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TEKUMEL®: The Tekumel Player's Handbook is the second volume of Swords & Glory, the role-playing game for the World of Tekumel. It provides all of the information to generate characters for Swords & Glory, including warriors, priests, lay-priests, spies, officials, and more. A complete listing of spells for mages of all temples, and spell descriptions, is also provided. This is a companion... [click here for more] |
The Tekumel Foundation |
$9.95
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Quandos Vorn Must Die!
In an impossibly distant future, our species has dispersed to the stars. Traveling in slender spacecraft, armed with projacs and needle guns, we have settled countless worlds. Cultures are everywhere different, yet propelled in the end by fundamental qualities humankind cannot shed: greed, egoism, pettiness, and a crippling passion for procedure.
Across the vastness... [click here for more] |
Pelgrane Press |
$8.75
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GHOSTS OF CASTLE NEVERMORE
The Quick Preview is a bit skewed on here. I assure you it will not print or be viewed like that. For an accurate and very realistic view of how the book is setup and laid out, please click on the red Full-size Preview link directly below the cover thumbnail. OR, you can click on the FREE PREVIEW and download a FREE 120-PAGE SAMPLE here:... [click here for more] |
DARK BY DEZIGN |
$35.00 $25.00
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M. A. Packer |
$5.99 $4.99
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Gramercy Island™ Penitentiary
A Heroes Unlimited™, 2nd Edition Sourcebook
The first super-prison in the world, where the most dangerous and powerful criminals are contained. A great sourcebook for G.M.s and players alike, with scores of villains, Mega-Villains, vigilantes and lunatics of every level and stripe.
Gramercy Island Penitentiary mapped and described.
98 prisoners.... [click here for more] |
Palladium Books |
$24.95 $12.49
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Need somewhere for your PCs to cool their heels in between adventures in the wasteland? Need to figure out if and how they can find someone to take their gear to the next level? This supplement contains rules for NPC settlements, including random encounters, prices for goods and services, a random settlement generator, and settlement statistics. Made to be compatible with your favorite nuclear post-apocalyptic... [click here for more] |
Modiphius |
Pay What You Want
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A teen pulp horror one-shot 5e adventure for 1-4 level 1 players.
The woods are lovely, dark, and DEADLY....
The Premise. In this introductory scenario for the SUMMERHAVEN series of adventures, a group of teenagers lost in the woods are forced to trust a stranger to lead them out safely.
Knife to Know You! began as the teaser... [click here for more] |
Summerhaven |
$4.95 $3.71
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Blood and Commerce
Two hundred years ago, the islands of Vestenmannavnjar were home to fierce warrior tribes. Wielding powerful rune sorcery and deadly steel, their warriors struck terror into the hearts of Théans everywhere. All that has changed. Vendel, as it now calls itself, has broken from its past and forged a new future. Today, bankers and merchants rule the country, and swords and longboats... [click here for more] |
Chaosium |
$7.99
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“En garde!” You’re quick with your blade and quicker with your tongue. Your enemies are numerous and waiting for a weakness. Do you spend your days watching the shadows? Or call them out on the field of honor and settle things once and for all? You’ve lost your daughter to brutal kidnappers. The authorities can do nothing to help. Do you accede to the thugs’ demands and pray they show... [click here for more] |
Chaosium |
$7.99
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The Spider's Web
“There is no punishment for failure in Vodacce. Those who deserve to be punished are already dead.”
— Giovanni Villanova
Vodacce is a lady who hides her steel claws within a velvet glove. Her daughters, mistresses of destiny and weavers of the future, direct their subtle manipulations beneath the notice of the seven merchant Princes and hide their power behind veils... [click here for more] |
Chaosium |
$7.99
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The moon is full. The mists have risen. The terror is upon you. Step into these swirling clouds of fog, and you will come face to face with creatures more terrible than you can imagine. Be careful, for those who are embraced by the mists seldom live to tell the tale. Children of the Night presents complete descriptions of 20 unique individuals for use in the RAVENLOFT campaign setting, Ideal... [click here for more] |
Wizards of the Coast |
$4.99
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Artifacts play a key role in Mutant Future. Like magical items in fantasy games, artifacts are treasures sought by adventuring parties that brave the mutant-infested ruins of the Ancients’ world. But often these treasures are in less than pristine condition due to factors such as age, neglect, or misuse.
