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Station on the Borderworlds (Starfinder)

Station on the Borderworlds (Starfinder)


Welcome to Adventure. Welcome to the Station on the Borderworlds. For hundreds of years, a mercenary group known as Blackvine Company has fought against the Servants of the Void, trying to keep them from overwhelming the good people of the Cyrollia System. And for hundreds of years, they have failed. Doom now creeps over the final untouched planet in the star system, but Blackvine Company is only...   [click here for more]
d20pfsrd.com  $9.99 $7.49

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Class Compendium

Class Compendium


Adventurers wanted! Need a burglar to sneak into the dragon's lair? Perhaps a noble knight to save a lost kingdom? Or maybe a brutal and battle-ready half-ogre? The Class Compendium for offers over fifty alternate character classes for labyrinth lord and other old-school fantasy role-playing games. With these new options you'll be ready to face whatever dangers...   [click here for more]
Barrel Rider Games  $9.99 $8.49

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[WOIN] W2: Dark Decade: From Dust To Dawn

[WOIN] W2: Dark Decade: From Dust To Dawn


Welcome to the Dark Decade The 1980s were a dark time, with the shadow of nuclear annihilation, and the constant give and take of the Cold War, Central American Guerrilla Uprisings, corporate greed and the rise of MTV.  There is, however, another danger, more evasive, but more immediate.  There is a dark and supernatural subculture that lives parallel to our own, a world of...   [click here for more]
EN Publishing  $9.99 $7.99

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Machinations of the Space Princess

Machinations of the Space Princess


Machinations of the Space Princess is a Science-Fantasy role-playing game. That means it’s very much about style over substance, mixing science-fiction, magic and psionics in a game world that owes much more to Metal Hurlant and Star Wars than it does to 2001 or Bova’s Grand Tour. This is a game of strangeness and fun, of space pirates and beautiful alien princesses, of living...   [click here for more]
Postmortem Studios  $11.99 $9.59

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Hyperspace Messenger 02 - Robots

Hyperspace Messenger 02 - Robots


All throughout the galaxy lazy people make robots do stuff, especially the dangerous stuff. Politicians find it easier to make robots kill people and break things, because robots won’t have conscientious objections when the politician wants it to do something nasty. Corporations would rather buy a robot for laborious work than deal with galactic worker treatment laws or injury compensation. Heck...   [click here for more]
DwD Studios  $1.00

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Hyperspace Messenger 01 - Stunners

Hyperspace Messenger 01 - Stunners


"Sometimes you don’t want to kill your enemy. Sometimes you just need him to stop attacking you and just go to sleep so you can steal his stuff and leave him naked in the star port’s restroom." Yes, that's derived from an actual game play quote which sparked the idea for this supplement. This White Star micro-supplement is designed to provide Referees and players a new type...   [click here for more]
DwD Studios  $1.00

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The Red Prophet Rises

The Red Prophet Rises


" Obviously, I like this. As you get in to the caves in the canyon you start to encounter freakier and freakier stuff. Starting with just camped out tribesmen in the canyon and then pentagrams, black obelisks, and cauldrons of blood inside. This is a place, not a railroad. It is that rare of things: A Good Adventure." --Bryce Lynch, 10 Foot Pole " There is a visceral quality to the writing which...   [click here for more]
The Merciless Merchants  $5.00

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#1 With a Bullet Point: 10 Mage Armor Feats (Full Clip!)

#1 With a Bullet Point: 10 Mage Armor Feats (Full Clip!)


