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(5e) Mercenary Tom: Vault of Rogues #08

(5e) Mercenary Tom: Vault of Rogues #08


Mercenary Tom is an unassuming old man that fights with a psychic blade and an intense ferocity. Mercenary Tom is a CR 9 combat encounter for 5th Edition. He attacks with surprise tactics and swift blows with a powerful psychic blade. He can also use his blade for ranged attacks. Vault of Rogues is a weekly series that focuses on introducing new recurring villains for your campaign. Whether they...   [click here for more]
Zargo Games   FREE 

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(5e) Shriekwing: Vault of Rogues #05

(5e) Shriekwing: Vault of Rogues #05


Shriekwing is a mechanical dragon that combines magic and technology to terrorize his foes. Shriekwing is a CR 10 combat encounter for 5th Edition. He fights from the skies, striking with whirring claws, serrated teeth, and a sonic blast that deafens foes. Vault of Rogues is a new series that focuses on introducing new recurring villains for your campaign. Whether they serve as the main villain...   [click here for more]
Zargo Games   FREE 

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(5e) Syth: Vault of Rogues #09

(5e) Syth: Vault of Rogues #09


Syth is a wererat scout that fights with her wits, her teeth, and her bow. She's skilled in guerrilla combat. Syth is a CR 5 combat encounter for 5th Edition. She prioritizes survival over killing her enemies, and has a good heart beneath her lycanthropic exterior. Vault of Rogues is a series that focuses on introducing new recurring villains for your campaign. Whether they serve as the main...   [click here for more]
Zargo Games   FREE 

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(5e) The Nowhere Special 01

(5e) The Nowhere Special 01


Looking for side quests to keep your low level characters busy? Need to boost their experience a little before the next big thing? Deep in the Anthorian Borderlands, in the abandoned Duchy of Silkmire, the town of Nowhere is one of the few places where folk can usually take a moment and breathe without worrying about the strange and dangerous. Or so you thought. It’s a good thing you’re...   [click here for more]
Geek Fight Club  Pay What You Want

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(5e) The Octuplets: Vault of Rogues #06

(5e) The Octuplets: Vault of Rogues #06


The Octuplets are eight mysterious brothers that share their unique powers with each other when together. The Octuplets are individually a CR 2 combat encounter, but when together their strength increases to the point where each is a CR 6, for 5th Edition. Each Octuplet embodies a player class and possess abilities relating to that class. When together, they all share the abilities and grow stronger....   [click here for more]
Zargo Games   FREE 

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(5E) U03: Death Comes to Stoneholme

(5E) U03: Death Comes to Stoneholme


A 5th Edition compatible adventure for four to six 5th level PCs When the PCs are asked to serve as bodyguards to one of the nobles of Stoneholme, it seems like a simple enough job, but his subsequent death will force them into a web of intrigue, mystery and danger. Under suspicion for the strange death they were hired to prevent, touched by accusations of devil worship which strike...   [click here for more]
AAW Games  $6.99

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(5E) U03: Death Comes to Stoneholme (Fantasy Grounds)

(5E) U03: Death Comes to Stoneholme (Fantasy Grounds)


FOR USE IN FANTASY GROUNDS VIRTUAL TABLETOP A 5th Edition compatible adventure for four to six 5th level PCs When the PCs are asked to serve as bodyguards to one of the nobles of Stoneholme, it seems like a simple enough job, but his subsequent death will force them into a web of intrigue, mystery and danger. Under suspicion for the strange death they were hired...   [click here for more]
AAW Games  $6.99

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(5e) Vault of Rogues Volume I

(5e) Vault of Rogues Volume I


Villains are the backbone of many a great campaign, and often the reason why otherwise memorable games fall flat. Often campaigns revolve around the machinations of a single "big bad" that serves as the primary antagonist and final boss of the campaign. That is not what I'm trying to create here. Instead, the villains in this vault are meant to be recurring baddies, no doubt a serious threat, but not...   [click here for more]
Zargo Games  $5.00

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(DP 1) Goshahri: The City in a Cave

