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After the War

After the War


It's been ten years since the war. 
 It's been ten years since the war. The Song was our enemy, a memetic virus which indoctrinated its victims into the Great Choir. The Song spread like a galactic cancer and overran the defenses of our multi-species Galactic Union. The Earth was scorched, Martian domes cracked, and the Belt was broken. Millions of survivors...   [click here for more]
Genesis of Legend Publishing  $15.00

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Agents of G.A.I.A. (Savage Worlds)

Agents of G.A.I.A. (Savage Worlds)


You have always seen a glimpse of the strange and unknown out of the corner of your eye. You dismissed it from the time you were little until now. You knew that your friend was attacked by werewolves when you were fifteen, even though the entire block was looking for a stray dog. You continued to experience these events as an adult until one day you could not let the attacks go. You had to report something...   [click here for more]
Battlefield Press  $11.99

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Blood & Steel, Book 5 - The Swashbuckler (PFRPG)

Blood & Steel, Book 5 - The Swashbuckler (PFRPG)


Blood & Steel, Book 5: The Swashbuckler is the third in a new series of Pathfinder Roleplaying Game supplements from d20pfsrd.com Publishing focusing on martial combat oriented classes, this one focuses on the Swashbuckler. “I do not cling to life sufficiently to fear death.” This book introduces tons of new options for swashbucklers...   [click here for more]
d20pfsrd.com  $3.95 $2.96

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Bluebeard's Bride

Bluebeard's Bride


WILL YOU OPEN THE FINAL DOOR? A young bride is wed to an ugly, but powerful man with a blue beard. He invites her to explore the house...but one room is forbidden. Eventually, the young bride falls prey to her curiosity and opens it, discovering the gruesome display of former brides murdered...   Explore Bluebeard's mansion and create your own beautifully...   [click here for more]
Magpie Games  $19.99 $13.99

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Bluebeard's Bride: Book of Mirrors

Bluebeard's Bride: Book of Mirrors


The Book of Mirrors is the third supplement for Bluebeard’s Bride, a tabletop role playing game where you and your friends explore Bluebeard’s home as the Bride, creating your own beautifully tragic version of the classic dark fairy tale. The Book of Mirrors sends players into new versions of Bluebeard's Bride, scattered...   [click here for more]
Magpie Games  $29.99 $13.99

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CdB Engine: Criaturas Volumen 2

CdB Engine: Criaturas Volumen 2


Este es un suplemento dedicado a expandir las criaturas que aparecen en el Manual del Director de Juego de CdB Engine. En el podréis encontrar, aparte de unos Dones nuevos y algunas nuevas Limitacioness, así como una lista de criaturas diseñads específicamente para usarse en partidas de fantasía, aunque nada impide usarlas en...   [click here for more]
Demonio Sonriente  Pay What You Want

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CdB Engine: Criaturas Volumen 3

CdB Engine: Criaturas Volumen 3


Este es un suplemento dedicado a expandir las criaturas que aparecen en el Manual del Director de Juego de CdB Engine. En el podréis encontrar, aparte de unos Dones nuevos y algunas nuevas Limitaciones, aparte de 38 páginas con criaturas, principalmente robóticas, aunque también algunas alienígenas, preparadas para partidas de...   [click here for more]
Demonio Sonriente  Pay What You Want

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Chaos Worlds [BUNDLE]

Chaos Worlds [BUNDLE]


This special bundle product contains the following titles. The Cold Ruins of Lastlife Regular price: $9.99 Bundle price: $8.33 Format: PDF Towers extending up to the sky, made of alabaster, with gold filigree. Beautiful statues of gods and angels and heroes and kings. A people who found their deeds on a philosophy of hope. A civilization...   [click here for more]
Magpie Games  $29.97 $24.99

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Circles of Power - Apprentice Edition

Circles of Power - Apprentice Edition


For generations, your people you have suffered. Your elders recount tales of hardship and hate. The young look to their futures with fear and despair. The Dominant Society controls all of the levers of power, creating laws that protect their interests above yours. Wealth and influence is held only by a few in the dominant Society, to use as they see fit. Your people are left only with silenced voices...   [click here for more]
Genesis of Legend Publishing  $5.00