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s...   [click here for more]
Rogue Genius Games  $1.00

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Ultimate Settings Guide: Fey Realm (Savage Worlds)

Ultimate Settings Guide: Fey Realm (Savage Worlds)


Imagine a land where fantastic beings dwell. Imagine a land where grand adventures await. Imagine a land where perils and magic reside together. Now imagine this land is next to our own, but its entrance can only be seen by those who know of its secrets. This land is the Fey Realm. The Ultimate Settings Guide: Fey Realm is a sourcebook for Savage Worlds that presents a micro setting...   [click here for more]
Mystical Throne Entertainment  $5.00

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NPC Portraits Deck: Fantasy 2

NPC Portraits Deck: Fantasy 2


Need a quick NPC? Flip through a few of these NPC cards and you're sure to find an NPC that fits the situation. All the common races are represented (humans, dwarves, elves, gnomes, halflings, half-elves, and half-orcs). Many of the NPCs are low level, but they range from level 1 to 20. Of course you're also free to change a character's background to fit the adventure. Or...   [click here for more]
Inkwell Ideas  $5.95 $2.95

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Shadowrun: Run Faster (Second Printing)

Shadowrun: Run Faster (Second Printing)


The Cost of Greatness Every step, every advantage, every millisecond counts. The streets of the Sixth World are mean, and if they want to stay alive, shadowrunners need every advantage they can get to gain a step on the opposition. Fortunately, Run Faster is full of them. With it, you can learn about more metatypes for characters, including hobgoblins, giants, centaurs, and sasquatch;...   [click here for more]
Catalyst Game Labs  $24.99 $10.00

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Book of the River Nations: Complete Player's Reference for Kingdom Building (PFRPG)

Book of the River Nations: Complete Player's Reference for Kingdom Building (PFRPG)


Rule Your World The Book of the River Nations: Complete Player's Reference for Kingdom Building organizes all the rules players and game masters need to explore new lands, build nations and defend against invading armies. This volume covers every aspect of exploration, kingdom building and mass combat. New feats, spells, magic items and class options equip your character to conquer...   [click here for more]
Jon Brazer Enterprises  $5.95

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Feldaryn's Flying Ship

Feldaryn's Flying Ship


Feldaryn's Flying Ship characters come across a ship that is stuck - in a tree. The ship is actually a flying vessel and the sole individual on it - by all appearances a powerful mage - needs help getting the rigging untangled from the tree. The mage, Feldaryn, is not what he seems and can be a source of problems to the characters. Having access to flying transport may prove useful, though. There...   [click here for more]
Azukail Games  $0.75

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Advanced Options: Witches' Hexes

Advanced Options: Witches' Hexes


Witches in fantasy fiction have a long tradition of amazing and often frightening powers that they can use to aid friends, annoy pests, or outright destroy foes. From the magic feasts of Circe in the Odyssey and the dragon-form of the wicked queen in Sleeping Beauty to the flying monkeys of the Wicked Witch of the West, witches in fantasy fiction have a broad range of allies and abilities from which...   [click here for more]
Rogue Genius Games  $3.95

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Sisters of the Aquarian Order

Sisters of the Aquarian Order


“Our only limits are imagination.” - From the Records of the Sisterhood of the Aquarian Order A new class for the White Star TM RPG. The Sisterhood of the Aquarian Order is a class human mystics that have guided humanity towards the stars for centuries untold. In ancient times when mankind was still battling over feudal lands, the Order was plotting the motions of...   [click here for more]
The Other Side Publishing  $2.99 $2.54

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Imago Mortis

Imago Mortis


Old world’s metropolis are getting wicked, night after night. There is more corruption, more violence, more madness than usual, and the criminals are becoming crueler. In the meantime, in the corners of reality, someone is starting to see weird things: phantoms, paranormal activities, hauntings… And a few people think there is a common pattern in that. Prophecies and investigations...   [click here for more]
GRAmel  $24.99 $11.99

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1001 Spells (PFRPG)

1001 Spells (PFRPG)


1001 Spells gives you - yes, you guessed it - 1001 spells, that will help you realize the vision you've had for your spellcaster. From spells that are cast as move, swift, and immediate actions; to maw of the purple worm which lets you swallow your opponents whole; or just have your dragon tattoo bite him instead. 1001 Spells brings you at least a hundred spells for each level of casting,...   [click here for more]
Rite Publishing  $19.99

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Outer Space Raiders: Space Amazons

