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 Title    Publisher    Price  
Adventures in the Borderland Provinces (5e)

Adventures in the Borderland Provinces (5e)


Adventures in the Borderland Provinces contains seven brand new, stand-alone adventures for use in any world setting, or in the Lost Lands campaign setting of Frog God Games. From the ghostly terrors of Ectarlin’s Last Ride to the fey-filled journey of Illusion and Illumination, these adventures provide you with a wide variety of challenges to puzzle and threaten your characters. Nothing is as...   [click here for more]
Frog God Games  $17.00 $2.55

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Adventures in the Borderland Provinces (5e)

Adventures in the Borderland Provinces (5e)


More adventure worth winning! This book contains seven stand-alone adventures for use in any campaign, or in the Lost Lands campaign setting. From the ghostly terrors of Ectarlins Last Ride to the fey-filled journey of Illusion and Illumination, these adventures provide you with a wide variety of challenges to puzzle and threaten the characters. Nothing...   [click here for more]
Frog God Games  $17.00 $10.20

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Adventures in the Borderland Provinces (PF)

Adventures in the Borderland Provinces (PF)


More adventure worth winning! This book contains seven stand-alone adventures for use in any campaign, or in the Lost Lands campaign setting. From the ghostly terrors of Ectarlins Last Ride to the fey-filled journey of Illusion and Illumination, these adventures provide you with a wide variety of challenges to puzzle and threaten the characters. Nothing...   [click here for more]
Frog God Games  $17.00 $2.55

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Adventures in the Borderland Provinces (S&W)

Adventures in the Borderland Provinces (S&W)


More adventure worth winning! This book contains seven stand-alone adventures for use in any campaign, or in the Lost Lands campaign setting. From the ghostly terrors of Ectarlins Last Ride to the fey-filled journey of Illusion and Illumination, these adventures provide you with a wide variety of challenges to puzzle and threaten the characters. Nothing...   [click here for more]
Frog God Games  $17.00 $10.20

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City of Brass (5e)

City of Brass (5e)


The Sultan bids you welcome... Good folk have vanished. Those who were once disparaged and forgotten now wield power unlike anything seen before. Rulers and sages turn a blind eye to the disturbing events unfolding around them. In every corner of the Lost Lands, the Cult of the Veiled One spreads unchecked. Prophesizing a cleansing jihad of flames and the coming of the Burning One, the cult has...   [click here for more]
Frog God Games  $49.99 $29.99

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City of Brass (S&W)

City of Brass (S&W)


The Sultan bids you welcome... Good folk have vanished. Those who were once disparaged and forgotten now wield power unlike anything seen before. Rulers and sages turn a blind eye to the disturbing events unfolding around them. In every corner of the Lost Lands, the Cult of the Veiled One spreads unchecked. Prophesizing a cleansing jihad of flames and the coming of the Burning One, the cult has...   [click here for more]
Frog God Games  $49.99 $29.99

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Cults of the Sundered Kingdoms Player's Guide

Cults of the Sundered Kingdoms Player's Guide


A tour of the lands found in The Lost Lands: Cults of the Sundered Kingdoms in the words of those who live there! ...   [click here for more]
Frog God Games  $5.00 $3.00

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Drow of the Underdark (3.5)

Drow of the Underdark (3.5)


Elegant, Dark, and Deadly. Deep below the surface realm of the Underdark, the drow conspire to subjugate the world in the name of their dread spider goddess. No other race can match their malice and cruelty. No other race holds a candle to their ruthless depravity and thirst for power. Their cities are dark and twisted cradles of treachery and corruption, their myriad schemes a tangled web that snares...   [click here for more]
Wizards of the Coast  $13.99

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DSQ3 Asticlian Gambit (2e)

DSQ3 Asticlian Gambit (2e)


The palace of the Forest Queen contains treasures unimaginable. To the sons and daughters of Athas's harsher climes, Gulg and the Crescent Forest seem almost perversely lush, a jumble of green and growing things hording precious water for the benefit of the few. But while basking in the glow of Lalali-Puy6's gratitude, your characters have the richness of the forest at your beck and call. Of course,...   [click here for more]
Wizards of the Coast  $12.95 $4.99

