Title |
Publisher |
Price ▲ |
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Never Cast the Same Spell Twice!
101 2nd Level Spells gives you – yes, you guessed it – 101 2nd level spells, that will help you realize the vision you’ve had for your spellcaster.
From spells that are cast as move, swift and immediate actions to a curses for each stat, or spells that makes DCs random, 101 2nd Level Spells brings a host... [click here for more] |
Rite Publishing |
FREE
|
This is the first chapter of GRAmel Books` newest product - Clock and Dagger.
Once, the world was ruled by Immortals – godlike figures wielding immeasurable sorcery, building towers hundreds of miles tall, erecting strange monuments, and crafting wonderful devices. They have created the humans and tamed the wild cat-people named shelicans to serve them. But the half-human offspring... [click here for more] |
GRAmel |
FREE
|
Colonial Times is the magazine for the 2300AD RPG. issue 6 contains drone listings, the first part of an adventure, and article on the Kafer Rot, and more. ... [click here for more] |
Stygian Fox |
Pay What You Want
|
On distant worlds in the deepest regions of space, unknown creatures await unwitting explorers. Close to home, devious politicians and gangsters lure native wild life to carry out their dirty work while maintaining denyability. On a frontier outpost, primitive life forms walk the uninhabited regions hoping claim the civilized place as their new home. Be prepared no matter where your players... [click here for more] |
Jon Brazer Enterprises |
FREE
|
Decahedron is a magazine that contains articles written by gamers like you. It's something we can all develop together and be proud of. Designed to be small, lite, but full of fun content, we hope you enjoy each issue. As long as gamers are contributing, their content will have a place within the pages of Decahedron.
Each issue is FREE, pay $0.00. If you like what DwD Studios is doing, help support... [click here for more] |
DwD Studios |
Pay What You Want
|
Decahedron is a magazine that contains articles written by gamers like you. It's something we can all develop together and be proud of. Designed to be small, lite, but full of fun content, we hope you enjoy each issue. As long as gamers are contributing, their content will have a place within the pages of Decahedron.
Each issue is FREE, pay $0.00. If you like what DwD Studios is doing, help support... [click here for more] |
DwD Studios |
Pay What You Want
|
Get ready for Heroes of Terra: The Mushroom War with this setting primer designed for the latest edition of Savage Worlds! Jumpstart your game for Savage Worlds Adventure Edition with this quick primer on the world of Terra, its many peoples, and its fantastic history! This jumpstart contains a revised SWADE version of the Heroes of Terra adventure... [click here for more] |
Blackwing Productions |
Pay What You Want
|
Get a brief introduction to the all-psionic campaign setting, Third Dawn, in this free 20-page PDF. Learn the history of the world of Ksaren, receive advice on how to survive in a world without magic, and prepare to adventure in a world where psionics proliferates and the deities have disappeared. ... [click here for more] |
Dreamscarred Press |
Pay What You Want
|
The April 1st Bonus Piece of Jigsaw Fantasy
This piece details a Yeti Ranch, wherein McGell, a Troll-Elf Hybrid, crossbreeds Yetis, Bigfoots and the like.
As with all Jigsaw Fantasy products this also includes a series of "Jigsaw Links" giving advice on how to tie the elements into your own setting, using examples drawn from many different fantasy worlds, and occasionally from real world history... [click here for more] |
Artemis Games |
FREE
|
This supplement contains fifteen ready-to-play characters for use in the Saga of the Goblin Horde setting for Savage Worlds:
Gruffy Longclaw the Barghest Whelp
Big Brak the Bugbear Brute
Dael Dogfoot the Canitaur Crossbowman
Sissi Hotlips the Goblin Priestess
Lexi Mindtwister the Goblin Psionicist
Squiggle Mushroomhead the Goblin Psychonaut
Maeson Crispyface the Goblin Pyromancer
Izzy... [click here for more] |
Zadmar Games |
FREE
|
In the Pathfinder Roleplaying Game, every time characters take a level in a favored class, they gain a bonus. Under the core rules, that bonus is either +1 skill point or +1 hit point. However, The Advanced Player's Guide introduced a new set of racial favored class options. These are benefits that members of specific races can get when they gain a level in a class that is listed as a... [click here for more] |
Rogue Genius Games |
FREE
|
The Genius Guide to Races of Hoof and Horn added three new playable races to the Pathfinder RPG rules: the asterion, lapith, and piper. Since that PDF was released, Paizo has released the Advanced Players Guide, which contains new options for races to have alternate racial powers or alternate favored class options. In an effort to keep our three new races up to date, this short,... [click here for more] |
Rogue Genius Games |
FREE
|
This is a small Noggin drawn from the Jigsaw Piece The Floating City - focusing on the priests of their Academic Quarter, who defend the elderly and the young with the gifts of their goddess.