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Classic Classes: Magus (5e)

Classic Classes: Magus (5e)


Help celebrate the Fifth Edition and OGL by grabbing this free PDF! The article is pay-what-you-want, and it goes to support authors and help grow the online RPG community. Arcane warrior fans, get excited! The classic magus class returns, ready for Fifth Edition. The magus joins spell and sword to produce an all-new art. In their journey for perfection, they learn from wizards, fighters, and virtually...   [click here for more]
Josh Gentry  Pay What You Want

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Dungeon Grappling

Dungeon Grappling


Live to Grapple. Grapple to Live. Beowulf struggles with Grendel. Sinew parts, Grendel flees, dying. A dragon plunges from above. It’s grasping talons seize the adventurers, bearing them away. Mighty Ajax and Clever Odysseus struggle against each other, yet neither can throw the other, nor be thrown. A python lashes out, grasping its prey first by the mouth, then its coils. It struggles...   [click here for more]
Gaming Ballistic, LLC  $7.50

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Elysium Flare

Elysium Flare


There are aliens. Lots of them. And blasters and hyperdrive and psychics and mystics who actually seem to have a handle on something that works. It’s a booming, burgeoning space full of technology from all three types of physics and you’re in the middle of it working for an organization with a purpose. You’re going to get things done and do it the hard way if need be. Dogfights, duels,...   [click here for more]
VSCA Publishing  $15.95

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Forthright Open Roleplay Core Rulebook

Forthright Open Roleplay Core Rulebook


Until the concentration camps in the United States close, all proceeds Room 209 Gaming earns from sales will be donated to the ACLU and RAICES as they work to close the camps. You Are In Control Blend genres effortlessly with these easy-to-use rules, building the world you want to play. Be a barbarian starship pilot in the wild west, a magic-wielding crimebuster in the far future, a mastermind with...   [click here for more]
Room 209 Gaming  $9.99

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Home of Lost Hope

Home of Lost Hope


Until the concentration camps in the United States close, all proceeds Room 209 Gaming earns from sales will be donated to the ACLU and RAICES as they work to close the camps. Horror at the Edge of the Earth At the end of the land, overlooking the storm-churned surf, sits the Home of Lost Hope. No one knows how long this ancient mansion has moldered there. Some say it holds fortune beyond...   [click here for more]
Room 209 Gaming  $7.99 $5.59

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Horror en Cominges

Horror en Cominges


Horror en Cominges es una aventura medieval con tintes lovecraftianos para CdB Engine.La historia transcurre en un valle en el corazón del condado de Cominges, en el pirineo francés, durante el año 888 a. D. Aunque también podría ser trasladada a una ambientación de baja fantasía tradicional sin prácticamente...   [click here for more]
Demonio Sonriente  Pay What You Want

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In die Dunkelheit

In die Dunkelheit


In die Dunkelheit ist eine komplette Überarbeitung bzw. Übersetzung des frühen DSA in ein rasend schnelles, beliebtes OSR-System ("Into the Odd" von Chris McDowall). Endloses AT-PA-Gewürfel gehört der Vergangenheit an, und die vielbeschworene fiktionale Positionierung spielt eine große Rolle. Die Charaktererschaffung baut OSR-gemäß...   [click here for more]
Ulisses Spiele  $4.41

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Legacy: Primal Pathways (Worlds of Legacy 2) PDF

Legacy: Primal Pathways (Worlds of Legacy 2) PDF


Create, Evolve, Thrive. On the harsh shores of this young planet, a new creature crawls out of the primordial ooze to face the forces of evolution. The pressures it will face are far more than natural: Guardians, enigmatic entities from another plane of existence, have seen fit to guide the evolution of a selected few young species. As new generations rise and Civilisations emerge, what...   [click here for more]
Modiphius  $9.99

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Lost Hall of Tyr (2nd Edition)

