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Abenteuer. #6

Abenteuer. #6


Das Fanzine mit Gespieltem ist zurück. Frisch. Zum Inhalt: Schlachttabelle für die Antike (ca. 12 Seiten) Vier Talismane aus der 5. Sphäre (Fantasy-Artefakte, ca. 12 Seiten) Zu Künzelsau geboren (Abenteuer, ca. 10 Seiten) Uploads (Universalis-SciFi-Hintergrund/Abenteuer, ca. 14 Seiten) The Malitia Incident (Abenteuer für Hollowpoint, ca. 12 Seiten) Finten, Kniffe, Tricks...   [click here for more]
autorenkollektiv  $4.49 $3.37

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AC11 The Book of Wondrous Inventions (Basic)

AC11 The Book of Wondrous Inventions (Basic)


Have you ever wondered why, in a world full of magic, there are no enchanted labor-saving devices? Few magical modes of transportation? No bespelled byproducts of the inventor's art? Wonder no more! They are all here, in this latest compendium from the wizard's lair:The Book of wondrous Inventions! The Book of Wondrous Inventions is useable with both the D&D and the AD&D game systems. Each...   [click here for more]
Wizards of the Coast  $9.99

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Access: Level One - Custom Card

Access: Level One - Custom Card


You are tapped into the heart of your intelligence agency. You know people and systems, and they know you. Spend 1 Aether to access 1 favor, contact, or piece of information from your intelligence agency. This can be used once per game. Prerequisite: Perception, Streetwise, Diplomacy, Rapport
A community created card built with the DriveThruCards card creator. www.drivethrucards.com/builder/chronos...   [click here for more]
Eschaton Media  $0.50

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Accursed: World of Morden

Accursed: World of Morden


Tyrant Witches control Morden... In the World of Morden, the forces of evil triumphed. The six great nations lost the Bane War to the Witch Council. Their armies were shattered. Now, Witches rule the land, but their Grand Coven has been sundered. The remnants of their massive army include captured citizens of the conquered nations who fought as the Witches’ shock troops. These soldiers became...   [click here for more]
Melior Via  $35.00

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Achtung! Cthulhu Fiction: Before the Flood

Achtung! Cthulhu Fiction: Before the Flood


The fourth volume in John Houlihan's acclaimed series opens up a new front in the White Witchman's eternal war against dread Cthulhu and his unholy minions. "Pick up Before The Flood and devour it, then go onto the rest of the Seraph Chronicles. You’ll be in for a hell of a ride!" - Sci fi and Fantasy Reviewer The year is 2034 and Britain is a drowning isle, after...   [click here for more]
Modiphius  $8.99

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Achtung! Cthulhu Skirmish Card Deck

Achtung! Cthulhu Skirmish Card Deck


These are the two card decks which accompany the Achtung! Cthulhu Skirmish Core Rule book, allowing you to use spell effects and tactical actions to enhance the miniatures wargame. With the Spell deck you can wield exotic enchantments like Augur, Bind Enemy and Death Spell to crush and rout your opponents, swinging the battle in your favour through the use of magic. With the Tactical Action Cards...   [click here for more]
Modiphius  $10.59

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Action Movie Physics

Action Movie Physics


Get ready for action! Action Movie Physics is a game built to emulate your favorite action movie! Like an action movie, Action Movie Physics is fast moving, often violent, and not entirely based in real world physics (hence the name). With Action Movie Physics, it is your turn to be the hero! Create a character and learn what happened in your early life to lead you to become...   [click here for more]
Gypsy Knights Games  $29.99

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ACTION MOVIE WORLD: Deleted Scenes

ACTION MOVIE WORLD: Deleted Scenes


This is a supplement for a badass roleplaying game. Add new stars and new scripts to your repertoire, and never admit you know that word! Save the day! Stop the bad guy! Avenge your buddies! Blow Even More Stuff Up! ACTION MOVIE WORLD: Deleted Scenes depends on the idiot genius that is ACTION MOVIE WORLD: First Blood. Grab that game, 2d6, and some friends. As always, remember to rewind your cassette...   [click here for more]
Flatland Games  $6.99