Wisdom from the Wastelands is dedicated to providing useful information, game... [click here for more] |
Skirmisher Publishing |
$0.99
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A Sphinx sits proudly in the sands of the desert, constructed in honour of the forgotten potentates who once ruled the lands in time immemorial. From the abandoned camp and scaffold, it would seem either graverobbers or archaeologists were recently here, but where have they gone and what lies within the bowels of the Sphinx?
The Sphinx a small desert dungeon created for use with OSE or other OSR style... [click here for more] |
Masters of Evil |
Pay What You Want
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From the Tsolei Isles to the far-off Ahoggya domain of Onmu Tle Hlektis, covering over a quarter of the Northern hemisphere of the planet of Tékumel, this shows the full extent of the Five Empires, from east to west. These detailed maps were originally included in Swords & Glory, Volume One: The Tékumel Sourcebook. The two western map sections are the same area covered by the Maps for Empire... [click here for more] |
The Tekumel Foundation |
$10.00 $8.00
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Time Emergency! Operations teams Alpha, Beta and Gamma to the briefing room! Prepare to intervene on the timeline!
Welcome to TimeZero! TimeZero is the new, exciting time travel setting from Gramel. In this setting you will play as a trained Operative, a member of TimeGuard, the secret organization that fights time crimes along the continuum. Time thieves, chronoterrorists and many other incredible... [click here for more] |
GRAmel |
$15.00 $5.00
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More than a clan of scholars and priests, Clan Cappadocian is the Clan of Death. From their humble beginnings in the Holy Lands, these doomed vampires have spread throughout the Dark Medieval world, pursuing their eternal quest as time and history conspire against them. They are condemned by their own actions, and toil endlessly against inevitable destruction.
Clanbook: Cappadocian includes: ... [click here for more] |
White Wolf |
$6.99
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This setting is for 1st edition of Adventurers! We will update all settings to second edition, but please give us time.
Welcome to No Happy Endings, the newest setting for the Adventurers RPG! Welcome to the world of fairytales... gone wrong! After the storybook villains, fed up with losing eternally, sealed the happy endings away, the world needs to be fixed. Kingdoms bleed... [click here for more] |
GRAmel |
$1.49 $0.75
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Discover a world of possibilities with our updated compendium of trade goods, now available in a printer-friendly format and Print on Demand! Boost your world-building with more than 250 vividly described items, including fruits, vegetables, and potions, each accompanied by an eye-catching image for quick reference. Our Foundry Module, "Kris's Compendium of Trade goods," makes it easy to incorporate... [click here for more] |
Kris's Compendium of Trade Goods |
$7.71 $3.90
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The Roll of the Damned
For centuries, the Kindred have hidden from the wary eyes of mortals.
Enigmatic creatures, the Kindred's efforts to uphold the Masquerade have often succeeded even beyond their own desires, and a few of the damned in the modern nights even know those outside their immediate domains.
But the long and terrible history of the undead is as broad and sweeping as the myriad... [click here for more] |
White Wolf |
$24.99
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The Rimward Hack Pack contains:
Rimward cover, chapter-opening, and other artwork as 150DPI images. (30 Photoshop files)
Morph and Vehicle artwork. (5 Photoshop files)
All of the material in the hack pack is made available under a Creative Commons Attribution- Noncommercial-Share Alike 3.0 Unported License. You're free to use, modify, and redistribute them as you like -- but you can't... [click here for more] |
Posthuman Studios |
$4.99
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Across the world and every realm, vast unknowns of wilderness spread. To best survive, some become dedicated to gods for guidance, some become trained in tricks or combat, others seek nothing more than to master the wilderness itself, and rangers do this all. Rangers have always strived to master survival in nature while leaving it unaffected so that both they and their surroundings can live in... [click here for more] |
Eldritch Osiris Games |
$2.99
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Seven Gripping Settings. . . .
