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Enhanced Armor

Enhanced Armor


Enhanced Armor Pages: 8 Illustrations: 4 Game System: OGL 3.5/Pathfinder This file covers four unique types of non-magical enhancements and alternate rules that can be used to improve your medieval armor: Gemstone Plating Hell Forged Reinforced Piece Mail Gemstone Plating: Several metals, including...   [click here for more]
Bloodstone Press  $1.49

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(5E) Trailblazer Tokens - Fighter

(5E) Trailblazer Tokens - Fighter


DESIGNED FOR THE NEWEST EDITION OF YOUR FAVORITE ROLEPLAYING GAME! Adventurers possess phenomenal skills and powers, though it proves difficult to keep track of each feature or when they are once again available. Trailblazer Tokens™ provide a simple, yet effective method of organizing which features you expended and which are still at hand. HOW TO USE When...   [click here for more]
Alea Publishing Group  $1.95

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(5E) Trailblazer Tokens - Ranger and Rogue

(5E) Trailblazer Tokens - Ranger and Rogue


DESIGNED FOR THE NEWEST EDITION OF YOUR FAVORITE ROLEPLAYING GAME! Adventurers possess phenomenal skills and powers, though it proves difficult to keep track of each feature or when they are once again available. Trailblazer Tokens™ provide a simple, yet effective method of organizing which features you expended and which are still at hand. HOW TO USE...   [click here for more]
Alea Publishing Group  $1.95

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(5E) Trailblazer Tokens - Sorcerer

(5E) Trailblazer Tokens - Sorcerer


DESIGNED FOR THE NEWEST EDITION OF YOUR FAVORITE ROLEPLAYING GAME! Adventurers possess phenomenal skills and powers, though it proves difficult to keep track of each feature or when they are once again available. Trailblazer Tokens™ provide a simple, yet effective method of organizing which features you expended and which are still at hand. HOW TO USE When...   [click here for more]
Alea Publishing Group  $1.95

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(5E) Trailblazer Tokens - Wizard

(5E) Trailblazer Tokens - Wizard


DESIGNED FOR THE NEWEST EDITION OF YOUR FAVORITE ROLEPLAYING GAME! Adventurers possess phenomenal skills and powers, though it proves difficult to keep track of each feature or when they are once again available. Trailblazer Tokens™ provide a simple, yet effective method of organizing which features you expended and which are still at hand. HOW TO USE When...   [click here for more]
Alea Publishing Group  $1.95

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(ME505a) - The Holy MacGuffin

(ME505a) - The Holy MacGuffin


Introducing Drop-In Dungeons! This series of releases will feature small adventures and dungeons, generally 5 pages or less, that are effortlessly inserted into almost any campaign for the times you players zig instead of zag and you find yourself unprepared. With the loose and opened ended way Drop-In Dungeons are written, you (the GM) can bait the hook however you...   [click here for more]
Mithgarthr Entertainment  $0.99

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(ME505b) - The Forgotten Halls

(ME505b) - The Forgotten Halls


Introducing Drop-In Dungeons! This series of releases will feature small adventures and dungeons, generally 5 pages or less, that are effortlessly inserted into almost any campaign for the times your players zig instead of zag, and you find yourself unprepared. With the loose and opened ended way Drop-In Dungeons are written, you (the GM) can bait the hook however...   [click here for more]
Mithgarthr Entertainment  $0.99

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(ME505c) - The Missing Heroes

(ME505c) - The Missing Heroes


Introducing Drop-In Dungeons! This series of releases will feature small adventures and dungeons, generally 5 pages or less, that are effortlessly inserted into almost any campaign for the times your players zig instead of zag, and you find yourself unprepared. With the loose and opened ended way Drop-In Dungeons are written, you (the GM) can bait the hook however...   [click here for more]
Mithgarthr Entertainment  $0.99

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(ME505d) - Theo's Focus

(ME505d) - Theo's Focus


Introducing Drop-In Dungeons! This series of releases will feature small adventures and dungeons, generally 5 pages or less, that are effortlessly inserted into almost any campaign for the times your players zig instead of zag, and you find yourself unprepared. With the loose and opened ended way Drop-In Dungeons are written, you (the GM) can bait the hook however...   [click here for more]
Mithgarthr Entertainment  $0.99

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10 Ammunition Spells

10 Ammunition Spells


This book provides a variety of spell options for combat-minded spellcasters. Each spell in this book enhances ammunition, granting it powers far beyond its original capabilities. Though the names of many spells refer to specific kinds of ammunition, most affect all kinds of ammunition equally. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make...   [click here for more]
Azukail Games  $1.99 $1.49

