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Top 100 Small Press Items

by Wayward Rogues Publishing

A tiny poke can grow and fester into the most dangerous of infections. The venommancer knows this to be true. She relies on it. The venommancer can control even the most viral contagions with her mind. With a flick of her wrist a disease will take off, and with a sneer, it collapses in on itself. she gives herself up to her weapons of choice. With each passing day, she becomes more of a walking petri...   [click here for more]
02.2016 Dodecahedron Cartographic Review

2016 Dodecahedron Cartographic Review
by ZERObarrier

The 2016 Dodecahedron Cartographic Review is a 107-page curated collection of most of the maps and descriptions thereof that appeared on Dyson's Dodecahedron throughout 2016. Designed to be a letter-sized spiral bound book, this digital edition also includes a second version of the book where many of the maps have been resized (larger) to better fit the page once all the text has been removed. Like...   [click here for more]
03.Mecha vs Kaiju: Sensational Sentai Squad GO! (Fate Core)

Mecha vs Kaiju: Sensational Sentai Squad GO! (Fate Core)
by WrightWerx

“Sentai” () -- team, military task force, squadron. In 1975 Toei Productions created a tokusatsu (special effects) TV show featuring a team of costumed heroes called “Himitsu Sentai Gorenger”, or “Secret Team Go-Ranger”, spawning a series that would be in constant production for over 40 years. The formula is simple: a group of friends from all walks of life is united...   [click here for more]
04.A Baker's Dozen of Inhabited Worlds

A Baker's Dozen of Inhabited Worlds
by Azukail Games

In a science fiction setting, new worlds to explore are often needed, especially if players go off the beaten track. This supplement describes thirteen new inhabited worlds, including an asteroid and a double planet, that can be dropped into a game. The worlds are all described in a system-agnostic manner, enabling them to be used with any system. The worlds are primarily terrestrial in nature, although...   [click here for more]
05.Sixteen Stars: Creating Places of Perilous Adventure

Sixteen Stars: Creating Places of Perilous Adventure
by Sine Nomine Publishing

Smooth Your Path to Adventure Sixteen Stars gives a game master all the tools they need to generate adventure outlines and thrilling perils fit for sixteen different classic sci-fi locations. Whether delving into ancient alien temples or plunging into the human wilds of a savage hive-planet slum, Sixteen Stars provides you with the tables and techniques...   [click here for more]
06.Psionics Augmented: Psychic Warrior II

Psionics Augmented: Psychic Warrior II
by Dreamscarred Press

The psychic warrior blends his martial prowess with his psionic ability. In this release, you will find new options for the Psychic Warrior from Ultimate Psionics for use in the Pathfinder RPG. Psionics Augmented: Psychic Warrior II is a 10-page PDF that includes: One new psychic warrior archetypes - the silhouette Twelve new feats, including advanced path feats for the Anomalous,...   [click here for more]
07.Heroes of Drakonheim (Savage Worlds)

Heroes of Drakonheim (Savage Worlds)
by Sneak Attack Press

Heroes of Drakonheim, a three-part adventure for Savage Worlds set in the fantasy city of Drakonheim, which can be played as a stand-alone setting or incorporated into any larger fantasy world. In Chapter 1: Rats in the Sewers, the heroes are asked to solve a series of mysterious disappearances. They follow the trail into the sewers, find the goblins responsible, and learn that they are selling dead...   [click here for more]
08.HARP Folkways

HARP Folkways
by Iron Crown Enterprises

HARP Folkways - continue your journey on the new road to High Adventure You can take a hero out of the Borderlands but you cannot take the Borderlands out of the hero. Enrich your characters and your world with unparalleled cultural depth. Explore the diversity of cultures across twenty folkways drawing upon our world and fantasy classics. Make your own unique cultures by defining...   [click here for more]
09.100 Detailed Things to Find in a Dungeon

100 Detailed Things to Find in a Dungeon
by Azukail Games

Dungeons are common in many fantasy settings. To make dungeons more interesting, appear occupied, puzzle players and potentially disguise things that are important with things that aren't, dressings should be added to them. Here are 100 different things that can be found in a dungeon. Some are valuable, some are puzzling and some are just plain weird. Players may think that these are important, given...   [click here for more]
10.Urban Shadows: Dark Streets

Urban Shadows: Dark Streets
by Magpie Games

THE DARKNESS RISES. WILL YOU JOIN IT? The hum of the city is an ever-present friend, a reminder that no place is safe from the politics of the concrete jungle. Will you rise to meet the wolves at the door? Or try to find some place safe to ride out the coming storm?   The choice is yours.    Dark Streets is the first supplement for Urban...   [click here for more]
11.The B/X Warrior

The B/X Warrior
by Necrotic Gnome Productions

Explode the talents of your combat-oriented characters with this book! More than simply a fighter, the warrior class has access to talents drawn from a wide range of archetypes, all integrated into a single class. Berserkers & swashbucklers, thugs & knights, paladins & rangers, gladiators & skalds. No need for all of those specialised sub-classes any more! Within...   [click here for more]
12.Starjammer: Core Rules

Starjammer: Core Rules

Welcome to the Void. Welcome to Starjammer! Some people look to the stars and wonder what they are, what they mean, and what is out there. Your characters are about to find out. Welcome to Starjammer, a wild ride through the void built upon and compatible with the Pathfinder Roleplaying Game. This tome is over 200 pages of star-exploring options, including: Four new player character...   [click here for more]
13.Pocket Creatures Volume 1