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ActionZone

ActionZone


Remember the high-impact, explosive action movies and video games of the 1980s and 90s? Weren’t those totally radical? ActionZone is a lightweight tabletop roleplaying game designed to re-create the fast-paced action and thrills of an action movie or an M-rated video game. It does this by having quick, simple rules that keep the game moving. No more pausing to flip through a rulebook or look...   [click here for more]
16 Ton Press  $6.99 $5.99

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Activateur A Detection De Mouvement - Custom Card

Activateur A Detection De Mouvement - Custom Card


Description : Petit nodule en synth
A community created card built with the DriveThru card creator. www.drivethrurpg.com/builder/numenera...   [click here for more]
Monte Cook Games  $0.25

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Adepts of the Inward Eye

Adepts of the Inward Eye


Within the whispered pages of the Adepts of the Inward Eye tome lies a number secrets for those willing to risk the journey of the mind. This tome grants its readers a glimpse inward, into their inner selves and unlocks great power, unlimited by tradition and convention. Those who take the journey of the tome often return with greater abilities than they possessed before. They unlock...   [click here for more]
Total Party Kill Games  $15.99

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Advanced Adventures #33: The Halls of Lidless Shabbath

Advanced Adventures #33: The Halls of Lidless Shabbath


The Halls of Lidless Shabbath is an OSRIC(tm) module designed for 6-10 adventurers of levels 12-15. Rolled into a yard-tall, ivory scroll tube, the worn charcoal rubbing of a giant map etched into an ancient monolith hints that travel between worlds was once easy. More enticingly, the map pinpoints the entrance to the eldritch pathway. The crude rubbing shows nothing but the location of the ancient...   [click here for more]
Expeditious Retreat Press  $15.00

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Advanced Adventures #34: The Crocodile's Tear

Advanced Adventures #34: The Crocodile's Tear


Advanced Adventures #34: The Crocodiles Tear is an OSRIC(tm) module designed for 4-6 adventurers of levels 3-6. A wealthy patron is outfitting an expedition to sail to the mysterious southern continent. The goal of the expedition is none other than the legendary Crocodile’s Tear: a massive magical emerald! Many tales are told about the southern continent, most of which paint it as a disease-ridden...   [click here for more]
Expeditious Retreat Press  $14.00

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Advanced Adventures #35: The Desert Shrine of the Sightless Sisters

Advanced Adventures #35: The Desert Shrine of the Sightless Sisters


Advanced Adventures #35: The Desert Shrine of the Sightless Sisters is an OSRIC(tm) module designed for 6-10 adventurers of levels 5-8. Several days to the east of the desert trading city Isfala, far from any oasis or caravan route, lies the remnants of an ancient Ziggurat, so crumbled with years as to be little more than an oddly-shaped mound in the surrounding wastes. The nomads say that it is...   [click here for more]
Expeditious Retreat Press  $14.00

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Advanced Adventures #36: Aerie of the Cloud Giant Strategos

Advanced Adventures #36: Aerie of the Cloud Giant Strategos


Aerie of the Cloud Giant Strategos is an OSRIC(tm) module designed for 6-10 adventurers of levels 9-14. The hot and smoky badlands of the King of the Fire Giants lies behind the party: his great hall, once a symbol of his power and authority, now only a memorial to his terrible defeat. Within his hold, the party found information leading them onward in their quest to find the fearsome mind behind...   [click here for more]
Expeditious Retreat Press  $16.00

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Advanced Adventures #37: Under Ruined Onm

Advanced Adventures #37: Under Ruined Onm


Under Ruined Onm is an OSRIC(tm) module designed for 6-10 adventurers of levels 5-7. Nearly seventy five years ago the greatest bard ever known in the dry land of Zanzia disappeared. Anton Deangelo was a hero famous for some of the greatest songs in Zanzian history. In verse, countless dragons he slew, dozens of giants he felled, and hundreds of demons he put to the sword! Outside of the world of...   [click here for more]
Expeditious Retreat Press  $14.00

