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(5E) A06: Bear Trouble

(5E) A06: Bear Trouble


A 5th Edition compatible adventure, designed with both good and evil adventuring groups in mind; four to six PCs of levels 5-7 It's said that "Two's company, three's a crowd", but what happens to those who make their living from adventuring if work begins to dry up and their only rivals are doing a better job than they are? Even heroes have to eat, so when...   [click here for more]
AAW Games  $8.99 $6.99

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(5E) A06: Bear Trouble (Fantasy Grounds)

(5E) A06: Bear Trouble (Fantasy Grounds)


FOR FANTASY GROUNDS VIRTUAL TABLETOP A 5th Edition compatible adventure, designed with both good and evil adventuring groups in mind; four to six PCs of levels 5-7 It's said that "Two's company, three's a crowd", but what happens to those who make their living from adventuring if work begins to dry up and their only rivals are doing a...   [click here for more]
AAW Games  $6.99

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(5E) A12: When the Ship Goes Down

(5E) A12: When the Ship Goes Down


A 5th Edition compatible adventure for 4-6 PCs of levels 8-11 The PCs are asked by a friend, Captain Erfaran Honamatros, to find out what has caused the death of one of her fellow captains. After weeks of storms and bad weather, ships from Mohkba haven’t been arriving, but a body has floated in. Captain Honamatros is so concerned that she offers her ship, her crew and even...   [click here for more]
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(5E) A12: When the Ship Goes Down (Fantasy Grounds)

(5E) A12: When the Ship Goes Down (Fantasy Grounds)


FOR FANTASY GROUNDS VIRTUAL TABLETOP A 5th Edition compatible adventure for 4-6 PCs of levels 8-11 The PCs are asked by a friend, Captain Erfaran Honamatros, to find out what has caused the death of one of her fellow captains. After weeks of storms and bad weather, ships from Mohkba haven’t been arriving, but a body has floated in. Captain Honamatros is so...   [click here for more]
AAW Games  $8.99 $6.99

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(5E) A17: Haunting at Rybalka Lodge

(5E) A17: Haunting at Rybalka Lodge


A 5th Edition compatible adventure for four to six PCs of levels 7-9 With royalty coming to town, the reopening of the new Rybalka Lodge couldn’t be timelier. Although the place is warm and inviting during the day, it becomes a different place at night. Locals refuse to approach Rybalka Lodge and the owner is fire-fighting rumors of it being haunted. The original lodge burned...   [click here for more]
AAW Games  $6.99

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(5E) A17: Haunting at Rybalka Lodge (Fantasy Grounds)

(5E) A17: Haunting at Rybalka Lodge (Fantasy Grounds)


FOR USE IN FANTASY GROUNDS VIRTUAL TABLETOP A 5th Edition compatible adventure for four to six PCs of levels 7-9 With royalty coming to town, the reopening of the new Rybalka Lodge couldn’t be timelier. Although the place is warm and inviting during the day, it becomes a different place at night. Locals refuse to approach Rybalka Lodge and the owner is fire-fighting...   [click here for more]
AAW Games  $6.99

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(5E) A24: Return to Crypt of the Sun Lord

(5E) A24: Return to Crypt of the Sun Lord


A 5th Edition compatible adventure for four to six PCs of levels 6-8 The temple bells rang out, their crystal hollow-overtones calling gently to the dispersed worshippers dwelling within the underground sun temple. The Temple of the Sun was itself an enigma, a place dedicated to the sun but hidden far underground, shielded from the mighty rays of the light of life, forced to do so...   [click here for more]
AAW Games  $9.99

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(5E) B09: Curse of the Full Moon

(5E) B09: Curse of the Full Moon


A 5th Edition compatible adventure for four to six PCs Levels 4-5 “Have you ever been jostled awake by the shrill howl of a terrible beast? Felt the hairs on the back of your neck rise up, and goosebumps wash over your body like death’s cold caress? I have. For the past two weeks, every single night, a big wolf-like beast, covered in thick fur has invaded our normally...   [click here for more]
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(5E) B09: Curse of the Full Moon (Fantasy Grounds)

(5E) B09: Curse of the Full Moon (Fantasy Grounds)