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DSR2 Dune Trader (2e)

DSR2 Dune Trader (2e)


In the harsh lands of Athas, even the bare necessities of life are hard to come by. The caravans of the traders ply the shifting sands, daring raiders and the elements to bring goods and hope to both the teeming hordes of the city-states and the isolated villagers in the trackless wastelands. Without the traders, life on Athas would be impossible. Dune Trader explores the lives of the people who...   [click here for more]
Wizards of the Coast  $4.99

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Elminster's Ecologies (2e)

Elminster's Ecologies (2e)


"The world is vast and varied, comprising towering mountains, dense jungles, and sprawling seas. There are regions so cold that their snow never melts, others so hot that their rain turns to steam as it touches the ground. "It is this variety of environments that accounts for the variety of life. In my travels I have noted 73 distinct types of pine trees?I estimate the number of fishes...   [click here for more]
Wizards of the Coast  $9.99

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FOR5 Elves of Evermeet (2e)

FOR5 Elves of Evermeet (2e)


For many years, Evermeet has remained a mystery, known only as the elves' place of refuge. So far, details about the island itself, its geography, and society have been sketchy. It is known that Evermeet is protected by illusory magic, that ships lose their way or vanish mysteriously if they approach the isle, and that the elven navy is the finest in the Realms. Some sources have revealed, or...   [click here for more]
Wizards of the Coast  $7.99

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Grand Duchy of Reme

Grand Duchy of Reme


The Grand Duchy of Reme is a vast realm: a network of well-settled river valleys running through enormous areas of almost-uncharted wilderness. To the west, Reme’s territory extends to the Deepfells Mountains and the forbidden Green Realm of the wild elves. To the east, it reaches to the town of Fareme near the western edge of the Stoneheart Valley. Its northern border is the Wizard’s Wall...   [click here for more]
Frog God Games  $25.00 $15.00

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Grand Duchy of Reme Sourcebook (5e)

Grand Duchy of Reme Sourcebook (5e)


Convenient Reference Guide to Reme. They contain reference stats for use with the Region book for easy use at the gaming table and to convert the system-neutral book into your rules-system of choice, as well as detailed encounter tables for the region. Keep your reference stats and general description open at the same time in separate books. The stats contained in the Convenient Reference Guide are...   [click here for more]
Frog God Games  $19.00 $11.40

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Grand Duchy of Reme Sourcebook (PF)

Grand Duchy of Reme Sourcebook (PF)


Convenient Reference Guide to Reme. They contain reference stats for use with the Region book for easy use at the gaming table and to convert the system-neutral book into your rules-system of choice, as well as detailed encounter tables for the region. Keep your reference stats and general description open at the same time in separate books. The stats contained in the Convenient Reference Guide are...   [click here for more]
Frog God Games  $19.00 $11.40

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Grand Duchy of Reme Sourcebook (S&W)

Grand Duchy of Reme Sourcebook (S&W)


Convenient Reference Guide to Reme. They contain reference stats for use with the Region book for easy use at the gaming table and to convert the system-neutral book into your rules-system of choice, as well as detailed encounter tables for the region. Keep your reference stats and general description open at the same time in separate books. The stats contained in the Convenient Reference Guide are...   [click here for more]
Frog God Games  $19.00 $11.40

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Marco Volo: Arrival (2e)

Marco Volo: Arrival (2e)


Marco Volo - Arrival is the last volume of the Marco Volo trilogy, designed for four to eight player characters of 6th to 8th level. When the characters first set off on an intrigue-laden journey to Shadowdale, they did not suspect how much trouble they would get into. Joined by Marcus Wands (also known as Marco Volo), they found him just a bothersome but likeable little rogue....   [click here for more]
Wizards of the Coast  $4.99

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Marco Volo: Departure (2e)

Marco Volo: Departure (2e)


Marco Volo: Departure is the first volume of the Marco Volo trilogy, designed for four to eight player characters of levels 6 to 8. This free-wheeling adventure begins with an intrigue-laden journey from Waterdeep to Shadowdale. The party is thrown into the company of one Marcus Wands (also known as "Marco Volo"), a bothersome but likeable little rogue. In his guise of Marco, he gains...   [click here for more]
Wizards of the Coast  $4.99