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10 Ammunition Spells (5E)

10 Ammunition Spells (5E)


This book provides a variety of spell options for combat-minded spellcasters. Each spell in this book enhances ammunition, granting it powers far beyond its original capabilities. Though the names of many spells refer to specific kinds of ammunition, most affect all kinds of ammunition equally. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make...   [click here for more]
Azukail Games  $1.99 $1.49

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10 Ammunition Spells (PF2)

10 Ammunition Spells (PF2)


This book provides a variety of spell options for combat-minded spellcasters. Each spell in this book enhances ammunition, granting it powers far beyond its original capabilities. Though the names of many spells refer to specific kinds of ammunition, most affect all kinds of ammunition equally. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make...   [click here for more]
Azukail Games  $1.99 $1.49

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10 Fantasy Villages

10 Fantasy Villages


For every major trade city, for every capital and for every glimmering bastion of power and wealth there are dozens of smaller towns and villages scattered across the map. Many of them are hardly worth notice in your average campaign; they're little more than a wide place in the road between your party and their quest. Sometimes you want those villages to stand out, though. You want to make them memorable,...   [click here for more]
Azukail Games  $4.99 $3.99

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100 Bits of Miscellaneous Tat to Find

100 Bits of Miscellaneous Tat to Find


Not truly tat, this is a list of items that have very little value. Although they are mostly worth money and can be sold, they are all worth less than 1 gp. These items can be used for scene dressing, to be found on corpses or for players who want to loot everything in sight (if you have the sort of player who, in an Elder Scrolls game, rolls into a shop with plates, trenchers, weights, quills, ink,...   [click here for more]
Azukail Games  $0.99

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100 Bits of Miscellaneous Tat to Find (5E)

100 Bits of Miscellaneous Tat to Find (5E)


Not truly tat, this is a list of items that have very little value. Although they are mostly worth money and can be sold, they are all worth less than 1 gp. These items can be used for scene dressing, to be found on corpses or for players who want to loot everything in sight (if you have the sort of player who, in an Elder Scrolls game, rolls into a shop with plates, trenchers, weights, quills, ink,...   [click here for more]
Azukail Games  $0.99

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100 Bits of Miscellaneous Tat to Find (PFRPG)

100 Bits of Miscellaneous Tat to Find (PFRPG)


Not truly tat, this is a list of items that have very little value. Although they are mostly worth money and can be sold, they are all worth less than 1 gp. These items can be used for scene dressing, to be found on corpses or for players who want to loot everything in sight (if you have the sort of player who, in an Elder Scrolls game, rolls into a shop with plates, trenchers, weights, quills, ink,...   [click here for more]
Azukail Games  $0.99

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100 Books to Find on a 7th Sea Bookshelf

100 Books to Find on a 7th Sea Bookshelf


Books can be a useful source of knowledge, power and clues to help solve problems. Not every book found on a bookshelf is going to be that useful; some books will simply be reading matter. This supplement provides 100 books that can be used to flesh out a 7th Sea bookshelf. The information in a book may or may not be accurate, depending on what the GameMaster decides, and they may or may not have some...   [click here for more]
Chaosium  $1.25

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100 Books to Find on a Crescent Empire Bookshelf

100 Books to Find on a Crescent Empire Bookshelf


Books can be a source of useful and important knowledge, but libraries are not filled with books that can be described as such. Shelves will also hold books that are less useful; religious tracts, legends, histories, biographies, memoirs, scientific works and fiction. This supplement adds 100 different books that a GameMaster can use to flesh out a bookshelf. All the titles apart from proper names,...   [click here for more]
Chaosium  $1.25

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100 Books to Find on a Mage’s Bookshelf

100 Books to Find on a Mage’s Bookshelf


Knowledge is power, as any mage understands, and books can be a source of knowledge. They can also be a source of misinformation and errors, whether deliberate or not. This is a collection of 100 different books that could be found on a mage’s bookshelf. They include subjects such as history, biographies and theory. They are actual, at least intended to be, as they could be deliberate misinformation...   [click here for more]
White Wolf  $1.25

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100 Books to Find on a Pugmire Bookshelf

100 Books to Find on a Pugmire Bookshelf


Books can be a valuable source of clues and information, and therefore can be useful in an adventure. Some are valuable as items of treasure on their own right. Not every book encountered has this type of value or worth, though. Some of those books found may be factually wrong, contain misinformation or simply be of limited use or irrelevant. This is a collection of 100 different low-value books that...   [click here for more]
Onyx Path Publishing  $1.25