Lost Hall of Tyr (2nd Edition)


That's "too long, did not read" in Torengur. And Icelandic, for that matter. Lost Hall of Tyr (2nd Edition) is a mini-setting and adventure for the Dragon Heresy Roleplaying Game. Dragon Heresy is a self-contained complete game in one volume, and the Introductory Set covers Level 1-5. In the Dragon Heresy Introductory Set, you will find everything required to create your...   [click here for more]
Gaming Ballistic, LLC  $14.99

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Mond Der Rache - Kontrolle Krise x.x

Mond Der Rache - Kontrolle Krise x.x


Mond Der Rache - Kontrolle Krise x.x Este es otro Módulo Flotante de la Kontrolle Krise, diseñado para ser jugado como parte de la campaña o de manera independiente. Pero a diferencia de los 3 módulos flotantes que si tienen una numeración específica y están diseñados para jugarse en momentos concretos...   [click here for more]
Demonio Sonriente  Pay What You Want

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Monster of the Week: Tome of Mysteries

Monster of the Week: Tome of Mysteries


Open the Tome--if you dare! In the Monster of the Week roleplaying game, hunters must solve all manner of mysteries before they can save the day. The Tome of Mysteries expands their options--and magnifies their peril--with a wide variety of GMing advice, essays, rules, and mysteries from the Monster of the Week "Roadhouse Regulars" online community. Tome of Mysteries...   [click here for more]
Evil Hat Productions, LLC  $12.00

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Musicland

Musicland


You’re trapped in a land where musical instruments are alive, and music itself is created. But beware – there are dangers aplenty beyond the living instruments who serve the King of All Instruments. Criminals, demons, monsters, and even weird creatures to whom music itself is anathema all stand in your way. Can you find your way home from this bizarre and fascinating place? Musicland...   [click here for more]
BRW Games  $4.95

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Old-School Essentials Advanced Fantasy: Druid and Illusionist Spells

Old-School Essentials Advanced Fantasy: Druid and Illusionist Spells


Old-School Essentials is an adventure role-playing game of exploration, danger, monsters, and magic. The game is intentionally rules-light, putting the focus of play on imagination, improvisation, and fun. The rules are optimised for ease of use at the table, with meticulous attention to wording and layout clarity. What's more, Old-School Essentials...   [click here for more]
Necrotic Gnome  $6.99

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Old-School Essentials Advanced Fantasy: Genre Rules

Old-School Essentials Advanced Fantasy: Genre Rules


Old-School Essentials is an adventure role-playing game of exploration, danger, monsters, and magic. The game is intentionally rules-light, putting the focus of play on imagination, improvisation, and fun. The rules are optimised for ease of use at the table, with meticulous attention to wording and layout clarity. What's more, Old-School Essentials...   [click here for more]
Necrotic Gnome  $6.99

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Old-School Essentials Classic Fantasy: Cleric and Magic-User Spells

Old-School Essentials Classic Fantasy: Cleric and Magic-User Spells


Old-School Essentials is an adventure role-playing game of exploration, danger, monsters, and magic. The game is intentionally rules-light, putting the focus of play on imagination, improvisation, and fun. The rules are optimised for ease of use at the table, with meticulous attention to wording and layout clarity. What's more, Old-School Essentials...   [click here for more]
Necrotic Gnome  $6.99

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Old-School Essentials Classic Fantasy: Monsters

Old-School Essentials Classic Fantasy: Monsters


Old-School Essentials is an adventure role-playing game of exploration, danger, monsters, and magic. The game is intentionally rules-light, putting the focus of play on imagination, improvisation, and fun. The rules are optimised for ease of use at the table, with meticulous attention to wording and layout clarity. What's more, Old-School Essentials...   [click here for more]
Necrotic Gnome  $6.99

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Old-School Essentials Core Rules

Old-School Essentials Core Rules


Old-School Essentials is an adventure role-playing game of exploration, danger, monsters, and magic. The game is intentionally rules-light, putting the focus of play on imagination, improvisation, and fun. The rules are optimised for ease of use at the table, with meticulous attention to wording and layout clarity. What's more, Old-School Essentials...   [click here for more]
Necrotic Gnome  $6.99