FOR FANTASY GROUNDS VIRTUAL TABLETOP A 5th Edition compatible adventure for four to six PCs Levels 4-5 “Have you ever been jostled awake by the shrill howl of a terrible beast? Felt the hairs on the back of your neck rise up, and goosebumps wash over your body like death’s cold caress? I have. For the past two weeks, every single night, a big wolf-like...   [click here for more]
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(5E) C04: The Play's the Thing

(5E) C04: The Play's the Thing


A 5th Edition compatible adventure for four to six PCs of Levels 4-5 Naytella, a goddess of revelry and relaxed pleasure, had few shrines. Authorities feared what they couldn’t control and her belief in freedom of spirit worried many, causing them to drive her scattered followers underground. So when the bard Villeim Teatteri discovers an ancient site dedicated...   [click here for more]
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(5E) C04: The Play's the Thing (Fantasy Grounds)

(5E) C04: The Play's the Thing (Fantasy Grounds)


FOR USE WITH FANTASY GROUNDS VIRTUAL TABLETOP A 5th Edition compatible adventure for four to six PCs of Levels 4-5 Naytella, a goddess of revelry and relaxed pleasure, had few shrines. Authorities feared what they couldn’t control and her belief in freedom of spirit worried many, causing them to drive her scattered followers underground. So when the bard...   [click here for more]
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(5E) C05: The Foul Passage of Progress

(5E) C05: The Foul Passage of Progress


A 5th edition compatible adventure for four characters of 7th level As sometimes happens in the world, blind luck places the PCs in a position where they are the only people who can help. Jyrkannelaki has a problem, and the town council’s attempt to deal with it seems to have made matters worse. Trade has halted and that means money is drying up, so how will people live? Plus...   [click here for more]
AAW Games  $9.99 $8.99

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(5E) Rybalka (Fantasy Grounds)

(5E) Rybalka (Fantasy Grounds)


FOR USE WITH FANTASY GROUNDS VIRTUAL TABLETOP Dive into Rybalka and the surrounding environs with the first ever AaW Campaign Setting release! This Fantasy Grounds module includes all locations, characters, maps, and images in relation to Rybalka appearing thus far on the AaW site and in adventure releases. ...   [click here for more]
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(SW) A00: Crow's Rest Island (Fantasy Grounds)

(SW) A00: Crow's Rest Island (Fantasy Grounds)


~ SAVAGE WORLDS ~ FOR USE WITH FANTASY GROUNDS VIRTUAL TABLETOP A great introductory adventure to playing Savage Worlds! A Savage Worlds compatible adventure for 4-6 Novice level characters (0-10 experience points). Shrouded in whispered rumors, Crow’s Rest Island has been avoided as long as any can remember. Nothing...   [click here for more]
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(SW) A06: Bear Trouble (Fantasy Grounds)

(SW) A06: Bear Trouble (Fantasy Grounds)


FOR USE WITH FANTASY GROUNDS VIRTUAL TABLETOP A Savage Worlds adventure for four to six PCs of 15-25 experience points. It's said that "Two's company, three's a crowd", but what happens to those who make their living from adventuring if work begins to dry up and their only rivals are doing a better job than they are? Even heroes have to eat, so when their source...   [click here for more]
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5E Mini-Dungeon #003: Shrine of the Earth Barons

5E Mini-Dungeon #003: Shrine of the Earth Barons


A 5th Edition Mini-Dungeon for 4-6 PCs of Levels 10-11 Followers of earth deities literally worship the ground they walk on and have always built below-ground shrines. A school of four gnome mages called the Earth Barons was no exception, constructing one such holy place where a desert met a range of rocky hills. Recently however, the mages were wiped out when a visiting...   [click here for more]
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5E Mini-Dungeon #003: Shrine of the Earth Barons (Fantasy Grounds)

5E Mini-Dungeon #003: Shrine of the Earth Barons (Fantasy Grounds)


FOR FANTASY GROUNDS VIRTUAL TABLETOP A 5th Edition Mini-Dungeon for 4-6 PCs of Levels 10-11 Followers of earth deities literally worship the ground they walk on and have always built below-ground shrines. A school of four gnome mages called the Earth Barons was no exception, constructing one such holy place where a desert met a range of rocky hills. Recently however, the...   [click here for more]
AAW Games  $2.99

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5E Mini-Dungeon #007: The Pententieyrie