(DP 1) Goshahri: The City in a Cave


Goshahri: The City in a Cave presents not a dungeon or even an adventure per se, although it includes a brief adventure. Instead, Goshahri is a place to be included as a recurring location in a Referee's campaign world. Adventurers may visit Goshahri, perhaps to seek black market goods, to curry favor from the Bandit King, to deliver ransom payments, to rest and recover from an adventure,...   [click here for more]
Spes Magna Games  $2.00 $1.40

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(ME1001) - Mithgarthr RPG Core Rulebook

(ME1001) - Mithgarthr RPG Core Rulebook


Mithgarthr: The Roleplaing Game Durgat Bloodbeard and Glarnack fra Farthklan looked at each other and smiled. “Aye, we have plenty of gold in our bags,” Durgat said, turning his head towards the group of bandits that were blocking their passage on the road. “But not a goddamn coin of it will ever touch your hands,” finished Glarnack with a hearty laugh. The two Barbarians...   [click here for more]
Mithgarthr Entertainment  $19.99

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(ME1001) - Mithgarthr RPG Core Rulebook - Free No Art Version

(ME1001) - Mithgarthr RPG Core Rulebook - Free No Art Version


Mithgarthr: The Roleplaing Game Free No-Art Version! Interested in the Mithgarthr RPG, but not sure if you want to pull the trigger on a purchase? This version is the FULL GAME, sans art (or bookmarks in the PDF). Durgat Bloodbeard and Glarnack fra Farthklan looked at each other and smiled. “Aye, we have plenty of gold in our bags,” Durgat said,...   [click here for more]
Mithgarthr Entertainment  Pay What You Want

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(ME1005) - Mithgarthr GM Screen

(ME1005) - Mithgarthr GM Screen


Providing the most-referenced charts and rules on the GM's side, as well as gorgeous art on the players' side, this play-aide is a must have for any Mithgarthian game master! ...   [click here for more]
Mithgarthr Entertainment  $14.99

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(ME1006) - Mithgarthr Player's Rulebook and Campaign Journal

(ME1006) - Mithgarthr Player's Rulebook and Campaign Journal


Are you a player in a Mithgarthr campaign? Don't need rules for monsters, traps, and the like? The Mithgarthr Player's Rulebook and Campaign Journal is just for you! All of the rules of the game that players need, none of the stuff they don't! Includes blank journal and mapping pages so that this book may serve as a chronicle of your adventures in the exciting realm of Mithgarthr!...   [click here for more]
Mithgarthr Entertainment  $19.99

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(ME1008) - The Tribe of the Feather

(ME1008) - The Tribe of the Feather


The Tribe of the Feather: Being a continuation of The Gooblitts of Punchstein Hagall, friends! Have your players eliminated Tuz Sickfang and saved Reichenbach? Were they victorious against the vicious Bärbeorn? Did they delve into Belengar’s tomb only to find that their magic item was in another castle? Then have we got an adventure for you! Bürsten is a quiet logging village...   [click here for more]
Mithgarthr Entertainment  $4.99

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0 - The Fool

0 - The Fool


Three digital hand drawn images of "The Fool" Major Arcana in sci-fi terms. Inside the download you'll find the art (three 300 dpi png files: grayscale, color and black and white quarter page images) and the Royalty Free Licence as txt file. This illustration was first released through Patreon. The Stock art is released under Royalty Free Licence. The author grants the Licensee a...   [click here for more]
Artikid Arts  $6.00

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01AA03 - Saga RPG Adventure Arc: Darkwood #3 - The Vile and the Voracious (PFRPG) PDF - 01AA03

01AA03 - Saga RPG Adventure Arc: Darkwood #3 - The Vile and the Voracious (PFRPG) PDF - 01AA03


“The Vile and the Voracious” is the third adventure in a 5-book Adventure Arc for PCs levels 9-11. This product is compatible with The Pathfinder Roleplaying Game. The Vile and the Voracious is set in the booming prospect town of Darkwood. The third exciting installment of the Darkwood Adventure Arc finds the boomtown of Darkwood facing the threat of invasion by vicious,...   [click here for more]
SagaRPG  $19.99 $15.99

