took place, after everything is done and the enemy dead, there is a crack. A black empty space where the wall joins the stone floor, a foot and a half high and three wide. A breeze comes out. You’d never notice it. You could lie on your belly and fit inside. IT...   [click here for more]
02.O.L.D. The Fantasy Heroic Roleplaying Game

O.L.D. The Fantasy Heroic Roleplaying Game
by EN Publishing

RUN A COMPLETE FANTASY CAMPAIGN WITH THIS VERSATILE TABLETOP GAME OF HEROIC FANTASY ADVENTURE! [Download a 12-page preview!] Stoic rangers track their prey across the unkempt wilderness. Shining knights with sword and lance charge heroically at their foes. Weathered watchmen investigate a murder in a scummy tavern. Masters of the...   [click here for more]
03.0-hr: Crucible

0-hr: Crucible
by 0-hr

CRUCIBLEProcessing Station The Crucible-class is a medium-sized station designed to convert raw materials into finished goods. Some stations are used as industrial ore processing stations or gas mines. Others are employed as military academies or civilian training facilities - transforming recruits into professionals. Still others may process nothing...   [click here for more]
04.Expanded Worlds

Expanded Worlds
by Monte Cook Games

Where will your campaign take you? What worlds will you build? The dusty, ruined remains of a post-apocalyptic wasteland. The black expanse of a hard-SF solar system. The gritty streets of film noir. Wherever your vision takes you, the Cypher System can take your campaign. Building on the genres explored in the Cypher System Rulebook, Expanded Worlds gives you tailored rules, advice,...   [click here for more]
05.Traveller Starter Set

Traveller Starter Set
by Mongoose

Valeria One to Valeria Two, increase thrust… Nail Beowulf before he leaves the gravity well and jumps… Good shot! Target’s main drive is hit, acceleration has ceased… Prepare boarding party. Tell them to watch out for any heroes… Matching velocity and rotation. This is going to be a good payday…   …Commence...   [click here for more]
06.2016 Dodecahedron Cartographic Review

2016 Dodecahedron Cartographic Review
by ZERObarrier

The 2016 Dodecahedron Cartographic Review is a 107-page curated collection of most of the maps and descriptions thereof that appeared on Dyson's Dodecahedron throughout 2016. Designed to be a letter-sized spiral bound book, this digital edition also includes a second version of the book where many of the maps have been resized (larger) to better fit the page once all the text has been removed. Like...   [click here for more]
07.Mortzengersturm, The Mad Manticore of the Prismatic Peak

Mortzengersturm, The Mad Manticore of the Prismatic Peak
by Hydra Cooperative

After turning himself into a manticore, the self-style wizard-artiste, Mortzengersturm, moved to the crystalline peak of Mount Geegaw to practice his transformation magic without interference. You've been hired to snatch his most prized artifact, the Whim-Wham Stone--or at least some of its eldritch light. A menagerie of magic hybrids, a self-absorbed vampire, more than a few hippogriffs, and of course,...   [click here for more]
08.Adventures in Middle-earth Wilderland Adventures

Adventures in Middle-earth Wilderland Adventures
by Cubicle 7 Entertainment Ltd.

“THERE ARE NO SAFE PATHS IN THIS PART OF THE WORLD. REMEMBER YOU ARE OVER THE EDGE OF THE WILD NOW, AND IN FOR ALL SORTS OF FUN WHEREVER YOU GO.” A failed robbery, the daring of two Hobbit brothers, a terrible crime, the flight of the Elves, the affairs of Wizards, black treachery, an ancient threat - seven stories await to be told in the Twilight of the Third Age. Seven adventures...   [click here for more]
09.One on One Adventures Compendium Two

One on One Adventures Compendium Two
by Expeditious Retreat Press

This second collection of ten 1 on 1 Adventures is now available in one tome — powered by the Pathfinder Roleplaying Game! 1 on 1 Adventures #11: Unbound Adventures 1 on 1 Adventures #12: Journey into Riddle Canyon 1 on 1 Adventures #13: The Pearls of Pohjola 1 on 1 Adventures #14: A Sickness in Silverton 1 on 1 Adventures #15: Cipactli's Maw 1 on 1 Adventures #16: The Lost City of Bransik...   [click here for more]
10.Wearing the Cape: The Roleplaying Game

Wearing the Cape: The Roleplaying Game
by Wearing the Cape Productions

Cape (plural capes): literally, a sleeveless garment hanging from the neck over the back and shoulders; figuratively, a superhuman who has chosen to act as a superhero. Synonyms: hero, mask, super, superhero. Connotations: ‘cape’ is used as both a familiar and derogatory term for superheroes, who often casually refer to themselves as capes but generally consider it a demeaning...   [click here for more]
11.Aethera Campaign Setting

Aethera Campaign Setting
by Legendary Games

Amazing Adventures Among the Stars! Experience the Pathfinder Roleplaying Game like never before! Discover worlds where magic and technology exist together, where powerful spacefaring vessels called aetherships ply the skies and the stars. The Aethera Campaign Setting features a binary star system with multiple inhabited worlds that have only just...   [click here for more]
12.Starjammer: Core Rules

Starjammer: Core Rules
by d20pfsrd.com

Welcome to the Void. Welcome to Starjammer! Some people look to the stars and wonder what they are, what they mean, and what is out there. Your characters are about to find out. Welcome to Starjammer, a wild ride through the void built upon and compatible with the Pathfinder Roleplaying Game. This tome is over 200 pages of star-exploring options, including: Four new player character...   [click here for more]
13.Microlite74 Ultimate Edition Digest/Epub

Microlite74 Ultimate Edition Digest/Epub
by RetroRoleplaying

These Microlite74 Ultimate Edition rules are based on the 1974 0e edition of the world’s most popular fantasy roleplaying game with its supplements and material from 0e magazine articles, some 0e third party material, some of the house rules the author used in the 1970s, and selected ideas from other roleplaying games. This book is the ultimate version of Microlite74...   [click here for more]
14.HARP Folkways