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Advanced Adventures #38: White Dragon Run II

Advanced Adventures #38: White Dragon Run II


White Dragon Run II is an OSRIC(tm) module designed for 6-10 adventurers of levels 2-5. Return to the little village of White Dragon Run! At the edge of civilization— the place where monsters are a constant threat and adventurers thrive—reputations are made or broken, and deeds are performed only to be set in verse decades after the real story is long lost. On this thin line between country...   [click here for more]
Expeditious Retreat Press  $14.00

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Advanced Adventures #39: The Dark Tower of Arcma

Advanced Adventures #39: The Dark Tower of Arcma


The Dark Tower of Arcma is an OSRIC(tm) module designed for 6-10 adventurers of levels 6-10. For many years now the locals around the village of Dunmoth have spoken only in whispers about the strange goings on in the Wild Woods around the village. Tales of a dark tower that appears in the night and then disappears again by day have been passed along for generations in the village. Strange creatures...   [click here for more]
Expeditious Retreat Press  $14.00

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Advanced Adventures #40: The Horror of Merehurst

Advanced Adventures #40: The Horror of Merehurst


The Horror of Merehurst is an OSRIC(tm) module designed for 6-10 adventurers of First Level The island of Merehurst was once a bustling center for trade. But this was not to last, for in one single deadly night sixty years ago all the people and the animals of the town died - collapsing where they stood. The neighboring villagers of Coombe claimed that the miners dug too deeply into Ynyswel and the...   [click here for more]
Expeditious Retreat Press  $14.00

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Advanced Arcana Volume VII

Advanced Arcana Volume VII


Spells Within Spells! Vancian spellcasting (the method of casting spells of certain levels from limited numbers of spell slots) has been around since the beginning of the game, and it has a long and storied history. Many attempts have been made to replace it with other systems, but there is a certain charm to Vancian magic that keeps bringing the game back to it, over and over again....   [click here for more]
Necromancers of the Northwest  $13.99

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Advanced Arcana Volume VIII

Advanced Arcana Volume VIII


A Whole New Kind of Magic! If you’ve played the Pathfinder Roleplaying Game for long, you’ve probably heard of “save or die” spells, and how entire encounters can quickly come to hinge on a single saving throw. Spellcasters simply point at a target, expend a spell slot, and either they cripple the target in one fell swoop, or they just wasted their turn. This all-or-nothing...   [click here for more]
Necromancers of the Northwest  $13.99

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Advanced Fighting Fantasy Deluxe

Advanced Fighting Fantasy Deluxe


A complete Roleplaying Game in the classic Fighting Fantasy World. Let your imagination take you to Firetop Mountain or the Forest of Doom, and have new and exciting adventures. This HARDBACK book contains all you need to play, including: Full rules for Hero creation, Comprehensive but fast game rules More than 160 Spells and magical Powers, Monsters, Dungeons and Adventure...   [click here for more]
Arion Games  $60.00

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Advanced Labyrinth Lord (Dragon Cover)

Advanced Labyrinth Lord (Dragon Cover)


Labyrinth Lord doesn't waste precious game time. We're older now. It's hard enough setting aside time to game. Then you have to wrangle all your players together at the same time. The last thing you want is your hard-fought game time wasted. Combats in Labyrinth Lord are resolved quickly. Running adventures isn't bogged down with bloated monster stats and overcomplicated...   [click here for more]
Goblinoid Games  $48.99

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Advanced Labyrinth Lord (Orcus Cover)

Advanced Labyrinth Lord (Orcus Cover)


Labyrinth Lord doesn't waste precious game time. We're older now. It's hard enough setting aside time to game. Then you have to wrangle all your players together at the same time. The last thing you want is your hard-fought game time wasted. Combats in Labyrinth Lord are resolved quickly. Running adventures isn't bogged down with bloated monster stats and overcomplicated...   [click here for more]
Goblinoid Games  $48.99

