DriveThruComics
DriveThruFiction
Powered by DriveThruRPG


Home
Close
Close
Browse Categories
Free Stuff
 Follow Your Favorites!
NotificationsSign in to get custom notifications of new products!













Author
Steve Winter   Remove Search Term
Advanced Search

Products found in this section... Sort by: 
 Title    Publisher    Price  
Alternity Dark Nebula Mission Guide

Alternity Dark Nebula Mission Guide


For a thousand centuries the Ascendancy ruled the galaxy, but now the empire has fallen into an age of decadence and decay. Ambitious nobles and barbarian conquerors vie for power. Heroes armed with star swords and phase pistols seek the mysterious artifacts of a forgotten age. Finally, an ancient enemy has returned to the galaxy: one by one, the stars are going out. The Dark Nebula Mission...   [click here for more]
Sasquatch Game Studio  $11.95

Add to Bards and Sages RPG Resource Order  
Alternity Protostar Mission Guide

Alternity Protostar Mission Guide


The year is 2268, and humans have settled Mars, the asteroid belt, and the moon systems of the outer planets. On Neptune's moon Triton, a mysterious alien gate leads to a network of wormholes spanning hundreds of star systems. But this is a dangerous time to be alive: crime lords, despotic governments, and corrupt megacorps are all fighting to control the future. Choose your friends--and enemies--carefully....   [click here for more]
Sasquatch Game Studio  $11.95

Add to Bards and Sages RPG Resource Order  
Alternity Xenologist's Guide

Alternity Xenologist's Guide


No space opera setting would be complete without strange planets teeming with hungry or hostile aliens. Vicious predators, territorial mineral beings, carnivorous plants, sharp-toothed swarms, space eels... if you can imagine a dangerous alien creature, it's out there somewhere. The Xenologist's Guide is a compendium of more than 50 new adversaries for the Alternity...   [click here for more]
Sasquatch Game Studio  $9.95

Add to Bards and Sages RPG Resource Order  
Battlesystem Miniatures Rules (2e)

Battlesystem Miniatures Rules (2e)


This book, a full-scale revision and expansion of the rules in the original Battlesystem Fantasy Combat Supplement, gives you all the information you need to set up and play battles with miniature figures. These rules can be used without the AD&D game books, but you can also convert characters and creatures from an AD&D game campaign and use them in Battlesystem scenarios. Lavishly illustrated...   [click here for more]
Wizards of the Coast  $4.99

Add to Bards and Sages RPG Resource Order  
Book of Lairs for 5th Edition

Book of Lairs for 5th Edition


Fight the Monster in its Den … If You Dare! Book of Lairs brings you 24 great one-shot, monster lairs for 5th edition! Each of these exciting and unusual battlegrounds comes with a complete short adventure, including a hook, area hazards, tactics, and treasures, and many use monsters from the Tome of Beasts. Stage your 5th Edition fights in unforgettable locations like: Alchemist’s...   [click here for more]
Kobold Press  $19.99

Add to Bards and Sages RPG Resource Order  
Boot Hill Wild West Role-Playing Game (3rd Edition)

Boot Hill Wild West Role-Playing Game (3rd Edition)


Two rows of unpainted wooden buildings face each other across the wide, dirt street. A signboard creaks mournfully in the hot wind. Down this track rides a lone figures, tired but alert. His boots, hat, and buckskin jacket are alayered with dust. But the ivory-handled revolver on his hip is spotless and cool. Neither a beacon nor a threat, it's simply there, a part of the man. Drift back to the days...   [click here for more]
Wizards of the Coast  $9.99

Add to Bards and Sages RPG Resource Order  
Creature Card Codex: Challenging Creatures

Creature Card Codex: Challenging Creatures


Creature Card Codex: Challenging Creatures has almost 90 creatures from the highly regarded Creature Codex in a portable format that is easy to clip to a DM Screen or tuck into your module notes! Featuring most of the book's creatures with challenge ratings 6 to 8, the deck includes several interesting planar flora, unusual minotaur, and specialized kobolds. Several higher and lower level...   [click here for more]
Inkwell Ideas  $9.99