As with all Jigsaw Fantasy products this also includes a series of "Jigsaw Links" giving advice on how to tie the elements into your own setting, using examples drawn from many different fantasy worlds. ... [click here for more] |
Artemis Games |
FREE
|
What it says on the tin. Simple character sheets with a little bit of the old-school aesthetic tweaked for modern players. These are landscape format character sheets.
You get one universal Cypher System character sheet and over twenty-five more type-specific sheets ready to print and play with at your table. These sheets cover every existing Character Type from the Revised Cypher System Rulebook,... [click here for more] |
Monte Cook Games |
$0.50
|
Something is attacking the cattle in the town of Hydra Head. It is up to the Heroes to find out what and put an end to it.
This adventure series is for 3-4 level 1 characters and for DMs that are new to running a game. The Game Knight Series of adventures are designed to last for one 2-3 hour session of roleplaying. All you need are your character sheets, dice, pencils. Some miniatures and a grid... [click here for more] |
Art of War Games |
$0.50
|
A Manticore appears in town and begins slaughtering the Town Milita. Two thugs in the Lively Hydra seem to be involved and run for it. The PCs give chase and discover a hidden series of tunnels.
This adventure series is for 3-4 level 1 characters and for DMs that are new to running a game. The Game Knight Series of adventures are designed to last for one 2-3 hour session of roleplaying. All you need... [click here for more] |
Art of War Games |
$0.50
|
Welcome to the second issue of Gravestones. Inside is this issue you will find
Table of Contents
Editorial pg. 3
New weapon: What’s at stake? And Martial arts Pg. 4
Creature Feature: Mist zombie and the Vampire pg. 6
New Rules: Calling a Target pg. 7
Suppression Fire Rules pg. 8
New... [click here for more] |
Trooper X |
$0.60
|
With the release of Assembled Edition, ICONS is back and better than ever.
Worlds Most Wanted helps you get to the fun faster with pregenerated villains and adventure hooks.
Cybermax is the code name used by law enforcement for a mysterious robotic criminal who’s wanted on charges of theft, espionage, associating with known supervillains and meta‐terrorism.
Are your heroes... [click here for more] |
Fainting Goat Games |
$0.60
|
SUPERS! RED- is a retooling of the SUPERS game engine that outs comic book action front and center.
World's Most Wanted helps you get to the fun faster with pregenerated villains and adventure hooks.
Cybermax is the code name used by law enforcement for a mysterious robotic criminal who’s wanted on charges of theft, espionage, associating with known supervillains... [click here for more] |
Fainting Goat Games |
$0.60
|
A Shadow of the Demon Lord adventure for four to six PCs of 8th-10th level set in the Mists of Akuma campaign setting.
Please note: If you have the core Mists of Akuma book, you already have this adventure! You can still grab the PDF to get the extra maps and see the module in full color, but it otherwise does not contain any new content.... [click here for more] |
Storm Bunny Studios |
$0.74
|
Welcome to the third issue of Gravestones. Inside is this issue you will find
Table of Contents
Editorial pg. 3
New weapon: Pitchfork and Scythe Pg. 4
Creature Feature: Straw Golem pg. 5
On location: The Library Pg 6
New Template: Rancher pg. 11
We hope you enjoy and continue to support... [click here for more] |
Trooper X |
$0.75
|
A Taste of Adventure!
An introduction to the setting of Skyfall, a fast paced module showcasing some of the unique story telling mechanics and set pieces of our full length campain Legacy's Wake. Test drive Mithrilpunk Press' new story telling mechanic the Cutscene.