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1 - The Magician

1 - The Magician


Three digital hand drawn images of "The Magician" Major Arcana in sci-fi terms. Inside the download you'll find the art (three 300 dpi png files: grayscale, color and black and white quarter page images) and the Royalty Free Licence as txt file. This illustration was first released through Patreon The Stock art is released under Royalty Free Licence. The author grants the Licensee...   [click here for more]
Artikid Arts  $6.00

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10 Barbarian Magic Items (PFRPG)

10 Barbarian Magic Items (PFRPG)


Equipment as savage as you are! Sometimes you want to sit down to a full meal, and sometime you just want a cheap, quick, and easy snack. To feed your craving Rite Publishing presents the “10 Series” which will presents 10 pieces for use with the Pathfinder Roleplaying Game. This time out we bring you 10 new magical items to supplement the Barbarian, without getting in the...   [click here for more]
Rite Publishing  $1.49

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10 Kingdom Seeds: Underground (PFRPG)

10 Kingdom Seeds: Underground (PFRPG)


Every Kingdom has to start somewhere! The Kingdom Seeds series presents small settlements that can be dropped into a campaign as an early base or used in conjunction with the kingdom building rules to flavor the starting town or hex. This installment takes a trip to the Underground. Now with new sidebars that explore unique feats, magic items, equipment, alternate racial traits,...   [click here for more]
Rite Publishing  $1.95

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10 Vampire Magic Items (PFRPG)

10 Vampire Magic Items (PFRPG)


Learn the truth your Elders keep secret! 10 Vampire Magic Items presents new rules for crafting with blood magic and a new type of cursed item resulting from accidents during the process. It also includes: Clues to the secret origin of the moroi, including the deeper curse that dooms them all. Blood magic items allowing the determination of lineage, the storing...   [click here for more]
Rite Publishing  $0.99 $0.74

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100 Last Will & Testament Inheritances for all fantasy RPGs

100 Last Will & Testament Inheritances for all fantasy RPGs


Grinning Skull brings you the latest in the Grim's Amazing D100 Tables series, with 100 Last Will & Testament Inheritances for all fantasy RPGs. Ever wanted to add a will reading plot device for your players? Well, with this PDF you can! Easily generate full Will contents, complete with blank templates to fill in and...   [click here for more]
Grinning Skull Studios  $0.99

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100 Merchants to Encounter

100 Merchants to Encounter


For whatever reason, characters will often encounter merchants. They may need to offload some of their... acquisitions, buy some new needed items or get damaged things repaired. Some of the more specialised types of merchant also need equally specialised things to sell, or as components for what they are selling. Which is where adventurers can help, by hunting down this needed items. For a finder's...   [click here for more]
Azukail Games  $1.99 $1.49

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100 Pamphlets or Seminars on Dealing with the Supernatural

100 Pamphlets or Seminars on Dealing with the Supernatural


If the occult or the supernatural is common enough that organisations arise to deal with it, whether these by private or governmental in nature, then such organisations will probably produce training material, perhaps of variable quality, to help recruits and people deal with supernatural encounters. This is a collection of 100 such items intended for a modern setting, but transferable to others....   [click here for more]
Azukail Games  $0.75 $0.56

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100 Strange & Unique Potion & Spell components, for all fantasy RPGs

100 Strange & Unique Potion & Spell components, for all fantasy RPGs


Grinning Skull Design Studios brings you the latest edition of the 100 series, 100 Strange & Unique Potion & spell components for all fantasy RPGs, a D100 randomiser to help create those powerful one off, special magical rites and alchemical potions with weird and hard to find ingredients. Test your players mettle in seeking out these special parts that may...   [click here for more]
Grinning Skull Studios  $1.50

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100 Summoned Demons for all fantasy, horror & modern RPGs