Pocket Creatures Volume 1
by Triumvirate Tavern Publishing

What exactly is "Pocket Creatures?" Well, I had an idea of putting some small supplements out for Swords & Wizardry White Box back in 2015. I wrote a series of posts for "Pocket Creatures" at Tenkar's Tavern. And that was it. Now, here we are in 2017 and I have since put out a little ruleset called Swords & Wizardry Light. What better way to support such a lean ruleset...   [click here for more]
14.Wormskin Issue 5

Wormskin Issue 5
by Necrotic Gnome Productions

A full revelation (for the eyes of DMs only!) of the secrets and machinations of the Drune, that cabal of sinister sorcerers who haunt the Wood. Guidelines and random tables for use in Dolmenwood adventures of the hex-crawl mode. 7 hexes around the region known as Hag's Addle. A boggy adventure locale: the lair of the Hag. Monsters of the Wood: boggin, brambling, drune, flammbraggyrd. A bonus...   [click here for more]
15.Strange Stars OSR Rule Book

Strange Stars OSR Rule Book
by Hydra Cooperative

It's the far future, Old Earth is lost and shrouded in legend, and the children of paleo-humanity have long ago populated the stars, branching into new forms and strange cultures. Adventure is measured in light-years! STRANGE STARS is a setting where modern transhuman science fiction meets classic 70s space opera. Now you can explore the STRANGE STARS...   [click here for more]
16.Play Your Character Like A Fucking Boss

Play Your Character Like A Fucking Boss
by Kort'thalis Publishing

Gary Con Special: From now until Sunday night, Play Your Character like a Fucking Boss will be 50% off!!! _________ There may be a reason why your games aren't as awesome as they could be. Could be the system, might be the GM, or possibly it's you - the player. I'm not saying this little self-help guide will turn you into...   [click here for more]
17.CASTLE OLDSKULL - Game World Generator

CASTLE OLDSKULL - Game World Generator
by Kent David Kelly

Wolf-haunted wastelands of frigid tundra,   Veiling lost cities sunken and frozen into the ice …   Mist-wreathed mountains teeming with orcs,   Goblins, demons and dwarven underworlds …   Burning battlefields, reigned over   By imperious and ancient dragons …   ...   [click here for more]
18.Cepheus Engine Vehicle Design System

Cepheus Engine Vehicle Design System
by Samardan Press

The Cepheus Engine Vehicle Design System provides comprehensive rules for developing non-space vehicles for the Cepheus Engine or any Classic Era Science Fiction 2D6-Based Open Gaming System. Inspired by the starship design system found in the Cepheus Engine SRD, this vehicle design system provides everything...   [click here for more]

by Night Owl Workshop

What if the first roleplaying game had been about skulking around in ancient ruins, underground tombs, and ancient graveyards in search of treasure, magic and secrets Man Was Not Meant To Know… but the heroes themselves were pulpy archaeologists, explorers and mercenaries from the 1930s instead of the wizards and warriors of fantasy? Raiders! is a roleplaying game about “adventurous archaeology.”...   [click here for more]
20.D.A.M.N. Magazine -- Winter 2017

D.A.M.N. Magazine -- Winter 2017
by Mystic Bull Games

DCC Adventure Magazine and News returns! Within these covers your players will struggle through steamy jungles, climb windswept peaks, claw your way over glaciers and tundras, and fight creatures from beyond ken. See the preview for the table of contents for our Winter 2017 issue. This quarterly magazine is packed with news, articles and adventures to support your DCC RPG campaign. Shoot us...   [click here for more]
21.Ultimate Settings Guide: Conspiracies (Savage Worlds)

Ultimate Settings Guide: Conspiracies (Savage Worlds)
by Mystical Throne Entertainment

Conspiracies and conspiracy theories are a weird beast. There have been enough true conspiracies out there that we should be inherently skeptical. And it comes from a natural place. Recent studies have suggested that the major reason human brains are so complex has been in order to outsmart other humans. It is in our nature to make sure others do not outsmart us, and we are perpetually locked in this...   [click here for more]
22.CASTLE OLDSKULL - The Classic Dungeon Design Guide

CASTLE OLDSKULL - The Classic Dungeon Design Guide
by Kent David Kelly

Deep dwarven cities of the underworld,   Infested by conquering orcs,   Enslaved by demons of skull and pyre ...   Black labyrinths of mad demigods,   Proving grounds for daring adventurers   And graveyards for greedy fools ...   Twisting passages, all alike,   Where...   [click here for more]
23.Pirates of the Dominions

Pirates of the Dominions
by GRAmel

Notice: Due to a long title, which didn`t fit to spine, this book has a very small spine text. I hope that you will understand this and accept this :) Welcome back to the Dominions! In this sourcebook you’ll find plenty of info on one of the biggest tropes of Sword and Sorcery: pirates! Among these pages you’ll find stories ancient and new of sea and sail, freedom and betrayal, gold...   [click here for more]
24.100 Zombie Encounters for the Zombie Apocalypse

100 Zombie Encounters for the Zombie Apocalypse
by Azukail Games

During a zombie apocalypse, players are undoubtedly going to come across different zombies. Some of these may be in large, dangerous groups, but these can become boring. Here are 100 different encounters for the zombie apocalypse that are intended to be rather more interesting. Most of these are for solitary zombies, but some are for groups. Many may appear by surprise or appear to be trapped or too...   [click here for more]
25.Class Expansions: Fighter Archetypes for Bad Weapons

Class Expansions: Fighter Archetypes for Bad Weapons
by Interjection Games

Why should greatswords and rapiers get all the love? Put away your greatswords and break out the clubs, battle scarves, and javelins! Interjection Games is proud to present a selection of five fighter archetypes that help prop up specific "bad" weapons by giving them new tricks, be that something as simple as crafting a bunch of javelins for free each day or as complex...   [click here for more]
26.The Black Hack