HARP Folkways
by Iron Crown Enterprises

HARP Folkways - continue your journey on the new road to High Adventure You can take a hero out of the Borderlands but you cannot take the Borderlands out of the hero. Enrich your characters and your world with unparalleled cultural depth. Explore the diversity of cultures across twenty folkways drawing upon our world and fantasy classics. Make your own unique cultures by defining...   [click here for more]
15.The Weird That Befell Drigbolton

The Weird That Befell Drigbolton
by Necrotic Gnome Productions

Something fell. A sickly gloaming lit up the night like mock daylight, just for a monent, and then the hills trembled. Now, an alien entity lies brooding in a crater gouged out of the moor. Local folk are enraptured with the toothsome jelly exuded by this being, but are blind to the true nature of the events unfolding in their rustic little backwater. The Weird That Befell Drigbolton...   [click here for more]
16.Rifts® Game Master Guide

Rifts® Game Master Guide
by Palladium Books

Rifts® Game Master Guide The ultimate Rifts® reference and sourcebook All the weapons, equipment, body armor, power armor, robots, vehicles, skills and psionics from Rifts® World Books 1-22, Sourcebooks 1-4, and Siege on Tolkeen 1-6, collected into one big reference. Plus maps, lists of O.C.C.s and R.C.C.s, and more. 503 weapons, including explosives, plus E-Clips and...   [click here for more]
17.CASTLE OLDSKULL - The Classic Dungeon Design Guide II

CASTLE OLDSKULL - The Classic Dungeon Design Guide II
by Kent David Kelly

The sequel to the Classic Dungeon Design Guide is here ... Have you read every dungeon design book out there, but you’re still hungry for great ideas to amaze your players? Would you like to possess the tools to generate countless millions of randomized results for bizarre rooms and shrines, dungeon doors, magical laboratories, skeletons, Lovecraftian abominations,...   [click here for more]
18.Hubris: A World of Visceral Adventure

Hubris: A World of Visceral Adventure
by DIY RPG Productions

Hubris is a weird fantasy setting that uses the awesome Dungeon Crawl Classics rules! In this book you will find 10 territories filled with tables and charts to generate interesting locations and encounters, new occupations, 4 new classes, 5 new playable races, 3 new spells, 4 new patrons, including 3 patrons spells for each, 11 new and terrible gods, 14 tables and charts for a GM to use to aid them...   [click here for more]
19.The Dark Creed: Cultists

The Dark Creed: Cultists
by GRAmel

The universe of Nemezis is a technological one. Omnipresent global networks and advanced technologies, including genetic engineering and nanoid treatments, redefine humanity and its limits. People are great at self-destruction. This sourcebook is about those humans who are against main characters from Nemezis Core Rulebook - cultists of the Dark Gods. In this pdf you will find: - Goals of Cults,...   [click here for more]
20.HarnWorld Master Module, 3rd Edition

HarnWorld Master Module, 3rd Edition
by Columbia Games Inc.

HârnWorld is a detailed, realistic, flexible, and system-neutral setting for fantasy role-playing games. Since 1983, HârnWorld has been used by thousands of people across the world to run a wide array of medieval fantasy adventures. HârnWorld can accommodate whatever style of campaign you are looking for, whether your player characters are knights, mages,...   [click here for more]
21.KOBOLD Guide to Gamemastering

KOBOLD Guide to Gamemastering
by Kobold Press

Decades of GMing Experience at Your Fingertips! “Kobold Press builds on its excellent track record with another great release—new and provocative.” —Mike Mearls Whether it’s advice from grognards who were running games at the dawn of RPGs, or suggestions from the new generation of game designers, these 21 essays by experts are here to help you improve your...   [click here for more]
22.Kingdom of Kaldor

Kingdom of Kaldor
by Columbia Games Inc.

Kaldor is a feudal kingdom in eastern Hârn. This edition is a major expansion of the original kingdom article. Kaldor is ripe with adventure possibilties. Characters might become involved in royal succession intrigue, seek ancient Khuzdul ruins, or campaign with the Oselmarch or Chelmarch armies in barbarian territory. Additional castles and keeps in Kaldor are detailed in their own articles,...   [click here for more]
23.Dungeon Crawl Classics #93: Moon-Slaves of the Cannibal Kingdom

Dungeon Crawl Classics #93: Moon-Slaves of the Cannibal Kingdom
by Goodman Games

A Level 2 Adventure Far to the west, beyond civilized lands, lie the Tolomak Islands— volcanic peaks covered in pestilential jungle and bestriding sunken ruins. The legends say the Tolomaks are home to treacherous witches, ferocious cannibals, moon demons, and worse! Wise are those who steer well away from these accursed jungle isles, but not everyone is wise… For the legends also...   [click here for more]
24.Nemezis: Hunt for the Hercules

Nemezis: Hunt for the Hercules
by GRAmel

Hunt for the Hercules is a one-shot adventure for Nemezis set in the freezing wastelands of Cor, allowing your heroes to test their mettle in a clash with an insane experimental cyborg! You can play it using the cyborg rules http://www.rpgnow.com/product/168409/Nemezis-Cyborgs or use a party of experienced humans to take down the super-human Hercules! If you want to see what Nemezis cyborgs are capable...   [click here for more]
25.HarnWorld Barbarians

HarnWorld Barbarians
by Columbia Games Inc.