Add to Bards and Sages RPG Resource Order  
Creature Card Codex: High-Level Creatures

Creature Card Codex: High-Level Creatures


Creature Card Codex: High-Level Creatures has almost 90 creatures from the highly regarded Creature Codex in a portable format that is easy to clip to a DM Screen or tuck into your module notes! Featuring most of the book's creatures with challenge rating nine and above (aside from animal, demon, and fey lords, as well asseveral others coming in a future deck), the deck includes a trove...   [click here for more]
Inkwell Ideas  $9.99

Add to Bards and Sages RPG Resource Order  
Creature Card Codex: Low-Level Creatures

Creature Card Codex: Low-Level Creatures


Creature Card Codex: Low-Level Creatures has almost 90 creatures from the highly regarded Creature Codex in a portable format that is easy to clip to a DM Screen or tuck into your module notes! Featuring most creatures up to and including challenge rating two, the deck includes the magic energy parasite Arcamag, several dragonborn, and the blood-draining necrotic tick.Several mid-level...   [click here for more]
Inkwell Ideas  $9.99

Add to Bards and Sages RPG Resource Order  
Creature Card Codex: Mid-Level Creatures

Creature Card Codex: Mid-Level Creatures


Creature Card Codex: Mid-Level Creatures has almost 90 creatures from the highly regarded Creature Codex in a portable format that is easy to clip to a DM Screen or tuck into your module notes! Featuring most of the book's creatures with challenge ratings 3 to 5, the deck includes several new dark folk, drakes, and a couple elementals. Several higher and lower level creatures linked...   [click here for more]
Inkwell Ideas  $9.99

Add to Bards and Sages RPG Resource Order  
Deck of Beasts: Challenging Creatures

Deck of Beasts: Challenging Creatures


The Deck of Beasts: Challenging Creatures includes over 80 creatures from the innovative Tome of Beasts in a portable format that is easy to clip to a DM Screen or tuck into your module notes! Featuring most creatures with challenge ratings from 6 to 9, the deck includes the Chronalmental, Shadow Fey Elves, Oozasis, Tophet, Vine Lord and many more. Also available: Deck of Beasts: Low-Level Creatures...   [click here for more]
Inkwell Ideas  $9.99

Add to Bards and Sages RPG Resource Order  
Deck of Beasts: Intermediate-Level Creatures

Deck of Beasts: Intermediate-Level Creatures


The Deck of Beasts: Intermediate-Level Creatures includes nearly 100 creatures from the innovative Tome of Beasts in a portable format that is easy to clip to a DM Screen or tuck into your module notes! Featuring most creatures with challenge ratings from 3 to 5, the deck includes the Deep Ones (including the CR 8 Archimandrite), the Mi-Go, Oculo Swarm, and all the Tosculi (including the Hive Queen...   [click here for more]
Inkwell Ideas  $9.99

Add to Bards and Sages RPG Resource Order  
Deck of Beasts: Low-Level Creatures

Deck of Beasts: Low-Level Creatures


The Deck of Beasts: Low-Level Creatures includes over 90 creatures from the innovative Tome of Beasts in a portable format that is easy to clip to a DM Screen or tuck into your module notes! Featuring all the creatures up to and including challenge rating two, the deck includes the hijinx-loving Alehouse Drake, time-twisting Eonic Drifter, and the poison-brewing Moss Lurker. Several mid-level creatures...   [click here for more]
Inkwell Ideas  $9.99

Add to Bards and Sages RPG Resource Order  
FRC1 Ruins of Adventure (1e)

FRC1 Ruins of Adventure (1e)