The Black Hack
by Gold Piece Publications

The Black Hack is a super-streamlined roleplaying game that uses the Original 1970s Fantasy Roleplaying Game as a base, and could well be the most straightforward modern OSR compatible clone available. If speed of play and character creation, compatibility, and simple - yet elegant rules are what you yearn for. Look no further! The Black Hack is a fast playing game and the rules can be picked...   [click here for more]

by Zozer Games

SOLO is a solo add-on for Cepheus Engine and the 2D6 SF roleplaying game that it is based on. Available as a softback edition NOW on If your players are out of town, or you want to experience your own sci-fi setting ‘from the inside’, SOLO is the answer. This isn’t the usual collection of...   [click here for more]
28.White Star: White Box Science Fiction Roleplaying [Swords & Wizardry]

White Star: White Box Science Fiction Roleplaying [Swords & Wizardry]
by Barrel Rider Games

A Galaxy of Adventure! Whether a noble Star Knight protecting the universe from galactic tyranny, a hot shot pilot in the cockpit of the fastest stunt fighter in space, or an enigmatic Alien Mystic, classic science fiction adventure awaits you with White Star: White Box Science Fiction Roleplaying. Based on Swords & Wizardry WhiteBox,...   [click here for more]
29.Stay Frosty

Stay Frosty
by Garske Games

GAME OVER, MAN The bugs are through the perimeter, the gates of hell have opened, the mothership is landing, and the Captain's brain got sucked out...there's only one thing you can do, Marine...Stay Frosty. Stay Frosty is an OSR game of future marines versus whatever the universe can throw at them. Use these rules to play games in the style of your...   [click here for more]
30.N.E.W. The Science Fiction Roleplaying Game

N.E.W. The Science Fiction Roleplaying Game
by EN Publishing

VOYAGE INTO THE FAR FUTURE IN THIS VERSATILE TABLETOP GAME OF SCIENCE FICTION ADVENTURE [Download a 23-page preview!] Bounty hunters track down outlaws hiding in trader towns on worlds at the fringe of the galaxy. Starships explore unknown worlds, going where nobody has gone before. Great generational...   [click here for more]
31.The Witch: Hedgewitch for the Hero's Journey RPG

The Witch: Hedgewitch for the Hero's Journey RPG
by The Other Side Publishing

Double, Double, Toil and Trouble, Fire Burn and Cauldron Bubble! New material for your Hero's Journey RPG. This book includes: New Race: The Gnome New Professions The Witch class and Hedge Witch tradition 80 spells new to The Hero's Journey 15 new monsters Is your witch ready for her own heroic journey? Now she can be! For use with The Hero's Journey...   [click here for more]

by Fat Dragon Games

3D PRINTER MINIATURES ARE HERE! This set features .stl files for five different 28mm scale lizardfolk miniatures, all designed to print as-is without additional printing supports and minimal cleanup (each miniature in the photo had less than 1 minute of trimwork done, mainly stringing.) The best part about 3D .stl minis is once you buy the set, you can print massive armies and never...   [click here for more]
33.Welcome to Bremen

Welcome to Bremen
by paNik productions

Someone or some thing has been stalking the abandoned alleyways of a small town, leaving behind mangled bodies drained of blood. Is the killer a vampire, hungry ghost, legendary skunk-ape, or run-of-the-mill psychopath? Welcome to Bremen, home of Wes Anderson's famous zoo, the state's best blueberry pie, and the most urban legends per capita in the country. Ever since the mill closed up, folks haven't...   [click here for more]
34.Black Pudding #1

Black Pudding #1
by Random Order Creations

Glorping and shlorping along, the Black Pudding zlorts upon your party! What do you do? Read it, of course. This is an OSR-style zine of RPG goodies rendered in a highly visual style. Within these 24 ooze-soaked pages you'll find magic swords that make cuts no one can heal, monsters that shoot gold pieces, black knights, catgirls, chainmail chicks, and evil temples!...   [click here for more]
35.Familiar Classes for OSR Games

Familiar Classes for OSR Games
by Thunderegg Productions

Do you like the awesome class designs of Pahtfinder but want simpler rules? This is the book for you! We tok five classes based on Pathfinder, the Barbarian, Fighter, Ranger, Rogue and Zealot (Cleric). This is the first release in a series. Imagine futuristic Iron Man-style vigilantes, inter-dimensional summoners, rock star bards and more. We also plan to put out further advancement and customization...   [click here for more]
36.Broodmother SkyFortress

Broodmother SkyFortress
by Lamentations of the Flame Princess

THE MOST AWESOME ADVENTURE EVER Since the invention of the adventure module, there have only been five adventures that were rated the most awesome, the most epic. Broodmother Sky Fortress leaves them all behind. It’s got these creatures that are half shark. Half elephant. All badass. They fly around in this cloud fortress, wrecking everything in the campaign until the players...   [click here for more]
37.Casalan Building 2

Casalan Building 2
by Mystic Mountain Productions

Features The Casalan Downtown District has expanded to a new set of model buildings. As with the first building, the sides are flush with the base to allow placment next to other buildings to give a "chain" or "row" effect to the street setting. Where this model differs is it offers optional add-on components to cusomize the look of the building. Multi...   [click here for more]
38.Convicts & Cthulhu: Ticket of Leave #4

Convicts & Cthulhu: Ticket of Leave #4
by Cthulhu Reborn

Survey the Colonial Horrors and Hidden Secrets of 18th Century Australia. ◊ The early penal colonies survived on a razor's edge, kept alive on the most primitive and basic of supplies and military provisions. Successive Governors complained bitterly of the perils of leaving such a large assemblage of convicted criminals poorly defended, in a far-off land for which other European...   [click here for more]
39.Orphic Hybrid Class