Barbarians of Hârn The deep forests of Hârn are home to eighteen tribal nations. Although civilized Hârnians look down on them as backward, most tribesmen have more freedom and leisure time than manorial peasants. However, much of that spare time must be spent sharpening spears and fletching arrows because the tribal wilderness is a more dangerous place than the manor. Barbarians...   [click here for more]
26.N.E.W. The Science Fiction Roleplaying Game

N.E.W. The Science Fiction Roleplaying Game
by EN Publishing

VOYAGE INTO THE FAR FUTURE IN THIS VERSATILE TABLETOP GAME OF SCIENCE FICTION ADVENTURE [Download a 23-page preview!] Bounty hunters track down outlaws hiding in trader towns on worlds at the fringe of the galaxy. Starships explore unknown worlds, going where nobody has gone before. Great generational...   [click here for more]
27.Conan: Adventures in an Age Undreamed Of core book

Conan: Adventures in an Age Undreamed Of core book
by Modiphius

WELCOME TO THE HYBORIAN AGE! KNOW, O PRINCE, THAT BETWEEN THE YEARS WHEN THE OCEANS DRANK ATLANTIS AND THE GLEAMING CITIES, AND THE YEARS OF THE RISE OF THE SONS OF ARYAS, THERE WAS AN AGE UNDREAMED OF, WHEN SHINING KINGDOMS LAY SPREAD ACROSS THE WORLD LIKE BLUE MANTLES BENEATH THE STARS... Robert E. Howard’s Conan: Adventures in an Age Undreamed Of takes you into...   [click here for more]
28.The Starrunner Kit- The Black Hole Edition: A Sci-Fi Space Toolkit

The Starrunner Kit- The Black Hole Edition: A Sci-Fi Space Toolkit
by DIY RPG Productions

It’s time to set a course through the stars! The Starrunner Kit- The Black Hole Edition uses the awesome Black Hack rules and is inspired by White Star and the original Starrunner Kit to provide rules and suggestions for sci-fi space adventure! What'll you find in this book? Eleven space-faring classes including rules to generate a wealth of alien cultures. A bunch of blasters, explosives,...   [click here for more]
29.Sixteen Stars: Creating Places of Perilous Adventure

Sixteen Stars: Creating Places of Perilous Adventure
by Sine Nomine Publishing

Smooth Your Path to Adventure Sixteen Stars gives a game master all the tools they need to generate adventure outlines and thrilling perils fit for sixteen different classic sci-fi locations. Whether delving into ancient alien temples or plunging into the human wilds of a savage hive-planet slum, Sixteen Stars provides you with the tables and techniques...   [click here for more]
30.NPC Portraits Deck: Monsters

NPC Portraits Deck: Monsters
by Inkwell Ideas

Need a quick NPC? Whether the PCs just captured a cowardly kobold, need to be tempted by a demoness, or your campaign needs a powerful lich, this deck is filled with imaginative NPCs. Of course you're also free to change a character's background to fit the adventure. Or use them as "face" cards and develop the NPC with your own background, personality & other details from scratch. The...   [click here for more]
31.Raiders!

Raiders!
by Night Owl Workshop

What if the first roleplaying game had been about skulking around in ancient ruins, underground tombs, and ancient graveyards in search of treasure, magic and secrets Man Was Not Meant To Know… but the heroes themselves were pulpy archaeologists, explorers and mercenaries from the 1930s instead of the wizards and warriors of fantasy? Raiders! is a roleplaying game about “adventurous archaeology.”...   [click here for more]
32.Solo

Solo
by Zozer Games

SOLO is a solo add-on for Cepheus Engine and the 2D6 SF roleplaying game that it is based on. Available as a softback edition NOW on lulu.com If your players are out of town, or you want to experience your own sci-fi setting ‘from the inside’, SOLO is the answer. This isn’t the usual collection of...   [click here for more]
33.Dungeon Crawl Classics RPG

Dungeon Crawl Classics RPG
by Goodman Games

Glory & Gold Won by Sorcery & Sword You’re no hero. You’re an adventurer: a reaver, a cutpurse, a heathen-slayer, a tight-lipped warlock guarding long-dead secrets. You seek gold and glory, winning it with sword and spell, caked in the blood and filth of the weak, the dark, the demons, and the vanquished. There are treasures to be won deep underneath, and you shall have...   [click here for more]
34.Paranoia Red Clearance Edition

Paranoia Red Clearance Edition
by Mongoose

Welcome to Alpha Complex! Welcome to the ranks of the Troubleshooters! Welcome to Paranoia! As a Troubleshooter, you are a member of Alpha Complex’s most expendable elite force. Tasked with finding trouble and shooting it, you will be hunting mutants, terrorists, traitors, [CLASSIFIED], secret societies, renegade bots, and DAIVs, which are [REDACTED]. You’ll save Alpha Complex from its...   [click here for more]
35.Würm — Roleplaying in the Ice Age (Wurm)

Würm — Roleplaying in the Ice Age (Wurm)
by Nocturnal Media

Adventure at the very origins of humanity! Würm is a system-lite RPG set in the last period of the Ice Age 35,000 years ago. Characters don’t have Attributes or even Skills, but they are instead described by Strengths like Secret of the Bear or Eye of the Panther and Weaknesses such as Fearful or One-Eyed. The...   [click here for more]
36.One on One Adventures Compendium

One on One Adventures Compendium
by Expeditious Retreat Press

This collection of eleven 1 on 1 Adventures is now available in 1 tome-now powered by Pathfinder Roleplaying Game! 1 on 1 Adventures #1: Gambler's Quest 1 on 1 Adventures #2: The Star of Olindor 1 on 1 Adventures #3: The Forbidden Hills 1 on 1 Adventures #4: The Sixth Cavalier 1 on 1 Adventures #5: Vale of the Sepulcher 1 on 1 Adventures #6: The Shroud of Olindor 1 on 1 Adventures #6.66: The Pleasure...   [click here for more]
37.Tequendria: Fantastical Roleplaying

Tequendria: Fantastical Roleplaying
by Trollish Delver Games

Welcome to TEQUENDRIA, a world where desert cities move through the sands like a snake, where ancient gods threaten to rise from the ocean, and where legends are forged in magic and steel. TEQUENDRIA is a fantastical roleplaying game inspired by the works of Lord Dunsany, the grandfather of modern fantasy. In this game you may become a...   [click here for more]
38.DCC Lankhmar: Masks of Lankhmar

DCC Lankhmar: Masks of Lankhmar
by Goodman Games

The Goodman Games Kickstarter for DCC Lankhmar is live now! Search "Lankhmar" on Kickstarter to find it. Pledge your support while the stretch goals are strong! Authorized by the estate of Fritz Leiber! A level 1 adventure for DCC RPG A heist gone wrong brings an unlikely group of thieves together and sets...   [click here for more]
39.Olokand Castle

Olokand Castle
by Columbia Games Inc.