5E Mini-Dungeon #007: The Pententieyrie


A 5E Mini-Dungeon for 4-5 PCs of Levels 4-5 The PCs find a carving of the outline of the place appears in an ancient temple to an avian goddess. Under the carving is the phrase: “Your changed heart will soar!” Give the players a copy of the complex, with rough-and ready edges, but make it similar to the Aztec images of their gods such as Quetzalcoatl as opposed to rooms....   [click here for more]
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5E Mini-Dungeon #007: The Pententieyrie (Fantasy Grounds)

5E Mini-Dungeon #007: The Pententieyrie (Fantasy Grounds)


FOR USE IN FANTASY GROUNDS VIRTUAL TABLETOP For 4-5 PCs of Levels 4-5 The PCs find a carving of the outline of the place appears in an ancient temple to an avian goddess. Under the carving is the phrase: “Your changed heart will soar!” Give the players a copy of the complex, with rough-and ready edges, but make it similar to the Aztec images of their gods such as Quetzalcoatl...   [click here for more]
AAW Games  $2.99

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5E Mini-Dungeon #009: Tiikeri's Revenge

5E Mini-Dungeon #009: Tiikeri's Revenge


A 5E Mini-Dungeon for 4-5 PCs of Levels 6-7 “When revenge calls, act as the tiger... with hard-favor’d rage!” In the sub-continent, some extreme religious cults have taken to eradicating the essentially-neutral local weretigers. One such band, the law-focused Light-from-Darkness, developed a precise ritual that withdrew a weretiger’s essence...   [click here for more]
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5E Mini-Dungeon #009: Tiikeri's Revenge (Fantasy Grounds)

5E Mini-Dungeon #009: Tiikeri's Revenge (Fantasy Grounds)


FOR USE WITH FANTASY GROUNDS VIRTUAL TABLETOP For 4-5 PCs of Levels 6-7 “When revenge calls, act as the tiger... with hard-favor’d rage!” In the sub-continent, some extreme religious cults have taken to eradicating the essentially-neutral local weretigers. One such band, the law-focused Light-from-Darkness, developed a precise ritual that withdrew...   [click here for more]
AAW Games  $2.99

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5E Mini-Dungeon #015: Torment at Torni Tower

5E Mini-Dungeon #015: Torment at Torni Tower


A 5E Mini-Dungeon for 4–5 Characters levels 5–6 Somervel’s autumn rains lasted longer than usual, and the resulting winter floods impacted more than expected. Some distant pale-forts haven’t been heard from in months, being cut off by the linking of frozen rice paddies, flood meadows, leas usually inhabited by cattle, and rivers that run though Somervel’s...   [click here for more]
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5E Mini-Dungeon #015: Torment at Torni Tower (Fantasy Grounds)

5E Mini-Dungeon #015: Torment at Torni Tower (Fantasy Grounds)


FOR USE IN FANTASY GROUNDS VIRTUAL TABLETOP For 4–5 Characters levels 5–6 Somervel’s autumn rains lasted longer than usual, and the resulting winter floods impacted more than expected. Some distant pale-forts haven’t been heard from in months, being cut off by the linking of frozen rice paddies, flood meadows, leas usually inhabited by...   [click here for more]
AAW Games  $2.99

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5E Mini-Dungeon #039: We All Start Somewhere

5E Mini-Dungeon #039: We All Start Somewhere


A Mini-Dungeon adventure for 2-4 PCs of levels 1-3 Everyone knows the collapsed mountainside near Raakayras. It happened when the wyrm Huomattavakasvi was driven from its lair, and now is thickly overgrown with oak and elm. The lair? Emptied by 200 years of adventuring, although beginners still dare to enter, hoping to find what everyone else missed. But the hills have become quiet these...   [click here for more]
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5E Mini-Dungeon #048: Pit Your Wits

5E Mini-Dungeon #048: Pit Your Wits


A 5th Edition compatible adventure for four to six PCs of levels 1-2 The PCs’ arrival at a small, well-established mining site, after a request to clear some “mutated goblins”, reveals an unexpected, disturbing sight. The mine’s main premises, a 40-ft. square stone building positioned over a 10-ft.-by-10-ft. shaft, is gone, save for dozens of pieces of rubble, a 30-ft....   [click here for more]
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5E Mini-Dungeon #049: Doubt Not That Stars Are Fire

