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100 Irrelevant Notes and Letters to Bamboozle Players II

100 Irrelevant Notes and Letters to Bamboozle Players II


Players will often come across various notes and letters that are important and useful to whatever quest they are pursuing. However, if only important notes are detailed, it becomes pretty clear which ones are relevant. Here, then, are 100 different notes, letters, demands, lists, reports, threats, evidence of conspiracies or the ravings of madmen that all look like they might be important, but have...   [click here for more]
Azukail Games  $1.99 $1.49

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100 Strange or Unusual Encounters for Fantasy Cities

100 Strange or Unusual Encounters for Fantasy Cities


Characters do not spend all their time in the wilderness or dungeons; they will also spend time in cities, towns and other urban areas. Urban experiences can be glossed over, but it can be more interesting to develop the cities into alternative places for adventures, not simply places to resupply and recuperate between travels. Adventuring in urban areas can be a different experience, as townsfolk...   [click here for more]
Azukail Games  $2.49 $1.99

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A Baker's Dozen of Invocation Spells

A Baker's Dozen of Invocation Spells


Invocation spells were introduced in the Demon Lord's Companion 2 and grant useful abilities to the caster, who binds a daemon to themselves for the length of the spell. The tradition has a downside, though, as casters are prone to insanity, something that the Invoker path is more capable of avoiding. This supplement provides 13 new invocation spells, and 13 new daemons to bind, to add to...   [click here for more]
Schwalb Entertainment  $0.99

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100 Fantasy Maps to Find

100 Fantasy Maps to Find


Maps are often a staple in fantasy settings. They are how characters find places and can provided needed clues. This is a collection of 100 different maps that can be dropped into a game. They can be used to enliven an existing, but boring, map, as a source of potential adventure hooks or simply as background colour and red herrings. The maps come in a variety of different types, from paper and vellum...   [click here for more]
Azukail Games  $2.49 $1.99

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100 Histories and Legends for Magic Items

100 Histories and Legends for Magic Items


Magical treasures, when found, can often be very boring in nature. Not so much Glamdring and Orcrist, as was found in The Hobbit, but longswords +1. These are completely uninteresting and make magic commonplace rather than exotic. This supplement has 100 different histories and legends for magic items. Some items are singular, with past owners given,...   [click here for more]
Azukail Games  $1.99 $1.49

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100 Rumours to Hear in a Town or Village

100 Rumours to Hear in a Town or Village


Players will often ask around in towns and villages trying to find out useful information. This lists 100 different rumours for them to hear. The rumours are aimed at a fantasy setting and are most suited to towns and villages rather than cities, as the last tends to focus more on urban events, but some can still be used in such a setting. The rumours may or may not be true, at the GM's decision....   [click here for more]
Azukail Games  $1.25 $0.99

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Girl Gone (Cepheus)

Girl Gone (Cepheus)


Girl Gone is an adventure for Cepheus Engine and other role playing games using a 2d6 mechanic, including the Original Science Fiction Role Playing Game. An expansion of an adventure hook from A Baker's Dozen of Inhabited Worlds, the PCs are asked by a comparatively wealthy merchant to find his missing daughter. The adventure is set in Warren, as asteroid with a dubious reputation,...   [click here for more]
Azukail Games  $2.99 $2.29

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100 Corpses to Find in a Dungeon

100 Corpses to Find in a Dungeon


Dungeons often contain bodies, whether these be of slain foes or those of previous adventurers who succumbed to the dangers. These can simply be described as being a corpse, perhaps of a particular race, or they can be given a more detailed description This supplement contains 100 different corpses. Many are descriptions that can be added to any desired body whilst some relate to specific races and...   [click here for more]
Azukail Games  $1.99 $1.49

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100 Irrelevant Notes and Letters to Bamboozle Players