100 Summoned Demons for all fantasy, horror & modern RPGs


Grinning Skull Design Studios present: More Grim's Amazing D100 Tables, with this special edition: 100 Summoned Demons, for all Fantasy, Horror & Modern RPGs This publication is designed to help create every kind of summoned demonic entity, from lesser to greater power with it's collection of random tables. Simply roll D100 to determine your...   [click here for more]
Grinning Skull Studios  $2.00 $1.50

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1001 Nights

1001 Nights


Mysterious strangers. Beautiful women. Enchanted swords. Talking camels. You play members of the Sultan’s Court, whiling away the sultry nights by telling pointed stories to advance your own ambitions. Navigate the social maze and you could win your heart’s desire; offend the wrong person and you suffer the Sultan’s wrath. ...   [click here for more]
lumpley games  $25.00 $15.00

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101 3rd Level Spells (5E)

101 3rd Level Spells (5E)


Never Cast the Same Spell Twice! 101 Third Level Spells gives you – yes, you guessed it – 101 3rd level spells, that will help you realize the vision you’ve had for your spellcaster. From spells that restrain and squeeze your opponent with bands of force, to a curses that changes the attributes and features of an oppnent every day with curse of chaos,...   [click here for more]
Rite Publishing  $5.99

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101 4th Level Spells (5E)

101 4th Level Spells (5E)


Never Cast the Same Spell Twice! 101 4th Level Spells (5e) gives you – yes, you guessed it – 101 4th level spells for the 5th Edition of the world’s most popular roleplaying game, that will help you realize the vision you’ve had for your spellcaster. From spells that are cast as bonus and ritual actions to a spell that lets curse your opponets special ability so...   [click here for more]
Rite Publishing  $5.99

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101 Aquatic Spells (PFRPG)

101 Aquatic Spells (PFRPG)


Adventure Awaits in the Deeps! 101 Aquatic Spells gives players and GMs a vast expanse of new spells. Whether characters are the crew of a mighty sailing ship, using an island base to explore nearby sunken ruins, or preparing to undertake the massive tribulations of an underwater campaign, this volume will provide dozens of new and unexpected spells for PCs and for NPC friends and foes to aid...   [click here for more]
Rite Publishing  $5.99

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101 Desert Spells (PFRPG)

101 Desert Spells (PFRPG)


Fear the Desert No More! 101 Desert Spells gives players and GMs scores of thirst-quenching new spells. From the endless expanse of frozen tundra to the sunbaked hills of ever-shifting sand, characters somehow keep finding themselves in inhospitable and dry environments. In addition...   [click here for more]
Rite Publishing  $5.99

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101 Hill & Mountain Spells (PFRPG)

101 Hill & Mountain Spells (PFRPG)


Climb Every Mountain! 101 Hill and Mountain Spells gives players a mountain range of ways to use spells to go over, under or through these mainstays of every fantasy world. In addition, GMs will find a dwarves’ mine full of new and unexpected spells for NPC friends and foes to aid or challenge players. What goes on in those secluded hills? What’s making those terrible noises...   [click here for more]
Rite Publishing  $5.99

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101 Plains Spells (PFRPG)

101 Plains Spells (PFRPG)


Adventure Awaits in the Plains! 101 Plains Spells gives players and GMs a vast expanse of new spells. Whether characters are protecting a traveling caravan, using a farm as a base of operations to explore nearby ruins, or preparing to join an epic battle on the wide open...   [click here for more]
Rite Publishing  $5.99

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101 Technomancer Spells (SFRPG)

101 Technomancer Spells (SFRPG)


More than Technology. More than Magic. Technomancers are no less spellcasters than the ancient mages who depended on scrolls and wooden wands, but they are also masters of advanced super-science. While any sufficiently advanced technology is indistinguishable from magic, technomancers know that actual magic can still take the technology one step further. Within this file are 101 more ways for tehcnomancers...   [click here for more]
Rite Publishing  $6.95

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111 Huge Fantasy Battle Maps Collection