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Operation Starfall: A Strange Mission Against Time

Operation Starfall: A Strange Mission Against Time


World War Two ... A Special Forces team in Alaska tracks down strange radio transmissions, fearing a Japanese invasion. Instead they are led to a remote island, a strange ship and time torn asunder! This mission module includes maps of a mysterious island, a thriteen deck mysterious derelict ship and full stats for the horrors and wonders included within. The greatest generation faces horrors...   [click here for more]
Surreal Estate Games  $5.00

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Praxis: The Black Monk

Praxis: The Black Monk


In The Black Monk, the characters are people living in a desolate, but vibrant world where time seems to have lost meaning. Living for decades, perhaps longer, in isolation from others, the people of Elysia toil in work, only to be visited once a year by the Black Monk. In between these visits, their lives are interrupted by sometimes trivial and other times confusing events. Everything seems to...   [click here for more]
post world games  $9.95

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Praxis: The Black Monk, Equinox

Praxis: The Black Monk, Equinox


In The Black Monk, Equinox the characters live in a desolate world where time has lost meaning. Once there stood a Black Monk who ruled their lives, but he hasn’t been seen for decades. Or is it centuries? Maybe it was yesterday. Regardless. He is no more. The people of Sovereign live inside a glass structure, built from the memories of the dead in the middle of an impassable desert....   [click here for more]
post world games  $9.95

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Praxis: The Black Monk, Ignorant Sun

Praxis: The Black Monk, Ignorant Sun


In The Black Monk, Ignorant Sun the characters live in a desolate, but vibrant world where time seems to have lost meaning. Living for decades, perhaps longer, in isolation from others, the people of Thornwood work and live their lives in blissful ignorance of any danger. Or aging. Or death. People can come and go as they please, but why would they want to. Thornwood is paradise. Granted,...   [click here for more]
post world games  $9.95

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Praxis: The Black Monk, Ignorant Sun, The Dryad

Praxis: The Black Monk, Ignorant Sun, The Dryad


There are secrets in the Thornwood. Some are older than the beasts who live there. Some are older the world itself. Some have been living among the rocks and trees before there was a world for paradise… or suffering. Before the Black Monk visited. Only one creature knows these secrets. Only one being has memories of the first tree and the last breath of unbridled creation. Only one thing can...   [click here for more]
post world games  $0.99

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Praxis: The Black Monk, Ignorant Sun, The Green Manalishi

Praxis: The Black Monk, Ignorant Sun, The Green Manalishi


The Green Manalishi is a haunting monster, half-human and half-dog. She lives alone in the darkness, visiting the rest of Thornwood through dreams, visions, and strange interludes. Though half-dead, the Green Manalishi is a seductive force in the village, tempting the rest with lust and vice. It is an impossible beast, devoid of reason or purpose, most likely placed in Thornwood to keep the villagers...   [click here for more]
post world games  $0.99

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Praxis: The Black Monk, Ignorant Sun, The Henbane

Praxis: The Black Monk, Ignorant Sun, The Henbane


The Henbane’s punishment is not stern enough. Or is it too stern? The Henbane’s fate is not bleak enough. Or is it too bleak? The Henbane’s rebuke is not shameful enough. Or is too shameful? The Henbane’s mark of sadnesss is not sad enough. Or is it too sad? The Henbane’s death cannot come fast enough… *** In The Black Monk, Ignorant Sun...   [click here for more]
post world games  $0.99

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Praxis: The Black Monk, Ignorant Sun, The Judas Lantern

Praxis: The Black Monk, Ignorant Sun, The Judas Lantern


“She will stand for us. Die for us. In the woods her body will serve as sacrifice so that we may rid the Thornwood of that hated beast, once and for all.” The Judas Lantern is the sacrificial lamb. The bait. The meat hanging from a foodbag in a forest trap. She is Thornwood’s detritus. She serves no purpose to the village other than to draw out the Thornwood Beast, so the...   [click here for more]
post world games  $0.99