Outer Space Raiders: Space Amazons


Another Racial Class for your Old School Space Opera campaigns. Includes two classes: The Space Amazon Valkyrie and The Reverend Sister. Plus the Space Amazon Heavy Fighter and more. Compatible with White Star: White Box Science Fiction Roleyplaying by Barrel Rider Games. ...   [click here for more]
Magic Pig Media  $0.99

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Advanced Options: Additional Oracle Curses

Advanced Options: Additional Oracle Curses


Heroes and heroines in fantasy fiction have a long struggled under the chilling influence of curses, powerful forces beyond their control whose effects they could never escape. From classic fairytales like Beauty and the Beast to modern fantasy stories like Ladyhawke, the tasks arrayed before the heroes, and their bravery at confronting them, are brought into sharp focus by the heroes' own known weaknesses,...   [click here for more]
Rogue Genius Games  $3.99

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Book of Magic: 10 Arcanist Exploits (PFRPG)

Book of Magic: 10 Arcanist Exploits (PFRPG)


Magic Surrounds Us, It Penetrates Us, It Binds Us All Together The ultimate blend of sorcerer and wizard, the arcanist weaves eldritch power and bends the world to her will. Her unique class abilities, her exploits, alter magic in ways no other caster can muster. Tap into these new exploits, and your character will harness power she has never touched before. Book of Magic: 10 Arcanist...   [click here for more]
Jon Brazer Enterprises  $1.00

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Advanced Options: Alchemists' Discoveries

Advanced Options: Alchemists' Discoveries


The alchemist class represents a trope common in adventure fiction, if not fantasy fiction: the mad scientist. From Mary Shelley's Frankenstein to The Strange Case of Dr Jekyll and Mr Hyde, many of the classic works of fiction that helped build the framework from which most fantasy RPGs hang include the inventor or scholar who is clearly dabbling in matters beyond mundane science. Coupled with the...   [click here for more]
Rogue Genius Games  $3.99

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The Genius Guide to Gruesome Undead Templates

The Genius Guide to Gruesome Undead Templates


Gruesome undead templates are quick, easy options a GM can add to nearly any undead monster, to create creatures with whole new themes and abilities. A GM can use these as threats that are less familiar to experienced players, clues or elements for a specific background story, or to just have new boss undead to be the focus of a climactic final battle. All the gruesome templates are designed to play...   [click here for more]
Rogue Genius Games  $3.95

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Shadowed Earth Cryptozoology #01: Chaos Realm (Savage Worlds)

Shadowed Earth Cryptozoology #01: Chaos Realm (Savage Worlds)


We at the Inquisition like to think we know as much as humanly possible about the supernatural world that surrounds us every day. Unfortunately, that’s not only a daunting task, it’s almost impossible. We discover new chaotic beings often, new otherworldly beings summoned to Earth, and the remnants of non-human societies. It is with great displeasure that I concede to the overwhelming...   [click here for more]
Mystical Throne Entertainment  $2.95

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The Genius Guide to 110 Spell Variants vol. 4

The Genius Guide to 110 Spell Variants vol. 4


While there are a vast number of spells available in the Pathfinder Roleplaying Game Core Rulebook and official expansions, many GMs and players have an insatiable desire for more options. In many cases it’s not necessary to create new spell options from scratch, as a few minor changes to an existing spell can create something with a very different feel or impact on game play. These...   [click here for more]
Rogue Genius Games  $3.99

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The Genius Guide to Arcane Archetypes

The Genius Guide to Arcane Archetypes


Arcane magic is one of the most popular, flexible, and influential components of the Pathfinder Roleplaying Game. Arcane spells immediately call to mind some of the most iconic elements of fantasy stories. Characters flying through the air, chucking bolts of lightening at their foes, and deflecting dragon's breath with mystic shields are fun and memorable parts of high-magic games. Even in more...   [click here for more]
Rogue Genius Games  $3.99

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The Genius Guide to Loot 4 Less Vol. 9: Bell, Book, & Candle