Olokand is the family holding of Clan Elendsa, the royal clan of Kaldor. It is one of two principal seats held by the king, the other being the city of Tashal. Located on the western bank of the Kald River, Olokand castle guards the Elendsa Bridge and controls the Fur Road, the kingdom's principal trade route with the north. With a year round population over 800, Olokand is one of Kaldor's larger...   [click here for more]
40.City of Golotha

City of Golotha
by Columbia Games Inc.

City of Golotha Golotha is the principal settlement of the Kingdom of Rethem and the political heir to the infamous Theocracy of Tekhos. Strategically located at the mouth of the River Thard, the city was founded in the fourth century on ground reclaimed from a misty swamp. It is still plagued by morning fogs. Golotha is a city of secrets and dark places. Its narrow streets are dangerous...   [click here for more]
41.DCC Lankhmar: Patrons of Lankhmar

DCC Lankhmar: Patrons of Lankhmar
by Goodman Games

The Goodman Games Kickstarter for DCC Lankhmar is live now! Search "Lankhmar" on Kickstarter to find it. Pledge your support while the stretch goals are strong! Authorized by the estate of Fritz Leiber! From beneath the Outer Ocean, from out of the depths of the Great Salt Marsh, and...   [click here for more]
42.Mutants & Masterminds Atlas of Earth-Prime

Mutants & Masterminds Atlas of Earth-Prime
by Green Ronin

Note: This book was originally released as a series PDFs which are still available online. This is the final PDF of the print compilation of that PDF series. Visit a world not our own, but strangely familiar—a world of heroes and villains, of wonders and dangers, and limitless adventure! The Atlas of Earth-Prime is a trip around the world of the Freedom City and Emerald...   [click here for more]
43.Adventures in Middle-earth Loremaster's Guide

Adventures in Middle-earth Loremaster's Guide
by Cubicle 7 Entertainment Ltd.

In Adventures in Middle-earth™ the greatest fantasy setting of all time comes to the world's favourite roleplaying game rules! Take your gaming group to Middle-earth with this thematic and atmospheric, OGL-compatible setting guide. “It's a dangerous business, Frodo, going out your door. You step onto the road, and if you don't keep your feet, there's no knowing where you might...   [click here for more]
44.These Stars Are Ours!

These Stars Are Ours!
by Stellagama Publishing

These Stars Are Ours is a space-opera setting for the Cepheus Engine Core Rules and other 2D6 OGL SciFi games. Set in 2260 AD - two years after the Terrans took Keid and forced the Reticulan Empire to capitulate the book it introduces the player characters to the immediate aftermath of the Terran victory in the Terran Liberation War against the mighty Reticulan Empire and its...   [click here for more]
45.Menekai Castle

Menekai Castle
by Columbia Games Inc.

Menekai is the grim home of the brutal Order of the Red Shadows of Herpa, a fighting order dedicated to the god Agrik, the Emperor of Flame. Under Larga Gydsilen, their coarse and brutish grandmaster, the Red Shadows have exploited the region's mineral wealth to make Menekai one of the richest fiefs in the Kingdom of Rethem. The Menekai Castle article describes the settlement's history,...   [click here for more]
46.D.A.M.N. Magazine -- Winter 2017

D.A.M.N. Magazine -- Winter 2017
by Mystic Bull Games

DCC Adventure Magazine and News returns! Within these covers your players will struggle through steamy jungles, climb windswept peaks, claw your way over glaciers and tundras, and fight creatures from beyond ken. See the preview for the table of contents for our Winter 2017 issue. This quarterly magazine is packed with news, articles and adventures to support your DCC RPG campaign. Shoot us...   [click here for more]
47.DCC Lankhmar: Through Ningauble's Cave

DCC Lankhmar: Through Ningauble's Cave
by Goodman Games

The Goodman Games Kickstarter for DCC Lankhmar is live now! Search "Lankhmar" on Kickstarter to find it. Pledge your support while the stretch goals are strong! Authorized by the estate of Fritz Leiber! Tread in the footsteps of the legendary Fafhrd and the Gray Mouser! Through Ningauble’s Cave is the first release in the Dungeon...   [click here for more]
48.Herblore

Herblore
by Columbia Games Inc.

