10th Millennium is set about 58,000 years in the past. Systems of planets formed galactic entities to wage great wars over resources, wealth, and worlds that were closer to stars.
Earth finds herself dead center of this epic struggle that lasts 10,000 years. Then stars are destroyed and one third of the universe is rendered lifeless. 48,000 years later an alien species visits Earth, and the human... [click here for more]
Module 100: The Night Searcher
The first module in the 10th Millennium game line. This module includes deck plans, descriptions, robots, and pre-generated, ready to play characters!!!!
The Night Searcher is one of the thirteen custom built Christiana Class Expeditionary Cruisers built exclusively for the Earth Federation's Secret Societies. The Night Searcher... [click here for more]
Sector Almanac A1 contains maps and descriptions of the Lesper Sector and Sector 003, home to the Krokan Empire and the Sudrale Confederation. These two sectors border the renowned Ramaris Sector and are of peak interest to the expansionist Earth Federation.
This extensive work includes maps, planetary data, referee data, and sample adventures for the referee to kick off a game. Sector... [click here for more]
Sector Almanac A2 contains maps and descriptions of the MaCumbrian Sector, home of the Malorians and the Shad Empire. This sector has great importance in the shaping of the 10th Millennium Universe as the Malorians have signed treaties with the Aryans of Mars.
This extensive work includes maps and planetary data for the referee to kick off a game. Sector Almanac A2... [click here for more]