100 Irrelevant Notes and Letters to Bamboozle Players


Players will often come across various notes and letters that are important and useful to whatever quest they are pursuing. However, if only important notes are detailed, it becomes pretty clear which ones are relevant. Here, then, are 100 different notes, letters, demands, lists, reports, threats, evidence of conspiracies or the ravings of madmen that all look like they might be important, but have...   [click here for more]
Azukail Games  $1.49 $1.25

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Foolish Equipment and Items - A Hero Kids Compatible Supplement

Foolish Equipment and Items - A Hero Kids Compatible Supplement


This is a supplement for use with the Hero Kids playing game, specifically for fantasy settings although they could be used with other settings. It is a collection of six new items and six new pieces of equipment, all with a foolish theme. Each is on its own card, and two versions of each card are provided, one with an illustration and one without, with a space for children to draw their own picture....   [click here for more]
Azukail Games  $1.25 $0.99

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Tomes of Cthulhu II

Tomes of Cthulhu II


Tomes of Cthulhu II is a generic supplement written for horror games based on the works of H.P. Lovecraft. It contains 20 new forbidden tomes of knowledge not meant to be known that can be added to a game. Some of these books have alternative editions and formats, perhaps only one variant but others have more. There are also references to some original sites that could be discovered...   [click here for more]
Azukail Games  $4.49 $3.49

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100 Doors to Find in a Dungeon

100 Doors to Find in a Dungeon


Dungeons have doors. They are used to block entrance to areas and keep them separate. They are quite an important element for splitting dungeons up, but they are often neglected. Often, all doors have a standard description, or sometimes no description, with only important doors being described otherwise. Which makes important doors easy to spot. To further dress a dungeon and to make it more difficult...   [click here for more]
Azukail Games  $1.49 $1.25

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100 Detailed Things to Find in a Dungeon

100 Detailed Things to Find in a Dungeon


Dungeons are common in many fantasy settings. To make dungeons more interesting, appear occupied, puzzle players and potentially disguise things that are important with things that aren't, dressings should be added to them. Here are 100 different things that can be found in a dungeon. Some are valuable, some are puzzling and some are just plain weird. Players may think that these are important, given...   [click here for more]
Azukail Games  $1.25 $0.99

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100 Things to Find, See and Hear in a Forest

100 Things to Find, See and Hear in a Forest


When characters are travelling through a wooded area, they may only be told that they see some trees. There are far more things to encounter in woods and forests than that, and this is a list of 100 different such things to see, hear and find. These can be used to simply flesh out an otherwise boring journey, as potential hooks for encounters should the GM wish or simply to make players think that...   [click here for more]
Azukail Games  $1.25 $0.99

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100 Pieces of Junk to Find on a Dungeon Floor

100 Pieces of Junk to Find on a Dungeon Floor


Dungeons are, to a degree, living places, places that will be visited by adventurers other than the characters, places that have inhabitants - whether or not those inhabitants are actually alive. As with any place that has people and creatures wandering through, and that lacks an type of clean-up crew or fine for littering, dungeons can also end up with junk and other rubbish on the floor. Such rubbish...   [click here for more]
Azukail Games  $1.25 $0.99

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100 Sounds to Hear in a Dungeon

100 Sounds to Hear in a Dungeon


Dungeons are not necessarily quiet places. Even those with unliving occupants can still be full of sounds. These noises may be from the dungeon itself or from those living or travelling in it. Such sounds may be disconcerting or a sign of potential trouble. Some may be irrelevant, but the players will not know that. This is a list of 100 different sounds that could be heard by characters in a dungeon....   [click here for more]
Azukail Games  $1.25 $0.99

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100 Valuable(ish) Containers for Treasure (PFRPG)

100 Valuable(ish) Containers for Treasure (PFRPG)


Characters will often come across treasure after slaying whatever monsters they have encountered. This treasure can be detailed and can have value. But how about what is used to store the treasure itself? If the valuables are not simply rolling around loose on the floor, they will likely be stored in something, and that something may have value in itself. This is a list of 100 different containers...   [click here for more]
Azukail Games  $1.49 $1.25

