Does your game lack depth? Under a lot of pressure to try something new? Creative springs running a bit dry? Then it is time to make a splash with the Cerulean Seas Campaign Setting and Undersea Sourcebook. Aquatic adventure awaits in three dimensions with this unique underwater world. This tome is filled to the brim with useful material for any game: a dozen new races, a triad of new classes and prestige... [click here for more]
Remarkable Races is going beneath the waves in a new series called "Remarkable Races Submerged." These new racial supplements will add an aquatic flair to our beloved Remarkable Races line, transforming many of your favorite races for use with the Cerulean Seas Campaign Setting, as well as introducing a few new ones.
Chomp like a shark, swim like an otter, wiggle like an octopus, and jiggle... [click here for more]
This brilliantly illustrated compendium is 100% compatible with the Pathfinder Roleplaying Game and contains all you need to add fifteen new and unusual races to your campaign. Also included are over 100 new feats, a hoard of monster statistics, a score of new magic items, and other great racial resources to make these new races come to life. Whether you are GM looking for new options, or a player... [click here for more]
One hundred new malevolent monsters to terrorize your Pathfinder Roleplaying Game players! From the horrific leatherbound, to the deadly salt dragon, these creatures will test the mettle of even the bravest heroes. The entries within this tome will give pause to even the most experienced and jaded player.
These are all unique, never-before-seen monsters with beautiful full color illustrations.
The... [click here for more]
The mahrog: a product of simpler times when man and beast were one. Iâ€™m talking cavemen; nasty, brutish and short! The mahrogs may be marching into your game, dragging clubs, flinging spears, and just generally being crude.Mothered by an overprotective nature goddess, the mahrogs shun modern conveniences like metal armor and fancy swords in favor of wood, bone, and stone. Best of all, it works... [click here for more]
It is the dawn of the new stone age for Pathfinder Roleplaying Game. The mahrog race may be marching into your game, dragging clubs, flinging spears, and just generally being brutish. Mothered by an overprotective nature goddess, the mahrogs shun modern conveniences like metal armor and fancy swords in favor of wood, bone, and stone. Best of all, it works well for them due to some divine intervention... [click here for more]