111 Huge Fantasy Battle Maps Collection


111 Huge Fantasy Battle Maps This is a huge collection of 111 super high resolution detailed fantasy battle maps. Every map is in 10200 x 13200 pixels (each square is 250 pixels). Print up to poster size in high quality. What you get: 111 super high resolution maps (including 8 space ships). Detailed maps with furnishing etc. Legend for the maps. JPG format for highest quality print or VTT...   [click here for more]
Megaton Games  $70.00 $52.50

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12 Perils for the Living Land

12 Perils for the Living Land


When Storm Knights travel through the Living Land, they must overcome the hazards presented by the land itself. The Perils of the Living Land Cosm card allows players to introduce these perils into the game, if the GM can come up with something that fits the adventure. This short supplement offers twelve ready-made perils, with a range of difficulties and styles, ready to drop in whenever necessary....   [click here for more]
Ulisses Spiele  $1.50

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13 Cleric Domains and Spells (13th Age Compatible)

13 Cleric Domains and Spells (13th Age Compatible)


May The Righteous Be Exalted Liberate the oppressed from the yoke of tyranny! Shape the battlefield through acts of faith and divine allegiances! Shine your holy light where the deepest darkness pervades! Clerics channel their devotion into miraculous deeds that shield their allies from evil and smite foes born of the grave and the pit. Now you can go beyond the core book and expand your character’s...   [click here for more]
Jon Brazer Enterprises  $2.00

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13 Fighter Talents and Maneuvers (13th Age Compatible)

13 Fighter Talents and Maneuvers (13th Age Compatible)


Fight With Your Own Style Rush into battle! Take the impossible blow! Dare your enemies to face you! Fighters are the point of any adventuring group’s spear, and their fighting styles are as unique as they are. Now you can go beyond the core book and show off new fighting talents and maneuvers to define your character. 13 Fighter Talents and Maneuvers is...   [click here for more]
Jon Brazer Enterprises  $2.00

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13 Rogue Talents and Powers (13th Age Compatible)

13 Rogue Talents and Powers (13th Age Compatible)


Always Keep A Knife In Your Boot And A Trick Up Your Sleeve Gouge your foes’ eyes and bring the pain down on them! Get the drop on your enemies before they can reach your allies! Supplement your suave with a little spellcraft! Hurl knives with deadly accuracy! Rogues are the wily utility support that every party needs, moving with grace and panache and striking when no one...   [click here for more]
Jon Brazer Enterprises  $2.00

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13 Wizard Cantrips and Spells (13th Age Compatible)

13 Wizard Cantrips and Spells (13th Age Compatible)


Ancient Spells Are Yours To Wield Harness the fury of storms and stone! Snare, confound, and spy on your foes! Bend gravity and light to your whim! Wizards develop their starting spells into intricate dweomers that define their adventuring careers and leave enemies cowering beneath the yoke of their arcane might as their power reaches its apex. Now you can go beyond the core book and expand...   [click here for more]
Jon Brazer Enterprises  $2.00

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13th Age Adventure Collection: Battle Scenes [BUNDLE]

13th Age Adventure Collection: Battle Scenes [BUNDLE]


Less prep, more play! Get three books' worth of icon-themed adventures for the 13th Age Roleplaying Game at all levels of play, plus a PDF-only battle not in the print version! The Battle Scenes series is designed so you can: Play through each adventure as-is Use individual battles in your campaign (perhaps when an icon roll results in an unexpected...   [click here for more]
Pelgrane Press  $57.85 $48.95

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13th Age Glorantha

13th Age Glorantha


Join us in Glorantha, Greg Stafford’s classic fantasy world of richly imagined cultures, ferocious combat, and colliding mythologies. Create your group’s unique Gloranthan campaign using 13th Age: the d20-rolling game of heroic fantasy, escalating combat, One Unique Things, and limb-ripping owlbears! Developed by Rob Heinsoo and Jonathan Tweet. For Game Masters, 13th Age...   [click here for more]
Chaosium  $27.95

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1879 RPG Game Master's Guide

