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Festive Special: Shanghai Turkeypocalypse

Festive Special: Shanghai Turkeypocalypse


Some apocalypses come with four horsemen. Some are accompanied by fire and destruction. This one’s feathery and plump around the middle. In the Suzerain universe there are plenty of strange corners to reality. None is stranger than what happened in the small Maryland town of Shanghai in 1848, though. Forgotten by history, we tell the true story of one Shanghai night, when a burp in space-time...   [click here for more]
Savage Mojo   FREE 

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Gatherall JumpStart

Gatherall JumpStart


Abbot Calvern is willing to pay well for your mercenary skills. He and his monks aren't an official part of the Church of Trinitas, but they need something from Cathedral 13. It's a snatch-and-grab raid against one of the most powerful organizations in the cyberpunk city of Gatherall. Plan your heist, change the world, and get rich in the process. It's time for true heroes to awaken....   [click here for more]
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Shaintar Adventure: Frank's Thank You!

Shaintar Adventure: Frank's Thank You!


Who is Frank? Frank is any one of the Grayson's Grey Rangers - he's an opportunity to start a story if you will. Frank's Thank You is the final product of those funded in the 2013 Shaintar kickstarter. Designed for a group of 4-6 heroes just starting out (Novice or Seasoned), this three part adventure introduces you to the Epic High Fantasy world of Shaintar. Meet Frank: he could...   [click here for more]
Savage Mojo  $1.99

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Shaintar Adventure: In Lord Severance's Service

Shaintar Adventure: In Lord Severance's Service


Lord Damon Severance has a problem...and needs your help! In Lord Severance's Service will take a party of heroes on a two part adventure. First, its time to find out who is asking questions about the Cauldron's. It's only been a hundred years since they were all opened and NO ONE wants that to happen again - except maybe those crazy Kal-A-Nar people. Who is asking questions? What do they want? Where...   [click here for more]
Savage Mojo  $1.99

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Shaintar Adventure: The Burning Heart

Shaintar Adventure: The Burning Heart


Shaintar Adventure: The Burning Heart A Legend in the Making. Back in 2008 (we think) Sean Patrick Fannon ran a series of games over the course of several conventions with larger games at that years Origins and an Epic finale during Gen Con. This EPIC Event has been written into a full adventure that GM can really sink their teeth into. It starts wtih two legends and a twisted...   [click here for more]
Savage Mojo  $4.99

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Shaintar Anthology: Enemies, Old and New

Shaintar Anthology: Enemies, Old and New


Welcome to the third of our four anthologies; Enemies: Old and New. Within these pages, you will find four adventures along with the guidebooks for those nations whose sole focus is acquiring power over the lands to the south. Player's and GMs will find vital background information, including the history of these countries and the reasoning behind why they’ve turned to evil...   [click here for more]
Savage Mojo  $24.99

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Shaintar Anthology: Independent Kingdoms

Shaintar Anthology: Independent Kingdoms


Welcome to our second anthology; Independent Cities & Kingdoms of Shaintar. Within this tome, you will find a compilation of all the Independent locations - whether city/state, small country or political system with no ties to the southern nations. Player’s and GMs will find background information, history, beliefs, dress and so much more about these cultures and how they’ve defined...   [click here for more]
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Shaintar Anthology: Southern Kingdoms

Shaintar Anthology: Southern Kingdoms


THE JOURNEY NEVER ENDS Battles won. Homes saved. Mysteries revealed. Now things get really interesting! ~ Sean Patrick Fannon, Creator of Shaintar Many of Shaintar's heroes have humble beginnings within the Southern Kingdoms - those who have chosen to stand together in the light and stand strong against the forces of evil; whether they be Darkness, Flame or Tempest. This is the fist anthology...   [click here for more]
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Shaintar Black Lantern Report: Adept Orders & Citadels

Shaintar Black Lantern Report: Adept Orders & Citadels


The Adepts are a mysterious group. Originally following the Way as taught by the Dregordians, these people have an extreme control over their own minds and bodies. Some few, such as some members the Warrior-Adepts of the Jade flame can attack others mind to mind, or influence them subtley. Other orders focus on the balance between mind and body. The Farspeakers guild also draws its numbers from the...   [click here for more]
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Shaintar Black Lantern Report: Dragon Cult