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100 Books to Find on an Ifrian Bookshelf

100 Books to Find on an Ifrian Bookshelf


Books can be a source of useful and important knowledge, but libraries are not filled with books that can be described as such. Shelves will also hold books that are less useful; religious tracts, legends, histories, biographies, memoirs, scientific works and fiction. This supplement adds 100 different books that a GameMaster can use to flesh out a bookshelf. All the titles, apart from proper names,...   [click here for more]
Chaosium  $1.25

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100 Ceilings to Find in a Dungeon

100 Ceilings to Find in a Dungeon


Ceilings are an important part of any room and this supplement provides 100 different ceilings that can be added to a dungeon. These could be used as a source of potential curiosities or hazards, or perhaps as potential adventure hooks. Alternatively, they may simply be used as a way to flesh out an otherwise uninteresting room and, perhaps, pose a puzzle that lacks a true answer. This PDF supports...   [click here for more]
Azukail Games  $1.49 $1.25

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100 Corpses to Find in a Dungeon

100 Corpses to Find in a Dungeon


Dungeons often contain bodies, whether these be of slain foes or those of previous adventurers who succumbed to the dangers. These can simply be described as being a corpse, perhaps of a particular race, or they can be given a more detailed description This supplement contains 100 different corpses. Many are descriptions that can be added to any desired body whilst some relate to specific races and...   [click here for more]
Azukail Games  $1.49

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100 Corpses to Find in a Dungeon (PFRPG)

100 Corpses to Find in a Dungeon (PFRPG)


Dungeons often contain bodies, whether these be of slain foes or those of previous adventurers who succumbed to the dangers. These can simply be described as being a corpse, perhaps of a particular race, or they can be given a more detailed description This supplement contains 100 different corpses. Many are descriptions that can be added to any desired body whilst some relate to specific races and...   [click here for more]
Azukail Games  $1.49

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100 Curious Items to Find

100 Curious Items to Find


This is a collection of curious items that characters could find, possibly in a treasure hoard, possibly for sale in a shop of the more obscure type, perhaps in the possession of an NPC. They range from small to large in size. Some clearly have value; others apparently have none. Some may or may not. Whether a particular item has value is up to the GameMaster. They can be used as odd items to find,...   [click here for more]
Azukail Games  $1.25 $0.99

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100 Descriptions for Daggers

100 Descriptions for Daggers


Characters may find daggers in treasure hoards or loot them from the bodies of those they have slain. These daggers may be magical in nature, or they may be ordinary, but they are rarely described in detail. This is a list of 100 different daggers, or knives, that are described in more detail. Some have definite oddities to their construction. They could be used to describe magical daggers, or simply...   [click here for more]
Azukail Games  $1.25

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100 Descriptions for Keys

100 Descriptions for Keys


Locks need keys and, though many keys may be similar, some may not. A standard key has two main parts; the bow, by which the key is held, and the blade, the part that goes into the lock. Many of the keys described follow this standard form, but many do not. In the cases of those that don't fit this layout, their design is essentially an integral part of whatever lock they are intended to open. These...   [click here for more]
Azukail Games  $1.25

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100 Descriptions for Rings

100 Descriptions for Rings


Rings are common in fantasy settings, and they are often magical in nature. Rather than a GameMaster simply telling players that they find a ring, this supplement has 100 different detailed descriptions for rings. These could be used to describe rings as simple items of treasure, possibly making players think a ring is more important than it seems, they could be used to describe a magical ring in more...   [click here for more]
Azukail Games  $1.25

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100 Detailed Things to Find in a Dungeon (PFRPG)

100 Detailed Things to Find in a Dungeon (PFRPG)


Dungeons are common in many fantasy settings. To make dungeons more interesting, appear occupied, puzzle players and potentially disguise things that are important with things that aren't, dressings should be added to them. Here are 100 different things that can be found in a dungeon. Some are valuable, some are puzzling and some are just plain weird. Players may think that these are important, given...   [click here for more]
Azukail Games  $0.99

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100 Disturbing to Horrifying Fantasy Encounters

100 Disturbing to Horrifying Fantasy Encounters


This is a collection of 100 things that characters could encounter in a fantasy setting. They range from those that seem off or just don't seem right to those where there is clearly something wrong, due to the amount of death or blood that can be seen or inferred. These encounters can be used to add background events to a dark campaign or one where there are definitely bad things happening, or as...   [click here for more]
Azukail Games  $1.79 $1.49

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100 Dungeon Myths, Legends and Rumours