Color illustrations and descriptions of 36 different plants with special properties native to Hârn. Many herbs are thought to have miraculous medicinal or other properties. Characters who can properly identify, gather, preserve, and sell good-quality herbs can earn a good living, be respected in the community, and gain useful contacts among guilded apothecaries, physicians, and arcanists....   [click here for more]
49.Tiny Frontiers: Mecha and Monsters

Tiny Frontiers: Mecha and Monsters
by Nocturnal Media

"Tiny Frontiers: Mecha and Monsters is the first expansion to the science fiction role-playing game, Tiny Frontiers. Utilizing the minimalist, swift and flexible ruleset of Tiny Frontiers, you take on the role of jockeys who pilot massive robots, defending the world and cities of man from threats, giant aliens or monsters and much more! Alternative, utilize the Kaiju rules to play giant monsters,...   [click here for more]
50.Barrowmaze Complete

Barrowmaze Complete
by Greg Gillespie

Local villagers whisper of a mysterious place deep in the marsh - a place shrouded in mist and dotted with barrow mounds, ruined columns, and standing stones. The tomb-robbers who explore beneath the mounds - or rather the few who return - tell tales of labyrinthine passages, magnificent grave goods, and terrifying creatures waiting in the dark. Are you brave (or foolish) enough to enter the Barrowmaze?...   [click here for more]
51.Ponyfinder - Beyond Everglow

Ponyfinder - Beyond Everglow
by Silver Games LLC

For aeons, ponies, humans, and most other races have gazed up at the stars so high above and wondered what was out there. Now it is time to find out. Break free of the tyrannical grip of gravity and set sail into the yawning void. Two new races The chaos-born Unspoken Spawn evolve themselves with time and practice. Mineralite ponies are curious hybrids with a gem-based species....   [click here for more]
52.Urban Shadows: Dark Streets

Urban Shadows: Dark Streets
by Magpie Games

THE DARKNESS RISES. WILL YOU JOIN IT? The hum of the city is an ever-present friend, a reminder that no place is safe from the politics of the concrete jungle. Will you rise to meet the wolves at the door? Or try to find some place safe to ride out the coming storm?   The choice is yours.    Dark Streets is the first supplement for Urban...   [click here for more]
53.Delta Green: Agent's Handbook

Delta Green: Agent's Handbook
by Arc Dream Publishing

Silver Ennie Award winner for Best Supplement, 2016. WELCOME TO THE APOCALYPSE Born of the U.S. government’s 1928 raid on the degenerate coastal town of Innsmouth, Massachusetts, the covert agency known as Delta Green spent four decades opposing the forces of darkness with honor, but without glory. Stripped of sanction after a disastrous 1969 operation in Cambodia,...   [click here for more]
54.Hellfrost Atlas of the Frozen North

Hellfrost Atlas of the Frozen North
by Triple Ace Games

A LAND REVEALED! The realm of Rassilon, located immediately below the Hellfrost, is an ancient land; one scarred by war, weather, and time. Over countless millennia it has hidden its many secrets from view. Pieced together from ancient scrolls and fragments of tomes written long ago by learned scholars and cartographers, it is now time to unlock these secrets and discover the realm of Rassilon...   [click here for more]
55.Map Folio: Early Phase

Map Folio: Early Phase
by Nocturnal Media

Please note: we're provided a custom preview of this product via the link under the thumbnail of the cover above. This preview includes the Designer’s Notes that explain how these maps are different from versions available in prior products. Also included is a complete list of all the maps in the set, plus previews of five maps to show the diversity of the collection. The maps...   [click here for more]
56.Traveller Core Rulebook

Traveller Core Rulebook
by Mongoose

This is Free Trader Beowulf, calling anyone... Mayday, Mayday...We are under attack... Main drive is gone...Turret number one not responding... Mayday...Losing cabin pressure fast calling anyone... Please help...This is Free Trader Beowulf... ...Mayday... A brand new edition of Traveller is now available - based on the...   [click here for more]
57.The Grand Grimoire of Cthulhu Mythos Magic

The Grand Grimoire of Cthulhu Mythos Magic
by Chaosium

THE GRAND GRIMOIRE OF CTHULHU MYTHOS MAGIC PDF CHA23141-PDF 200 Pages by Mike Mason with Matt Sanderson Over 550 spells of dire consequences, secrets, and unfathomable power! Here are gathered spells drawn from over thirty years of Call of Cthulhu supplements and scenarios. Each spell has been revised for the Call of Cthulhu 7th edition game, including optional Deeper Magic for the most powerful...   [click here for more]
58.Fighters of Porphyra

Fighters of Porphyra
by Purple Duck Games

In a War-weary World, you need Fighting Men that do not carry Steel, but are of Steel… On the Patchwork Planet of Porphyra, war is a way of life, with vastly divergent cultures clashing in campaigns lasting for centuries. Fighters on Porphyra are better, different, with alternate rules to “unchain” the iconic class, and make it a force to be reckoned with! The myriad...   [click here for more]
59.OneDice Universal Revised

OneDice Universal Revised
by Cakebread & Walton

OneDice Universal Revised Quick and easy role-playing rules for any genre OneDice is an easy, quick and flexible Roleplaying Game (RPG) system. Whether you want to design worlds where you play mighty barbarians exploring a fantasy realm, rebels on the run in outer space, superheroes fighting supervillians, or anything else, the OneDice...   [click here for more]
60.Castle Falkenstein: Firearms & Margarine: An Adventure Entertainment

Castle Falkenstein: Firearms & Margarine: An Adventure Entertainment
by Fat Goblin Games

Murder in the City of Lights! When a prominent leader in the Faerie labor movement is struck down by an assassin’s Cold Iron bullet it falls to the Dramatic Characters to find the culprit. Who could possibly have committed such a dastardly crime? Was it the owner of the margarine factory the labor movement was protesting? Or perhaps the underground anarchist organization known as...   [click here for more]
61.Reach Adventure 4: Last Flight of the Amuar

Reach Adventure 4: Last Flight of the Amuar
by Mongoose

In Reach Adventure 4: Last Flight of the Amuar, a Leviathan-class merchant cruiser was engaged in an exploratory trade cruise into the so-called Outrim Void, a region of sparse star systems just over the border from Imperial space. Long-range merchant cruisers were built for regions like this, and have been successful. However, there have been losses too. Among them was the Amuar,...   [click here for more]
62.Plain of Towers

Plain of Towers
by Columbia Games Inc.