Orphic Hybrid Class
by Wayward Rogues Publishing

An intermediary between the occult world and the world of the warriors, the orphic joins mental powers to physical fury. Since her prime age, she hears mysterious voices of power or folly speaking in her mind. Whether she learns to control her paranormal gifts or is overwhelmed by them, this condition plunges the orphic in a battle fury neither physical nor spiritual, but of mind and emotions. An...   [click here for more]
40.The Lucanii Drift

The Lucanii Drift
by Kitsune Press

The Lucanii Drift - A Starships & Spacemen campaign. Set deflector screens to maximum! All ahead full! High above the main galactic arm lies a brilliant stream of stars - the Lucanii Drift. Separated from the Confederation by a hazardous wilderness of storm-swept space, the Lucanii Drift is only now being entered and explored. Player characters crew a Confederation starship. Their...   [click here for more]
41.Beasts of Bright Mountain

Beasts of Bright Mountain
by Wayward Rogues Publishing

The Whispers Conclude! The heroes have driven away the ogre army attacking Brighton. All that remains to defeat the Cult of Shub-Niggurath is to confront a transformed Corvun Baerg and his Witch master Hexos Vell-The Skinless One! After the party travels through miles of tunnels, they discover a fertile valley and the entrance to the secret temple of the Ebon dawn cult. But before they enter the...   [click here for more]
42.Blood in the Chocolate

Blood in the Chocolate
by Lamentations of the Flame Princess

“Wouldst Thou Like To DIE Deliciously?” The year is 1617, and the only thing on the minds of every noblewoman and aristocrat in Europe is CHOCOLATE. The act of eating this modest confection brings so much PLEASURE, it has become more prized than tea, spices, even liquor ... and it all comes from one place: LUCIA DE CASTILLO’s factory in northern Friesland. This...   [click here for more]
43.Apes Victorious

Apes Victorious
by Goblinoid Games

ALERT! ALERT! PREMATURE LANDING! You groggily come back to consciousness after a long cryosleep. Your ship’s warning system is telling you the ship has entered the atmosphere of a planet and is about to crash land under autopilot. Crawling to a seat, you buckle in, joining your fellow astronauts as you quickly check instrument readings. Through the cockpit window you see a barren,...   [click here for more]
44.One Page Dungeon Compendium: 2016 Edition

One Page Dungeon Compendium: 2016 Edition
by Shattered Pike Studio

More than sixty “one page dungeons” are contained within the compendium ranging from classic fantasy dungeons and wilderness hex crawls to horror-intrigue and dismantled star ships. The dungeons/ adventures were produced by members of the gaming community as entries in the 2016 One Page Dungeon Contest, and are licensed under the Creative Commons Attribution-Share Alike 3.0 license. By...   [click here for more]
45.Paths of Power

Paths of Power
by Schwalb Entertainment

A field of magical energy envelops Urth and spreads out across the cosmos. A residual force left from the act of creation that brought this reality into being, this energy is the cause of nearly all the strangeness found in the world: from the bizarre monsters spawned within the foul slicks pooling in caves deep under Blötland to the hidden kingdoms of the faeries; it is responsible for the floating...   [click here for more]
46.Song of the Woad

Song of the Woad
by Schwalb Entertainment

Lands in Shadow for Shadow of the Demon Lord! If you were to ask the scholars of Rûl to discuss the origins of the Woad, they would likely speak to you about "simple, savage, debased tribes descended from the First People," and perhaps they would venture forth that they are "common in descent from the beastmen," and "little different than those corrupted...   [click here for more]
47.Super Kids - A Superhero Expansion for Hero Kids

Super Kids - A Superhero Expansion for Hero Kids
by Conrad Evanshire

Superhero Gaming for Hero Kids. Capital City needs superheroes. The police are kept busy dealing with all sorts of problems. Criminals, monsters, aliens, and super villains pose constant threats. This is a city that can use all the help it can get. That’s where super kids come in! Super kids have awesome powers. They can call down lightning on their adversaries,...   [click here for more]
48.The Salt Cyclopedia of Comparative Mythology

The Salt Cyclopedia of Comparative Mythology
by WMB Saltworks

Your average book on mythology will tell about, say, Hades, and in the course of it mention that he was a death divinity. If you want to learn about death divinities in general, then you've still got a lot of work ahead of you. This book approaches things from the opposite direction, which should be useful for worldbuilders. Rather than tell you about individual gods, this book explains...   [click here for more]
49.Super Powered Legends: Dragon Fist

Super Powered Legends: Dragon Fist
by Rogue Genius Games

Immortal Fighter of the Innocent Despite being one of the most talented martial artists in the world, Jonathan Rockford was seen as nothing more than a Hollywood B-movie action star. John’s life turned towards the strange when he was invited to compete in a tournament of Immortal Fighters. John was delighted to participate; believing that the prize of "immortality" was meant as fame...   [click here for more]
50.Environments: Sewers

Environments: Sewers
by The Forge Studios

Art pack 'Environments: Sewers' Artists: Maciej Zagorski IMAGES : 5 'Environments: Sewers' It comprises 5 black and white images (jpeg, 300 dpi) of sewers 'landscapes' . Just check the preview! You can use any of the images from the resource in your commercial or nonprofit projects, however you cannot re-sell them as clip arts. Any company that uses images from...   [click here for more]
51.Weekly Wonders - Index of Insanity - New Madnesses

Weekly Wonders - Index of Insanity - New Madnesses
by Necromancers of the Northwest

Maladies of the Mind Madnesses, a new affliction introduced in Pathfinder Roleplaying Game: GameMastery Guide, and refined in Pathfinder Roleplaying Game: Horror Adventures, provide a way for GMs to assault a character’s sanity and self-control, in addition to the more physical threats that many adventurers face. There are many kinds of madness, however, and those books sampled...   [click here for more]
52.Starguard Threat Report