Haunted graveyards, manors, and tombs, a bardic library with an unexpected room, ancient catacombs, and an entire town turned to dark terror.
Seven Terrifying Characters. . . .
Deadly and unexpected foes: a vampire who walks in the sun and laughs at clerics, a mummy whose touch turns living flesh to water, and a fearsome host of others: a darkling, a vassalich, a ghost,... [click here for more] |
Wizards of the Coast |
$4.99
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A memorable passage from The Art of the Dragonlance Saga explains the saga's birth in 1984:
"The god who began to envision the possibility of this world in his mind was the God of Marketing. This god ascended from his mighty throne one day in early 1983 and announced that he had done a survey. And, according to the survey, people who played the DUNGEONS & DRAGONS? game wanted more dragons."
And... [click here for more] |
Wizards of the Coast |
$9.99
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The Living Wilderness
Primal forests cover mile after mile of landscape, stretching through barren plains and snow-swept mountains. The country of Ussura is a raging bear, ruled by a white-haired beast and guarded by pacts of blood. Her church defies the Vaticine, and her people call for strength from an ancient goddess deep within their shifting lands. Uncounted legends lie within her borders, hidden... [click here for more] |
Chaosium |
$7.99
|
:lang="en-us">Gregorius´Notes: On the Weird OSR Fantasy #Year 2024 is a collection of selected articles I wrote for my blog in said year. Inside you will find:
:lang="en-us">
:lang="en-us"># Four new monsters/supernatural creatures: the Hollow Crawler, the Demon Dog of Depression, the Cait-Sithe and the Scorch Twins.
:lang="en-us">
:lang="en-us"># Two... [click here for more] |
Kai Pütz a.k.a Gregorius21778 |
$0.50
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The ultimate Mutant Future supplement is back! The Advanced Mutant Companion is a collection of optional character creation and advancement rules. Enhance your characters with new mutations, races, feats and backgrounds!
The new Revised & Expanded version of this book includes new content, a new layout, lots of fixes, and tons of groovy artwork!
... [click here for more] |
A. Hagen |
$6.99
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Castles of Britain
Our Castle series provides plans of historic castles. Each castle castle entry includes a full-colour map of the castle, a black-and-white floorplan of the castle, and a brief historical description covering the history of the castle, it's location and purpose, notable residents of the period, and any unusual features.
The castles within this book can be used in their historical... [click here for more] |
Brittannia Game Designs Ltd |
$3.99
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A supplement for Vaults of Vaarn.
Six new monsters with beautiful, full-page illustrations drawn by Eric M. Smith.
Statblock compilation (fits on a single page) included for GM ease-of-use.
Two new ancestries, the Monger and Ley-liner, complete with generation tables.
Bonus table for generating Vaarnish rulers.
Available in colour and monochrome.
... [click here for more] |
A.M. Jackson |
Pay What You Want
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There are some things that mere mortals were never meant to know. . . . In the domain of Lamordia, Doctor Victor Mordenheim created Adam?cobbling the creature together from parts of human corpses. Now, years later, Adam wants revenge. Adam wants Elise, Victor's wife. Adam wants Victor dead. The player characters' ship founders on the coast of the domain of Lamordia. A vicious storm leaves... [click here for more] |
Wizards of the Coast |
$4.99
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When 1d6 doppelgangers just won't cut it!
It's a big, scary city out there, and for your players, it's gotten nastier. 101 Not So Random Encounters: Urban gives you more options, more creative flexibility and more ways to just freak out your players with layered encounters with the masters of the city's criminal underworld.
Enjoy the advanced exemplar harridan lamia who believes... [click here for more] |
Rite Publishing |
$5.99
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Blasphemous Knowledge, Forbidden Secrets, and Handy Information.