The Plain of Towers is a region in in central Hârn rich in the remnants of early Hârnic cultures. The Plain is named for the large mortared cairns or standing stones, some more than 30 feet tall, that mark the ancient barrows of the Jarin people. Items of great monetary, scholarly, and aesthetic value have been stolen from these graves; most are of Jarin origin but some were crafted by...   [click here for more]
63.Deep Carbon Observatory

Deep Carbon Observatory
by False Machine Publishing

Deep Carbon Observatory is an adventure for Dungeons and Dragons. The adventure takes players from a town devastated by an unexpected flood, through a drowned land where nature is turned upside down and desperate families cling to the roofs of their ruined homes, hiding from the monstrous products of a disordered world, through the strange tomb of an ancient race, to a profundal zone, hidden for millennia...   [click here for more]
64.The Slide

The Slide
by Gypsy Knights Games

The race is on! The Slide is a pirate route leading from the Winston Subsector of Clement Sector to the Peel Subsector of Ariel Sector. The route runs through the wild untamed subsectors along the trailing edge of the colonized subsectors. It is a dangerous proposition for the best of ships and crews. Ever so often though, the pirates hold a...   [click here for more]
65.Mindjammer - Traveller Edition

Mindjammer - Traveller Edition
by Modiphius

The Ennie Award-winning transhuman science-fiction RPG setting returns, in a brand new edition for use with the TRAVELLER roleplaying game! This brand new 384-page hardback book includes: • full rules for starships, organisations, and culture operations; • detailed character cultures, genotypes, and new careers—play a sentient starship! • new and innovative systems...   [click here for more]
66.Ultimate Settings Guide: Conspiracies (EGS)

Ultimate Settings Guide: Conspiracies (EGS)
by Mystical Throne Entertainment

Conspiracies and conspiracy theories are a weird beast. There have been enough true conspiracies out there that we should be inherently skeptical. And it comes from a natural place. Recent studies have suggested that the major reason human brains are so complex has been in order to outsmart other humans. It is in our nature to make sure others do not outsmart us, and we are perpetually locked in this...   [click here for more]
67.Adventures in Middle-earth Player's Guide

Adventures in Middle-earth Player's Guide
by Cubicle 7 Entertainment Ltd.

In Adventures in Middle-earth™ the greatest fantasy setting of all time comes to the world's favourite roleplaying game rules! Take your gaming group to Middle-earth with this thematic and atmospheric, OGL-compatible setting guide. Smaug has been defeated, the Battle of Five Armies has been won, and Bilbo has returned to the Shire. But much danger still remains, and from the Orc-holds...   [click here for more]
68.In The Company of Wights (PFRPG)

In The Company of Wights (PFRPG)
by Rite Publishing

Fuel Your Undying Urge! Come discover secrets beyond death with the hollowed. They are restless dead, wights, corporeal undead clinging to unlife through the power of a fragment of their soul knows as the Urge. Be the revenant driven by vengeance for its violent death, the devout knight who voluntarily gave its life to serve as an immortal guardian, or even the ravenous master of...   [click here for more]
69.The One Ring - Adventurer's Companion

The One Ring - Adventurer's Companion
by Cubicle 7 Entertainment Ltd.

At the heart of every great story are great characters. The Adventurer’s Companion for The One Ring Roleplaying Game is a guide and reference for players, designed to help them make those truly evocative characters. The Adventurer’s Companion is packed with advice to make your player-hero truly feel a part of Middle-earth, along with...   [click here for more]
70.Wormskin Issue 5

Wormskin Issue 5
by Necrotic Gnome Productions

A full revelation (for the eyes of DMs only!) of the secrets and machinations of the Drune, that cabal of sinister sorcerers who haunt the Wood. Guidelines and random tables for use in Dolmenwood adventures of the hex-crawl mode. 7 hexes around the region known as Hag's Addle. A boggy adventure locale: the lair of the Hag. Monsters of the Wood: boggin, brambling, drune, flammbraggyrd. A bonus...   [click here for more]
71.HERO System 6th Edition: Character Creation

HERO System 6th Edition: Character Creation
by Hero Games

The best has just gotten even better! The HERO System 6th Edition brings new levels of flexibility and creativity to the acclaimed HERO System, allowing players to create any sort of character, power, gadget, spell, vehicle, monster, or weapon they can think of. Whatever you want to do, in any genre, setting, or time period, the HERO System 6th Edition rules will let you do it! The 6th Edition Character...   [click here for more]
72.Potions

Potions
by Columbia Games Inc.

Potions are found all over Lythia, in markets and fairs, on the shelves of apothecaries and physicians, in castles and in hovels. Some potions are well-known, but perhaps only in one region. Others are rare because they are difficult to prepare, have a short shelf life, or include rare or illegal ingredients. Magical effects are claimed for some potions, but most are intended as common remedies. Where...   [click here for more]
73.Savage Species: Aliens

Savage Species: Aliens
by Tricky Troll Games

Savage Species: Aliens is a racial supplement for the Savage Worlds roleplaying game. Inside this PDF you will find statistics for 20 playable races all alien in origin. The races in this product are designed to be used in almost any Sci-Fi setting. So prepare your imagination with Savage Species: Aliens! ...   [click here for more]
74.Sunken City Omnibus (DCC RPG)

Sunken City Omnibus (DCC RPG)
by Purple Sorcerer Games

The Sunken City Adventure Omnibus & Guide contains four complete beginning adventures and a host of new material to enhance your Dungeon Crawl Classics campaign. Features include: Every best-selling Sunken City Adventure (Perils of the Sunken City, The Ooze Pits of Jonas Gralk, A Gathering of the Marked, Lair of the Mist Men) combined and refined into a single...   [click here for more]
75.Divinities and Cults: Volume II (DCC RPG)