1879 RPG Game Master's Guide


This isn't your great-great-grandfather's London! 1879 is a roleplaying game set in the late Victorian era of an alternate history, with low-level magic, high-level adventure, and vast possibilities as the Age of Steam gives way to the Age of Electricity. The 1879 Gamemaster's Guide describes the game world in depth, with details of the alternate history of the game world Earth and of colonization...   [click here for more]
FASA  $22.75 $17.06

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1879 RPG Game Master's Screen

1879 RPG Game Master's Screen


Smooth out the sometimes treacherous path of gamemastering! Included in this packet is a four-panel cardstock screen that displays commonly used charts and tables for easy reference, and also provides a place to conceal adventure notes and dice rolls. Also included is a 64-page booklet with a gallery of pregenerated GMC character sheets, with the stats set up for four character advancement ranks; an...   [click here for more]
FASA  $4.99 $3.74

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19th century soldiers

19th century soldiers


A single digital B&W image of 19th century soldiers. Inside the download you'll find a 300 dpi tif file and the Royalty Free Licence as txt file. The Stock art is released under Royalty Free Licence. The author grants the Licensee a perpetual, worldwide, non-transferable, non-assignable, non-exclusive license to use the art an unlimited number of times for use by one Licensee or Client, for...   [click here for more]
Artikid Arts  $3.00

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20 Things #12: Slavers' Compound (System Neutral Edition)

20 Things #12: Slavers' Compound (System Neutral Edition)


A System Neutral Edition GM's Resource by Creighton Broadhurst, David Posener and Alex Riggs Are you a busy GM? Does session prep take too long? Do you never have time to work on the cool little details that can bring your session to life? Well fear not! That’s where the 20 Things line comes in. Compiled from the free 20 Things posts available at Raging Swan’s website, this short, focused...   [click here for more]
Raging Swan Press  $2.45 $1.84

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200 Adventure Hooks

200 Adventure Hooks


Compiled here is a list of 200 fantasy plot hooks for enterprising GMs to use as seeds for adventures in their roleplaying games. The content contained within ranges from serious to silly, and sometimes draws inspiration from other genres so as to reflect a wide range of tastes while still staying true to traditional fantasy roleplaying. Feel free to make a selection that suits your needs or roll randomly,...   [click here for more]
Nicholas Johnson  Pay What You Want

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200 Mundane Items

200 Mundane Items


"I want to loot the body!” Have you ever felt the pressure and frustration of coming up with multiple mundane items as players loot bodies or search rooms? Then ‘200 Mundane Items’ is your solution. Not only are there a variety of mundane objects, the table also includes the macabre and unusual – perhaps even sparking an idea for a new adventure. The ‘200 Mundane...   [click here for more]
Friends of Eldoria  Pay What You Want

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200 Trinkets

200 Trinkets


Compiled before you is a list of 200 random objects, oddities, curios, and trinkets for use in your fantasy roleplaying games. Add these items to your random loot tables or as items to have in a store of unusual objects. ...   [click here for more]
Nicholas Johnson  Pay What You Want

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2015 Gongfarmer's Almanac, consolidated edition Vols #1-6

2015 Gongfarmer's Almanac, consolidated edition Vols #1-6


The Gongfarmer's Almanac is a Dungeon Crawl Classics RPG(TM) 'zine that is written, illustrated, edited and produced by the DCC RPG G+ Community. The 2015 edition of The Gongfarmer's Almanac was comprised of six (6) separate 'zines, of varying pagecounts. This is the compiled edition, containing all six volumes of the 2015 Almanac. This product is based...   [click here for more]
Gongfarmer's Local #282   FREE 

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2015 Gongfarmer's Almanac, Volume #1

2015 Gongfarmer's Almanac, Volume #1


The Gongfarmer's Almanac is a Dungeon Crawl Classics RPG(TM) 'zine that is written, illustrated, edited and produced by the DCC RPG G+ Community. The 2015 edition of The Gongfarmer's Almanac was comprised of six (6) separate 'zines, of varying pagecounts. This is Volume #1 of the 2015 Almanac. This product is based on the Dungeon Crawl Classics...   [click here for more]
Gongfarmer's Local #282   FREE 

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