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Jennell Jaquays   Remove Search Term
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 Title    Publisher    Price  
Citybook III: Deadly Nightside

Citybook III: Deadly Nightside


18 businesses and establishments in the part of town where you’re most likely to be caught dead! 36 suggested scenarios, and over 60 fully-developed NPC personalities. All the descriptions and mechanics are in generic terms so it will fit in with whatever campaign system you are using. ...   [click here for more]
Flying Buffalo  $11.95 $4.95

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Citybook IV: On The Road

Citybook IV: On The Road


13 fully-described businesses and cultural establishments for use with any role-playing system, including over 72 completely developed non-player personalities to interact with your players' characters in City adventures. Maps, portraits, descriptions. No game mechanics ...   [click here for more]
Flying Buffalo  $11.95 $4.95

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Citybook VI: Up Town

Citybook VI: Up Town


16 fully-described businesses, organizations, and cultural establishments for use with any role-playing system, including over 70 completely developed non-player personalities to interact with your players' characters in City adventures. ...   [click here for more]
Flying Buffalo  $11.95 $4.95

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Cults of Terror

Cults of Terror


Nine Dangerous Deities for RuneQuest Role-playing! The bad guys of Glorantha: nine cults of the cruel and unusual, destined to enliven every campaign. Cults include PRIMAL CHAOS, MALLIA, BAGOG, THED, VIVAMORT, THANATAR, THE CRIMSON BAT, KRARSHT, and NYSALOR/GBAJI. Each cult has described cult myths, history, requirements for lay, Initiate, and RuneMaster membership, subservient and associate cults,...   [click here for more]
Chaosium  $9.95

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Griffin Mountain

Griffin Mountain


The perennial favorite returns, fully remastered! After years trapped in a dark dungeon, and thanks to the support of loyal RuneQuest fans, we are able to release Griffin Mountain into the wilds again! The Book Griffin Mountain details an area 800 kilometers wide. Elder Wilds is where non-humans live and high adventures thrive. Balazar is a wild frontier where...   [click here for more]
Chaosium  $15.00

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M5 Talons of Night (Basic)

M5 Talons of Night (Basic)


As the cream of your crop, your party has been selected to act as diplomats on the Isle of Dawn at a historic meeting between Thyatis and Alphatia, timeless rivals. This could herald the dawning of an age of peace, unknown in this area for years past. However, things are not progressing as smoothly as planned. The powers of Entropy, headed by Alphaks, are out to ensure that this peace treaty is...   [click here for more]
Wizards of the Coast  $4.99

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Quack Keep

Quack Keep


Quack Keep by Jennell Jaquays & Darcy Perry For use with any game system, Quack Keep details the Reedy Bend Marshes on the River Cygnus, a vibrant campaign setting populated primarily by the Fowl Folk, sometimes known as ducks, swans, geese, and crows. Reedy Bend is what some call a Nexus Point, a focus point where all the Maybes, Might Bes, and Could Have Happeneds...   [click here for more]
Fifth Wall Games & Miniatures  $14.95

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REF4 The Book of Lairs II (1e)

REF4 The Book of Lairs II (1e)


This is the second in a series of ground-breaking AD&D accessories. Within these pages are nearly 70 fully developed adventures that can be inserted into any campaign. They are ready-to-play challenges for all levels of characters. DMs need not spend long hours creating diversions for their players?we've done it for you. If you have The Book of Lairs, you already know what you'll find herein....   [click here for more]
Wizards of the Coast  $12.00 $4.99

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REF5 Lords of Darkness (1e)

REF5 Lords of Darkness (1e)


The Undead. Denied the eternal rest of Death, cursed to wander the many planes and worlds forever, their very existence a mockery of life they constantly crave yet cannot have. Created by the foulest of magics, they have only one thought, on burning goal: revenge against the living. Or do they? Lords of Darkness is an anthology of short adventures set in various locations in the Forgotten Realms,...   [click here for more]
Wizards of the Coast  $4.99

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The North: Guide to the Savage Frontier (2e)

The North: Guide to the Savage Frontier (2e)


The Savage Frontier, the Barbaric North, the Cold Wastes, the Uneducated Backyard. These, among many others, are nicknames for the North. This is a land of rabid monsters and ruthless barbarians, where nature is the strongest force for leagues in any direction. The North campaign expansion for the Forgotten Realms setting is the authority on the lands from Daggerford in the south to Ten-Towns in the...   [click here for more]
Wizards of the Coast  $9.99

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Unknown Gods (2016 Revised and Expanded)

Unknown Gods (2016 Revised and Expanded)


Expanded now from 83 to 90 Unknown Gods, this material will grant you a Lesser God for every occasion. We think you will enjoy the additional material added to the description of each god, which helps define their individual personalities, combat traits, strengths and weaknesses, interests, and even how they might interact with other gods. There are now Blessings, Curses, and New Items to enjoy! We...   [click here for more]
Judges Guild  $7.00 $5.99

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