100 Dungeon Myths, Legends and Rumours


Characters may often explore dungeons, but they may also need a reason to head to them in the first place. Such a reason can come from asking around and discovering myths and legends about the dungeon in question. This supplement has 100 different rumours that characters could discover about a dungeon. They can be rumours of lost adventurers and treasures, deadly monsters and dungeon peculiarities....   [click here for more]
Azukail Games  $1.49

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100 Encounters for a Fantasy Jungle

100 Encounters for a Fantasy Jungle


Jungles, or as they are more commonly known now, tropical rainforests, may be explored by characters looking for lost civilisations and other strangeness. This supplement contains 100 different encounters that can be used to flesh out a jungle expedition, adding background colour and potential adventure hooks. The encounters are influenced by media portrayals of jungles and some of the encounters are...   [click here for more]
Azukail Games  $1.25

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100 Encounters for a Fantasy Jungle (PFRPG)

100 Encounters for a Fantasy Jungle (PFRPG)


Jungles, or as they are more commonly known now, tropical rainforests, may be explored by characters looking for lost civilisations and other strangeness. This supplement contains 100 different encounters that can be used to flesh out a jungle expedition, adding background colour and potential adventure hooks. The encounters are influenced by media portrayals of jungles and some of the encounters are...   [click here for more]
Azukail Games  $1.25

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100 Encounters for a Fantasy Swamp

100 Encounters for a Fantasy Swamp


Swamps, mires, bogs and marshes can be found all over the world, wherever water isn't frozen. Even places where it is frozen may thaw out and turn swampy. They are places where travel itself can be dangerous, where it can be easy to get lost, end up stuck in water, mud and quicksand and encounter dangerous creatures. This supplement has 100 different encounters that can be used to liven up a swamp...   [click here for more]
Azukail Games  $1.25

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100 Encounters for a Fantasy Swamp (PFRPG)

100 Encounters for a Fantasy Swamp (PFRPG)


Swamps, mires, bogs and marshes can be found all over the world, wherever water isn't frozen. Even places where it is frozen may thaw out and turn swampy. They are places where travel itself can be dangerous, where it can be easy to get lost, end up stuck in water, mud and quicksand and encounter dangerous creatures. This supplement has 100 different encounters that can be used to liven up a swamp...   [click here for more]
Azukail Games  $1.25

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100 Encounters for Fantasy Mountains

100 Encounters for Fantasy Mountains


Mountains can be dangerous places in and of themselves, being home to such as mud- and rockslides, avalanches, high winds, freezing conditions and potential falls. This supplement has 100 different encounters that can be used to add extra detail to a mountain journey or as a source of adventure hooks. Some are potentially useful, some are potentially hazardous and some are simply odd. This PDF supports...   [click here for more]
Azukail Games  $1.25

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100 Encounters for Fantasy Oceans

100 Encounters for Fantasy Oceans


The sea is a dangerous place and those who regularly sail on it know to treat it with respect. The weather is dangerous and those onboard a ship know they are in a fragile vessel skimming along the top of potentially vast, and hostile, depths. This supplement has 100 different encounters that can be used to add more detail to a sea voyage. Some of the encounters hare potentially hazardous, others are...   [click here for more]
Azukail Games  $1.49 $1.25

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100 Encounters for Fantasy Oceans (PFRPG)

100 Encounters for Fantasy Oceans (PFRPG)


The sea is a dangerous place and those who regularly sail on it know to treat it with respect. The weather is dangerous and those onboard a ship know they are in a fragile vessel skimming along the top of potentially vast, and hostile, depths. This supplement has 100 different encounters that can be used to add more detail to a sea voyage. Some of the encounters hare potentially hazardous, others are...   [click here for more]
Azukail Games  $1.49 $1.25

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100 Encounters for Fantasy Plains

100 Encounters for Fantasy Plains


This supplement has 100 different encounters that characters could have when travelling though plains, savannahs and grasslands, those places where there is not much but flat ground, to make the journeys more interesting. These can be used to add detail and colour to a journey through a generally boring region or as a source of adventure hooks. Some are potentially useful, some are potentially hazardous...   [click here for more]
Azukail Games  $1.79 $1.49

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100 Encounters in a Fey Forest

100 Encounters in a Fey Forest


Forests inhabited by the fey can be full of strange, wonderful and dangerous things to encounter, including the fey themselves. This supplement has a variety of different things to encounter in these woods, some of which may be beneficial, some dangerous and some simply odd. In some cases, the encounters have the potential for more than one of these outcomes. This PDF supports Adobe layers and the...   [click here for more]
Azukail Games  $1.99

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100 Encounters in a Fey Forest (5E)

