A short collection of fiction that illuminates the world of Gods and Icons.
Two icons who serve the same emperor struggle over a town corrupted by hell.
An old sailor sees too much in the mists.
A mage labors to craft magical spectacles that will let him see the trapped spirit of his dead lover.
Best of all, it’s free. ... [click here for more]
The 13th Age Roleplaying Game Supplement to rock your players world.
Never again find yourself stuck for a good Icon Relationship result. Pick from the tables or let the dice decide.
GM advice on tailoring the Icon Relationship result to the character.
Hundreds of Icon Relationship results.
Here's an example: A PC gets hugely important information from an agent of an icon. A clockwork owl tells... [click here for more]
The Player's Companion to Gods and Icons.
Everything a player needs to know about the gods and icons, plus the new playable races, suggestions on spending icon relationships, and more. The subset of Gods and Icons targeted at players, not GMs. Perfect for all 13th Age players.
28 New Gods: arranged in three pantheons: Bright Gods, Thirsty Gods,... [click here for more]
Gods and Icons Upgrade Pack
Exciting new monsters for the 13th Age roleplaying game, with connections to the gods we introduced in Gods and Icons.
Art of the Gods!
New art for the gods of Gods and Icons
Bring your 13th Age game up to 11!... [click here for more]
Perfect for every 13th Age table! The group that doesn’t buy their GM a deck is just asking for a TPK!
Cards for playing the 13th Age Roleplaying Game. Icon cards to help remember who rolled a 5 or a 6 on their icon relationships, and condition cards to remind everyone what conditions such as stunned do.
Use with or without Gods and Icons. Requires the 13th Age Roleplaying Game.... [click here for more]
Twenty-eight new fantasy gods arranged in three new Pantheons for your 5E game. Gods with passions, backstories, and agendas. So much more than a list of names and domains.
The people who followed the Old Gods was conquered by the those that followed the Thirsty Gods, who in turn were displaced by those following the Bright Gods. Yet all three pantheons still have followers, and coexist in an uneasy... [click here for more]
A Whole Campaigns Worth of Planar Themed Adventure!
The Overworld and Beyond is a planar hopping adventure for 13th Age by Ash Law.
The Carrow Hills
It includes a backwater setting you can stick in your world that includes towns, wilderness, and gates to other worlds. Use this setting for a 1st - 4th level sandbox as weirdnesses bleed in from other worlds.
Attack of the Koblins
A 5th-6th level... [click here for more]