Divinities and Cults: Volume II (DCC RPG)
by OSRDAN Games

EVEN MORE CLASSIC DEITIES FOR DCC RPG! Have you unleashed the mighty power of Divinities and Cults in your game yet? Divinities and Cults: Volume II covers the Gods and Goddesses of both the Celtic and Roman Pantheons, as well as a number of Evil Cults. Like Volume I, this work provides detailed tenets, special cleric considerations, healing side-effects, numerous divine...   [click here for more]
76.Heroes of the Haunted Sea

Heroes of the Haunted Sea
by Purple Duck Games

All men at sea must know the Rides, Where Haunted Sea islands will abide. Listen well and know the Ten So you can find way back again! In another place, a primitive place where the waters grew higher every year, there was an archipelago whose name has been lost to time. Never a peaceful or a pleasant place, those who lived there were not, either. Storms wracked the shores...   [click here for more]
77.ICONS: Rise of the Phalanx

ICONS: Rise of the Phalanx
by Ad Infinitum Adventures

Phalanx...To The Fore! Rise of the Phalanx is an epic adventure series for Icons Superpowered Roleplaying, taking a group of novice heroes and making them heirs t a noble—and tragic—heroic legacy. It features five adventures suitable for hours of game-play, including: Flight of the Nova-1: When supervillains hijack an experimental space shuttle,...   [click here for more]
78.Arcanis 5E - Forged in Magic: REFORGED

Arcanis 5E - Forged in Magic: REFORGED
by Paradigm Concepts, Inc.

Unlock the Treasures of the Ages… Legends speak of heroes wielding magical weapons and enchanted relics, battling great evils and righting wrongs throughout the world. Whether created by dwarven master smiths, mage artificers or built by inhuman hands, you’ll find them all here, within this tome. …And Forge your Legend! Forged in Magic:...   [click here for more]
79.Horrors of the Lifechain Vol 2

Horrors of the Lifechain Vol 2
by Skortched Urf' Studios

The Multiverse is more dangerous than you thought. Horrors of the Lifechain Volume II introduces more than forty new threats for space-faring heroes and Lifespawn post humans. Bestial xeno-predators, militant alien warlords, cunning cosmic manipulators and ghoulish, star-flying undead all menace the galaxy. Some creatures are Lifespawn and feed exclusively...   [click here for more]
80.Ultimate Settings Guide: Conspiracies (Savage Worlds)

Ultimate Settings Guide: Conspiracies (Savage Worlds)
by Mystical Throne Entertainment

Conspiracies and conspiracy theories are a weird beast. There have been enough true conspiracies out there that we should be inherently skeptical. And it comes from a natural place. Recent studies have suggested that the major reason human brains are so complex has been in order to outsmart other humans. It is in our nature to make sure others do not outsmart us, and we are perpetually locked in this...   [click here for more]
81.Portal Rats

Portal Rats
by Parenthesis Press

Based on the popular The Black Hack, Portal Rats is a standalone game of planar adventure. Create weird denizens of the multiverse, face down an expanded range of interdimensional adversaries, and work your way up from being just another "portal rat" - the nobodies of the planes, capable of anything. ...   [click here for more]
82.Swords & Spells (0e)

Swords & Spells (0e)
by Wizards of the Coast

Rules for large-scale miniatures battles based on the game Dungeons & Dragons. Product History "Swords & Spells" (1976), by Gary Gygax with Dave Arneson & Rob Kuntz, is supplement for OD&D. It was published in August 1976. Origins (I): A Fifth Supplement. "Swords & Spells" is the fifth supplement for OD&D, published in...   [click here for more]
83.Champions: The Super Role Playing Game (4th edition)

Champions: The Super Role Playing Game (4th edition)
by Hero Games

Champions is simply the best super role-playing game ever created. It gives you complete control over every aspect of your superhero and your world. Champions is all that is needed to bring the four-color heroics of comic books to life. This contains the award winning HERO system rules, The Champions source book, as well as Campaign Book: everything necessary for instant heroic super team! ...   [click here for more]
84.Ultimate Herbalism (PFRPG Edition)

Ultimate Herbalism (PFRPG Edition)
by Interjection Games

Ultimate Herbalism For people who like chaos magic, but don't like randomly killing their party. Why does this book exist? Classical chaos magic design is weird. It usually uses the exact same spell list as a wizard or sorcerer, but, for some reason, the world can explode when the chaos mage so much as sneezes. To me, wanting to be the chaos mage, the tabletop...   [click here for more]
85.Coriolis - The Third Horizon core book

Coriolis - The Third Horizon core book
by Modiphius

“I’m getting a signal.” Dalil’s voice crackled over the com. “We’re close.” The navigator gazed into the darkness ahead, his face ghostly pale in the cold glow from the tabula in his hands.   Radwa nodded silently for her comrades to advance, approaching the strange ruins in the moonscape. The only sound they could hear was their own...   [click here for more]
86.Dyson's Delves

Dyson's Delves
by ZERObarrier

Customize your dungeons! Adventures and maps set under the earth for old-school fantasy roleplaying games (OSR games). Dyson's Delves contains over 140 pages of maps and adventures featuring the unique mapping style of Dyson Logos. Five full adventures fill out the beginning of the book, followed by 44 additional dungeon maps each with a page for the GM to key and make notes about each dungeon....   [click here for more]
87.Mutant Manual (Pathfinder Print)

Mutant Manual (Pathfinder Print)
by paNik productions

Anyone could be a mutant. Your neighbor, sibling, co-worker. Anyone. They might not even know themselves until they start sprouting extra eyes, tentacles, or fangs. Sometimes they look just like everybody else. Sometimes only the brain mutates, resulting in strange cravings, urges, and behaviors. Human on the outside, they might feel compelled to kill, drink blood, or build coccoons. Is...   [click here for more]
88.Stay Frosty

Stay Frosty
by Garske Games

GAME OVER, MAN The bugs are through the perimeter, the gates of hell have opened, the mothership is landing, and the Captain's brain got sucked out...there's only one thing you can do, Marine...Stay Frosty. Stay Frosty is an OSR game of future marines versus whatever the universe can throw at them. Use these rules to play games in the style of your...   [click here for more]
89.HarnWorld Bestiary

HarnWorld Bestiary
by Columbia Games Inc.