Shaintar Black Lantern Report: Dragon Cult


The Dragon Cult! Feindish group dedicated to bringing Dragons (an unholy union between a Demon and a Fae) back to Shaintar to rule. The report, written by Brother Shen who is embedded withing the cult tells of the "Wings" or cells of the cult, what those in charge are called and the tasks of The Breath, Scales, Fangs and other members are. Shen also provides details of the inner workings...   [click here for more]
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Shaintar Black Lantern Report: Mage Guilds & Schools

Shaintar Black Lantern Report: Mage Guilds & Schools


Meet the irrepressible Brenna McIntyre, senior student of the School of Seven Stars and Brother Spark of the Black Lanterns. Given that our Brother is in a place of magic, he chose to err on the side of caution and not file his reports in the normal way. Instead, she sends letters home to her "parents" and other family with no one the wiser that the family she writes too is us. Her reports...   [click here for more]
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Shaintar Black Lantern Report: Origins of the Society

Shaintar Black Lantern Report: Origins of the Society


The Black Lantern Society is solely a group of people interested in charitable works and bringing art in all its forms to people throughout the land. The Rumors that it is also a secret society of spies who are following some plan are quite false...aren't they? Do you dare find out? Will you pass the tests and be an agent? What follows is your induction into...   [click here for more]
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Shaintar Black Lantern Report: The Red Store

Shaintar Black Lantern Report: The Red Store


Black Lantern Report: The Red Store This group of agents and assassins has a goal diametrically opposed to that of the Black Lantern Society. No one knows who the elusive Merchant is, much less what his ultimate goals are. The only thing that is known was provided by the Brother who wrote this report - an assassin and troubleshooter within one of the cells of the organization called "Caravans"....   [click here for more]
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Shaintar Guidebook: Aeries of the Aevekar

Shaintar Guidebook: Aeries of the Aevekar


Shaintar Guidebook: Aeries of the Aevekar "The wars of the Ground Walkers have taken their toll, too many of our people lie dead and broken on the cold hard earth. We must, for our own sake, retreat and take stock -- our place is the high aeries of our forefathers, the give of Zavonis" ~ Kelos Nom Zerinian: 1741 A.C. The history of the Aevekar...   [click here for more]
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Shaintar Guidebook: Brinchie

Shaintar Guidebook: Brinchie


The Brinchie: an often misunderstood race. Many think these folk are demons simply because they come from Norcan Darr and must be some different sort of Childer, right? Wrong! Well, yes, they might have come from Norcan Darr, but they’ve been a staunch ally in the wars against Darkness and Flame. Welcome to the Guidebook for the Brinchie, an oft misunderstood race of feline humanoids found...   [click here for more]
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Shaintar Guidebook: Kal-A-Nar

Shaintar Guidebook: Kal-A-Nar


The Kal-A-Nar Empire! Worshipers of Ceynara, Queen of Hell and her Demon horde. This harsh country lives under the motto "Might makes Right!" and only those who've proved themselves in battle have any chance at advancement. Warlords rule over all except for Ceynara's Accolytes and the Tor Mastak. The Emperor is a mysterious figure and some whisper that he is dead and the...   [click here for more]
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Shaintar Guidebook: Korindia

Shaintar Guidebook: Korindia


Korindia, Revealed! Home of the elusive race of the M'adukar. Originally part elf, part human, this race has become completely separate from each of its parent races. These people are seen as either pretty humans or blunt featured elves. They've a culture all their own and they bow to no one. Kor waited until his parents died and then took as many of his people as he could and left their unhappy...   [click here for more]
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Shaintar Guidebook: Mindoth's Tower

Shaintar Guidebook: Mindoth's Tower


The balance of Nature and the pure power of Light! Mindoth's Tower and the Church of Light are the subjects found within with each taking up half of this book. Mindoth's Tower - a huge tree and volcano, tamed by the Druid's and formed for their use. A three teired conclave that has been self sufficient these many years. Artisans who work with earth, precious metals and glass are just a few of the...   [click here for more]
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Shaintar Guidebook: Nazatir

Shaintar Guidebook: Nazatir


Nazatir! This island nation was founded by refugees fleeing the encroaching armies of the Kal-A-Nar Empire. Originally settled by humans, a number of dregordians and brinchie have emigrated and are full citizens. The people are passionate and live life to its fullest measure. Quick to anger, they settle disputes quickly and usually without too much bloodshed - but do not think to take advantage or...   [click here for more]
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Shaintar Guidebook: Olara

Shaintar Guidebook: Olara


Olara, and Stahlheim..those who see War as an art form! Imagine a country that has never had a time without war. Olara has learned that the first borders to be violated in campaigns against the south are their own. These people seem serious and dour to others but they've a rich culture that recognizes the need to live as if any moment could be the last. Imagine a country...   [click here for more]
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Shaintar Guidebook: Prelacy of Camon