5E Mini-Dungeon #049: Doubt Not That Stars Are Fire


A 5th Edition Mini-Dungeon for 4-6 PCs of Levels 2-3 Following mutated goblin attacks on a small, well-established mining site, the PCs find that only the pit remains. On securing the surrounding area, they must enter the steep-sided crater. They find the walls glowing with other-worldly energy, alight with “coldfire”. Mini-Dungeons are single page, double sided adventures...   [click here for more]
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5E Mini-Dungeon #050: When Goblins Die, No Comets are Seen

5E Mini-Dungeon #050: When Goblins Die, No Comets are Seen


A 5th Edition Mini-Dungeon for 4-6 PCs of levels 3-4 After delving into the upper tunnels of a recently-abandoned mine pursuing mutated goblins, the party follows some buckled minecart rails, finding rough tunnels and unexpected chambers at their end. A palpable sense of fear pervades the area. The last members of a decimated tribe fled into these depths, but have no idea what to do now....   [click here for more]
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5E Mini-Dungeon #051: There Are More Things in the Planes and the Earth

5E Mini-Dungeon #051: There Are More Things in the Planes and the Earth


A 5th Edition Mini-Dungeon for 4-6 PCs of levels 4-5 The party discovers an unexpected way out of a mine, and hidden passage leading to caverns glowing dimly with a cold, otherworldly light. Mini-Dungeons are single page, double sided adventures for Dungeons & Dragons 5th Edition which are setting agnostic and are easily inserted anywhere in your campaign. ...   [click here for more]
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5E Mini-Dungeon #052: Look Not With Thine Eyes But Thine Mind

5E Mini-Dungeon #052: Look Not With Thine Eyes But Thine Mind


A 5th Edition Mini-Dungeon for 4-6 PCs of levels 5-6 Deep within some hidden caverns, the PCs find a disguised door leading to a secret space that’s becoming a hide-out. With 15-ft. high ceilings, the entire area is under a permanent deeper darkness spell. It sounds like it’s inhabited. Mini-Dungeons are single page, double sided adventures for Dungeons & Dragons...   [click here for more]
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5E Mini-Dungeon #053: Ne'er Trust The White Wolf's Tameness

5E Mini-Dungeon #053: Ne'er Trust The White Wolf's Tameness


A 5th Edition Mini-Dungeon for 4-6 PCs of Levels 6-7 A teleport brings the party to a crossroads: floors, ceilings and corridor corners glow red; elsewhere pulses a soft white light. Everything is ceramic. The ceiling has 4 hollows: a circle, square, cross, and triangle. Experienced travelers call this place “The White Wolf”; these are “The Wolf’s Eyes”. Mini-Dungeons...   [click here for more]
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5E Mini-Dungeon #054: Uneasy Rests the Crown'd Head

5E Mini-Dungeon #054: Uneasy Rests the Crown'd Head


A 5th Edition Mini-Dungeon for 4-6 PCs of levels 7-8 A sinkhole, cut with climb-holds, descends a cramped cavern’s south wall, slick with more than water. A 3-ft.-wide path rings a black, light-absorbing lake. 20-ft. north of the path, a stone circle containing a clear membrane floats above the water. A path leaves the cavern in the north wall, a crack in the ceiling drips water. The...   [click here for more]
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5E Mini-Dungeon #064: I'll Plague Both Your Houses

5E Mini-Dungeon #064: I'll Plague Both Your Houses


A 5th Edition Mini-Dungeon adventure for 4-6 level 9-10 PCs The Underworld houses strange and unpleasant communities, and the ruins of two temple complexes are a perfect example of religious hubris coming before a fall. Two traditions devoted to bloody sacrifi ce and unwilling death - one lawful, one chaotic - found this remote cavern an ideal place to practice their beliefs AND...   [click here for more]
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5E Mini-Dungeon #066: Words Fly Up, Thoughts Remain Below

5E Mini-Dungeon #066: Words Fly Up, Thoughts Remain Below


A 5th Edition Mini-Dungeon adventure for 4-6 Level 8-9 PCs An intellect devourer chanced upon kobold miners tackling a drow anti-paladin. “Contacting” the chieftain, it promised victory through co-operation. Slaying the drow, the devourer took the body and everyone raced to the team’s base. Since then, the devourer’s helped enhance the kobolds, recruited allies,...   [click here for more]
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5E Mini-Dungeon #067: What Canst Work i’ th’ Earth So Fast?

