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Monstrous Lair #36: Fire Giants' Hall

Monstrous Lair #36: Fire Giants' Hall


A System Neutral Edition GM's Resource by Robert Manson Monstrous Lair #36: Fire Giants' Hall provides you—the busy, time-crunched—with the details to effortlessly bring to life the fire giants' halls in your campaign. Are you a busy GM? Does session prep take too long? Do you never have time to work on the cool little details that can bring your adventures, dungeons and campaign...   [click here for more]
Raging Swan Press  $0.82

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Monstrous Lair #37: Hill Giants' Steading

Monstrous Lair #37: Hill Giants' Steading


A System Neutral Edition GM's Resource by Steve Hood Monstrous Lair #37: Hill Giants' Steading provides you—the busy, time-crunched—with the details to effortlessly bring to life the hill giants' steadings in your campaign. Are you a busy GM? Does session prep take too long? Do you never have time to work on the cool little details that can bring your adventures, dungeons and...   [click here for more]
Raging Swan Press  $0.82

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Monstrous Lair #38: Frost Giants' Glacial Rift

Monstrous Lair #38: Frost Giants' Glacial Rift


A System Neutral Edition GM's Resource by Steve Hood Monstrous Lair #38: Frost Giants' Glacial Rift provides you—the busy, time-crunched—with the details to effortlessly bring to life the fire giants' halls in your campaign. Are you a busy GM? Does session prep take too long? Do you never have time to work on the cool little details that can bring your adventures, dungeons...   [click here for more]
Raging Swan Press  $0.82

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Monstrous Lair #39: Otyugh's Sewer

Monstrous Lair #39: Otyugh's Sewer


A System Neutral Edition GM's Resource by Steve Hood Monstrous Lair #39: Otyugh's Sewer provides you—the busy, time-crunched—with the details to effortlessly bring to life the otyugh-infested sewers in your campaign. Are you a busy GM? Does session prep take too long? Do you never have time to work on the cool little details that can bring your adventures, dungeons and campaign...   [click here for more]
Raging Swan Press  $0.82

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Monstrous Lair #3: Ogre Cave

Monstrous Lair #3: Ogre Cave


A System Neutral Edition GM's Resource by Mike Welham Monstrous Lair #3: Ogre Cave provides you—the busy, time-crunched—with the details to effortlessly bring to life the ogre caves in your campaign. Are you a busy GM? Does session prep take too long? Do you never have time to work on the cool little details that can bring your adventures, dungeons and campaign to life? This...   [click here for more]
Raging Swan Press  $1.45

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Monstrous Lair #40: Drow Outpost

Monstrous Lair #40: Drow Outpost


A System Neutral Edition GM's Resource by Steve Hood Monstrous Lair #40: Drow Oupost provides you—the busy, time-crunched—with the details to effortlessly bring to life the drow outposts in your campaign. Are you a busy GM? Does session prep take too long? Do you never have time to work on the cool little details that can bring your adventures, dungeons and campaign to life?...   [click here for more]
Raging Swan Press  $0.82

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Monstrous Lair #41: Duergar Outpost

Monstrous Lair #41: Duergar Outpost


A System Neutral Edition GM's Resource by Steve Hood Monstrous Lair #41: Duergar Oupost provides you—the busy, time-crunched—with the details to effortlessly bring to life the duergar outposts in your campaign. Are you a busy GM? Does session prep take too long? Do you never have time to work on the cool little details that can bring your adventures, dungeons and campaign to...   [click here for more]
Raging Swan Press  $0.82

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Monstrous Lair #42: Derro Outpost

Monstrous Lair #42: Derro Outpost


A System Neutral Edition GM's Resource by Steve Hood Monstrous Lair #42: Derro Oupost provides you—the busy, time-crunched—with the details to effortlessly bring to life the derro outposts in your campaign. Are you a busy GM? Does session prep take too long? Do you never have time to work on the cool little details that can bring your adventures, dungeons and campaign to life?...   [click here for more]
Raging Swan Press  $0.82

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Monstrous Lair #43: Wolves' Den