Shaintar Guidebook: Prelacy of Camon


The Prelacy! The Church of Archanon is in complete control and that's just how they want it! Any who criticize or complain are punished or made to disappear. They've had generations in power and the populace genuinely believes Archanon favors them and is their God. There may be whispered rumors of a time when there was a King who balanced the Church's excesses, along with the Cavaliers who protected...   [click here for more]
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Shaintar Guidebook: The Freelands

Shaintar Guidebook: The Freelands


The Freelands! This is where Shaintar first began to be explored. The keep found within (Lone Keep) is where Sean Patrick Fannon placed his first gaming group to start having them explore his creation. The governing philosophy of the land is "Freedom"! It's as simple as that. The folks who live here have the same jobs you'll find elsewhere: farmer, smith, jeweler, farrier, glassmaker, tanner...   [click here for more]
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Shaintar Guidebook: The Wildlands

Shaintar Guidebook: The Wildlands


The Wildlands is the name of the large area filled with land unclaimed by the Southern Kingdoms. There are city-states, small duchies, even a country or two, freeholds, gathers and unpopulated areas that fall under the general protection of Grayson's Grey Rangers. While there is no capital, Kithros is used as a meeting place and there's a number of cities that have sprung up along trade routes. Come,...   [click here for more]
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Shaintar JumpStart

Shaintar JumpStart


The darkest jungles of Dregordia are rarely travelled, but that makes them perfect for a base if you have sinister plans and don't want to be disturbed. The Dragon Cult has sinister plans, to find a way to reintroduce true dragons back into Shaintar - the last time that happened, the whole world was almost set ablaze. In this JumpStart you'll play the roles of Rangers stumbling upon ancient jungle...   [click here for more]
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Shaintar: Thundering Skies

Shaintar: Thundering Skies


The Tempest is Coming! Violent, unexplained storms batter the coast of Shaintar, Smashing into towns with incredible ferocity. It is the start of the Tempest, and there's nothing natural about the extreme weather descending on the realm. Tell the story of heroes battling the greatest of evils in Thundering Skies, the first published campaign setting for Shaintar. The stakes have never...   [click here for more]
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Shaintar: Thundering Skies Player's Guide

Shaintar: Thundering Skies Player's Guide


The Tempest is Coming! Violent, unexplained storms batter the coast of Shaintar, Smashing into towns with incredible ferocity. It is the start of the Tempest, and there's nothing natural about the extreme weather descending on the realm. Tell the story of heroes battling the greatest of evils in Thundering Skies, the first published campaign setting for Shaintar. The stakes have never...   [click here for more]
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Shaintar: Thundering Skies Pre-Gen Characters

Shaintar: Thundering Skies Pre-Gen Characters


The Tempest is Coming! And heroes await. When the storm rises, the Tempest howls and the wind wraiths ride across the land, that's when Shaintar needs a special group of heroes. However, the Tempest is a fickle opponent and sometimes it appears with little warning. This set of six pregenerated characters gives you instant heroes with a little bit of backstory, and just when you need them! ...   [click here for more]
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Suzerain Legends: Core Primer And Rules

Suzerain Legends: Core Primer And Rules


ENnie Award-winning and an Origins Award Nominee, for over 20 years the realms of Suzerain have given gamers those, “Remember that time when…!” moments. Now Savage Mojo is proud to present the third generation: Suzerain Legends. The stakes have never been higher. A cosmic force like nothing ever seen is assaulting the universe. Play as one of the Awakened, a superhero who’s...   [click here for more]
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Wilderlands JumpStart

Wilderlands JumpStart


Seventh Creek has been a peaceful, agricultural city state since the end of the Pulse War. For over a century it has been a thriving sanctuary against the worst horrors of a post-apocalyptic landscape. Now the mysterious Xocate Empire is menacing Seventh Creek's borders. You're a Civil Defense squad, on a dawn patrol beyond the outer farmsteads. As the sun rises you enter Hugoton Hollow, a supernatural...   [click here for more]
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Year of the Tempest Update 1

Year of the Tempest Update 1


You're an Awakened hero, hunted by Tempest assassins as they make their power play for control of the universe. This is an enemy unlike anything you've ever faced. To push back against them you'll need to be stealthy and covert when necessary, but also mighty in battle. Heroes have been joining the Awakened, changing the fate of many lands for the better, standing against Tempest. Along the way they've...   [click here for more]
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