Starguard Threat Report
by Tiger Paw Press

Stargaurd Report Need adversaries for you Star Hero campaign. Here you will find 4 new groups to add to your campaign. The Tsu’arn, a shapeshifting race that specialize in assassinations. The Technomages, individuals that use technology to simulate magic. The Xenoloids, an insect race that devour whole planets and everything on them. Some of this material was originally presented...   [click here for more]
53.Lighthouse Roleplaying System

Lighthouse Roleplaying System
by Dancing Lights Press

A system that’s easy to learn and simple to use. The subtlety and nuance lies in how you choose to interpret the die rolls and use them to tell your story. Here’s a quick overview of how the system works. There When You Need It Most of the time, you can use the context of the story and established abilities of the characters to decide what happens without having to roll any...   [click here for more]
54.Demon Lords of Porphyra

Demon Lords of Porphyra
by Purple Duck Games

From the depths of the Abyss… The Demon Lords of Porphyra! “Oh, Demon Lords from the pits, the blasted layers of the Abyss, hear my cry, accept my sacrifice, recognize my obedience and grant me the boon I wish   Ayporos, patron of self-inflicted poison… The Dark Mistress, demon Lord of the sinister city of Shadowlight… Morcheox, demon-asteroid...   [click here for more]
55.Sharp Swords & Sinister Spells

Sharp Swords & Sinister Spells
by Old Skull Publishing

Sharp Swords & Sinister Spells A Sword & Sorcery Rules Light Role Playing Game with Old School Spirit In ages past, great kingdoms covered the world. Now, their ruins dot the savage wilderness that encroaches the few decadent city-states of our current time. In this perilous world, brave adventurers bearing sharp swords and sinister spells look for glory, gold and forbidden knowledge. What...   [click here for more]
56.The Wizard's Scroll - Issue 1

The Wizard's Scroll - Issue 1
by Seattle Hill Games

The Wizard's Scroll is a new Swords & Wizardry fanzine. Within you will find all manner of excellent gaming material by some truly creative fans of the game. 2 Races: The Testudo (tortoise men) and Ratfolk A Spell: Binding Familiars An NPC for Carcosa 4 Monsters: The Skin Bag, Lightning Monk, Shield Guardian and the Abominable Beastman 7...   [click here for more]
57.Wormskin Issue 4

Wormskin Issue 4
by Necrotic Gnome Productions

A lakeside adventure locale: the Atacorn's Retreat, wherein the Atacorn Farthigny, spawn of the Nag-Lord, may be encountered. A d30 generator table for the many lesser standing stones that litter the wood. A brief exposition of the use of fairy trinkets by those of mortal birth. The second (and final) part of the Ruined Abbey dungeon, in which the secrets and horrors of the crypts beneath the...   [click here for more]
58.2015 Dodecahedron Cartographic Review

2015 Dodecahedron Cartographic Review
by ZERObarrier

The 2015 Dodecahedron Cartographic Review is an 88-page curated collection of most of the maps and descriptions thereof that appeared on Dyson's Dodecahedron throughout 2015. Designed to be a letter-sized spiral bound book, this digital edition also includes a second version of the book where many of the maps have been resized (larger) to better fit the page once all the text has been removed. Unlike...   [click here for more]
59.Würm — Roleplaying in the Ice Age (Wurm)

Würm — Roleplaying in the Ice Age (Wurm)
by Nocturnal

Adventure at the very origins of humanity! Würm is a system-lite RPG set in the last period of the Ice Age 35,000 years ago. Characters don’t have Attributes or even Skills, but they are instead described by Strengths like Secret of the Bear or Eye of the Panther and Weaknesses such as Fearful or One-Eyed. The...   [click here for more]
60.Wendy's Guide to the Fleets of Cascadia Subsector

Wendy's Guide to the Fleets of Cascadia Subsector
by Gypsy Knights Games

Incoming Intelligence Brief, Captain! It is often said that war is 90% information and, in 24th century Clement Sector, it is no different. While most governments have intelligence agencies which provide this sort of information, the general public relies on Wendy's Naval Weekly as the premier source of naval information. Most starship captains have Wendy's Naval...   [click here for more]
61.E-Z DUNGEONS: Deluxe Edition

E-Z DUNGEONS: Deluxe Edition
by Fat Dragon Games

The easiest 3D dungeon model set just got easier! Fat Dragon Games is proud to present E-Z DUNGEONS: Deluxe Edition, the all new successor to our award winning E-Z Dungeons: Basic Set. This new model set features richly detailed graphics, new items, new layout and attachment techniques, and even more builder-friendly assembly designs. This set utilizes our all new 'E-Z Layout' designs, allowing you...   [click here for more]
62.White Box Gothic [Swords & Wizardry]

White Box Gothic [Swords & Wizardry]
by Barrel Rider Games

"Alone with the dead, I dare not go out!" White Box Gothic brings gothic horror to your Swords & Wizardry WhiteBox campaign! Inside this terrible tome you'll find a horde of horrors! Six New Classes: From the deadly Monster Hunter to the damned Dhampir. Thirty New Spells: Speak with the dead,...   [click here for more]
63.Crawling Under A Broken Moon fanzine issue #18 (DCC)

Crawling Under A Broken Moon fanzine issue #18 (DCC)
by Shield of Faith Studios

Welcome to the 18th issue of Crawling Under A Broken Moon, a fanzine dedicated to bringing gonzo post apocalyptic content for the Dungeon Crawl Classics RPG from Goodman Games. This issue contains: A new Interesting Place to Die: The Menfish Pyramid of the Bass Masters! The Hybrid, A new alluring character class New rules for underwater combat New rules for watercraft creation...   [click here for more]
64.The Cthulhu Hack