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100 Irrelevant Clues to Bamboozle Players

100 Irrelevant Clues to Bamboozle Players


When searching a room or building players will often be looking for clues that something may be out of the ordinary or have been hidden. Signs of wrongdoing or secret compartments. Hidden or removed evidence. Seeing as they are looking for such, it seems a shame not to give them something to find, so here are 100 different such signs that they can find. None of the are relevant to what they are looking...   [click here for more]
Azukail Games  $1.25 $0.99

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Weird, Eldritch Creature Name Generator

Weird, Eldritch Creature Name Generator


This is a generator consisting of three d100 tables that can be used to generate names for weird, eldritch creatures. They can be used to create an unusual name for a monster, deity or follower, or as a means of sparking ideas for creating such. The tables can be used in a number of different ways. The first is to use results from Table 1 and Table 2. the second to roll on Table 2 and Table 3, the...   [click here for more]
Azukail Games  Pay What You Want

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100 Light Sources to Find in a Dungeon

100 Light Sources to Find in a Dungeon


Fantasy settings often have dungeons and sometimes these dungeons also have sources of light. Not every dungeon may be uniformly well lit, and light sources are also unlikely to be uniform, but there are many forms of light that can be found, even if the amount of light they shed is quite low. Here are 100 different light sources that can be used to flesh out the description of a dungeon. Most of...   [click here for more]
Azukail Games  $1.25 $0.99

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100 Frescoes, Mosaics, Murals and Reliefs to Find in a Dungeon

100 Frescoes, Mosaics, Murals and Reliefs to Find in a Dungeon


Dungeons - and these things are also suitable for other locations such as castles, temples and manor houses - have walls, floors and ceilings. Such areas may be plain but, especially in important places or where the owner has a lot of money, they may also be decorated. Such designs can come in different types and will usually be both large and epic in nature. They may even be valuable but, as they...   [click here for more]
Azukail Games  $1.49 $1.25

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100 Creepy Things and Events to Encounter Outdoors

100 Creepy Things and Events to Encounter Outdoors


This is a series of creepy items, events and occurrences that could be found in the outdoors. Some of the encounters are best suited for urban areas, others for the countryside and some will work in both, as long as it isn't inside a house. Many of them are suitable for any setting or time period, whilst a few require settings having a technology equivalent to the 19th or 20th centuries depending,...   [click here for more]
Azukail Games  $2.99 $1.99

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100 Water Sources and Features to Find in a Dungeon

100 Water Sources and Features to Find in a Dungeon


Dungeons are a staple of fantasy settings and they - and, for that matter, other locations - often have water in them, whether this be drinkable or otherwise. There are many different sources of water and water features that could be found in a dungeon, from small to large and portable to fixed. These can be a source of scenery or, for the odder ones, puzzlement, or they can be used to hide useful...   [click here for more]
Azukail Games  $1.49 $1.25

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100 Hiding Places for Valuables

100 Hiding Places for Valuables


This is a list of 100 different hiding spots were valuable and important items can be hidden. Around a third of these hiding spots are suitable for any setting; the rest have a more modern twist. Some of the latter could date back as far as the eighteenth century, but the majority of the modern hiding spots will need the 20th century at the earliest, and especially the later end. The spots range in...   [click here for more]
Azukail Games  $1.49 $1.25

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A Baker's Dozen of Dungeon Rooms

A Baker's Dozen of Dungeon Rooms


Commercially produced classic dungeons and megadungeons often have rooms that aren't detailed. These may be intentionally left blank, or for the GameMaster to flesh out. This is a collection of thirteen different rooms that can be dropped into such a dungeon, or used to help build your own. Each is described in detail, and some have threats or potential threats listed. The rooms are system neutral...   [click here for more]
Azukail Games  $1.99 $1.49