The Keeper's Companion vol. 1 is an invaluable resource for Call of Cthulhu keepers. New material includes advice for new keepers, a lengthy study of Mythos artifacts, a learned discussion of many occult books, an up-to-the-moment description of every facet of forensic medicine, a thorough revision and expansion of the game... [click here for more] |
Chaosium |
$11.95
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WARMONGER’S GUIDE: RUSTY MEDAL The Warmonger’s Guide (WMG) series of books is our attempt to get more content out to Battlelords players between major projects. Each of the Warmonger’s Guide books will be a content-heavy booklet filled with new and never-before-seen Battlelords of the 23rd Century material.
Book two of the Warmonger’s Guide series is entitled RUSTY MEDAL.
This book includes:... [click here for more] |
23rd Century Productions, LLC |
$9.99
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"Go tell Mankind, that there are Devils and Witches; and that tho those night-birds least appear where the Day-light of the Gospel comes, yet New-Engl. has had Exemples of their Existence and Operation."
- Revd. Cotton Mather, 1689
Monsters are everywhere. They lurk in the untamed mountains and forests of the New World. They stalk the towns and cities of the Thirteen Colonies. They... [click here for more] |
Rogue Games, Inc |
$6.99
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This setting is for 1st edition of Adventurers! We will update all settings to second edition, but please give us time.
Back to School! You think it’s hard to be an adventurer? Slay monsters, explore dungeons and save princesses? Well, try to do all that, while improving your grades, making friends and dealing with growing up!
Academy of Adventurers Over 700 years ago a wandering... [click here for more] |
GRAmel |
$1.49 $0.75
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I've always loved RPG adventures where NPCs are capable of surprising the heroes/adventurers. Although many systems provide NPC reaction tables, they are often small and very generic, often being a single table for ANY type of situation involving that NPC.
This material was written with three objectives in mind:
1- Specifically cover as many situations and occasions as possible, offering many different... [click here for more] |
TLHP Games |
$4.00
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Calimshan and the Lake of Steam Revealed!
The dusty trails from the North have brought you to the warm and welcoming coasts of the Shining Sea and the Lake of Steam. Here is history spanning millennia, not just centuries; passion, profit and danger; dreams of power and conquest; and wonders mysteries centuries older than any hedge realm north of Dalagar's Road and the Snowflake Mountains.... [click here for more] |
Wizards of the Coast |
$7.99
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The Rifter® #64 is our annual horror issue. This one presents chills and monsters for Beyond the Supernatural™, Dead Reign™, Nightbane® and even for the Palladium Fantasy RPG®. There is a ‘Giant’ adventure (as in an adventure about Giants) for Palladium Fantasy® and Black-Malice Legacy Part Two with more details about the Coalition States’ Psi-Division.... [click here for more] |
Palladium Books |
$6.99
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This release is a collection of several article from SprawlGoons - Upgraded from my blog.
# Metragus - a traffic control A.I. and on how to hack it.
# “Mole Troopers” - illegal gene-spliced soldiers as NPC or PC template
# Optional Resilience Rules
# Optional Recovery Rules
#A ready-to-cut-into-you-adventure scene including a cyberized psycho
# A possible distraction for your PC in the... [click here for more] |
Kai Pütz a.k.a Gregorius21778 |
$1.00
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Transylvanian Adventures is a supplement for Goodman Games’ Dungeon Crawl Classics. It is heavily influenced by Gothic Horror and the Hammer Films of the 1950s, 60s, and 70s.
