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Catopia Prime

Catopia Prime


Weird Planets: Catopia Prime brings you the one thing that your campaign needs: Space Cats! Specifically the Caturday, anthropomorphic cat people, and not just all the rules and cultural background you need to play them. No, Catopia Prime also brings you an entire system to explore from its star Kåtze to the outermost orbit of Pachés. The focus of the system...   [click here for more]
Why Not Games  $2.99

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Caturday (5e)

Caturday (5e)


Swashbuckling anthropomorphic cat people battle hobgoblins to regain control of their homeland. Refugee strays scrape what lives they can from the slums of foreign cities. Temple cats live as guests in the sanctuaries of other race's pantheons. These are some of the stories of the Caturday. Cast out of their own homeland, forced to wander the world, these mystical, luxury-loving Caturday...   [click here for more]
Why Not Games  $2.99

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Isle of the Angry Apes (5e)

Isle of the Angry Apes (5e)


An adventure for characters of levels 5-8. Wow, those apes are angry! Smoking Island, in the Cymru Islands off the northeast coast of the North-lands, was, is, and will be destroyed. That which cannot be slain was slain and the island exists in several times at once. Recently, or perhaps a few decades from now, a cadre of legionaries serving the Three Kings of Smoking Island captured a Northlander...   [click here for more]
Frog God Games  $9.99 $5.99

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Isle of the Angry Apes (PF)

Isle of the Angry Apes (PF)


An adventure for characters of levels 5-8. Wow, those apes are angry! Smoking Island, in the Cymru Islands off the northeast coast of the North-lands, was, is, and will be destroyed. That which cannot be slain was slain and the island exists in several times at once. Recently, or perhaps a few decades from now, a cadre of legionaries serving the Three Kings of Smoking Island captured a Northlander...   [click here for more]
Frog God Games  $9.99 $5.99

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Isle of the Angry Apes (S&W)

Isle of the Angry Apes (S&W)


An adventure for characters of levels 5-8. Wow, those apes are angry! Smoking Island, in the Cymru Islands off the northeast coast of the North-lands, was, is, and will be destroyed. That which cannot be slain was slain and the island exists in several times at once. Recently, or perhaps a few decades from now, a cadre of legionaries serving the Three Kings of Smoking Island captured a Northlander...   [click here for more]
Frog God Games  $9.99 $5.99

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Little Grey Aliens

Little Grey Aliens


Little Grey Aliens 5e brings these strange visitors to your campaign with: The Greys as a playable race with stats, culture, history, and how to integrate them into your game. Five new backgrounds for the Command, Engineering, Medical, Science and Security departments. New class archetypes such as the Commando, Psychic, and Technomacer. The strange advanced technology of the Greys, wield a disk beamer,...   [click here for more]
Why Not Games  $4.99

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Lone Wolf Adventure Game - Adventures of the Kai

Lone Wolf Adventure Game - Adventures of the Kai


Three brand new adventures for your Kai lords to experience, along with two chapters packed with advice for writing and running your own adventures. For Richer, For Poorer – Guests of honour at a wedding, the Kai Lords must save the day when the groom is kidnapped by bandits! But as they give pursuit, they find out things are not quite as straightforward as they seem… River...   [click here for more]
Cubicle 7 Entertainment Ltd.  $14.99

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Lone Wolf Adventure Game: Terror of the Darklords

Lone Wolf Adventure Game: Terror of the Darklords


Welcome to Terror of the Darklords - the first campaign for the Lone Wolf Adventure Game! Terror of the Darklords is designed to take Players through a series of interconnected adventures in which they will uncover a nefarious plan to crush Sommerlund. With teamwork, a little luck, and a great deal of stealth and cunning, all of the participating Kai might just survive to reach the...   [click here for more]
Cubicle 7 Entertainment Ltd.  $19.99

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Pyramid #3/017: Modern Exploration

Pyramid #3/017: Modern Exploration


It's time to draw a dotted red line to adventure! This month, Pyramid – the PDF magazine for roleplayers – sets its sights on "Modern Exploration." This globetrotting guide includes: "The Map's Dark Spaces," an unusual world where the Age of Exploration occurred almost a century early! Cross-time travelers from the GURPS Infinite Worlds setting can explore the enigmas...   [click here for more]
Steve Jackson Games  $7.99

