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Frontier Explorer - Issue 2

Frontier Explorer - Issue 2


Welcome to Issue 2 of the Frontier Explorer magazine. This issue is once again filled with system briefs, new ships, locations, creatures, and background material for use by GM's in their games. This issue also includes several contributions from community members, a milestone we hadn't expected to reach for a couple more issues. Needless to say we're excited. Continuing with the 30th Anniversary...   [click here for more]
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Frontier Explorer - Issue 7

Frontier Explorer - Issue 7


Welcome Explorers! Issue 7 is now available for download. This issue brings us a couple of new authors, Daniel R. Collins and Jason Combs, both with great articles on new fighters - one about new fighters to use in the game and one about new fighter miniatures. We also have a new location on Volturnus, some new equipment for space vehicles and a new sathar vessel. The issue definitely ended up...   [click here for more]
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Frontier Explorer - Issue 6

Frontier Explorer - Issue 6


Hello explorers! The Sathar are coming! Issue 6 of the Frontier Explorer is now available for download. This issue focuses on the Sathar and provides a wealth of information on how to integrate the sathar into your campaign. Most of the content is rules agnostic and would allow the inclusion of the sathar regardless of the game system. Articles include information on sathar society and military...   [click here for more]
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Frontier Explorer - Issue 5

Frontier Explorer - Issue 5


Hello explorers! Issue 5 of the Frontier Explorer is now available for download. This issue provides a smorgasbord of articles from our submission queue on a variety of topics. We have several articles on gaming tips for both players and game masters to help make the game engaging and relevant to the players regardless of the game you play. There is new equipment as well as small cultural write-ups...   [click here for more]
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B/X Labyrinth Lord Bestiary 6" x 6" cards (A-J)

B/X Labyrinth Lord Bestiary 6" x 6" cards (A-J)


Every piece of information for your B/X and Labyrinth Lord monsters at your fingertips on these 6" x 6" cards! Not just standard stats like hit dice and armor class, but full treasure listings, attack tables, and saving throws on each card! Easily converted to other OSR games like Adventurer Conqueror King, and Swords & Wizardry. ...   [click here for more]
Gulf Road Games  Pay What You Want

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Carcère : cartes de Cut-up 1

Carcère : cartes de Cut-up 1


Cartes pré-découpées pour le jeu de rôle onirique Carcère. Utilisable pour d'autres jeux comme outil d'improvisation. Il existe quatre decks : 2x Cut-ups 1x Visions (illustrations surréalistes) 1x Billes-mondes (générateur de mondes oniriques) ...   [click here for more]
Batro Games  Pay What You Want

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Conventional Thinking Volume 2

Conventional Thinking Volume 2


Do you play Tabletop Role-playing Games? Or do you fancy giving it a try? Have you ever considered going to a Games Convention? Then this is the book for you! Simon Burley - award winning author of classic Table-top Role-playing Games such as Golden Heroes, Squadron UK, The Comics Code and more - shares his experiences of the UK Games Convention scene. Find out: * What...   [click here for more]
Simon Burley Productions  Pay What You Want

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Equinox Schnellstarter-Set (German)

Equinox Schnellstarter-Set (German)


In der dunklen Nacht einer fernen Zukunft treiben die Trümmer einer zerbrochenen Erde durch die kalte Leere des Alls. Die Schatten der Vergangenheit scheinen vertrieben und die dunklen Wolken am Horizont der Menschheit scheinen von uns selbst gemacht. Seit dem Großen Dimkrieg, in welchem die Erde ihre Zerstörung fand, sind die Menschen...   [click here for more]
Vagrant Workshop  Pay What You Want

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Frontier Explorer - Issue 16

Frontier Explorer - Issue 16


Hello Explorers! Welcome to Issue 16 of the Frontier Explorer. This issue is a big reminder that this really is a community magazine and that we couldn’t do it without you. A special thanks to Joseph Cabadas and Chris Donovan who stepped up and provided a huge number of articles for this issue. In this issue you’ll find a variety of new equipment, weapons, and vehicles, as well as a...   [click here for more]
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Frontier Explorer - Issue 17

Frontier Explorer - Issue 17


Hello Explorers! Frontier Explorer issue 17 is now available. This issue is focused on robots and leads off with an amazing article by author Joseph Cabadas that collects, collates, and combines the various robotics rules from the Star Frontiers rulebooks and magazines into a single comprehensive rule set that can be used with either the Alpha Dawn or Zebulon’s Guide rules. Following up on...   [click here for more]
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Frontier Explorer - Issue 19

Frontier Explorer - Issue 19


Hello Explorers! Issue 19 of the Frontier Explorer is now available. This year is the 35th anniversary of Star Frontiers and issue 19 takes us back to where we all started, Volturnus, Planet of Mystery. We have a number of articles looking at equipment, adventures, and background material about the planet. In addition we have a number of our regular features, more robot articles, a debut article...   [click here for more]
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Frontier Explorer - Issue 20