The Genius Guide to Loot 4 Less Vol. 9: Bell, Book, & Candle


Welcome to the ninth book in the Loot 4 Less line, in which we deal exclusively with items that have a cost to consumer of 2,500 gp or less. And to increase the level of difficulty in terms of providing you with low-cost items, we also don't deal in one-shot (or even two- or three-shot) magic items. Here in Volume IX: Bell, Book, & Candle, we're looking at a narrow range...   [click here for more]
Rogue Genius Games  $3.99

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101 Magical Weapon Properties (PFRPG)

101 Magical Weapon Properties (PFRPG)


Think you have enough magical weapons to choose from? Think again! 101 Magical Weapon Properties gives you – yes, you guessed it – 101 Magical Weapon Properties, that will help you realize the vision you’ve had for your character’s weapon. From the ability to chose energy types or sworn enemies to properties that have unique critical burst effects, along with new...   [click here for more]
Rite Publishing  $5.99

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The Genius Guide to Another 110 Spell Variants

The Genius Guide to Another 110 Spell Variants


Although a vast number of spells are available in the game’s core rulebooks, many GMs and players have an insatiable desire for more options. In many cases it’s not necessary to create new spell options from scratch, since a few minor changes to an existing spell can create something with a very different feel or impact on game play. These spell variants are based on the idea that you can...   [click here for more]
Rogue Genius Games  $3.99

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The Genius Guide to Divine Archetypes

The Genius Guide to Divine Archetypes


Divine magic is one of the most common components of the Pathfinder Roleplaying Game. Humble adept NPCs, evil humanoid shamans, heroic clerics, and stalwart paladins alike use it. Divine spells call to mind major events in popular games and fictions, ranging from the summoning of demons and otherworldly allies to the power to heal, curse, and even raise the dead. Divine spells are the tools...   [click here for more]
Rogue Genius Games  $3.99

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#1 With a Bullet Point: 7 Stupid Weapon Designs

#1 With a Bullet Point: 7 Stupid Weapon Designs


Sometimes RPG rules supplements seem to have as much world setting information as they do game mechanics. While solid world-building is a useful skill, you don't always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn't want to slog through a page of history for every magic weapon. Sometimes all that's needed...   [click here for more]
Rogue Genius Games  $1.00

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Savage Insider Issue #10: Make it Epic

Savage Insider Issue #10: Make it Epic


Fantasy; the world’s most popular genre. Warriors clash, wizards blast with arcane powers, and rogues sneak behind to stab in the back or steal what they can. This is where tabletop role-playing began, and this is where Savage Insider brings it back to. In the latest issue of Savage Insider, we bring to you the epic-nature of fantasy in Make it Epic. Savage Insider...   [click here for more]
Mystical Throne Entertainment  $5.00

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The Genius Guide to Races of Hoof and Horn

The Genius Guide to Races of Hoof and Horn


Fantasy should be fantastic (and by "fantastic" we mean the dictionary definition-conceived by unrestrained fancy; beyond the realm of the ordinary). That might seem like an obvious thing to say, but fantasy fiction has become so common in popular entertainment that in many ways it has lost its sense of fancy. Elves and dwarves and orcs ... we've seen them all before. They're as familiar...   [click here for more]
Rogue Genius Games  $3.99

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Codex Draconis: Red Tyrants of the Mountains

Codex Draconis: Red Tyrants of the Mountains


Red dragons are the big bad guys, with names like Smaug, Glaurung, and Vermithrax. They are what we think of when we read the word after the ampersand. They are icons of evil, and targets for greedy adventurers everywhere. Here, in the fourth Codex Draconis, we give you what you need to drop red dragons into your games with a minimum of effort and a maximum of options. We want to help you create red...   [click here for more]
Rogue Genius Games  $4.99

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Advanced Options: Inquisitors' Judgements

Advanced Options: Inquisitors' Judgements


The inquisitor represents a common trope found in fantasy stories, mythology, and to a lesser extent history-the driven warrior fighting for a religious cause. From Samson and the judges of the Old Testament to the Twelve Peers of Charlemagne, the Knights of the Round Table, Saladin, Gochiin no Tajima, and Saito Musashibo Benkei, stories of the religious warrior are commonplace. Modern fantasy stories...   [click here for more]
Rogue Genius Games  $3.99