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Pyramid #3/018: Space Exploration

Pyramid #3/018: Space Exploration


The heavens await! This month's Pyramid – the PDF magazine for roleplayers – brings new ideas to the void by examining "Space Exploration." This issue includes: "Shores Beyond the Night," an alternate Earth where competing nations explore the solar system for fame and fortune. Cross-time crusaders from the GURPS Infinite Worlds setting can investigate this timeline...   [click here for more]
Steve Jackson Games  $7.99

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Pyramid #3/020: Infinite Worlds

Pyramid #3/020: Infinite Worlds


In an infinite universe, the possibilities are endless – and when we're talking about the GURPS Infinite Worlds setting, that goes double! This month, Pyramid – the PDF magazine for roleplayers – explores the unending possibilities. This issue includes: "Infinite Teleportation," a slew of new abilities presented by Jason "PK" Levine for mental masters using...   [click here for more]
Steve Jackson Games  $7.99

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Pyramid #3/021: Cyberpunk

Pyramid #3/021: Cyberpunk


Where the glow of neon and chrome meet the cacophony of corporate corruption, a near-future of adventure awaits. This month, Pyramid – the PDF magazine for roleplayers – sends its information insurgents to scope out cyberpunk. This issue includes: "Console Cowboys and Cyberspace Kung Fu," new rules for cinematic hacking that build on the foundation of GURPS Action...   [click here for more]
Steve Jackson Games  $7.99

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Pyramid #3/023: Action Adventures

Pyramid #3/023: Action Adventures


Full throttle – and beyond! This month's Pyramid – the PDF magazine for roleplayers – injects adrenaline into your veins with "Action Adventures." Our most adventure-filled issue ever gives four scenarios, providing fast-paced frantic fuel perfect for your favorite action-tied RPG system – especially GURPS Action! This issue includes: "Blowups...   [click here for more]
Steve Jackson Games  $7.99

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Pyramid #3/024: Bio-Tech

Pyramid #3/024: Bio-Tech


This month's issue of Pyramid – the PDF magazine for roleplayers – celebrates life . . . with bio-tech! This futuristic folio features: "Biomecha," a guide to powerful, living, organic battlesuits. This article – written by GURPS Bio-Tech co-author and fan-favorite David Pulver – includes a full overview of this anime-style genre, campaign ideas,...   [click here for more]
Steve Jackson Games  $7.99

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Pyramid #3/026: Underwater Adventures

Pyramid #3/026: Underwater Adventures


The ocean is known for its countless riches, waiting to be discovered by adventurous souls. And the key that unlocks the sea's secrets is the "Underwater Adventures" issue of Pyramid, the PDF magazine for roleplayers. This salt-sprayed supplement contains: "GURPS Fathom Five," a collection of new and updated rules for maneuvering and fighting underwater. How low can you dive?...   [click here for more]
Steve Jackson Games  $7.99

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Pyramid #3/027: Monsters in Space

Pyramid #3/027: Monsters in Space


Danger! Danger! Avoid a Void! From an astrophysical point of view, scientists know what composes 99% of the universe. But what darkness lurks in that remaining one percent? We fancifully propose some possibilities with this month's "Monsters in Space" issue of Pyramid, the PDF magazine for roleplayers. This chrome-curling codex contains: "Moondragons and Stranger Things," a look at the...   [click here for more]
Steve Jackson Games  $7.99

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Pyramid #3/030: Spaceships

Pyramid #3/030: Spaceships


Your Ticket to the Stars! Let's face it: If you had any plans for leaving our world, you'd need a spaceship. This month's Pyramid – the PDF magazine for roleplayers – is devoted to the craft, captains, and complications of interplanetary travel. This issue's itinerary will take you to the following destinations: "Practical Astromancy," a look at off-world exploits in GURPS...   [click here for more]
Steve Jackson Games  $7.99

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Rocket Age  - Core Rulebook

Rocket Age - Core Rulebook


Rocket Age won the ENnies Judge's Spotlight Award. "It's alternate history pulpy retro-sci-fi space opera planetary romance. It's throttled up rocket packs burning radium on the long blast to the farthest reaches of the Solar System. It's hunting thunder lizards in the upland jungles of Venus. It's battling Ancient Martian killing machines piloted by the Deutsche Marskorps...   [click here for more]
Why Not Games  $9.99