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100 Creepy Things and Events to Encounter When Travelling

100 Creepy Things and Events to Encounter When Travelling


This is a collection of creepy items, events and occurrences that could be experienced by players whilst travelling. Some of the encounters are suitable for any setting, but many require the technology of at least the 19th and sometimes the 20th century, due to needing forms of mass transit that are outside the characters' control or to be travelling at speed to be effective. Some encounters will...   [click here for more]
Azukail Games  $2.99 $1.99

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100 Fantasy Drinks

100 Fantasy Drinks


Characters will often spend a goodly amount of time in taverns, whether looking for jobs, speaking to informants, as a base of operations or just passing through. Inns, taverns, restaurants and other places will all serve drinks as well. The more common ales, meads and wines, but others that are different. Creatures may also possess alcoholic drinks as well. This is a list of 100 different drinks...   [click here for more]
Azukail Games  $2.49 $1.99

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100 Less Than Useful Books to Find on a Fantasy Bookshelf

100 Less Than Useful Books to Find on a Fantasy Bookshelf


This is a supplement intended to flesh out the bookshelves of a fantasy setting. Players will come across books in different places - libraries, wizard's lairs, in the possession of sages - and some of them may be useful and valuable. But what about the others? This is a list of 100 different, not exactly useful, low worth books that can be used to answer players' questions about what books they find....   [click here for more]
Azukail Games  $1.00 $0.75

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Tomes of Cthulhu

Tomes of Cthulhu


Tomes of Cthulhu is a generic supplement for horror games based on the works of H. P. Lovecraft. It describes in detail 20 different books, plus alternative editions and original sources for some of them, of esoteric and sometimes forbidden knowledge that are a common theme in Lovecraftian horror. Each book has its name, and author, if known, as well as details on its appearance, when and how it was...   [click here for more]
Azukail Games  $3.99 $2.99

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A Baker's Dozen of Dungeon Rooms II

A Baker's Dozen of Dungeon Rooms II


Commercially produced classic dungeons and megadungeons often have rooms that aren't detailed. These may be intentionally left blank, or for the GameMaster to flesh out. This is a collection of thirteen different rooms that can be dropped into such a dungeon, or used to help build your own. Each is described in detail, and some have threats or potential threats listed. The rooms are system neutral...   [click here for more]
Azukail Games  $1.99 $1.49

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Satyr - A Hero Kids Compatible Monster

Satyr - A Hero Kids Compatible Monster


This is a new monster for the Hero Kids system, the Satyr, a sylvan being with a tendency to play pranks. The Satyr is described, as is its behaviour, and there is a short adventure hook. Also included are monster cards and seven miniatures for the Satyr. Each comes in two versions, a full colour one and one in black and white, allowing children to colour in the Satyr themselves if they wish. This...   [click here for more]
Azukail Games  Pay What You Want

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Tomes of Alchemy (PFRPG)

Tomes of Alchemy (PFRPG)


Tomes of Alchemy is a fantasy supplement that describes in detail 20 different books that players could find on bookshelves and in libraries, broadly on the subject of alchemy. Each book has its name and author, a description of the book and contents, including appearance, size, weight and estimated value, and notes that have Pathfinder effects for the books. Topics covered include poisons,...   [click here for more]
Azukail Games  $2.99 $1.99

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What Has He Got in His Pockets? 100 Detailed Fantasy Oddities

What Has He Got in His Pockets? 100 Detailed Fantasy Oddities


Defeated enemies have pockets - as well as pouches, backpacks, crates, barrels, sacks and treasure hoards. Most of the items found in these will be treasure, or items of value. Some may simply be pieces of junk. But what about those which are not exactly either? This is a collection of 100 different things that can be - sparingly, otherwise they are not odd - placed into the loot. They are items which...   [click here for more]
Azukail Games  $1.49 $1.25

