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For many years, the Humans and Orcs waged bloody war, tearing up the earth, felling the trees, and scattering the wildlife. In the end, both sides lay bloody and bruised, with no true victor.
While they fought, the Dwarves built their armies. They huddled in their workshops and made war machines and golems. Now is the time for the Dwarves to march for the surface to strike at their weakened foes.... [click here for more] |
FASA |
$18.00
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The armies came, and so the Dwarves built. First the humans came with horses and chariots, so the dwarves met them on the backs of goats. Then the orcs came with wolf riders and armored trolls, so the Dwarves built traps and catapults and the Orcs fell before them. But when the Warlords of Thain came, with their magic of the animal spirits, the Dwarves built like never before. They created... [click here for more] |
FASA |
$10.95
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Demonworld Elf Army Book
"Twenty years of roaming lands that were once ours but have become strange and confusing. Twenty years of death and decay. We are tired of living as vagabonds and beggars. We long for our forest, or villas, and the peace that we took for granted for far too long."
It has been twenty years since the demons returned. The Elves of Iconessa have been wandering... [click here for more] |
FASA |
$10.95
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The Thain have dwelt on their islands for generations, sitting in the background, watching the world tear itself to pieces, and not caring in the least, as long as the world left them alone. For years, their warriors have fought in the names of the spirits to defend their lands from those who overstepped their boundaries.
Now, driven from their islands by the invading demons, the Thain have come... [click here for more] |
FASA |
$10.95
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Around the Campfire is a collection of stories told from the view of some recruits of the Army of Light. The Army of Light is a gathering of races banded together to repel the demon invasion of Garin. Each character's point of view tells the story of how the demons have affected and changed their lives.
Toward the end of the collection, a series of journal entries from the group's... [click here for more] |
FASA |
Pay What You Want
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In the Chest You Find . . .
Enchanted swords . . . marvelous rings . . . animated armor . . . wands and staffs of devastating power. Here is a catalog of hundreds of original and imaginative enchanted items for use in any campaign, from exotic trinkets to mighty artifacts. Categories include swords and weapons, armor, wizardly tools, thief's supplies, clothing, jewelry, healing tools, necromantic items... [click here for more] |
Steve Jackson Games |
$9.00
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Make A Joyful Noise
God made the Symphony, but the players choose the tune. Music is passion and power -- Songs are all that and more. A popular ditty may be as old as time . . . and able to work miracles!
Just Don't Call It Magic!
Songs aren't spells that can be sung from a hymnal. Songs are melodies already playing in your soul . . . but only a precious few can hear them.
Here is the supplement... [click here for more] |
Steve Jackson Games |
$9.00
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"So the people shouted and the trumpets were blown. As soon as the people heard the sound of the trumpet, the people raised a great shout, and the wall fell down flat . . ." -- Joshua 6:20
. . . But you don't want that to happen to your strongholds in the War between Heaven and Hell. In the Liber Castellorum (Book of Tethers), discover how Tethers -- the celestial... [click here for more] |
Steve Jackson Games |
$9.00
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