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Rocket Age - Blood Red Mars

Rocket Age - Blood Red Mars


The red sands of Mars are stained dark with the blood of conqueror and conquered, of explorer and savage beast, of alien and native alike. Mars, the Red Planet, named for some long-dead Earthling god of war, has lived up to its namesake. Armies march, archaeologists battle the traps of Ancient Ruins, and warbands of the native Chanari raid the towns of the ‘civilized’ castes with impunity....   [click here for more]
Why Not Games  $9.99

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Rocket Age - Bring 'Em Back Alive

Rocket Age - Bring 'Em Back Alive


It is 1938 and the annual Anglo-French Expedition on Venus is getting ready to set out from Roosevelt Station to capture and catalog the alien flora and fauna of that jungle-covered planet. Marvel at the wondrous landscapes and the power of the mighty thunder lizard. Be thrilled by the drums of the native Venusians as they pound through the night. Join the expedition now in this Rocket Age episode...   [click here for more]
Why Not Games  Pay What You Want

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Rocket Age - Heroes of the Solar System

Rocket Age - Heroes of the Solar System


Freebooters rampage across Mars, Nazis plot new atrocities, savage beasts prey on colonists and above all the sinister Europans loom. The solar system needs heroes – heroes like you! Heroes of the Solar System, the second sourcebook for Rocket Age, offers you a look at the heroes of the rocket set. The focus of Heroes of the Solar System is on...   [click here for more]
Why Not Games  $9.99

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Rocket Age - Imperial Jupiter

Rocket Age - Imperial Jupiter


Explore the Jovian System with Imperial Jupiter! Inside this supplement for Rocket Age, you will find information, NPCs, and story hooks for not just the gas giant, but six of its moons. See the ice fields of Callisto! Travel through the Great Forest of Ganymede! Fight mutants on the blasted moon of Io! Discover the secrets of Almathea! Learn the secrets of the Europans! Visit Metis and meet the new...   [click here for more]
Why Not Games  $9.99

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Rocket Age - Non-Stop to Jupiter

Rocket Age - Non-Stop to Jupiter


In this exciting sequel to Rocket Racers, our heroes join the Rocket Racing Circuit and compete in the running of the grand Solar Cup finals! Modify your stock rocket ship, jostle with rivals, and launch off on an endurance race from the Indianapolis Rocket Port to the orbit of Jupiter. Along the way you will need to stop and pick up RADIO beacon checkpoints, dodge the hazards of space travel,...   [click here for more]
Why Not Games  $2.99

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Rocket Age - Rocket Racers

Rocket Age - Rocket Racers


The First Solar Cup race has just been announced, a rocket race that launches from the Indianapolis Interplanetary Rocket Port, flies around Venus, and shoots back out to Mars before turning around and heading down the straight towards Earth.  As much as race fans and the rocket set are looking forward to this contest of men and machines, a dark cloud hangs over it. An extortionist calling himself...   [click here for more]
Why Not Games  $2.99

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Rocket Age - Slaves of the Earthlings

Rocket Age - Slaves of the Earthlings


The Lincoln Brigade has been battling slavery on Mars, but a new evil has emerged. Where before the Brigade's elite Tubman agents have focused on freeing slaves and leading revolts, now they must battle those who would force freed slaves back into bondage. Will our heroes join this resistance to liberate the… Slaves of the Earthlings This Rocket Age episode sees our heroes racing...   [click here for more]
Why Not Games  $2.99

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Rocket Age - The Lost City of the Ancients

Rocket Age - The Lost City of the Ancients


The Lost City of the Ancients!  An introductory scenario for Rocket Age our new radium-powered game line of interplanetary adventure!  The discovery of an apparently intact Ancient Martian ruin deep in the Western Highlands has set potentially deadly events in motion. Such a find would draw treasure seekers and archaeologists from across Mars, but this one is even more of an attraction. It lies...   [click here for more]
Why Not Games  $2.99

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Rocket Age - The Lure of Venus

Rocket Age - The Lure of Venus


Venus. The Emerald Planet. A planet of unimaginable wealth, power, freedom, fame, adventure, immortality. Can you escape its lure or will you fall victim to its dangers? The steamy jungles of Venus hide all manner of mysteries – and dangers – beneath their thick canopies, from ancient cities to deadly flora and fauna. Explorers look to penetrate their shady depths while...   [click here for more]
Why Not Games  $9.99