Frontier Explorer - Issue 20


Hello Explorers! Issue 20 of the Frontier Explorer is now available. This issue marks five years of publishing the Frontier Explorer (how time flies). Together we’ve produced over 800 pages and over 400,000 words of content and by the looks of it we are still going strong. This issue is primarily focused on creatures and races. What is a science fiction game without more races and creatures...   [click here for more]
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Frontier Explorer - Issue 21

Frontier Explorer - Issue 21


Hello Explorers! Welcome it issue 21 of the Frontier Explorer. This time around we have another spaceship themed issue and you might just recognize the cover image. As we are celebrating the Star Frontiers 35th Anniversary I thought I’d use the iconic Knight Hawks cover image for this issue. The issue contains a pair of new ships along with a redesign of the venerable assault scout with...   [click here for more]
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Goblin Journals: Book of Npc's

Goblin Journals: Book of Npc's


Book #4 in a series of books that help tabletop game masters create content for their quests.The Goblin Journals are a set of journals that help Game Masters and Players alike create content for their games. Book of Npc's will walk the Game Master through the creation of their own non player characters. It takes them step by step asking questions and giving tips on brainstorming their content. From...   [click here for more]
GoblinsNest Games  Pay What You Want

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Ironclaw Map of Calabria

Ironclaw Map of Calabria


This is a large format map of Calabria, for use with your IRONCLAW games. You can find more IRONCLAW by tapping this link: https://www.drivethrurpg.com/browse/pub/793/Sanguine-Productions/subcategory/3844_26150/Ironclaw ...   [click here for more]
Sanguine Productions  Pay What You Want

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Les Petits chasseurs d'émotions

Les Petits chasseurs d'émotions


Le monde est devenu gris, sans âme. Les gens se sont regroupés dans les villes, délaissant peu à peu les campagnes, et lentement, insidieusement, leur vie se déshumanise. Métro, boulot, dodo : les citadins s’enferment dans une vie en pilotage automatique, où entraide, conversations et choses simples de la vie ont complètement disparu. Petit...   [click here for more]
Pierre Gavard-Colenny  Pay What You Want

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Mantoid : Cartes Talents, Maladies Et Mutations

Mantoid : Cartes Talents, Maladies Et Mutations


Tous les Talents, les maladies et les mutations du livre de base de MANTOID UNIVERSE sous forme de cartes pratiques et cools ! ...   [click here for more]
Batro Games  Pay What You Want

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Musha Shugyo RPG: Dragon Punch Magazine 01

Musha Shugyo RPG: Dragon Punch Magazine 01


Dragon Punch Magazine è la prima rivista fanmade per Musha Shugyo RPG che raccoglie decine di news, interviste, recensioni, approfondimenti, Setting Pack e download gratuiti sul mondo di MS e dei giochi che ci ruotano attorno! Una vera miniera d'oro di materiale giocabile per il sistema di Musha Shugyo RPG! Lo scopo della rivista è...   [click here for more]
Dragon Punch Publishing  Pay What You Want

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Pathways #85 Twins

Pathways #85 Twins


Pathways #85: Twins How can you say "No" to a FREE collection of Open Game Content? In this issue you'll find: The Mirror Twin Creature Template by Owen K.C. Stephens 10 Suspiciously Detailed Dungeon Treasure Chests by Creighton Broadhurst The Twins Spell Showcase by David J. Paul Alike in Make and Craftsmanship, an article about twinned items by Joshua Hennington Twin...   [click here for more]
Rite Publishing  Pay What You Want

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Psalms for Beloved

Psalms for Beloved


Poetry is the whispering of the heart, and only can be written from the heart. However, sometimes we can write things from other experiences, or a place of longing, away from the stillness of the heart—of the purity. It is in my experience, since I have known Shawn, that he had the potential to rescue from his heart the pure essence of his experiences, and the voice of silence. It was in 2009...   [click here for more]
Shawn Roske  Pay What You Want

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The Glass-Maker's Dragon: Starter Set of Cards

The Glass-Maker's Dragon: Starter Set of Cards


Welcome to the Chuubo’s Marvelous Wish-Granting Engine RPG! Herein find all the starting quests, optional quests, and associated flipcards that you'll need to get a Fortitude: the Glass-Maker's Dragon campaign started: a beautiful set of 45 quest cards; two specially branded "Over the Top" cards that are even more over...   [click here for more]
Jenna Katerin Moran  Pay What You Want

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The Seventh Age: Ravenous

The Seventh Age: Ravenous


Bringing magic back into the world could mean untold wonders - or unleash hell on earth. For the secret service, it's just a damn headache. Four agents and one power hungry President race back to safety as new beings stalk the night. Will the U.S. Government stay pure? Or will it eat itself to survive? A module for the RPG game system: Dread. ...   [click here for more]
The Seventh Age  Pay What You Want

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The Space-Time Deck

The Space-Time Deck


Oops, the heroes have ruined the story, again. They managed to get Camelot invaded by the peaceful Seelie while King Arthur was at war, to kill teenage Karl Marx while vacationing in Space·Time or to blow up the Magical University where the entire campaign was meant to take place. Also, they have just entered the Unknowable Dungeon of Unspeakable Death, for which you have no maps, or they are...   [click here for more]
Space-Time Will Tell  Pay What You Want

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