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[WOIN] The Moons of Boria

[WOIN] The Moons of Boria


VISIT THE BORIAN HOMEWORLD AND LEARN MORE ABOUT THIS FASCINATING RACE OF ENGINEERS! The Moons of Boria - 47 populated moons orbiting a great gas giant in the middle of a dense nebula - are home to the Borian race. Borians are known across the galaxy for their good cheer and technical prowess, but there is so much more to learn! This fascinating book delves into Borian physiology, culture, technology,...   [click here for more]
EN Publishing  $9.99 $7.99

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NPC Portraits Deck: Monsters

NPC Portraits Deck: Monsters


Need a quick NPC? Whether the PCs just captured a cowardly kobold, need to be tempted by a demoness, or your campaign needs a powerful lich, this deck is filled with imaginative NPCs. Of course you're also free to change a character's background to fit the adventure. Or use them as "face" cards and develop the NPC with your own background, personality & other details from scratch. The...   [click here for more]
Inkwell Ideas  $5.95 $2.95

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[5E] A Touch of Class: 7 New Classes for 5th Edition

[5E] A Touch of Class: 7 New Classes for 5th Edition


Meet the full alchemist, cardcaster, diabolist, feywalker, morph, noble, and occultist classes for your 5E games in this 70-page book! These seven classes originally appeared in EN5ider, the 5th Edition patreon. Over time, they have been revised and updated after plenty of feedback from the community, and now they're ready to be presented as a full-colour softcover book! Each is a full class, along...   [click here for more]
EN Publishing  $14.99 $12.99

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Codex Draconis: Black Lords of the Marsh

Codex Draconis: Black Lords of the Marsh


Welcome to the first Codex Draconis, the line of products that gives you what you need to drop dragons into your games with a minimum of effort and a maximum of options. Here in the first volume of our line, we present options and alternatives for a dozen black dragons, covering every age category of the obsidian lords of the swamps and marshes. Each age category also has three pregenerated...   [click here for more]
Rogue Genius Games  $4.99

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Synthetic Heroes -The Definitive Guide to Creating Robots and Androids

Synthetic Heroes -The Definitive Guide to Creating Robots and Androids


From Commander Data to the Metal Men, from Jim Lee’s Spartan to Cherry 3000, from Masumunie Shirow’s cybergeishas to George Lucas’s C-3P0 and R2-D2, from the Vision, to Jomi Shimodo to the Terminator, fully robotic heroes and villains have been a staple of comics and sci-fi for years. Unfortunately, the robots built using the system found in the D20 Future core rulebook can almost...   [click here for more]
Skortched Urf' Studios  $4.99 $3.33

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Codex Draconis: Blue Satraps of the Deserts

Codex Draconis: Blue Satraps of the Deserts


Welcome to the second Codex Draconis, the line of products that gives you what you need to drop dragons into your games with a minimum of effort and a maximum of options. Here in the second volume of our line, we present options and alternatives for a dozen blue dragons, covering every age category of the azure lords of the steppes and deserts. Each age category also has three pregenerated treasure...   [click here for more]
Rogue Genius Games  $4.99

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Power Armor

Power Armor


Power Armor Pages: 46 Game System: d20/OGL, Pathfinder Genre: Sci fi, Fantasy, Steam punk In an age when the average soldier has a gun that shoots lightning bolts and a power drill for a sword, regular armors are not enough. Power armor-- mechanized body armor that enhances the wearer's strength and protects him from toxic gasses, extreme temperatures, and the deadly...   [click here for more]
Bloodstone Press  $3.50 $2.49

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Codex Draconis: Green Menace of the Woodlands