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Rocket Age - The Trail of the Scorpion

Rocket Age - The Trail of the Scorpion


The Trail of the Scorpion is the first series-long collection of episodes for Rocket Age. It takes our heroes from Venus, to Earth, on to Mars, Ganymede, and finally to the moons of Saturn. Along the way they will discover and fight the machinations of the mysterious Red Scorpion crime syndicate and its shadowy leader. There will be puzzles to solve, battles to win, chases, betrayals,...   [click here for more]
Why Not Games  $9.99

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Rocket Age 5e - Core Rulebook

Rocket Age 5e - Core Rulebook


Rocket Age won the ENnies Judge's Spotlight Award. "It's alternate history pulpy retro-sci-fi space opera planetary romance. It's throttled up rocket packs burning radium on the long blast to the farthest reaches of the Solar System. It's hunting thunder lizards in the upland jungles of Venus. It's battling Ancient Martian killing machines piloted by the Deutsche Marskorps...   [click here for more]
Why Not Games  $19.99

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Rocket Rangers Handbook - Classic Version

Rocket Rangers Handbook - Classic Version


Heads up Rangers! Don't leave Earth without this book to guide you. Many of you don't look past the Oath, but pay attention to the operational schedule for a listing of all current Ranger stations and missions. Your gear might the best, but the Solar System is a dangerous place and the troubleshooting guide in Ranger Equipment and Functions is an invaluable resource. Rocket Rangers Handbook...   [click here for more]
Why Not Games  $7.99

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Rocket Rangers Handbook 5e

Rocket Rangers Handbook 5e


Heads up Rangers! Don't leave Earth without this book to guide you. Many of you don't look past the Oath, but pay attention to the operational schedule for a listing of all current Ranger stations and missions. Your gear might the best, but the Solar System is a dangerous place and the troubleshooting guide in Ranger Equipment and Functions is an invaluable resource. Rocket Rangers Handbook...   [click here for more]
Why Not Games  $7.99

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Rocky Cape (5e)

Rocky Cape (5e)


A series of disappearances has plagued Rocky Cape over the past two years. The disappearances occurred in a small numbers, with many of the missing being fishermen and hunters, occupations that suffer accidents from time to time. While people do wander off from the villages, go down with their ships, or get grabbed by the trolls of Troll Hill from time to time, too many people have gone missing in...   [click here for more]
Frog God Games  $11.99 $7.19

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Rocky Cape (S&W)

Rocky Cape (S&W)


A series of disappearances has plagued Rocky Cape over the past two years. The disappearances occurred in a small numbers, with many of the missing being fishermen and hunters, occupations that suffer accidents from time to time. While people do wander off from the villages, go down with their ships, or get grabbed by the trolls of Troll Hill from time to time, too many people have gone missing in...   [click here for more]
Frog God Games  $11.99 $7.19

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Surial - Bear Folk of the North (5e)

Surial - Bear Folk of the North (5e)


The cold regions of the world are the home of the Surial, towering bear-folk who were created by the spirits of the wilds to serve as stewards and protectors of the natural world. Most well known for their innate healing magic and gentle nature, any who cross the Surial have learned a deadly lesson. Fear the fury of the bear! As part of the Why Not Games Weird Races (5e) series, Surial includes: The...   [click here for more]
Why Not Games  $2.99

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Tales from the Rocket Age

Tales from the Rocket Age


Welcome to the Rocket Age!  Inside you will find four stories from a Solar System that never was and a 1938 that should have been. Journey to Mars, scour the vastness of space, and face impossible odds battling criminals, rouge princes, and Nazis!  Three Aces for the Dancer by Ed Greenwood   The Ghost Aces, an elite team of operatives, must lose a rocket ship, but not...   [click here for more]
Why Not Games  $1.99

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Weird Races [BUNDLE]

Weird Races [BUNDLE]


This special bundle product contains the following titles. Caturday (5e) Regular price: $2.99 Bundle price: $2.45 Format: Watermarked PDF Swashbuckling anthropomorphic cat people battle hobgoblins to regain control of their homeland. Refugee strays scrape what lives they can from the slums of foreign cities. Temple cats live as guests in the sanctuaries of other...   [click here for more]
Why Not Games  $10.97 $8.99

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