A mystery to solve and a new monster to face, what adventures... [click here for more] |
Mithrilpunk Press |
Pay What You Want
|
The Pirate Fighters are seven different models of a popular starship. From the cheapest knock offs to a specialized Ace Custom. Send groups of them at your players as a cohesive unit or mix and match models for a more rag tag pirate fleet. The Starship Series delivers ships you can use in your Starfinder campaigns. This booklet contains: The Pirate Fighter: for tiers 1/4, 1/3, 1/2 and tier 2, includes;... [click here for more] |
Evil Robot Games |
$0.99
|
The Strike Fighters are seven different models of a fighter popular with private security and military forces. From the cheapest knock offs to a specialized Ace Custom. Send groups of them at your players as a cohesive unit or mix and match models for a more varied security force. The Starship Series delivers ships you can use in your Starfinder campaigns. This booklet contains: The Strike Fighter:... [click here for more] |
Evil Robot Games |
$0.99
|
The mighty Zynnythryx gives their insight into the inner workings of magic. Presented mainly as a guide for newcomers, it shows how Genesys magic can be narratively altered to fit a character's personality by giving an example of many spell customizations. Veterans of Genesys may find it useful as a new way of looking at the magic system as well as make use of three new spells, Mind, Move, and Area... [click here for more] |
EDGE Studio |
$0.99
|
Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s needed are... [click here for more] |
Rogue Genius Games |
$1.00
|
Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s needed are... [click here for more] |
Rogue Genius Games |
$1.00
|
Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s needed are... [click here for more] |
Rogue Genius Games |
$1.00
|
Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s needed are... [click here for more] |
Rogue Genius Games |
$1.00
|
Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s needed are... [click here for more] |
Rogue Genius Games |
$1.00
|
Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s needed are... [click here for more] |
Rogue Genius Games |
$1.00
|
Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s needed are... [click here for more] |
Rogue Genius Games |
$1.00
|
On Your Marks!
Welcome to the races... Grab your mount or hop into your vehicle! Do you have what it takes to win? Can you snatch victory from the jaws of defeat? Perhaps most importantly, will you live up to the expectations of your adoring fans?
Take the Lead! Gain new fans! Earn more Coin, either through prize money or through effective betting!
A Day At The Races covers a new Dungeon World move... [click here for more] |
Three Sages Games |
$1.00
|
Be a Game Master God! Breathe life into your creatures. The Breathe Life Into series is a slim lined book that offers information for game masters who want to create a life like experience in their games. Each new slim lined book will expand on the basic entries of the little critters. After reading this book the game master should be able to create encounters that players will remember for... [click here for more] |
Knowledge Arcana |
$1.00
|
In the modern world, it is often more valuable to be famous than to actually be skilled at doing anything useful. People are more likely able to name the stars of a reality TV show than their own elected officials. They can list off the hottest celebrity nightclubs and restaurants more readily than they can the capitals of the States or even major nations around the globe. And those lucky few who have... [click here for more] |
Rogue Genius Games |
$1.00
|
Perception is more important than reality" is a phrase you will hear quite often in the halls of high-powered business. In most modern campaigns that will be an undeniable truth-it doesn't matter how well or badly a business is doing as long as the public thinks the company is strong and reliable. What's more, this extends far beyond the corporate world. Many a politician has won election and... [click here for more] |
Rogue Genius Games |
$1.00
|
On distant worlds in the deepest regions of space, unknown creatures await unwitting explorers. Close to home, devious politicians and gangsters lure native wild life to carry out their dirty work while maintaining denyability. On a frontier outpost, primitive life forms walk the uninhabited regions hoping claim the civilized place as their new home. Be prepared no matter where your players go. Be... [click here for more] |
Jon Brazer Enterprises |
$1.00
|
Cyberpunk Hideouts
This product is intended to be used with Sprawlrunners, but using it with other products requires only minimal changes.
Sometimes sprawlrunners find a group of like-minded people whose skill-sets and (hopefully) personalities complement each other. When that happens and enough trust has been built, they may look for a place to accommodate... [click here for more] |
Pinnacle Entertainment |
$1.00
|
Space Supers is a line of characters pdfs set in the universe of the Cosmic Supers setting The Great Game for the ICONS RPG.