A great evil force descended on the town of Phlan years ago. The townspeople were all either killed or driven away, and Phlan became (literally) a ghost town. Fifty years later, the survivors are ready to reclaim their town. But they need a band of strong and brave adventurers to lead the fight-they need you. Ruins of Adventure is a set of connected short adventures written by James Ward, David...   [click here for more]
Wizards of the Coast  $4.99 $3.74

Add to Bards and Sages RPG Resource Order  
KOBOLD Guide to Gamemastering

KOBOLD Guide to Gamemastering


Decades of GMing Experience at Your Fingertips! “Kobold Press builds on its excellent track record with another great release—new and provocative.” —Mike Mearls Whether it’s advice from grognards who were running games at the dawn of RPGs, or suggestions from the new generation of game designers, these 21 essays by experts are here to help you improve your...   [click here for more]
Kobold Press  $19.99 $9.99

Add to Bards and Sages RPG Resource Order  
KOBOLD Guide to Plots & Campaigns

KOBOLD Guide to Plots & Campaigns


Run Your Best Campaign Yet Whether you’re a new gamemaster or a seasoned vet looking for a new angle to shake up your game, these 19 essays by expert gamemasters help construct your campaign from the ground up—and keep your players engaged until the dramatic conclusion. Kobold Guide to Plots & Campaigns shows how to begin a new campaign, use published adventures or loot...   [click here for more]
Kobold Press  $19.99 $9.99

Add to Bards and Sages RPG Resource Order  
Primeval Thule 5e Adventure Anthology

Primeval Thule 5e Adventure Anthology


THe Primeval Thule 5e Adventure Anthology collects three 5e short adventures into one single PDF. Red Chains, by Steve Winter, for 4th to 6th level PCs The Watchers of Meng, by Robert J. Schwalb, for 5th to 8th level PCs Secrets of the Moon-Door, by Richard Baker, for 10th to 12th level PCs These adventures are also available individually, and more information on each can be found by following...   [click here for more]
Sasquatch Game Studio  $8.95

Add to Bards and Sages RPG Resource Order  
Quests of Doom 4: Awakenings (5e)

Quests of Doom 4: Awakenings (5e)


Awakenings by Steve Winter Awakenings is an adventure intended for characters from 1st to 3rd level. The adventure starts the night a meteor streaks overhead. This heralds events that plunge the characters into a fairy tale (talking, anthropomorphic animals) tinged with elements of cosmic horror (a malignant alien intelligence from the stars). ...   [click here for more]
Frog God Games  $7.99

Add to Bards and Sages RPG Resource Order  
Quests of Doom 4: Awakenings (SW)

Quests of Doom 4: Awakenings (SW)


Awakenings by Steve Winter Awakenings is an adventure intended for characters from 1st to 3rd level. The adventure starts the night a meteor streaks overhead. This heralds events that plunge the characters into a fairy tale (talking, anthropomorphic animals) tinged with elements of cosmic horror (a malignant alien intelligence from the stars). ...   [click here for more]
Frog God Games  $7.99

Add to Bards and Sages RPG Resource Order  
Quests of Doom 4: Awakenings - Pathfinder

Quests of Doom 4: Awakenings - Pathfinder


Awakenings by Steve Winter Awakenings is an adventure intended for characters from 1st to 3rd level. The adventure starts the night a meteor streaks overhead. This heralds events that plunge the characters into a fairy tale (talking, anthropomorphic animals) tinged with elements of cosmic horror (a malignant alien intelligence from the stars). ...   [click here for more]
Frog God Games  $7.99

Add to Bards and Sages RPG Resource Order  
Quests of Doom 4: Cave of Iron (5e)

Quests of Doom 4: Cave of Iron (5e)


Cave of Iron by Steve Winter Cave of Iron is an adventure intended for characters of 1st to 3rd level. The town of Hillfort has a thriving copper and iron mining business known as the Hardshale Mine. The monthly wagon train from the mine is three weeks overdue and riders sent to investigate are now four days overdue. Now the mayor of Hillfort is looking for some capable adventurers...   [click here for more]
Frog God Games  $7.99