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Advanced Skill Guide

Advanced Skill Guide


By Alexander Augunas and Matt Morris You’ve played the Starfinder RPG, now take your campaign to the next level with Everyman Gaming’s Advanced Skills Guide! Designed to add a plethora of functionality to your Starfinder RPG characters’ skills, the Advanced Skill Guide has everything you need to run encounters and adventures appropriate for Starfinder novices and veterans...   [click here for more]
Rogue Genius Games  $29.95

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Adventure Campaign Planner - Digest

Adventure Campaign Planner - Digest


This booklet of map templates is 48 pages of forms to help you run a hexcrawl campaign in any adventure game that supports them. It contains: Four hex map (24 hexes tall and 17 hexes wide) templates Twelve lair-sized (15 by 15 square grid) location templates Seven dungeon-sized (30 by 30 square grid) location templates Three megadungeon-level-sized (60 by 45 square grid) location templates Each...   [click here for more]
Alienist Press  $9.99

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Adventure Campaign Planner - Large

Adventure Campaign Planner - Large


This booklet of map templates is 48 pages of forms to help you run a hexcrawl campaign in any adventure game that supports them. It contains: Four hex map (21 hexes tall and 18 hexes wide) templates Twelve lair-sized (10 by 10 square grid) location templates Nine dungeon-sized (30 by 30 square grid) location templates Three megadungeon-level-sized (60 by 45 square grid) location templates Each...   [click here for more]
Alienist Press  $10.49

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Adventure Chronicle #1

Adventure Chronicle #1


Issue #1 of Adventure Chronicle magazine by AAW Games The tabletop roleplaying game magazine compatible with Dungeons & Dragons 5th Edition and the Pathfinder Roleplaying Game. Contents for issue #1: Publisher's Corner by Jonathan G. Nelson Adventure (5E): A Shoggoth Among the Sheep by...   [click here for more]
AAW Games  $10.99

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Adventure Chronicle #2

Adventure Chronicle #2


Issue #2 of Adventure Chronicle magazine by AAW Games The tabletop roleplaying game magazine compatible with Dungeons & Dragons 5th Edition and the Pathfinder Roleplaying Game. Publisher's Corner By Jonathan G. Nelson Catching Up With Wolfgang Interview with the Kobold-in-Chief Seaborne Stories By Stephen...   [click here for more]
AAW Games  $10.99

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Adventure Chronicle #3

Adventure Chronicle #3


Issue #3 of Adventure Chronicle magazine by AAW Games Adventure Chronicle is a quarterly magazine that features interviews, reviews, and content compatible with 5th Edition and the Pathfinder Roleplaying Game. Issue #3 features additional Starfinder Roleplaing Game content, a host of Halloween-themed articles for both sci-fi and fantasy genres, three adventures,...   [click here for more]
AAW Games  $12.99

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Adventure Keys: Archive Collection 1

Adventure Keys: Archive Collection 1


Adventure Keys: Archive Collection 1 This first collection contains nine previously released Adventure Keys, plus one new location! The book includes: The Bridge of Death The Forgotten Barrow The Ghost Stones The Old Mill The Shrine of Azathoth The...   [click here for more]
Critical Hit Publishing  $9.95

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Adventure Most Fowl

Adventure Most Fowl


“Curses are like chickens; they always come home to roost”, and if these chickens aren’t found soon, the Village of Kith will be doomed! On the edge of the Four Counties, in a backwater village of lost souls, there is a string of robberies that cannot be explained…Farmer Phileas Filson has lost his chickens, or rather he swears that they’ve been pilfered, along with...   [click here for more]
Grey Fey  $5.99

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Adventure Quarterly #7 (PFRPG)

Adventure Quarterly #7 (PFRPG)


Tumultuous storms, wanderings of those who are not lost, and questionable meals! Bret Boyd offers up a ‘hexploration’ sandbox adventure for 1st-level characters titled Shattered Dreams in Winter. Then we return to the Ruins Perilous, the proving ground for 5thlevel adventurers, where Mike Welham offers up The...   [click here for more]
Rite Publishing  $20.99

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Adventure Quarterly #8 (PFRPG)

Adventure Quarterly #8 (PFRPG)


