Seeds of Terror serves up twelve story seeds for your games of Stories from the Grave... plus one almost-full-length installment, making the total an unlucky 13. These seeds can easily be adapted for use with any horror RPG.
• "The Corpse That Came to Dinner"
• "Killing Aunt Lenore"
• "Mirror, Mirror"
• "Crawling Death"... [click here for more]
Gallery of Evil is a supplement for the Capes, Cowls and Villains Foul RPG that offers almost 60 supervillains of various flavors and power levels, with most of them being given their own two-page write-ups that include not just game stats, but also advice on playing them, background information and adventure seeds. Thirty-five of the characters in... [click here for more]
An eldritch beast rises out of the dark wretched waters in front of the ancient elvish gate. Great tentacles slither out from underneath it; reaching out for you as it snaps its angry maw. What do you do?
A minimalist tabletop role-playing game, The Deep Dark uses modern game design to accomplish an ‘old school’ feel.
A simple ruleset creates exciting dungeon crawls for you and... [click here for more]
Contract 2.0 - Abstraction Engine
One page of pick-up rules for any roleplaying genre and occasion. Poker chips, dice, pencil and a story required, but not included. Just one page, well and a character sheet, two pages then, two, well and a title page... ohh forget it. ... [click here for more]
ELECTRIC SHEEPA cyberpunk, shadow operataive, cyber-runner, sci-fi, urban fantasy game.Electric Sheep is a role-playing game about cyber-runners in a dystopian future, fighting against corporate overlords, trying to make some creds. Its a hack of John Harper's Lady Blackbird.
In Electric Sheep you take on the roles of... [click here for more]
In 2015 we sought to create a samurai table top war game. Sengoku: Age of Civil War is the result of that endeavor.
Small Squad Based Combat
Rules for Miniatures
Scritped Combat Rounds
Ranged and Melee Rules
Includes Scripting Chits
This is a pre-alpha play test given out publicly for free in order to allow players to play and test it at home with their own groups.... [click here for more]
In The House Always Wins, you can’t escape and you can’t win. The twist? You are playing both your character and The House.
Players take turns releasing their creativity in this storytelling game for 2+ players. You construct The House and the various causes of your own demise. You switch between their role as a character trying to stay alive and the role of The House trying to kill you.... [click here for more]