HârnWorld Bestiary Hârn is a rugged, wild, dangerous island where pockets of civilization are surrounded by large tracts of wilderness. It is a land of feudal kingdoms, noble knights, religious turmoil, wild tribesmen, and savage creatures. There is even a god who creates hundreds of unique creatures called the Ivashu. Bestiaries are a useful source of creatures to help or hinder...   [click here for more]
90.2015 Dodecahedron Cartographic Review

2015 Dodecahedron Cartographic Review
by ZERObarrier

The 2015 Dodecahedron Cartographic Review is an 88-page curated collection of most of the maps and descriptions thereof that appeared on Dyson's Dodecahedron throughout 2015. Designed to be a letter-sized spiral bound book, this digital edition also includes a second version of the book where many of the maps have been resized (larger) to better fit the page once all the text has been removed. Unlike...   [click here for more]
91.Karveth Castle

Karveth Castle
by Columbia Games Inc.

Karveth is the biggest and wealthiest town on Elnar, a large island in the Indatha Straits that run between Melderyn and Hârn. The town is an important maritime center with a large fishing fleet. It is also the seat of Clan Avona, who have held the Earldom of Karveth for over three centuries. Earl Jannys, the current earl, is the latest in a long line of seagoing nobles. The businesses and...   [click here for more]
92.E-Z DUNGEONS: Deluxe Edition

E-Z DUNGEONS: Deluxe Edition
by Fat Dragon Games

The easiest 3D dungeon model set just got easier! Fat Dragon Games is proud to present E-Z DUNGEONS: Deluxe Edition, the all new successor to our award winning E-Z Dungeons: Basic Set. This new model set features richly detailed graphics, new items, new layout and attachment techniques, and even more builder-friendly assembly designs. This set utilizes our all new 'E-Z Layout' designs, allowing you...   [click here for more]
93.Castle of the Mad Archmage Adventure Book

Castle of the Mad Archmage Adventure Book
by BRW Games

The legendary megadungeon is here at last! More than thirteen levels and over 1,500 keyed encounters of perils, monsters, traps, and treasure to bedevil your players. Find levels of warring humanoids, the deadly Arena, ancient artifacts, lost temples, portals to other worlds, and the ultimate secret of the dungeons... the Mad Archmage himself. Originally released as a free electronic book in serial...   [click here for more]
94.Lairs & Encounters

Lairs & Encounters
by Autarch

Lairs & Encounters™ is the ultimate supplement for fantasy RPG sandbox campaigns. Designed for use with the Adventurer Conqueror King System™ (ACKS™), it is readily compatible with other fantasy role-playing games built on the same core rules. In Lairs & Encounters you will find: More than 165 ready-to-play monstrous lairs— one for every major...   [click here for more]
95.GM's Miscellany: Wilderness Dressing (System Neutral Edition)

GM's Miscellany: Wilderness Dressing (System Neutral Edition)
by Raging Swan Press

A System Neutral GM's Resource by John Bennett, Creighton Broadhurst, Seamus Conneely, Brian Gregory, Eric Hindley, Brian Wiborg Monster, David Posener, Josh Vogt and Mike Welham Tired of glossing over the details of your PCs’ overland journey (except for the inevitable, violent random encounters)? Want to add in minor features of interest to their journeys? Want to make their journeys seem...   [click here for more]
96.Dyson's Delves II

Dyson's Delves II
by ZERObarrier

Customize your dungeons! More adventures and maps set under the earth for old-school fantasy roleplaying games (OSR games). Dyson's Delves contains over 140 pages of maps and adventures featuring the unique mapping style of Dyson Logos. Seven full adventures fill out the beginning of the book, followed by 44 additional dungeon maps each with a page for the GM to key and make notes about...   [click here for more]
97.2099 Wasteland

2099 Wasteland
by Legendary Games

NUCLEAR FIRE HAS CONSUMED THE WORLD in this 5th Edition OGL campaign setting sourcebook for apocalyptic science fiction roleplaying! This alernate timeline of Hypercorps 2099 has been wracked by atomic weapons, the surface of the Earth raised and nearly devoid of life. Recently miraculous events have made the world a bearable place for those who hid below in underground shelters...   [click here for more]
98.101 Spells for the Common Man

101 Spells for the Common Man
by Zenith Games

Why are there so many spells for flinging flame, but none for harvesting crops? 101 Spells for the Common Man brings arcane power back to the people. Magic isn’t just for adventurers anymore. As the common folk go about their daily business, a select few augment their efforts using magic. No matter how rare magic is in your world, those working folk who possess the gift make...   [click here for more]
99.Welcome to Scarthey

Welcome to Scarthey
by Rising Phoenix Games

Admissions Now Open, Enroll Today From J. K. Rowling’s Hogwarts to Terry Pratchett’s Unseen University, magic schools and universities abound with fantastic adventures. Now you can join the adventure and enroll at Scarthey, University of the Arcane. Live and breathe the magic, wander the halls alongside wise wizards, discover hidden...   [click here for more]
100.The Two-Headed Serpent - CHA23125

The Two-Headed Serpent - CHA23125
by Chaosium

Product Description The Two-Headed Serpent PDF An Epic Action-Packed and Globe-Spanning Campaign for Pulp Cthulhu CHA23125 ISBN 978-1-56882-404-8 272 pages Written by Paul Fricker, Scott Dorward, and Matthew Sanderson The world needs heroes, now more than ever. The Two-Headed Serpent is an action-packed, globe-spanning, and high-octane campaign set in the 1930s...   [click here for more]
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