"The Winter Home" is an introductory adventure designed for the 5 pre-generated characters included in the back. The characters in The Winter Home include 5 of the 8 new classes from Transylvanian... [click here for more] |
Land Of Phantoms |
$3.99
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Slithery Jungle Tales is a tongue-in-cheek tribute to the old pulp science fiction and fantasy magazines of the early 20th century. The stories are written in the style of Edgar Rice Burroughs, Robert E. Howard, and Robert Bloch, but they are new and original stories. I play fast and loose with the themes of jungle adventures, swords-and-sorcery, and lurid but not pornographic eroticism. Also included... [click here for more] |
Trollgodfather Press |
$14.99 $4.99
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Outliers is a single-player journaling game in which you play a research assistant trying to do their job in an absurd environment. Recruit participants, collect data, and perform miscellaneous tasks around the lab before the study runs out of funds. Keeping your job shouldn’t be hard when... [click here for more] |
Far Horizons Co-op |
$12.00
|
This issue contains a wealth of source material: Monsters, warriors, characters, history and adventure ideas for the Palladium Fantasy RPG®, Rifts® source material about Psi-Battalion, and a Beyond the Supernatural™ system of tables to generate adventures, plus the latest news, coming attractions, and more.
Every issue of The Rifter® is an idea factory that helps players... [click here for more] |
Palladium Books |
$6.99
|
The First Quest CD Audio Game is the fastest, easiest way you can play the AD&D game. Everything you need to get off to a great start is here!
The First Quest digital version includes:
Maps-Digital poster
Cleric Spell Book
Rules Book
Wizards Spell book
Monsters Treasures + GM Screen +character cards, record sheet and town map card
Adventure Book
Audio files Zip
The First Quest Softcover version... [click here for more] |
Wizards of the Coast |
$9.99
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Get out of town and into the world!
Country Sites, the third in a series of AD&D game accessories, is a compendium of challenging and distinctive settings that will test the mettle of any group of player characters. Herein is all the information a Dungeon Master needs to build adventures within these settings and incorporate them into an existing campaign: background information, maps,... [click here for more] |
Wizards of the Coast |
$4.99
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A lost passageway on the upper level of the most infamous dungeon in Faerûn has recently been uncovered. When a patron hires a band of adventurers to brave the dangers of Undermountain, a search is on to uncover secrets of an apprentice of the dungeon’s lost creator – Halaster.
"Undermountain: Halaster’s Lost Apprentice" is designed for five characters of 1st level and is the spring 2010 season... [click here for more] |
Wizards of the Coast |
$4.99
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More than just powerful wizards, divine temples, and wise kings comprise the Realms. For every beacon of light there exists a shadow; and shadows conceal much. Those who work in secret wield much power in Faerun: Groups as diverse as the Harpers and the Zhentarim all live and work in the shadows of the Realms. Here, for the first time, is detailed information on these groups' areas of influence,... [click here for more] |
Wizards of the Coast |
$7.99
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High Adventure
These rules are designed to be used along side Iron Crown's Platinum best selling game HARP High Adventure Role Playing. You will need to have a copy of HARP or any version of Rolemaster to use this book
Solo Play
These rules profice a simple d100 solo engine for answering simple and complex questions. Rules for 'prompt words' or... [click here for more] |
Parts Per Million |
$4.95
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Breedbook: Tecolotes (Wereowls)
The Tecolotes took to the night skies of the Valley of Mexico and bravely faced the hordes of the Wyrm. "Before facing your enemy, you must know him", this was the most sacred commandment of this tribe, their knowledge of the Wyrm was unparalleled. They paid the highest price for their quest for knowledge and their magical arts. In spite of everything,... [click here for more] |
White Wolf |
$5.00
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The Gateway to Paradise Is Opening… For centuries, the Empire of the Crescent Moon has remained isolated from the rest of Théah — barred by cultural barriers and a fearsome embargo by the Vaticine Church. Only a select few have journeyed beyond her borders… but they have seen wonders which put the rest of the world to shame. From fierce desert tribesmen to the cultured city merchants, from... [click here for more] |
Chaosium |
$9.99
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Once, the world was ruled by Immortals – godlike figures wielding immeasurable sorcery, building towers hundreds of miles tall, erecting strange monuments, and crafting wonderful devices. They have created the humans and tamed the wild cat-people named shelicans to serve them. But the half-human offspring of Immortals rebelled. They defeated their Immortal ancestors – except one, and took over... [click here for more] |
GRAmel |
$7.19 $2.49
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