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Marco Volo: Journey (2e)

Marco Volo: Journey (2e)


Marco Volo - Journey is the second volume of the Marco Volo trilogy, designed for four to eight player characters of 6th to 8th level. This free-wheeling adventure began in Waterdeep as the characters set out on an intrgiue-laden journey to Shadwodale. Accompanying them is Marcus Wands (also known as "Marco Volo"), a bothersome but likeable little rogue. After leaving the...   [click here for more]
Wizards of the Coast  $4.99

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Planetarium (SF)

Planetarium (SF)


Frog God's Planetarium contains new worlds filled with creatures, cultures and civilizations. Apex lifeforms, post-apocalyptic undead, and extraplanar dragons are found within these pages. All for your use as settings with built-in adventure seeds compatyible with the Paizo's Starfinder Roleplaying Game. ...   [click here for more]
Frog God Games  $11.95 $7.17

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Planetarium Expansion - Khetorash (SF)

Planetarium Expansion - Khetorash (SF)


Even more world's await you! Welcome to Khetorash, the first standalone Planetarium expansion by Frog God Games. Further adventures await your players in Frog God's first expansion chapter to the Planetarium, its science-fantasy book of compendium of worlds for suitable for Starfinder Compatible Role-Playing System games but designed to be useful to any G ...   [click here for more]
Frog God Games  $2.99 $1.79

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Seeds of Wars: Jeu de Rôle Stratégique

Seeds of Wars: Jeu de Rôle Stratégique


Il y a longtemps, les Varènes ont ensemencé notre monde... Prélats et potentats, seigneurs marchands et rois sorciers : les acteurs du genre médiéval fantastique sont tous là pour faire l’expérience de Seeds of Wars, le jeu de rôle de stratégie ultime ! Depuis la Calamité venue des Cieux, la civilisation a fleuri......   [click here for more]
Seeds of Wars  $24.99

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Seeds of Wars: Strategy Roleplay

Seeds of Wars: Strategy Roleplay


Long ago, the Vareene seeded our world… Prelates and potentates, merchant lords and wizard kings: the movers and shakers of the fantasy medieval genre are all here to experience in Seeds of Wars, the ultimate tabletop strategy role-playing game! Since the Calamity from the Skies, civilization has flourished… This book contains a detailed and streamlined system...   [click here for more]
Seeds of Wars  $24.99

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Shadowrun: The Neo-Anarchist's Guide to North America

Shadowrun: The Neo-Anarchist's Guide to North America


See the sights! Take a tour of North America with the slightly warped. Learn the ins and outs of major cities like Atlanta, Chicago, Dallas/Fort Worth, New York, San Francisco, and Washington D.C. Make your next vacation an exciting one, one they’ll never forget. The Neo-Anarchist’s Guide to North America details the countries, states, and politics of Shadowrun’s...   [click here for more]
Catalyst Game Labs  $15.00 $7.50

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Tales of Freeport: Dark Currents

Tales of Freeport: Dark Currents


A Stash of Short Stories For those who did not pick up these Freeport short stories individually, Dark Currents collects "My Night In Freeport" by Anthony Pryor, "Unlikely Tides" by Dylan Birtolo, and "In the Shadows" by Richard C. White. "My Night In Freeport" - A naive cabin boy goes ashore in Freeport for the first time, and learns important lessons about life in the big city,...   [click here for more]
Green Ronin Publishing  $4.99

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Tales of Freeport: My Night In Freeport

Tales of Freeport: My Night In Freeport


A naive cabin boy goes ashore in Freeport for the first time, and learns important lessons about life in the big city, why attention to proper knot lore matters, and about the sailors’ code. About Anthony Pryor Anthony Pryor has been writing for the gaming industry since the late Cenezoic era, starting with FASA's Battletech in the 1980s, moving on to Bard Games' World of Talislanta,...   [click here for more]
Green Ronin Publishing  $1.99

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The Rjurik Highlands (2e)

The Rjurik Highlands (2e)