The Cthulhu Hack
by Just Crunch Games

The Cthulhu Hack is a game of investigation; characters battling the sanity-shattering horrors of Lovecraftian gods and monsters. With an elegant dice mechanic and fast, player-focussed gameplay, The Cthulhu Hack is designed for quick and easy pick-up play. Ordinary people dragged into strange and supernatural situations, The Cthulhu Hack tests muscle, mind and mettle in the face...   [click here for more]
65.OWB001: WWII: Operation WhiteBox

OWB001: WWII: Operation WhiteBox
by Small Niche Games

The Great Crusade. That's what General Dwight D. Eisenhower called the effort to defeat the Axis powers in WWII. Tabletop roleplaying games have always been about epic quests, heroic deeds, and great crusades. These games feature mercurial wizards, diabolical dragons, and cunning adventurers. Such fantastical tropes are not so different from what has come to pass in our own history. In fact,...   [click here for more]
66.White Star Companion [Swords & Wizardry]

White Star Companion [Swords & Wizardry]
by Barrel Rider Games

The Galaxy Just Got Bigger! Daring Men of Tomorrow and intrepid Deep Space Explorers face off against a horde of savage White Simians in the floating jungle of a lost world. Plucky Sidekicks escape relentless Bounty Hunters aboard their modified skyboards. Somewhere on the edge of the galaxy, an Orbital Battle Station is about to obliterate an entire planet with the push...   [click here for more]
67.CC1 Creature Compendium

CC1 Creature Compendium
by New Big Dragon Games Unlimited

Remember those flashes of inspiration that electrified your brain when you first picked up that hardback volume of monsters all those years ago? The countless nights you sat up thinking of how to use those monsters, where to put them, and when your players would meet them? Those unceasing waves of joy that swam over you and your players as you unleashed those creatures,...   [click here for more]
68.Barbarians & Basilisks

Barbarians & Basilisks
by John M Stater

Barbarians & Basilisks is a rules-lite romp inspired by bodacious barbarian movies.Take on the role of a barbarian, warrior, thief or sorcerer and battle everything from your everyday, garden-variety mutants and ogres to demons and basilisks. If you manage to survive, you can improve your skills for the inevitable sequel. B&B requires only...   [click here for more]
69.The Kingdom of Richard

The Kingdom of Richard
by Okumarts Games

The Kingdom of Richard is the first in a series of gazetteers fleshing out the Darkfast Dungeons setting. Designed to fit into classic fantasy games, elements of this setting can be used “as is” or bits and pieces can be adapted to fit into on-going campaigns or sandbox games. This book is designed as a stand-alone product and contains stats that can be used for Darkfast...   [click here for more]
70.Delta Green: Observer Effect

Delta Green: Observer Effect
by Arc Dream Publishing

If we look too deeply into the roiling chaos of reality, chaos may look back. The Olympian Holobeam Array, funded in part by the U.S. Department of Energy, was built to delve into a fringe theory of physics. It uses highly classified technology that its parent company developed in conjunction with the U.S. military. A few hours ago, the Holobeam Array went online. A few minutes ago, it went offline...   [click here for more]
71.Hubris: A World of Visceral Adventure

Hubris: A World of Visceral Adventure
by DIY RPG Productions

Hubris is a weird fantasy setting that uses the awesome Dungeon Crawl Classics rules! In this book you will find 10 territories filled with tables and charts to generate interesting locations and encounters, new occupations, 4 new classes, 5 new playable races, 3 new spells, 4 new patrons, including 3 patrons spells for each, 11 new and terrible gods, 14 tables and charts for a GM to use to aid them...   [click here for more]
72.Black Pudding #2

Black Pudding #2
by Random Order Creations

Shlep! Shlock! Here glorps issue #2 of Black Pudding, an OSR-styled zine of RPG goodness. It's a lurid conglomeration of hand-drawn bits and digital bobs to use at your table. Zlort this zine with Labyrinth Lord, Swords & Wizardry, OSRIC, or whatever you like. This issue features goodies from the depraved minds of Matt Hildebrand and Karl Stjernberg. Character classes...   [click here for more]
73.Adventures of the Pulp Age!

Adventures of the Pulp Age!
by GRAmel

THIS IS PRINT ONLY PRODUCT! Notice: Due to a long title, which didn`t fit to spine, this book has a versy small text on spine, and onlu Pulp Age. I hope that you will understand this and accept this :) When we tried a bigger font or long title, it didn`t look well. Movie matinees. Dime novels. Comic books. Cheesy stories. Remember when bizarre was the norm and you never knew what was...   [click here for more]
74.CASTLE OLDSKULL - City State Encounters

CASTLE OLDSKULL - City State Encounters
by Kent David Kelly

Assassins with envenomed daggers   Sworn to exact the ultimate price …   Veiled ladies of the evening   Beckoning you on with painted eyes …   Elegant nobles seeking adventure,   Beasts and thieves lurking in alleys,   Reavers and monsters stalking the rooftops,  ...   [click here for more]
75.d30 Sandbox Companion

d30 Sandbox Companion
by New Big Dragon Games Unlimited

d30-based Mechanics, Charts, and Tables to Support and Simplify the Role of the DM The d30 Sandbox Companion is the ideal right-hand man for the DM who wants to avoid his sandbox campaign running him. Whether starting an adventure from scratch, filling in the details of a campaign world, or just struggling to keep up with players, this compilation of d30-based mechanics, charts,...   [click here for more]
76.Delta Green: Future/Perfect, Part 1