Monstrous Lair #43: Wolves' Den


A System Neutral Edition GM's Resource by Steve Hood Monstrous Lair #43: Wolves' Den provides you—the busy, time-crunched—with the details to effortlessly bring to life the wolf dens in your campaign. Are you a busy GM? Does session prep take too long? Do you never have time to work on the cool little details that can bring your adventures, dungeons and campaign to life? This...   [click here for more]
Raging Swan Press  $0.82

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Monstrous Lair #4: Goblin Raiding Camp

Monstrous Lair #4: Goblin Raiding Camp


A System Neutral Edition GM's Resource by Jeff Gomez Monstrous Lair #4: Goblin Raiding Camp provides you—the busy, time-crunched—with the details to effortlessly bring to life the goblin raiding camps in your campaign. Are you a busy GM? Does session prep take too long? Do you never have time to work on the cool little details that can bring your adventures, dungeons and campaign...   [click here for more]
Raging Swan Press  $1.45

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Monstrous Lair #5: Harpy's Nest

Monstrous Lair #5: Harpy's Nest


A System Neutral Edition GM's Resource by Creighton Broadhurst Monstrous Lair #5: Harpy's Nest provides you—the busy, time-crunched—with the details to effortlessly bring to life the harpy nests in your campaign. Are you a busy GM? Does session prep take too long? Do you never have time to work on the cool little details that can bring your adventures, dungeons and campaign...   [click here for more]
Raging Swan Press  $1.45

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Monstrous Lair #6: Minotaur Den

Monstrous Lair #6: Minotaur Den


A System Neutral Edition GM's Resource by Creighton Broadhurst Monstrous Lair #6: Minotaur Den provides you—the busy, time-crunched—with the details to effortlessly bring to life the minotaur dens in your campaign. Are you a busy GM? Does session prep take too long? Do you never have time to work on the cool little details that can bring your adventures, dungeons and campaign...   [click here for more]
Raging Swan Press  $1.45

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Monstrous Lair #7: Giant Spider's Web

Monstrous Lair #7: Giant Spider's Web


A System Neutral Edition GM's Resource by Steve Hood Monstrous Lair #7: Giant Spider's Web provides you—the busy, time-crunched—with the details to effortlessly bring to life the giant spider's webs in your campaign. Are you a busy GM? Does session prep take too long? Do you never have time to work on the cool little details that can bring your adventures, dungeons and campaign...   [click here for more]
Raging Swan Press  $1.45

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Monstrous Lair #8: Ghoul Nest

Monstrous Lair #8: Ghoul Nest


A System Neutral Edition GM's Resource by Steve Hood Monstrous Lair #8: Ghoul Nest provides you—the busy, time-crunched—with the details to effortlessly bring to life the ghoul nests in your campaign. Are you a busy GM? Does session prep take too long? Do you never have time to work on the cool little details that can bring your adventures, dungeons and campaign to life? This...   [click here for more]
Raging Swan Press  $1.45

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Monstrous Lair #9: Wights' Barrow

Monstrous Lair #9: Wights' Barrow


A System Neutral Edition GM's Resource by Creighton Broadhurst Monstrous Lair #9: Wights' Barrow provides you—the busy, time-crunched—with the details to effortlessly bring to life the barrow mounds in your campaign. Are you a busy GM? Does session prep take too long? Do you never have time to work on the cool little details that can bring your adventures, dungeons and campaign...   [click here for more]
Raging Swan Press  $1.45

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More Meandering Monsters Preview Teaser Edition

More Meandering Monsters Preview Teaser Edition


Unfortunately, my work on this monster tome has gone on a bit longer than I ever expected it to. Compared to other RPGs out there, I have always felt T&T has been challenged not having a definitive monster catalog. The main dT&T rulebook has an excellent section on monsters and their descriptions, but no statistics and numbers to go with them. The Monster Rating (MR) system is a bit clunky...   [click here for more]
Darkshade Publishing  Pay What You Want