5E Mini-Dungeon #067: What Canst Work i’ th’ Earth So Fast?


A 5th Edition Mini-Dungeon adventure for 4-6 PCs of Levels 11-12 Deep below a mine and the natural chambers it connected to, a cavernous grotto steeped in ancient magic exists, a place where arcane forces attract spectacular beasts and cause constructs to spontaneously appear for short periods. The rocks pulse with indigo energy, while minerals suitable for rare weapons glow with...   [click here for more]
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5E Mini-Dungeon #070: I Am Not Of Your Element

5E Mini-Dungeon #070: I Am Not Of Your Element


A 5th Edition Mini-Dungeon adventure for 4-6 PCs of Levels 13-14 Recently a wave of otherworldly energy flowed down a fault line far into the Underworld, dissipating where a fire giant monastery rested over a lava lake. The giants’ delving through the floor towards the lake had imperceptibly but irrevocably weakened the rock the ironclad stone halls sat on; it collapsed, taking...   [click here for more]
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5E Mini-Dungeon #071: The Unwise Young, They Say Do Ne'er Live Long

5E Mini-Dungeon #071: The Unwise Young, They Say Do Ne'er Live Long


A 5th Edition Mini-Dungeon adventure for 4-6 PCs of levels 12-13 Uskonto the Unshakeable, still a relatively young man, disappeared after taking responsibility for a child’s death when charging in to save a village. Rumor suggests he’s in Underworld, seeking atonement, but he’s needed! Perhaps allies can help the PCs, while foes will certainly hinder them... Mini-Dungeons...   [click here for more]
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5E Mini-Dungeon #072: The Stuff of Dreams

5E Mini-Dungeon #072: The Stuff of Dreams


A 5th Edition Mini-Dungeon adventure for 4-6 PCs of levels 10-11 Deep in Underworld, near the outlet of a sacrificial wellshaft, the PCs find a colossal cavern full of densely packed mosses, liverworts, ferns, and bioluminescent fungi including many Armillaria and Mycenoid species. A sanctuary was created by survivors before they moved on, with corridors and rooms carved from the...   [click here for more]
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5E Mini-Dungeon #073: True Lovers Run Into Strange Capers

5E Mini-Dungeon #073: True Lovers Run Into Strange Capers


A 5th Edition Mini-Dungeon adventure for 4-6 PCs of levels 14-15 Eternity at the beck-and-call of an immortal outsider can become...”mundane”...while existing simply to extinguish other creatures’ lives eventually turns out to be equally tedious. But surprises rouse even the greatest of outerplanar beings from their ennui. And love is invariably a surprise. Mini-Dungeons...   [click here for more]
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5E Mini-Dungeon #079: The King of Infinite Space

5E Mini-Dungeon #079: The King of Infinite Space


A 5th Edition Mini-Dungeon adventure for 4 Characters Levels 6-8 The Underworld’s layers hide many mysteries. Vast, long-abandoned, deep-set cities exist in the dark. One such site houses Urkkia, a gnome spy who was more... but is now less...than he appears. Over time, Urkkia perfected ways to manipulate shadow, particularly the Plane itself. With near-perfect control over...   [click here for more]
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5E Mini-Dungeon #080: Time Out of Joint

5E Mini-Dungeon #080: Time Out of Joint


A 5th Edition Mini-Dungeon adventure for 4-6 Characters Level 16-17 Far below ground, in remote caverns laced with weblike strands of adamantine and mithral, the party finds a colossal cave-in and scores of dead drow, duergar, and dwarves. Searching finds no metallic items; not a scrap remains. Checking the corpses reveals all traces of iron and other metals are removed from their...   [click here for more]
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5E Mini-Dungeon #081: An Empire Given

5E Mini-Dungeon #081: An Empire Given


A 5th Edition Mini-Dungeon adventure for 4-6 Characters Level 17-18 Exploring a cataclysm-ravaged Underworld city, the PCs find a hallway holding two statues. Walking in, the sculptures’ eyes follow them. Angel-shaped lamps flank the doorway, with stairs going north. Touring these museum-like rooms, the PCs find other effigies and carvings (Knowledge checks help prepare them...   [click here for more]
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5E Mini-Dungeon #083: Beware Gentlemen Bearing Gifts