Delta Green: Future/Perfect, Part 1
by Arc Dream Publishing

"Future/Perfect, Part 1" is a scenario for Delta Green: The Role-Playing Game. It's ideal for introducing new characters and new players to Delta Green. Decades ago, an explosion leveled the Hunt Electrodynamics Plant and put most of Hellbend, California, out of work. Now the town is nearly dead. Only eighty-two people call the crumbling remains of Hellbend home, and those...   [click here for more]
77.Escape from the Shrouded Fen (DCC)

Escape from the Shrouded Fen (DCC)
by Purple Sorcerer Games

What happens when a demon dies? Oozing, scalding, deathblood floods the land, cursing it forevermore. Every seventeen years, the blood moon rises and the Fog Beast beckons villagers into the Shrouded Fen; those that follow never return. Now you have been chosen! Seeking ancient ruins, vast treasure, and arcane lore, you plunge deep into the mist-laden swamp. Plants impale corpses ravaged...   [click here for more]
78.Ultimate Herbalism (PFRPG Edition)

Ultimate Herbalism (PFRPG Edition)
by Interjection Games

Ultimate Herbalism For people who like chaos magic, but don't like randomly killing their party. Why does this book exist? Classical chaos magic design is weird. It usually uses the exact same spell list as a wizard or sorcerer, but, for some reason, the world can explode when the chaos mage so much as sneezes. To me, wanting to be the chaos mage, the tabletop...   [click here for more]
79.rpgKids (v1.5)

rpgKids (v1.5)
by Highmoon Games

Introduce children to the hobby of a lifetime with rpgKids, the simple-to-play game of fantasy adventures. rpgKids was originally published at the ENnie-nominated (2010) blog,, and was included in Open Game Table: The Anthology of Roleplaying Game Blogs, Vol. 1. This new edition (v1.5) incorporates feedback from dozens of sessions of play and adds new rules to enhance...   [click here for more]
80.Mutant Manual (Pathfinder Print)

Mutant Manual (Pathfinder Print)
by paNik productions

Anyone could be a mutant. Your neighbor, sibling, co-worker. Anyone. They might not even know themselves until they start sprouting extra eyes, tentacles, or fangs. Sometimes they look just like everybody else. Sometimes only the brain mutates, resulting in strange cravings, urges, and behaviors. Human on the outside, they might feel compelled to kill, drink blood, or build coccoons. Is...   [click here for more]
81.New Recruits - A Super Kids Adventure

New Recruits - A Super Kids Adventure
by Conrad Evanshire

New Recruits A Super Kids Adventure Encounters: 5 Difficulty: Normal Duration: 90+ Minutes Capital City needs superheroes. The police are kept busy dealing with all sorts of problems. Criminals, monsters, aliens, and super villains pose constant threats. This is a city that can use all the help it can...   [click here for more]
82.Everyman Minis: Mysteries of Spring

Everyman Minis: Mysteries of Spring
by Rogue Genius Games

By Margherita Tramontano For the Pathfinder RPG customer who wants a little more, Everyman Gaming is proud to introduce Everyman Minis! Uniting several high-quality Pathfinder RPG freelancers under a single product line, each week a different Everyman Gaming author or freelancer tackles an exciting new topic by creating a miniature product specially designed to scratch that product’s...   [click here for more]
83.Wandering Heroes of Ogre Gate

Wandering Heroes of Ogre Gate
by Bedrock Games

Suggested contribution amount: $9.99 A World of Wuxia Enter a land of broken hearts and shattered bones, haunted by the legacy of the Demon Emperor. Find adventure and explore a wuxia-infused world of rival sects, blood-stained sabers, ancient manuals, and legendary kung fu masters. Born high or low, you are a martial hero who can channel internal energy...   [click here for more]
84.The Class Hack

The Class Hack
by Cross Planes Game Studio

Do you enjoy THE BLACK HACK but wish you had more classes to add to it? THE CLASS HACK presents 10 additional Classes inspired by the Original 1970's Fantasy Roleplaying game for the THE BLACK HACK OSR compatible clone. Add the Assassin, Acrobat, Barbarian, Bard, Cabalist, Cavalier, Druid, Monk, Paladin, and Ranger to your campaign. ...   [click here for more]
85.The Rifter #70

The Rifter #70
by Palladium Books

The Rifter® Number Seventy The Rifter® #70 is about magic, monsters, and strange people and places. There is the Frost Mage and 60+ cold-based spells (all official source material), the Splicers® Technojacker explored in-depth revealing many new powers and abilities (official source material), the City of New Strawn, Kansas, on Rifts® Earth, monsters...   [click here for more]
86.CASTLE OLDSKULL - The Book of Dungeon Traps

CASTLE OLDSKULL - The Book of Dungeon Traps
by Kent David Kelly

Tumbling boulders crushing over powdered bones,   Death pits filled with gibbering slime,   Strangling vines, enchanted lodestones, lightning bolts,   Hateful wraiths   Imprisoned in chests of ancient gold,   Chained by holy symbol and silver seal ...   Every mechanical horror,...   [click here for more]
87.AO3 Witherfang Vale

AO3 Witherfang Vale
by New Realms Publishing

In the border country between the settled south and the savage north is a valley of twisted trees and thorny scrub where infamous sites of darkness and dread lie. Welcome to Universal Adventures Adventure Module AO3 Witherfang Vale. Located in AO2 The Borderlands of Toth, Witherfang Vale is home to such infamous sites as The Mound of Mordibus and The Bone Tower. The...   [click here for more]
88.COA04SE: Guidebook to the Duchy of Valnwall Special Edition