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N1 Tomb of the Mad Wizard

N1 Tomb of the Mad Wizard


Even to this day, the bards sing of the rise and fall of the wizard Darksong. Said to have fallen in love with a dark elf in youth, he scoured the world for the secrets of immortality, refusing to leave her side. His quest led him into darkness, and his spirit withered while his power grew. He became a tyrant, and his tower became a den of evil and hedonism. Far and wide was Darksong feared, and his...   [click here for more]
Design Mechanism  $4.99

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Night of the Masks

Night of the Masks


A Pathfinder Roleplaying Game Eventure by Bart Wynants Every year, Duke Armas Nenonen hosts a fabulous masked ball to celebrate Ashlar’s Day of Founding. The duke’s guests number in the hundreds and include some of the most famous—and infamous—citizens of Languard and beyond. On occasion, invitations are extended to adventurers who have somehow managed to impress...   [click here for more]
Raging Swan Press  $3.45

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Night of the Masks (5e)

Night of the Masks (5e)


A 5e Compatible Eventure by Bart Wynants Every year, Duke Armas Nenonen hosts a fabulous masked ball to celebrate Ashlar’s Day of Founding. The duke’s guests number in the hundreds and include some of the most famous—and infamous—citizens of Languard and beyond. On occasion, invitations are extended to adventurers who have somehow managed to impress the duchy’s...   [click here for more]
Raging Swan Press  $3.45

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Night of the Masks (SN)

Night of the Masks (SN)


A System Neutral Eventure by Bart Wynants Every year, Duke Armas Nenonen hosts a fabulous masked ball to celebrate Ashlar’s Day of Founding. The duke’s guests number in the hundreds and include some of the most famous—and infamous—citizens of Languard and beyond. On occasion, invitations are extended to adventurers who have somehow managed to impress the duchy’s...   [click here for more]
Raging Swan Press  $3.45

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No Man’ Land

No Man’ Land


NO MAN’S LAND An Adventure for 4-7 PCs between levels 13-14 Is the party willing to delve into an outpost of Hell to retrieve two stolen holy books? The party meets with a mysterious wizard that shows visions of a hellish future. Can the party descend into an unknown part of Hell itself and return with their souls intact?...   [click here for more]
DARK BY DEZIGN  $11.11 $10.00

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Nod 29

Nod 29


The second issue of NOD in 2016 features the second half of the Trollheim hex crawl, and then delves into modern and sci-fi supplements for Grit & Vigor, including Tony Tucker's Luchador class, the final part of Luke DeGraw's d20 Mecha rules, the fabulous Lovecraftian Hyperspace setting by Aaron Siddall and a quick and easy rpg that pits...   [click here for more]
John M Stater  $4.99

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Of Beasts and Men

Of Beasts and Men


"I want to emphasize: this is a real f%&*%ing adventure. It’s not one of those cheap ass no-effort mini-dungeon things that’s so prevalent, in the OSR and elsewhere." --Bryce Lynch 10' Pole Your party has been roaming through the Dunderro Wilderness following a treasure map that you hope leads to a great treasure. But the howl of a wolf quickly changes the plan and a choice must be...   [click here for more]
The Merciless Merchants  $5.00

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Ominous Place Name Generator

Ominous Place Name Generator


This is a generator that consists of three tables, two d100 and one d30, that can be used to come up with ominous and threatening names for places. The three tables can be used in a number of ways. The first and third tables can be used either way round as the basic generator, and the second table can be added in to make names more interesting. Possessives, filler words and plurals should be added...   [click here for more]
Azukail Games  Pay What You Want

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One Day Digs 7:: The Ascent

One Day Digs 7:: The Ascent


You've survived the crash. Now what? What horrors face a team of lunar cadets who crash land amid the ruins of the old ones? Can they work together to ascend the mega tower and call for evac, or will they perish in the attempt? In this unique one day dig, written by Timothy Berriault and illustrated by William McAusland. Players take on the roles of trainees who are forced to cope in the...   [click here for more]
Outland Arts  Pay What You Want

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One Day Digs 8:: Baby Bupu

One Day Digs 8:: Baby Bupu


A rampaging Rubble Troll A village in crisis A quest for answers undertaken While making their way to a far off ancient metropolis to undertake their next dig, the excavators come across a village in chaos. Their guardian of the inhabitants, A rubble troll, seems to have gone mad, and ransacks the countryside, ruining the crops, damaging the houses and causing great worry...   [click here for more]
Outland Arts  Pay What You Want