Codex Draconis: Green Menace of the Woodlands


Welcome to the third Codex Draconis, the line of products that gives you what you need to drop dragons into your games with a minimum of effort and a maximum of options. Here, in the third volume of our line, we present options and alternatives for a dozen green dragons, covering every age category of the jade rulers of sylvan spaces. Each age category also has three pregenerated treasure hoards,...   [click here for more]
Rogue Genius Games  $4.99

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Synthetic Heroes II

Synthetic Heroes II


This sourcebook is an expansion for the Synthetic Heroes character builder, also published by Otherverse Games. It is not a stand alone sourcebook.   To make full use of this title you will also need the first Synthetic Heroes release.    Both of these titles can be purchased together HERE, for a savings of $2.99 or 37% over buying them seperately!...   [click here for more]
Skortched Urf' Studios  $2.99 $2.00

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#30 Unique Magical Blades (PFRPG)

#30 Unique Magical Blades (PFRPG)


Don’t your heroes deserve weapons with as much background and personality as the adventurers who carry them? The valiant are known by the weapons they wield—Excalibur, Hrunting, Joyeuse, Narsil, Sting—all blades that cut into the hearts of enemies simply by uttering their names. What weapon will your hero carry into legend? With #30 Unique Magical...   [click here for more]
Rite Publishing  $2.95

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Book of Beasts: Monsters of the River Nations (PFRPG)

Book of Beasts: Monsters of the River Nations (PFRPG)


Written by 2013 Superstar of RPGs, Steven Helt! The Book of Beasts - Monster of the River Nations describes new fierce and fantastic denizens of the Lands of Low Character. This volume teems with never-before-seen magical beasts, capricious fey, tormented undead and vicious plant creatures. Bring New Life and peril to your adventures. The Book of Beasts: Monsters of...   [click here for more]
Jon Brazer Enterprises  $4.99

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The Genius Guide to What's in my Pocket?

The Genius Guide to What's in my Pocket?


It’s fairly common for randomly generated treasure to include a few mundane or low-value items. While these may be appreciated and hoarded for the few coins they can raise at low-levels, fairly early in most campaigns players stop caring much about items taken from the standard equipment tables (players only appreciate so many sunrods). However, sometimes a GM wants to spark some interest and...   [click here for more]
Rogue Genius Games  $2.99

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Book of Heroic Races Compendium (PFRPG)

Book of Heroic Races Compendium (PFRPG)


Be Heroic! Go beyond elves and dwarves with the Book of Heroic Races Compendium. Inside you will find eight brand new races. From the tree-kin seedlings to the wacky half-faerie dragons, these amazing races will bring something fresh and exciting to your game. Each of these new races comes complete with new class options, spells, equipment and much more. In addition, many existing...   [click here for more]
Jon Brazer Enterprises  $10.00

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The Genius Guide to the Mosaic Mage

The Genius Guide to the Mosaic Mage


Traditional wizards find magic in books, sorcerers in blood, and bards in music. The most powerful magical creatures of the Material Plane—dragons—find magic in color. Ignoring the traditional schools of magic, mosaic mages define spells by associated color. Red magic is violent and aggressive, but it also heals and loves. Both black magic and white magic are death, but one is also evil...   [click here for more]
Rogue Genius Games  $3.99

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Dark Times in Brighton

Dark Times in Brighton


Dark Times in Brighton is an adventure for four to six characters of 1st - 2nd level. Although designed as a Labyrinth LordTM compatible product, It is easily compatible with most fantasy RPG systems. In addition to the adventure itself, contained within these pages are details of Brighton and its people, a town that could easily become an important part of your character's careers as adventurers....   [click here for more]
DwD Studios  $5.00 $4.25

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Quartermaster: Riddle of Steel Item Cards

Quartermaster: Riddle of Steel Item Cards


Sometimes it is hard to remember what type of mundane and magical items you might be using or carrying. More often, you want to show players what mundane and magical items you are carrying look like. Now that problem is solved with Quartermaster: Riddle of Steel Cards. Quartermaster: Riddle of Steel Cards Cards is a deck of 21 non-random item cards in PDF format which you can use for mundane and...   [click here for more]
LPJ Design  $4.99

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