Welcome to the latest issue of Adventure Quarterly, now with new hand drawn cartography by Tommi Salama and all original art to help create encounters and stories you want to be a part of. Where creative designers cut their teeth, or continue to sink seasoned canines, into the meat of what makes an enjoyable adventure. It’s been a trek, almost a quest, through seven issues of Adventure Quarterly...   [click here for more]
Rite Publishing  $19.99

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Adventurer's Journal

Adventurer's Journal


Designed with players in mind, this 64-page, perfectbound notebook is ready to capture your characters adventures. Using this one journal allows you to easily track your character statistics, notes, maps, and sketches all in one small book. No more loose pages or multiple notebooks to fight with. The Adventurer's Journal contains : A basic character sheet 16 lined pages 20 square graph...   [click here for more]
Wolvesbane Designs  $4.99

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Adventurers Backpacks Equipment Cards

Adventurers Backpacks Equipment Cards


A Deck of Cards like no other! What are the Equipment Cards? During the creation process equipping a character can be a time-consuming task. To speed the process up, the ABP will include 34 different backpack options that include basic and expert dungeon backpacks, basic and expert overland backpacks and class related backpacks. Each backpack comes equipped with what your character needs...   [click here for more]
Troll Lord Games  $12.99

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Adventurers of Wor

Adventurers of Wor


Welcome to Adventure! Realms of Wor™ has been around for over a decade in one iteration or another. Now you can enjoy it using the Adventurers! rules. Inside these pages you’ll find rules to bring the world of Alia-Wor alive using the easy-to-use Adventurers! rules, Including: Rules to create all the major races of Alia-Wor New Skills and adventuring options Optional rules...   [click here for more]
Three Sages Games  $11.99 $10.79

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Adventures of the Pulp Age!

Adventures of the Pulp Age!


THIS IS PRINT ONLY PRODUCT! Movie matinees. Dime novels. Comic books. Cheesy stories. Remember when bizarre was the norm and you never knew what was around the corner? The classic adventure stories never went away. Now, you can relive them in your gaming sessions with our Adventures of the Pulp Age! This book combines three highly-praised adventures packed chock full of action and adventure:...   [click here for more]
GRAmel  $24.99 $19.99

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AEGIS Field Manual - for Airship Daedalus RPG

AEGIS Field Manual - for Airship Daedalus RPG


The official AEGIS Field Manual is a guide for Airship Daedalus players and GMs who want just a bit more pulpy crunch in their campaigns. From special skills and training to new gear, mystical artifacts, mission briefings and more NPCs than you can shake an XG-7 gas gun at! Includes: Special training and placement in one of 7 AEGIS divisions and 22 specialist career tracks...   [click here for more]
Deep7  $9.95

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AEGIS Interplanetary Guidebook - for Airship Daedalus RPG

AEGIS Interplanetary Guidebook - for Airship Daedalus RPG


Rockets and Rayguns and Martians... OH MY! When the Elder Martians invaded Britain in 1894, they weren’t prepared for utter defeat. Nor that Britain would reverse-engineer their technology and spark a space race in the 1930s! While Allied rockets powered by alien crystals explore the solar system and A.E.G.I.S. still holds the line against evil of every kind, a new threat - the Third Reich...   [click here for more]
Deep7  $20.00

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AEGIS Vigilante Team Resource Guide - for Airship Daedalus RPG

AEGIS Vigilante Team Resource Guide - for Airship Daedalus RPG


This book is for the ordinary people who stand up to evil... Whether it be disguised as crime in the streets, or eldritch terrors from another dimension... This is for the teams of capes and masks... The costumed avengers, the vigilantes! This supplement is for Airship Daedalus players and GMs who want to add some masked crimefighting adventure into their campaigns. Includes: •...   [click here for more]
Deep7  $9.95

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Aetheric Heroes

Aetheric Heroes


Heroes Arise! Adventure and danger await you across the many worlds of the Aethera system, and when adventure calls, heroes must rise to the occasion. In Aetheric Heroes you will find 10 richly detailed and masterfully designed characters ready for use in the Aethera Campaign Setting or your own Pathfinder Roleplaying Game campaign....   [click here for more]
Legendary Games  $14.99

