These cards are for use with MADCAP: SCREWBALL CARTOON ROLE-PLAY
Each card includes:
A Gimmick, an upside and a downside for your character. Some of them are General gimmicks (for use in any game), while others are specific to a genre (Medieval, Wild West, Sci-Fi, Teen Mystery, Horror, Cyberpunk). Pass these out to the players to... [click here for more]
MADCAP is the role-playing game where you and your friends become wacky characters in a cartoon show that you create!
Simple rules that feed the fires of your fevered imagination. Choose a playbook, such as the know-it-all Smartypants, the devious Trickster, the meta-satirical Self-Aware, and the proverbial more!
Gimmicks to customize your character for... [click here for more]
The early 20th century of the United States was rife with fantastic change: from the rise of industry giants, to the great experiment of Prohibition, to the tragedy of the Great Depression, onto the dawn of the Atomic Age. The sky was tamed, the world was mapped, and the possibilities of science seemed limitless, all blue skies and buttered toast… … for some folks, anyway. A complete... [click here for more]