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One Man's Trash: treasure hoard generation for OSR games

One Man's Trash: treasure hoard generation for OSR games


Here's your treasure... good luck getting it home! Treasure should be interesting — not just piles of coins! In The Hobbit, Tolkien mentions “countless piles of precious things” and “coats of mail, helms and axes, swords and spears hanging” among the treasures in Smaug’s hoard. Fritz Leiber’s Grey Mouser finds “slim books bound...   [click here for more]
Ebon Gryphon Games  $4.99

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One on One Adventures Compendium Two

One on One Adventures Compendium Two


This second collection of ten 1 on 1 Adventures is now available in one tome — powered by the Pathfinder Roleplaying Game! 1 on 1 Adventures #11: Unbound Adventures 1 on 1 Adventures #12: Journey into Riddle Canyon 1 on 1 Adventures #13: The Pearls of Pohjola 1 on 1 Adventures #14: A Sickness in Silverton 1 on 1 Adventures #15: Cipactli's Maw 1 on 1 Adventures #16: The Lost City of Bransik...   [click here for more]
Expeditious Retreat Press  $26.00 $25.00

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Orcs in Tarodun's Tomb [5e]

Orcs in Tarodun's Tomb [5e]


A Fifth Edition adventure for first and second level characters. A sepulchral tomb. Magical tricks and traps. Brutish orcs guarding a vast underground treasure. If that doesn't sound like a first-time fantasy adventure, I don't know what does. Orcs in Tarodun’s Tomb is an adventure for first time players looking for a quintessential first-time D&D experience: orcs fill the role...   [click here for more]
ZERObarrier  $4.99

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Otherwordly Patrons, A Folio of Options for Warlocks (5e)

Otherwordly Patrons, A Folio of Options for Warlocks (5e)


Introducing eight new otherworldy patron options for your 5th edition warlock: The Beast The Elemental The Frost The Machine The Reaper The Shadow The Shifting One The Thing From the Sky Additionally, Otherworldly Patrons offers new pact boons, incantations, and spells to create the warlock you want. ...   [click here for more]
Tripod Machine  $2.95

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Pirate Ship Name Generator

Pirate Ship Name Generator


This consists of two d100 tables that can be used to randomly generate names for pirate ships, or even warships, for countries that like more aggressive-sounding names for their ships. These names can be used for a pirate-themed fantasy campaign or adventure path, or for a more historical game. The names are strongly British in origin, but during the Golden Age of Piracy, and the eras preceding it,...   [click here for more]
Azukail Games  Pay What You Want

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Places of Power: Dead Man's Run

Places of Power: Dead Man's Run


A Pathfinder Roleplaying Game Compatible GM's Resource by Jacob W. Michaels The glint of gold coin and flash of pale bone peek out from the dark timbers of sunken buildings as a sad ferryman slowly pulls his boat across the clear water. This is Dead Man’s Run, the only safe passage across the wild Brimbrook; for miles in either direction river races over rocky rapids and steep waterfalls, carving...   [click here for more]
Raging Swan Press  $3.45

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Places of Power: Dead Man's Run (5e)

Places of Power: Dead Man's Run (5e)


A 5e Compatible GM's Resource by Jacob W. Michaels The glint of gold coin and flash of pale bone peek out from the dark timbers of sunken buildings as a sad ferryman slowly pulls his boat across the clear water. This is Dead Man’s Run, the only safe passage across the wild Brimbrook; for miles in either direction river races over rocky rapids and steep waterfalls, carving an otherwise impassable...   [click here for more]
Raging Swan Press  $3.45

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Places of Power: Dead Man's Run (SNE)

Places of Power: Dead Man's Run (SNE)


A System Neutral Edition GM's Resource by Jacob W. Michaels The glint of gold coin and flash of pale bone peek out from the dark timbers of sunken buildings as a sad ferryman slowly pulls his boat across the clear water. This is Dead Man’s Run, the only safe passage across the wild Brimbrook; for miles in either direction river races over rocky rapids and steep waterfalls, carving an otherwise...   [click here for more]
Raging Swan Press  $3.45