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AFF Advanced Fighting Fantasy 2nd Ed

AFF Advanced Fighting Fantasy 2nd Ed


A complete Roleplaying Game in the classic Fighting Fantasy World. Let your imagination take you to Firetop Mountain or the Forest of Doom, and have new and exciting adventures. Contains all you need to play, including: Full rules for Hero creation Comprehensive but fast game rules More than 160 Spells and magical Powers Monsters, Dungeons and Adventure creation Advanced Fighting...   [click here for more]
Arion Games  $25.00

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AFF Heroes Companion

AFF Heroes Companion


Take your Advanced Fighting Fantasy adventures to a new level with the Heroes Companion. Packed with new rules and new concepts including: • 6 New Magical Styles • Rules for Hirelings • Organisations, Holdings and Dominions • Mass Battle rules • Wilderness adventures • Random Wilderness map generator Requires the Advanced Fighting Fantasy core rulebook ...   [click here for more]
Arion Games  $16.00

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Affiliation Guide #1 (for AMP: Year Two)

Affiliation Guide #1 (for AMP: Year Two)


Affiliation Guide #1 The secrets of the world’s first AMP Affiliations are revealed inside. The Seekers of Enlightenment, The Changelings, Typhoon and The United Human Front (UHF) couldn’t be more different from each other, but each group brings their own unique powers and abilities to coming war. Inside Affiliation Guide #1, you’ll discover: Changelings Includes: Breakdown...   [click here for more]
Third Eye Games  $19.99

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Affiliation Guide #2 (for AMP: Year Two)

Affiliation Guide #2 (for AMP: Year Two)


Affiliation Guide #2 The foundation has been laid, so a new crop of Affiliations have been born: The Hounds, Na ‘Aumakua, Retribution, and TRAC further complicate the chaos of AMP: Year Two. Each group wields their own strengths and weaknesses, but all hold secrets that could tip the balance of peace. Inside Affiliation Guide #2, you’ll discover: Hounds Includes: Breakdown...   [click here for more]
Third Eye Games  $19.99

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After the Crash

After the Crash


After the Crash is a Post-Apocalyptic Science-Fantasy ruleset for 5E. You can now play in a world of your own creation with mutations and long-forgotten artifacts, a world with sentient animals and plants, a world in need of saving. Included are... New Races: Mutant Humans, Evolves Ones (mutant animals), Uprooted (mutated plants) and Robots. With over 56 animal types, 10 plant types and...   [click here for more]
Lupus Rex Games  $23.99

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Afterlives Classic Cthulhu

Afterlives Classic Cthulhu


Ever wondered what happened to your pre-gens after that convention game? Or that one-shot scenario? Now with these handy cards, you can surprise your players with post-action fates for their characters (the ones that survived that is!). This pack contains 40 cards with which to thrill your players. Did they go mad? Go missing? Get turned into chum? Let's find out! This is the Classic...   [click here for more]
Stygian Fox  $16.61

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Against the Dark Yogi: The Amitra Gemstone

Against the Dark Yogi: The Amitra Gemstone


Something is wrong in Wershi village! The village of Wershi has long been known for its legendary good luck. Tucked high up in the Fondhya Mountains, the village has resisted both famine and invasion. But now disaster has struck! The village has been poisoned, and it up to the heroes to ferret out the sinister figure who seeks to claim the secret of the village as his own. Against...   [click here for more]
Tab Creations  $9.99

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Against the Dark Yogi: The Serpent's Brood

Against the Dark Yogi: The Serpent's Brood


The kingdom’s children have been stolen! For a cosmic age, Sahasrapara the great serpent, has slept. Now events are afoot in Ewanti Kingdom that could wake the ancient snake, bringing upon Bhurloka a time of untold destruction. Despite political deceptions and vengeful assassins, only the heroes can stand between the great serpent and its cataclysmic goal! Against the Dark Yogi:...   [click here for more]
Tab Creations  $9.99

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