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 Title    Publisher    Price  
MSPE-Stormhaven: GM Adventure

MSPE-Stormhaven: GM Adventure


Stormhaven: An MSPE GM Adventure: Thunder shatters the stillness if the night while hulking monsters walk Savage Island... well paid mecenaries stalk the renegade Tigers in a race to prevent the theft of confidential industrial secrets... a KGB officer is found dead of a strange disease, clutching a note that suggests a unsuspected spy lurks inside Stormhaven... Stormhaven is the setting for contemporary...   [click here for more]
Flying Buffalo  $10.95 $4.95

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Stormhaven (2nd Edition)

Stormhaven (2nd Edition)


Included In Bundle: 23 Cardboard Heroes For Stormhaven (2 pages) Front and Back Cover Art Keepsake (1 page) Stormhaven Main Booklet (56 pages) Stormhaven Maps and Floorplans (8 pages) Thunder shatters the stillness of the night while hulking monsters walk Savage Island…well paid Mercenaries stalk the renegade Tigers in a race to prevent the theft of confidential...   [click here for more]
Hero Games  $10.00

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Temple, Tower & Tomb (2e)

Temple, Tower & Tomb (2e)


"The Autarch has a problem. His kingdom is on the brink of war, and his royal viziers tell him the only hope for the future lies in gaining three unique magical items, each of surpassing power. But the items are held by guardians of such evil that the viziers tremble at the though of facing one, let alone all three. Recovering those items means almost certain death. The Autarch glances down...   [click here for more]
Wizards of the Coast  $4.99

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Villains' Lorebook (2e)

Villains' Lorebook (2e)


Evil takes many forms in the lands of Faer?n. This book brings all of them out of the darkness and into the light. These are the characters who have tested the mettle of the foremost heroes of the FORGOTTEN REALMS campaign world. They spread chaos and death wherever they venture, ruining whatever they touch. And they're coming to your campaign! Inside this companion volume to Heroes' Lorebook,...   [click here for more]
Wizards of the Coast  $9.99

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WGM1 Border Watch (2e)

WGM1 Border Watch (2e)


Greatwall is in peril - not from military forces of Iuz, but from lack of goods and supplies. Caravans from Willip have ceased thanks to increased dangers on the Willip Critwall Grabford Trail. As the key fort positioned to contain the Iuzian flood, Greatwall is a strategic necessity. Its failure would mean a major incursion along the border. Your characters are hired to escort a caravan from Greatwall...   [click here for more]
Wizards of the Coast  $4.99

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Wrath of the Minotaur (2e)

Wrath of the Minotaur (2e)


You hold in your hands the introduction to the world's greatest fantasy roleplaying experince, the Dungeons & Dragons game. If you have a taste for excitement, if you're ready to take the next step beyond computer adventure games, this is what you've been waiting for! It all starts with the celebrated Fast-Play Rules, a step-by-step tutorial that shows you the basic concepts of the game in a...   [click here for more]
Wizards of the Coast  $4.99

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