100 Encounters in a Fey Forest (5E)


Forests inhabited by the fey can be full of strange, wonderful and dangerous things to encounter, including the fey themselves. This supplement has a variety of different things to encounter in these woods, some of which may be beneficial, some dangerous and some simply odd. In some cases, the encounters have the potential for more than one of these outcomes. This PDF supports Adobe layers and the...   [click here for more]
Azukail Games  $1.99

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100 Encounters in a Fey Forest (PFRPG)

100 Encounters in a Fey Forest (PFRPG)


Forests inhabited by the fey can be full of strange, wonderful and dangerous things to encounter, including the fey themselves. This supplement has a variety of different things to encounter in these woods, some of which may be beneficial, some dangerous and some simply odd. In some cases, the encounters have the potential for more than one of these outcomes. This PDF supports Adobe layers and the...   [click here for more]
Azukail Games  $1.99

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100 Fantasy Battle Cries (And Their Histories)

100 Fantasy Battle Cries (And Their Histories)


From soldiers on the front lines of a war, to adventurers set upon by monsters, battle cries signal that it's time to unleash steel and spell alike. While wordless howls are enough for some warriors, there are others whose rallying cries let their enemies know exactly who they stand against. From the calls for iron and blood bellowed by the head-hunting bands of the Grave Born, to the low, bone-chilling...   [click here for more]
Azukail Games  $1.99

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100 Fantasy Foods

100 Fantasy Foods


Adventurers travel on their stomachs, as the saying goes, and while there are taverns and inns aplenty in most of our settings, rarely do we know what’s on the menu. If you’re looking for something beyond traditional stews and roasts, hard bread and gruel, then this list is the perfect place to start. With regional specialties, seasonal delights and one or two treats that are only possible...   [click here for more]
Azukail Games  $1.99

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100 Fantasy Islands to Encounter

100 Fantasy Islands to Encounter


This is a collection of 100 different islands that characters could encounter when travelling by water, to make voyages more interesting. They are most suited to a fantasy setting, but some could be adapted to others. The islands are assumed to be in the sea, but most only have general descriptions of their sizes, so some could be dropped into smaller bodies of water suck as lakes. Many of the islands...   [click here for more]
Azukail Games  $1.99

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100 Features of the Underearth Realms

100 Features of the Underearth Realms


This supplement has 100 different features and items to find in the underearth realms, the natural caves and caverns that lie beneath the deepest dungeons. Many of the results are the residue of intelligent underearth civilisations and peoples. Some may be interesting, some may be odd and some might be hazardous. This PDF supports Adobe layers and the page backgrounds and images can be disabled to...   [click here for more]
Azukail Games  $1.49 $1.25

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100 Foods to Find in a Dungeon

100 Foods to Find in a Dungeon


Even underground, people need to eat, although what they eat may well be different to what a surface dweller might find edible. This supplement has a collection of 100 different foodstuffs that could be found in a dungeon and especially in the subterranean realms. They could be served as a meal, found in a dining area or perhaps for sale in an underground city. Fungi, insects and albino cave dwelling...   [click here for more]
Azukail Games  $1.79

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100 Frescoes, Mosaics, Murals and Reliefs to Find in a Dungeon

100 Frescoes, Mosaics, Murals and Reliefs to Find in a Dungeon


Dungeons - and these things are also suitable for other locations such as castles, temples and manor houses - have walls, floors and ceilings. Such areas may be plain but, especially in important places or where the owner has a lot of money, they may also be decorated. Such designs can come in different types and will usually be both large and epic in nature. They may even be valuable but, as they...   [click here for more]
Azukail Games  $1.25

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100 Gangs for Your Urban Campaigns

100 Gangs for Your Urban Campaigns


Cities are often thought of as safe places, secure against the monsters of the wilds and the dangers of highwaymen and bandits alike. However, the stone valleys and shadowy alleys behind the city walls have their own predators, and they’re just as deadly as anything one can find in the wilderness. From the half-mad alchemists of the Crankers, to the steel and silk of the Gilded Lilies, this collection...   [click here for more]
Azukail Games  $1.99

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100 Ghostly Apparitions to Encounter

100 Ghostly Apparitions to Encounter


This supplement has 100 apparitions that characters could encounter. They are suitable, perhaps with some tweaking, for any setting in which ghosts might be expected to be encountered. The apparitions may be reliving the moment of their death, or perhaps following a job or hobby from life. They may be on a cycle, forever repeating the same event, fading away in between, or they may keep doing what...   [click here for more]
Azukail Games  $1.99 $1.49

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