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Places of Power: Dragonmarch Keep (5e)

Places of Power: Dragonmarch Keep (5e)


A 5e Compatible GM's Resource by Mike Welham A lonely edifice built atop a rocky crag at the edge of civilisation, Dragonmarch Keep guard over the borders of three formerly warring kingdoms. Men and women of noble birth from three kingdoms serve at the keep in a show of unity. They push back the raiders and marauders emerging from the wastelands and strength the bonds of friendship between the three...   [click here for more]
Raging Swan Press  $2.45

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Places of Power: Dragonmarch Keep System Neutral Edition

Places of Power: Dragonmarch Keep System Neutral Edition


A System Neutral Edition GM's Resource by Mike Welham A lonely edifice built atop a rocky crag at the edge of civilisation, Dragonmarch Keep guard over the borders of three formerly warring kingdoms. Men and women of noble birth from three kingdoms serve at the keep in a show of unity. They push back the raiders and marauders emerging from the wastelands and strength the bonds of friendship between...   [click here for more]
Raging Swan Press  $2.45

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Places of Power: Forgotten Athenaeum

Places of Power: Forgotten Athenaeum


A Pathfinder Roleplaying Game Compatible GM's Resource by Richard Green Centuries ago, the librarians of the Athenaeum of Tirinos saved thousands of precious tomes and scrolls from the book-burning legions of an invading army. Casting a powerful ritual, they whisked the entire library and its grounds away to safety on another plane of existence. Today, the Forgotten Athenaeum remains on the Astral...   [click here for more]
Raging Swan Press  $3.45

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Places of Power: Forgotten Athenaeum (5e)

Places of Power: Forgotten Athenaeum (5e)


A 5e Compatible GM's Resource by Richard Green Centuries ago, the librarians of the Athenaeum of Tirinos saved thousands of precious tomes and scrolls from the book-burning legions of an invading army. Casting a powerful ritual, they whisked the entire library and its grounds away to safety on another plane of existence. Today, the Forgotten Athenaeum remains on the Astral Plane, collecting and preserving...   [click here for more]
Raging Swan Press  $3.45

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Places of Power: Forgotten Athenaeum (SNE)

Places of Power: Forgotten Athenaeum (SNE)


A System Neutral Edition GM's Resource by Richard Green Centuries ago, the librarians of the Athenaeum of Tirinos saved thousands of precious tomes and scrolls from the book-burning legions of an invading army. Casting a powerful ritual, they whisked the entire library and its grounds away to safety on another plane of existence. Today, the Forgotten Athenaeum remains on the Astral Plane, collecting...   [click here for more]
Raging Swan Press  $3.45

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Places of Power: Fort Vigil

Places of Power: Fort Vigil


A Pathfinder Roleplaying Game Compatible GM's Resource by Amber Underwood As night falls and the moon’s pale light begins to shine, an aging knight takes up watch on the walls of a humble fort. Silver figures drift through the clearing below, shining brightly amidst shadow and vanishing in the moonlight. The waters of the nearby lake turn black as the darkened sky, but the stars on its surface...   [click here for more]
Raging Swan Press  $3.45

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Places of Power: Fort Vigil (5e)

Places of Power: Fort Vigil (5e)


A 5e Compatible GM's Resource by Amber Underwood As night falls and the moon’s pale light begins to shine, an aging knight takes up watch on the walls of a humble fort. Silver figures drift through the clearing below, shining brightly amidst shadow and vanishing in the moonlight. The waters of the nearby lake turn black as the darkened sky, but the stars on its surface are not the same as...   [click here for more]
Raging Swan Press  $3.45

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Places of Power: Fort Vigil (SNE)

Places of Power: Fort Vigil (SNE)


A System Neutral GM's Resource by Amber Underwood As night falls and the moon’s pale light begins to shine, an aging knight takes up watch on the walls of a humble fort. Silver figures drift through the clearing below, shining brightly amidst shadow and vanishing in the moonlight. The waters of the nearby lake turn black as the darkened sky, but the stars on its surface are not the same as...   [click here for more]
Raging Swan Press  $3.45