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A Baker’s Dozen of Dungeon Rooms III

A Baker’s Dozen of Dungeon Rooms III


Commercially produced classic dungeons and megadungeons often have rooms that aren't detailed. These may be intentionally left blank, or for the GameMaster to flesh out. This is a collection of thirteen different rooms that can be dropped into such a dungeon, or used to help build your own. Each is described in detail, and some have threats or potential threats listed. The rooms are system neutral...   [click here for more]
Azukail Games  $1.99 $1.49

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100 Valuable(ish) Containers for Treasure

100 Valuable(ish) Containers for Treasure


Players will often come across treasure after slaying whatever monsters they have encountered. This treasure can be detailed and can have value. But how about what is used to store the treasure itself? If the valuables are not simply rolling around loose on the floor, they will likely be stored in something, and that something may have value in itself. This is a list of 100 different containers and...   [click here for more]
Azukail Games  $1.49 $1.25

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100 Creepy Things and Events to Encounter Outdoors II

100 Creepy Things and Events to Encounter Outdoors II


This is a collection of creepy occurrences, events and encounters that could be found by players in the outdoors. Some of these encounters are best suited for the countryside, whilst others work best in urban areas. Many are suitable for both. The majority are suitable for any time period or setting, but some will require technology of the level of at least the 19th or 20th century. Some encounters...   [click here for more]
Azukail Games  $2.99 $1.99

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100 Creepy Things and Events to Find in a Spooky House

100 Creepy Things and Events to Find in a Spooky House


This is a series of items, events and occurrences that could be found in a haunted, or otherwise creepy, house. Many of them are suitable for any setting or time period, whilst a few require settings having a technology equivalent to the 19th or 20th centuries depending, as they involve technology. Not every encounter is immediately obvious as being disturbing; some of them will require players to...   [click here for more]
Azukail Games  $2.99 $1.99

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100 Rumours to Hear on Urth

100 Rumours to Hear on Urth


This is a collection of 100 different rumours that could be overheard or uncovered in the official Urth setting. Some refer to things that are definitely true, others are distortions of the truth or outright falsehoods, although it is up the GameMaster as to where any individual rumour uncovered is true. These can be used as a source of adventure hooks to get characters to travel to an area or interested...   [click here for more]
Schwalb Entertainment  $1.49

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100 Things to Find, See and Hear in a Forest (PFRPG)

100 Things to Find, See and Hear in a Forest (PFRPG)


When characters are travelling through a wooded area, they may only be told that they see some trees. There are far more things to encounter in woods and forests than that, and this is a list of 100 different such things to see, hear and find. These can be used to simply flesh out an otherwise boring journey, as potential hooks for encounters should the GM wish or simply to make players think that...   [click here for more]
Azukail Games  $1.25 $0.99

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100 Features and Conditions for Describing Books

100 Features and Conditions for Describing Books


Players will often come across books during their adventures. In some settings and systems, books play an important role in the plot. In most, they are at the very least a source of knowledge, clues and value. Although many books may share the same general appearance, especially if they were all produced at the same time, in order to make some stand out, or provide extra clues or information, there...   [click here for more]
Azukail Games  $1.25 $0.99

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A Baker's Dozen of Inhabited Worlds

A Baker's Dozen of Inhabited Worlds


In a science fiction setting, new worlds to explore are often needed, especially if players go off the beaten track. This supplement describes thirteen new inhabited worlds, including an asteroid and a double planet, that can be dropped into a game. The worlds are all described in a system-agnostic manner, enabling them to be used with any system. The worlds are primarily terrestrial in nature, although...   [click here for more]
Azukail Games  $1.99 $1.49

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100 People to Encounter in the Wild West

100 People to Encounter in the Wild West


Player characters will not be the only people around and there will be NPCs as well. Some may be important; others not so much. This is a list of 100 people that could be met in the Wild west, whether this be a historical setting or a Weird West setting, both steampunk and horror. Each individual has been given a period appropriate name, sex (with there being 50 men and 50 women), age and occupation...   [click here for more]
Azukail Games  $1.25 $0.99