Do you need some Ooga-Chaka in your game? Well - The Starburst Sentinels are a rag-tag band of cosmic adventurers. They're statted up and ready for action in your ICONS game as PCs, allies or even antagonists.
Meta-Prince - Roguish former... [click here for more] |
Fainting Goat Games |
$1.19
|
Do you need some Ooga-Chaka in your game? Well - The Starburst Sentinels are a rag-tag band of cosmic adventurers. They're statted up and ready for action in your SUPERS! game as PCs, allies or even antagonists.
Meta-Prince - Roguish former pirate who leads the Sentinels
Cosmic Coati - Fuzzy, cute and very dangerous
Klim - Sentient tree who is the heart of the Sentinels
Vaxon - A stern warrior... [click here for more] |
Fainting Goat Games |
$1.19
|
Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s needed are... [click here for more] |
Rogue Genius Games |
$1.28
|
Space Supers is a line of cosmic superhero characters pdfs for the Mutants and Masterminds 3rd Edition RPG.
Do you need some Ooga-Chaka in your game? Well - The Starburst Sentinels are a rag-tag band of cosmic adventurers. They're statted up and ready for action in your M&M3e game as PCs, allies or even antagonists.
Meta-Prince - Roguish former pirate who leads... [click here for more] |
Fainting Goat Games |
$1.39
|
Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world-building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s needed are a... [click here for more] |
Rogue Genius Games |
$1.49
|
Destiny Station is a large military outpost spaceship, whose mission is to patrol the fringes of inhabited space. Destiny Station's main task is to protect the colonies in its territory from attack. Recently, there have been kaiju incursions into this sector of space, and a team of mecha has been dispatched to aid Commodore Calvin Cole. The Merry Marauders, led by Major Marion "Mary" Grossman, have... [click here for more] |
Vigilance Press |
$1.50
|
Pilots, Suit Up! While Imperium fighters and troopers are well-known sights in the galaxy, there are some places where giant metal knights dominate the battlefield. Inside this supplement you’ll find: ● Suggestions for semi-realistic and high-action Mecha ● New Features for Mecha-type Vehicles ● Sample Mecha for both semi-realistic and high-action options ● Transforming... [click here for more] |
Three Sages Games |
$1.50
|
Create cards for your favorite RPG and play using the Open Source RPG Collectible Card Game Rules.
This is the second template in the Open Source RPG Collectible Card Game we are releasing. With this template developers can create their own Locales for use with the OSRPG CCG.
We remain in ALPHA! The current (from this product release) rules set is in the ALPHA 1.0.3 stages with adjustments... [click here for more] |
Knowledge Arcana |
$1.75
|
Co-written by Ross Payton (of Base Raiders fame), AP Klosky (Cold Steel Wardens) and Bry Hitchcock, Envision a Villain is here to help the time-strapped Fate GM. It' provides handy advice and guidance for creating supervillains in Fate. It includes several sample characters ready to face down the heroes (or gritty anti-heroes) at your gaming table.
(This product includes one high resolution pdf... [click here for more] |
Fainting Goat Games |
$1.79
|
Design the races you want with this new release from John Fraser, the author of Complete Control: Character Design for the Uninhibited. With this 10-page release, you'll find rules to mathematically break down and build up existing and new races, including support for the new and alternate races introduced in Dreamscarred Press's Third Dawn Campaign Setting.
Included are tables giving a variety... [click here for more] |
Dreamscarred Press |
$1.92
|
Covered in chitinous armor, yet distinctly humanoid in appearance, dromites are a race of both community and individuality. The secrets of their society have long interested outsiders.
Dreamscarred Press is proud to present Races of the Mind: Dromite, where this psionic race is explored and detailed. This 16 page document is written by Jake Rudd.
Included in this supplement are: - Two racial specialty... [click here for more] |
Dreamscarred Press |
$1.92
|
Every Kingdom has to start somewhere!
The Kingdom Seeds series presents small settlements that can be dropped into a campaign as an early base or used in conjunction with the kingdom building rules to flavor the starting town or hex. This installment takes a trip to the Underground. Now with new sidebars that explore unique feats, magic items, equipment, alternate racial traits,... [click here for more] |
Rite Publishing |
$1.95
|