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Places of Power: Fraywrack

Places of Power: Fraywrack


A Pathfinder Roleplaying Game Compatible GM's Resource by Jacob W. Michaels When a flight of harpies, beset by a relentless demonic menace from beneath the dark seas, used their captivating song to lure a ship to ruin, they sought allies instead of food. Thus, was born Fraywrack, a war camp created by the strange alliance of man and monster against a far greater threat. Now, hidden by the broken...   [click here for more]
Raging Swan Press  $2.45

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Places of Power: Fraywrack (5e)

Places of Power: Fraywrack (5e)


A 5e Compatible GM's Resource by Jacob W. Michaels When a flight of harpies, beset by a relentless demonic menace from beneath the dark seas, used their captivating song to lure a ship to ruin, they sought allies instead of food. Thus, was born Fraywrack, a war camp created by the strange alliance of man and monster against a far greater threat. Now, hidden by the broken remains of their ship, the...   [click here for more]
Raging Swan Press  $2.45

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Places of Power: Fraywrack (SNE)

Places of Power: Fraywrack (SNE)


A System Neutral Edition GM's Resource by Jacob W. Michaels When a flight of harpies, beset by a relentless demonic menace from beneath the dark seas, used their captivating song to lure a ship to ruin, they sought allies instead of food. Thus, was born Fraywrack, a war camp created by the strange alliance of man and monster against a far greater threat. Now, hidden by the broken remains of their...   [click here for more]
Raging Swan Press  $2.45

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Places of Power: Soulspur Inn

Places of Power: Soulspur Inn


A Pathfinder Roleplaying Game Compatible GM's Resource by Josh Vogt Inns have forever been the safe havens of adventurers, providing protection and a chance to rest and recover from whatever dangers they’ve survived thus far. Yet Soulspur Inn presents a unique threat of its own, cloaked in the guise of the very respite adventurers seek. The inn’s mistress is a fine hostess, none would...   [click here for more]
Raging Swan Press  $3.45

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Places of Power: Soulspur Inn (5e)

Places of Power: Soulspur Inn (5e)


A 5e Compatible GM's Resource by Josh Vogt Inns have forever been the safe havens of adventurers, providing protection and a chance to rest and recover from whatever dangers they’ve survived thus far. Yet Soulspur Inn presents a unique threat of its own, cloaked in the guise of the very respite adventurers seek. The inn’s mistress is a fine hostess, none would deny, but some say she seems...   [click here for more]
Raging Swan Press  $3.45

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Places of Power: Soulspur Inn (SNE)

Places of Power: Soulspur Inn (SNE)


A System Neutral Edition GM's Resource by Josh Vogt Inns have forever been the safe havens of adventurers, providing protection and a chance to rest and recover from whatever dangers they’ve survived thus far. Yet Soulspur Inn presents a unique threat of its own, cloaked in the guise of the very respite adventurers seek. The inn’s mistress is a fine hostess, none would deny, but some...   [click here for more]
Raging Swan Press  $3.45

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Places of Power: Visionary's Perch

Places of Power: Visionary's Perch


A Pathfinder Roleplaying Game Compatible GM's Resource by Jacob W. Michaels Far from the nearest shore, an ancient tower rises from the cold sea. Visitors who brave storm-lashed and pirate-filled waters to reach this remote island can gain a glimpse into the future or answers to their questions…for a price. The ancient cyclops seeress who dwells here, still watched over by the elves who conquered...   [click here for more]
Raging Swan Press  $2.45

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Places of Power: Visionary's Perch (5e)

Places of Power: Visionary's Perch (5e)


A 5e Compatible GM's Resource by Jacob W. Russell Far from the nearest shore, an ancient tower rises from the cold sea. Visitors who brave storm-lashed and pirate-filled waters to reach this remote island can gain a glimpse into the future or answers to their questions…for a price. The ancient cyclops seeress who dwells here, still watched over by the elves who conquered her people, requires...   [click here for more]
Raging Swan Press  $2.45

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