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Praxis: The Black Monk, Ignorant Sun, The Thornwood Beast

Praxis: The Black Monk, Ignorant Sun, The Thornwood Beast


The Thornwood Beast keeps the people in check. No one ventures into the nearby wood, because the Thornwood Beast will grind their bones into flour and then eat them. Some villagers claim to have seen it at night, prowling the edge of its territory, but their descriptions are vague and contradictory. Some tell stories of an evil Beast bent on their destruction, while others tell of the terrors even...   [click here for more]
post world games  $0.99

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Praxis: The Black Monk, Oubliette

Praxis: The Black Monk, Oubliette


In The Black Monk, Oubliette the characters live inside a dark, onyx monestary that’s been turned into a self-made prison. It’s name is Absalom, home to roughly 100 people, all living in fear of the outside world. The outside world. Desolate. A place where time has lost all meaning. A place where a host of unimaginable monsters dwell, including the undying Black Monk — a...   [click here for more]
post world games  $9.95

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Praxis: The Black Monk, Oubliette, the Bailiff

Praxis: The Black Monk, Oubliette, the Bailiff


“As we await the Black Monk’s return, I alone must assure we are present for judgment. I alone must stand vigilant and without fear. Those who attempt to escape their fate are worse than cowards and deserve no mercy.”   The Bailiff’s role is to ensure each time the Black Monk calls roll, the inhabitants of Absalom are present. The Black Monk is not kept...   [click here for more]
post world games  $0.99

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Praxis: The Black Monk, Oubliette, the Chimeric Gargouille

Praxis: The Black Monk, Oubliette, the Chimeric Gargouille


Engimatic is a word bandied about a lot in the world of Solstice. Even moreso in the onyx prison of Absalom. The Chimeric Gargouille is another enigmatic element, filling the Black Monk’s ‘world’ and keeping the inhabitants asking the question… “what is it?” It stands guard over Absalom. But does it guard the prisoners? Or serve the Black Monk? *** In...   [click here for more]
post world games  $0.99

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Praxis: The Black Monk, Oubliette, the Red Pope

Praxis: The Black Monk, Oubliette, the Red Pope


“In the Black Monk’s stead, I grant thee absolution. Go forth into the darkness and summon your cravings no more.”   The Red Pope is the sometimes objective voice of the Black Monk, in moments where the Black Monk’s voice is absent. He has no actual power, but he exploits the others’ fears nonetheless. He holds convocation, midnight vigils, prayer...   [click here for more]
post world games  $0.99

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Praxis: The Black Monk, Oubliette, the Sexton

Praxis: The Black Monk, Oubliette, the Sexton


“All rise for the honorable Red Pope. May he bless us with his presence. His grace fills us and keeps us whole. Blessing unto him. And his blessings unto us.”   The Sexton is a perfunctory figure in the oubliette of Absalom. He neither understands the nature of the ‘prison,’ nor does he seem to comprehend the gravity of his fate. He merely continues on...   [click here for more]
post world games  $0.99

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Praxis: The Black Monk, Salvation

Praxis: The Black Monk, Salvation


In The Black Monk, Salvation the characters live in a desolate, but vibrant world where time seems to have lost meaning. Living for decades, perhaps longer, in isolation from others, the people of Witherfall toil in work, sometimes visited by a mysterious and powerful figure known as the Black Monk. But it has been ages since the Black Monk visited last and the people of Witherfall built a...   [click here for more]
post world games  $9.95

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Praxis: The Black Monk, Salvation, the Orb Weaver

Praxis: The Black Monk, Salvation, the Orb Weaver


The Orb Weaver is a strange and disjointed figure in Solstice. His body is covered in tumors and polyps, from which strands of web-like magic grow. These strands are then molded into orbs, which provide light, protection, and safe places of worship. Some strands even conduct electricity, though unreliably so. Unable to protect himself, however, the Orb Weaver seeks community and safety, while rejecting...   [click here for more]
post world games  $0.99