Add to Bards and Sages RPG Resource Order  
Quests of Doom 4: Cave of Iron (PF)

Quests of Doom 4: Cave of Iron (PF)


Cave of Iron by Steve Winter Cave of Iron is an adventure intended for characters of 1st to 3rd level. The town of Hillfort has a thriving copper and iron mining business known as the Hardshale Mine. The monthly wagon train from the mine is three weeks overdue and riders sent to investigate are now four days overdue. Now the mayor of Hillfort is looking for some capable adventurers...   [click here for more]
Frog God Games  $7.99

Add to Bards and Sages RPG Resource Order  
Quests of Doom 4: Cave of Iron (SW)

Quests of Doom 4: Cave of Iron (SW)


Cave of Iron by Steve Winter Cave of Iron is an adventure intended for characters of 1st to 3rd level. The town of Hillfort has a thriving copper and iron mining business known as the Hardshale Mine. The monthly wagon train from the mine is three weeks overdue and riders sent to investigate are now four days overdue. Now the mayor of Hillfort is looking for some capable adventurers...   [click here for more]
Frog God Games  $7.99

Add to Bards and Sages RPG Resource Order  
Red Chains - for Pathfinder Roleplaying Game

Red Chains - for Pathfinder Roleplaying Game


Perilous Horrors in a Hidden Jungle Temple! The vile practice of slavery casts a shadow over all of Thule. In Red Chains, the characters must travel to the city of Marg, home base of the Crimson Slavers who terrorize much of the continent. eir quest is simple: Rescue the son of an important chieftain from the clutches of Marg’s slavers. But in their eort to free...   [click here for more]
Sasquatch Game Studio  $2.95

Add to Bards and Sages RPG Resource Order  
Red Chains - for the 13th Age Roleplaying Game

Red Chains - for the 13th Age Roleplaying Game


Perilous Horrors in a Hidden Jungle Temple! The vile practice of slavery casts a shadow over all of Thule. In Red Chains, the characters must travel to the city of Marg, home base of the Crimson Slavers who terrorize much of the continent. eir quest is simple: Rescue the son of an important chieftain from the clutches of Marg’s slavers. But in their eort to free...   [click here for more]
Sasquatch Game Studio  $2.36

Add to Bards and Sages RPG Resource Order  
Temple, Tower & Tomb (2e)

Temple, Tower & Tomb (2e)


"The Autarch has a problem. His kingdom is on the brink of war, and his royal viziers tell him the only hope for the future lies in gaining three unique magical items, each of surpassing power. But the items are held by guardians of such evil that the viziers tremble at the though of facing one, let alone all three. Recovering those items means almost certain death. The Autarch glances down...   [click here for more]
Wizards of the Coast  $4.99

Add to Bards and Sages RPG Resource Order  
The City That Dripped Blood (5e)

The City That Dripped Blood (5e)


Temelpa, an ancient walled city on a forgotten trade route, thought to be abandoned ages ago, and now, the adventurers find themselves besieged within. Unable to leave their refuge, the adventurers will quickly discover the city is inhabited, not deserted as initially believed, by an ancient society. They will soon be embroiled in the affairs of a twisted caste system built on servitude...   [click here for more]
Frog God Games  $7.99

Add to Bards and Sages RPG Resource Order  
The City That Dripped Blood (Swords & Wizardry)

The City That Dripped Blood (Swords & Wizardry)


Temelpa, an ancient walled city on a forgotten trade route, thought to be abandoned ages ago, and now, the adventurers find themselves besieged within. Unable to leave their refuge, the adventurers will quickly discover the city is inhabited, not deserted as initially believed, by an ancient society. They will soon be embroiled in the affairs of a twisted caste system built on servitude...   [click here for more]
Frog God Games  $7.99

Add to Bards and Sages RPG Resource Order  
Displaying 1 to 28 (of 28 items) Result Pages:  1 
Select Page Number