The winter wind screamed mercilessly outside the tribal longhouse. Inside, the clan huddled comfortably around a blazing fire and heard the heroic legends of the skalds. "On a night worse than this," began the woman's tale, "our ancestors defeated the ice giant Gruumvok. The creature had already devoured their herds, smashed their village, and crippled some of their best warriors....   [click here for more]
Wizards of the Coast  $9.99

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The Savage World of Flash Gordon: Kingdoms of Mongo

The Savage World of Flash Gordon: Kingdoms of Mongo


“He’ll save every one of us!” Kingdoms of Mongo is a comprehensive guide to the many diverse lands that can be found upon, above, and even within the great rogue planet of Mongo. This in-depth guide explores the cultures, geography, technology, and denizens of each domain. It contains everything your explorer needs to survive beyond the safety and security of Mingo City’s...   [click here for more]
Pinnacle Entertainment  $39.99 $19.99

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The Wise & the Wicked 2nd Edition (5e OGL)

The Wise & the Wicked 2nd Edition (5e OGL)


Heroes, Villains, and Others in Between!  This tome is a revision of the original book by the same title, which was first published for use with 3rd edition rules for the world’s most popular roleplaying game. In this revised edition of The Wise & the Wicked, all the same characters have returned (and we’ve added some new ones, too!), all newly updated to 5th Edition...   [click here for more]
Onyx Path Publishing  $9.99

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The Wise & the Wicked 2nd Edition (Pathfinder)

The Wise & the Wicked 2nd Edition (Pathfinder)


Heroes, Villains, and Others in Between!  This tome is a revision of the original book by the same title, published for use with 3rd edition rules for the world’s most popular roleplaying game. In this revised edition of The Wise & the Wicked, all the same characters have returned (and we’ve added some new ones, too!), all newly updated to Pathfinder Roleplaying...   [click here for more]
Onyx Path Publishing  $9.99

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The World of The Lost Lands: Rules Addendum (5e)

The World of The Lost Lands: Rules Addendum (5e)


You have the The Lost Lands at your fingertips, now you and your players can delve deeper into our world with the rules tailored for the Fifth Edition of the world’s most popular role playing game! Included within you will find 35 New Subclasses 15 New Races and Subraces New Spells and Gear for your adventures Welcome to the Lost Lands. A lifetime of adventures awaits! ...   [click here for more]
Frog God Games  $24.99 $14.99

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Tome of Aliens (SF)

Tome of Aliens (SF)


In space our aliens will enjoy your screams. With a copy of the Tome of Aliens your extra-terrestrial needs will be satisfied. Space may be cold but no player is going to feel lonely. Not with the Aliens coming from Frog God. This full-color book will bring new life to your Starfinder Roleplaying Game. ...   [click here for more]
Frog God Games  $9.95 $5.97

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WGQ1 Patriots of Ulek (2e)

WGQ1 Patriots of Ulek (2e)


The Great War may be over, but the battles continue. Rumors and facts are often confused in the aftermath. Depending on who you listened to, Prinzfeld is either under attack or perfectly safe. Turrosh Mak is on his way, with hordes of orcs at his command—ridiculous, he would never attempt an invasion at this time. Graf Twembly is being held hostage, and near death—no, he's just under...   [click here for more]
Wizards of the Coast  $4.99

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WGR3 Rary the Traitor (2e)

WGR3 Rary the Traitor (2e)


"In the agonizing aftermath of the Greyhawk Wars, when conflict touched virtually every corner of the continent, few gained more infamy than Rary of the Circle of Eight. Once considered a quiet, peaceful man with few ambitions, the great mage instead was corrupted to the ways of evil, and in the process slew two of the wisest and most powerful wizards of the Flanaess. Now, fleeing south with his...   [click here for more]
Wizards of the Coast  $9.95 $4.99

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Witch Hunter 2E: Cities of Mystery

Witch Hunter 2E: Cities of Mystery


Darkness Lurks Among Us Whenever mankind gathers, sins gather with them. The Adversary, determined to break free of the bounds of Solomon's Seal, tempts mortals with promises of power and wealth. Hollow though these promises may prove when measured by eternity, many are seduced to its service. The Witch Hunters are what stands between the darkness and the light, even when such darkness...   [click here for more]
Alligator Alley Entertainment  $24.99 $12.50

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