5E Mini-Dungeon #083: Beware Gentlemen Bearing Gifts


A 5th Edition Mini-Dungeon adventure for 3-4 Characters Levels 15-17 You can acquire anything in the world’s great cities if you spend enough time and money. This may involve dealing with shady types, but at other times, the sale is entirely above board. “Four Gentlemen for Gifts” is such a place: a legal store selling costly but exemplary items that include a...   [click here for more]
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5E Mini-Dungeon #101: Unjust Deserts

5E Mini-Dungeon #101: Unjust Deserts


A 5th Edition Mini-Dungeon for 5-6 characters of levels 9-11 Visiting a desert-edge city, the characters hear of a dig taking place at recently revealed ruins a dozen miles away. They’ve missed most of the excitement but are asked to go and help the Wazir's daughter, a keen archaeologist, because of their superior experience. With the words, “Keep her safe,” he...   [click here for more]
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5E Mini-Dungeon #103: The Brain Drain

5E Mini-Dungeon #103: The Brain Drain


A 5th Edition Mini-Dungeon for 3-5 characters levels 4-6 The capital’s great magical factories often strike deals with elemental forces to fulfill exotic orders. House Aquosity’s huge site focuses on liquid- and gel-based magic. Drains in production rooms drop to a 700-foot-by-450-foot sluice system that washes detritus into the Plane of Water. Not everything is carried...   [click here for more]
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5E Mini-Dungeon #106: Three Ring Circus

5E Mini-Dungeon #106: Three Ring Circus


A 5th Edition Mini-Dungeon for 3-5 characters of levels 14-16 The characters find themselves in a city whose ruler, once even-handed and moderate, fell to tyranny a year after marrying. He chose to argue with, and declare war on, friend and foe alike. Things declined when his bride disappeared and he cursed common folk for favoring all he “held as false.” In the chaos,...   [click here for more]
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5E Mini-Dungeon #107: Chase Beneath the Prison

5E Mini-Dungeon #107: Chase Beneath the Prison


A 5th Edition Mini-Dungeon for 3-5 characters of levels 16-17 In pursuit of a city’s kidnapped ruler, the adventurers find themselves investigating a former prison. At the bottom of an oubliette in the deserted rooms, they find a passage forced into the Underworld. Following a drow cult leader and warped ruler from the prison, the characters find themselves in a series of rancid...   [click here for more]
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5E Mini-Dungeon #109: Chop Chop!

5E Mini-Dungeon #109: Chop Chop!


A 5th Edition Mini-Dungeon for 3-5 characters of ANY level After bitter disagreement, a trading post run by local fey and respectful foresters was set up near rich woodland, but some distance from town, and managed as a logging site, “for one and all.” But supplies have dwindled, especially rarer wood types, and the characters are asked to investigate. Mini-Dungeons...   [click here for more]
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5E Mini-Dungeon #110: New Born Gawds

5E Mini-Dungeon #110: New Born Gawds


A 5th Edition Mini-Dungeon for ANY characters of ANY level Despite the wonder of their own ability, many who work with magic can’t help but make items to display their prowess. Buyers fuel this by prizing gaudy novelties (“newborn gawds”), such that anything with the longed-for glamer of magical energy (even if superficial) makes constructs big business for crafters....   [click here for more]
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5E Mini-Dungeon #111: At the Court of the Heartless Queen

5E Mini-Dungeon #111: At the Court of the Heartless Queen


A 5th Edition FOUR PAGE Mini-Dungeon for 5-6 characters of levels 18-20 As the adventurers move through a shadowy wood, the forest floor suddenly gives way beneath them at the edge of a deep gorge. They find themselves sliding down a steep, muddy slope, finishing at one of the three gates. As the characters work through the maze, they meet the grotesque characters and malevolent...   [click here for more]
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5E Mini-Dungeon #112: Carcasses for Infernal Hounds

5E Mini-Dungeon #112: Carcasses for Infernal Hounds


A 5th Edition Mini-Dungeon for 4-6 characters of levels 18-19 The way into this horrific processing center is lost far beneath the world’s surface, where seemingly nothing living exists—so the clink of metal on metal is especially surprising. A side path becomes a worked passage; stairs descend a chain filled corridor bathed in blurry grey light. Suddenly, evil creatures...   [click here for more]
AAW Games  $0.99

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