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Praxis: The Black Monk, Salvation, the Samadhi Sculptor

Praxis: The Black Monk, Salvation, the Samadhi Sculptor


“I breathe life where once there was no soul. Only clay. I alone bear this gift. Not even the Black Monk can claim he creates. Without me, the tower slowly dies.”   If only the Samadhi Sculptor could end suffering… *** In The Black Monk, Salvation the characters live in a desolate, but vibrant world where time seems to have lost meaning. Living...   [click here for more]
post world games  $0.99

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Praxis: The Black Monk, Salvation, the Stargazer

Praxis: The Black Monk, Salvation, the Stargazer


The Stargazer lives at the top of the tower. He offers proclamations regarding the end of suffering and unlife, but no assurance as to how or when. He makes prognostications daily, most of which prove false and seem to waste the time of those who work around him. The Stargazer is not a charlatan, but a misguided man cursed to have made one important prediction that saved a life. And now, every once...   [click here for more]
post world games  $0.99

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Praxis: The Black Monk, Salvation, the Tunnel King

Praxis: The Black Monk, Salvation, the Tunnel King


Quick. Foolish man-thing hasn’t noticed that war is here. Soon their god shall cast darkness upon their world. Their crops will fail. Their fie-doom is assured. Quick. Now onwards. Kill. Much death. All shall revel in the scent of their fear before us! All shall drown in their worry! So says the Great Tunnel King!”   The Tunnel King leads a small army. He...   [click here for more]
post world games  $0.99

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Praxis: The Black Monk, Sunrise End

Praxis: The Black Monk, Sunrise End


In The Black Monk, Sunrise End the characters live in a desolate, but vibrant world where time seems to have lost meaning. Living for decades, perhaps longer, in isolation from others, the people of Gallow’s Dawn toil in work, visited often by a mysterious and powerful figure known as the Black Monk. Whenever the Black Monk visits, the sun disappears and night falls over the village. Whenever...   [click here for more]
post world games  $9.95

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Praxis: The Black Monk, Sunrise End, the Breed Mother

Praxis: The Black Monk, Sunrise End, the Breed Mother


“This body is not my own. It once served, but now it can’t. I had worth, but now I don’t. I am a vase without flowers. A vessel without weight.”   The Breed Mother once gave birth to a bevy of children. So many, she lost count. She served someone powerful, giving him lots of children. Maybe she served another as well. It’s been so long ago, she’s...   [click here for more]
post world games  $0.99

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Praxis: The Black Monk, Sunrise End, the Doomfairy

Praxis: The Black Monk, Sunrise End, the Doomfairy


The Doomfairy is going to die. Eventually. Like anything else it eventually has to die. Right? There can be no question that everything eventually fades and dies. Dear god. Why isn’t it dying? Why aren’t any of us aging? There has to be a better answer than we are all going to live forever. *** In The Black Monk, Sunrise End the characters live in a desolate, but vibrant...   [click here for more]
post world games  $0.99

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Praxis: The Black Monk, Sunrise End, the Embalmer

Praxis: The Black Monk, Sunrise End, the Embalmer


“I heard once, upon your death, all sins are revealed… the Embalmer sees all habits — good and bad — written upon your corpse.”   The Embalmer’s arrival forshadows death. She appears where she will be needed, long before there is someone to preserve. And now, despite the lack of death in the community, the Embalmer has learned too many secrets....   [click here for more]
post world games  $0.99

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Praxis: The Black Monk, Sunrise End, the Gristmiller

Praxis: The Black Monk, Sunrise End, the Gristmiller


The Gristmiller knows the value of hardwork and that hardwork’s value is measured beyond this life. There is freedom in work, and to this freedom comes the duty to feed himself and others. Operating the Gristmill means food on the tables of those who deserve to eat. And those who do not, let their mouths grow hungry until they learn to lift a shovel. Or hammer. Or saw. *** In The...   [click here for more]
post world games  $0.99

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