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100 Inane Comments and Useless Answers from Speaking to Animals

100 Inane Comments and Useless Answers from Speaking to Animals


So you can talk to the animals, and they can talk back to you. Does this mean they have anything useful to say? Many systems and settings have means by which characters can speak to animals, but this does not necessarily make the replies they get back from the creatures in question useful, intelligent or even relevant. This provides 100 different responses from our furry and feathered friends that...   [click here for more]
Azukail Games  Pay What You Want

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A Baker’s Dozen of Dungeon Rooms IV: Level Connectors

A Baker’s Dozen of Dungeon Rooms IV: Level Connectors


Dungeons of any type are often comprised of different levels and sublevels, and there need to be ways to travel between these locations, which in this supplement are called level connectors. Stairs are the most obvious method, but they are not the only one, and here are thirteen different ways of going from one level of a dungeon to another, some of which will only easily allow travel one way. This...   [click here for more]
Azukail Games  $1.99 $1.49

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100 Corpses to Find in a Dungeon (PFRPG)

100 Corpses to Find in a Dungeon (PFRPG)


Dungeons often contain bodies, whether these be of slain foes or those of previous adventurers who succumbed to the dangers. These can simply be described as being a corpse, perhaps of a particular race, or they can be given a more detailed description This supplement contains 100 different corpses. Many are descriptions that can be added to any desired body whilst some relate to specific races and...   [click here for more]
Azukail Games  $1.99 $1.49

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100 Sights and Sounds to See and Hear after a Battle

100 Sights and Sounds to See and Hear after a Battle


Following a battle there will be many different things to see and hear on the battlefield itself. This supplement provides 100 different things for characters to see and hear, some that will occur immediately after the battle itself and some which may take place over the following days or weeks. Most are suitable for any pre-gunpowder medieval battlefield but a handful would require the presence of...   [click here for more]
Azukail Games  $1.25 $0.99

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Room Name Generator

Room Name Generator


This is a generator consisting of three d100 tables that can be used to generate unusual names for rooms, whether these be found in dungeons, castles or other locations. These names can be used to add a degree of pretension for a certain type of NPC, make a location more evocative or perhaps create ideas for an otherwise empty room. The three tables can be used in a number of different ways. Results...   [click here for more]
Azukail Games  Pay What You Want

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100 Books on Alchemy to Find on a Bookshelf

100 Books on Alchemy to Find on a Bookshelf


This is a list of 100 genuine texts that have been published on alchemy that could be found on a bookshelf. The texts cover different types of alchemical topics, such as spiritual alchemy and the philosopher's stone, medicinal and herbal alchemy and practical alchemy, which evolved into chemistry, including books on the border between alchemy and chemistry. The books are ordered by the year of publication,...   [click here for more]
Azukail Games  $1.00 $0.75

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520 Command Words for Magic Items

520 Command Words for Magic Items


Sometimes magic items need a command word to activate them. This can always be assumed to have been spoken by a character or NPC, but it can be more interesting to say the actual word. Such words might also be scribbled down in various places or even overheard. Players may then wonder what it's for. Here is a collection of 520 different words, 20 for each letter of the alphabet, that can be used as...   [click here for more]
Azukail Games  Pay What You Want

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100 Zombie Encounters for the Zombie Apocalypse

100 Zombie Encounters for the Zombie Apocalypse


During a zombie apocalypse, players are undoubtedly going to come across different zombies. Some of these may be in large, dangerous groups, but these can become boring. Here are 100 different encounters for the zombie apocalypse that are intended to be rather more interesting. Most of these are for solitary zombies, but some are for groups. Many may appear by surprise or appear to be trapped or too...   [click here for more]
Azukail Games  $1.25 $0.99

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