COA04SE: Guidebook to the Duchy of Valnwall Special Edition
by Small Niche Games

GUIDEBOOK TO THE DUCHY OF VALNWALL The Guidebook to the Duchy of Valnwall (Special Edition) is a Labyrinth Lord™ supplement that expands on the critically acclaimed Guidebook to the City of Dolmvay and details the people, layout, and government of the Duchy of Valnwall. The Duchy is presented in broad strokes and is open to customization....   [click here for more]
89.0one's Blueprints: Singles - The Volcano Dungeon

0one's Blueprints: Singles - The Volcano Dungeon
by 0one Games

Welcome to 0one's Blueprints Singles! The Blueprints Singles product feature a single map, larger than the one you can find in a standard Blueprint. Each Blueprints Singles map is as large as two US Letter sheets, side by side. You can print it on two US letter page, or just in one sheet by using the “fit to page” Inside the volcano’s mouth there is a stairway...   [click here for more]
90.Forbidden Rules

Forbidden Rules
by Schwalb Entertainment

Forbidden Rules provides a comprehensive set of variant and optional rules for use with Shadow of the Demon Lord, letting you reshape the game in a variety of different ways. Whether you’re looking for a points-based casting system or basic rules to kick off games beyond level 10, this supplement has it. Inside this book, you’ll find: Dice rules that range from cooperative...   [click here for more]
91.DRAGONSHIRE: Deluxe Edition

DRAGONSHIRE: Deluxe Edition
by Fat Dragon Games

DRAGONSHIRE: Deluxe Edition takes your fantasy game to new heights... literally. This all new village set features raised roads, user customizable signs, bridges, a bell tower and much more! Our new stacking designs for building sections make constructing your town on-the-fly during your game a snap. Hot swappable interior floorplan tiles allow you to customize your building in seconds,...   [click here for more]
92.Kingdom of God

Kingdom of God
by Schwalb Entertainment

Lands in Shadow for Shadow of the Demon Lord As the Empire crumbles, cultists emerge from the shadows to work their wickedness in plain view, the undead armies in the Desolation gather strength and numbers, and signs of the coming doom become more widespread. In these troubled times, all eyes look to the Holy Kingdom for salvation. This holy land has been the spiritual...   [click here for more]
93.The Race Hack

The Race Hack
by Cross Planes Game Studio

Do you enjoy THE BLACK HACK but wish you had races? THE RACE HACK presents two overall approaches for THE BLACK HACK OSR Compatible Clone. In Part One, each race is presented with two options: bonuses and penalties to attributes or features to represent racial abilities. In both cases you simply choose your class, modify it with your choice of race, and start playing as you did with the First...   [click here for more]
94.Common places  #22

Common places #22
by The Forge Studios

Common places provides an excellent starting point for GM to make an interesting encounter or one shot adventure located in fantasy urban environment. Each product in the line consists of notebook for a GM and handouts, which can be printed and presented to players. 'Common places #022' consists of maps and handouts of The Toll Tower- wher River guard Collect...   [click here for more]
95.The Claws of Madness adventure (PF)

The Claws of Madness adventure (PF)
by LoreSmyth

What Sinister Tidings Are Afloat? The Claws of Madness is an adventure compatible with the Pathfinder Roleplaying Game, carefully designed for a group of 1st-level heroes, including new monsters, magic items, and a thrilling story arc. Edited by Michele Carter (co-editor of the 5th Edition Player’s Handbook), this dungeon crawl combines the best elements...   [click here for more]
96.Min-Max Monsters

Min-Max Monsters
by Sherman Sanders

Want to spice up your encounters? Min-Max Monsters is a treatise on finding and unlocking the potential of your favorite creatures. Chock full of suggestions for both novice and experienced DMs, this book will provide you with new ideas for use in your games. While there are a handful of suggested new rules, they are not the focus of the book, nor are any new rules required to use the vast majority...   [click here for more]
97.SURVIVE THIS!! - Zombies!  Zombie Manual II - WELCOME TO ZOMBIE LAND!

by Bloat Games

SURVIVE THIS!! Zombies! - Zombie Manual II - Welcome to Zombie Land! features 7 New Zombie types: Bone Zombies, Mutated Bone Zombies (Special), Boss Zombies, Legend Zombies, Melting Zombies, Screamer Zombies and Zombie Children. Also included is the Biker...   [click here for more]
98.A3 The Old Wood/A4 Chasing Kyzan (5E adventures)

A3 The Old Wood/A4 Chasing Kyzan (5E adventures)
by Cawood Publishing

Two 5E adventures in one! The evil necromancer Landis Kyzan has kidnapped some folk from the city of Wyld. A party of adventurers must track the wizard through the dangerous Old Wood. In the second adventure the party face Kyzan in the strange ghost town of Myrr. For character levels 4-6. This continues the Adventures in Myrr! A 55 page double adventure set in the...   [click here for more]
99.John Kapsalis SciFi Set I

John Kapsalis SciFi Set I
by Arion Games

Arion Games, creators of the largest and best range of paper miniatures available has now teamed up with a fantastic artist, John Kapsalis, to offer equally stunning paper miniatures in a slightly different style! Offered as flat/A-frame style miniatures with a shadow back, these 17 hand drawn miniatures are bright and stylish and will enhance any tabletop game. These figures are scaled the...   [click here for more]
100.[ICONS]Improbable Tales: Torc of the Blood Kings

[ICONS]Improbable Tales: Torc of the Blood Kings
by Fainting Goat Games

( Many thanks to our Patreon backers for making this adventure possible ) A treasure hunter has uncovered a powerful, arcane artifact that was best left buried! Now, unwillingly transforming into a violent mutant overlord, he poses a dangerous dilemma to the heroes: will they let him suffer the consequences of his actions, or face the ire of the Blood Kings upon themselves? This adventure was...   [click here for more]
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