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Generation Decks
by Rebellion Publishing Ltd

Titus Chalk tells the Magic: The Gathering's complete story from its humble origins in a Seattle basement to its continued success in today's digital age.

Prepare to meet Generation Decks, a community like no other. And to discover Magic: The Gathering, the millennial phenomenon that made it OK to be a gamer.

Generation Decks
 
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Zombocalypse Now

Zombocalypse Now


Novel-length branching path interactive fiction in the Choose Your Own Adventure vein! You'll get a mobi file, an epub, and a pdf. You're a stuffed bunny and it's the end of the world. Between you and safety are forty or fifty ­zombies gorging ­themselves on the flesh of the living. If you disguise yourself as one of them and try to sneak past the feeding...   [click here for more]
Chooseomatic Books  $14.95 $2.99

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Zodiacs: Campaign Guide

Zodiacs: Campaign Guide


When the Ancient Empire fell, it left behind ruins, scattered survivors... ...and the Zodiacs. Now anarchy comes at the prodding of powerful witch, and humans and zodiacs alike face an age of fire and war. Will you help to stop it? This book describes the various people and cultures of the continent of Sutats and the situations as they currently stand. It is intended to help as a guide...   [click here for more]
Thrythlind Books and Games  $5.00

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Zodiacs - Siege of Berutuha

Zodiacs - Siege of Berutuha


One Army of Bandits One Village Six New Heroes The Exile - Jun, born Oishi Toshiko, was a wolf of the Kikage clan of zodiac samurai. Now she is merely a wandering vagabond cook, uncertain of how to carry out the last orders of her daimyo. The Fighter - Enkil's father was the leader of the Amaletu clan in the Hordelands until a mysterious zodiac, sent by the Bharita witch, arrived to challenge for...   [click here for more]
Thrythlind Books and Games  $5.00

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Young Centurions + Sally Slick Novels [BUNDLE]

Young Centurions + Sally Slick Novels [BUNDLE]


This special bundle product contains the following titles. Sally Slick and the Miniature Menace: A Young Centurions Novel Regular price: $5.00 Bundle price: $1.00 Format: Multiple File Formats Every hero has a story. Sally Slick’s is just beginning. Sally’s frustrated when she’s shut out of the county fair tractor race, but that’s nothing...   [click here for more]
Evil Hat Productions, LLC  $19.00 $10.00

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Yaruki Zero: Collected Thoughts on Role-Playing Games

Yaruki Zero: Collected Thoughts on Role-Playing Games


"Yaruki Zero" is Japanese for "Zero Motivation." It’s also the name of Ewen Cluney’s blog about games. Ewen (which is pronounced like "Aaron" for reasons his parents have never fully explained) is the translator of Maid: The Role-Playing Game, and the designer of Channel A, Magical Burst, and entirely too many weird things that mix anime and tabletop role-playing...   [click here for more]
Yaruki Zero Games  $6.00

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Xeno-archaeology!

Xeno-archaeology!


Xeno-Archaeology! “No other ancient city on Mars had been laid out in that manner; and the strange, many-terraced buttresses of the thick walls, like the stairways of forgotten Anakim, were peculiar to the prehistoric race that had built Yoh-Vombis.” From the Face on Mars to Precursor artifacts orbiting dead quasars, the mysteries of space aren’t all astrophysical....   [click here for more]
Pelgrane Press  $4.45

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Wretched Fate

Wretched Fate


Pathfinder Roleplaying Game Compatible The adventure begins on the road into a dusty and barren north western province of the land of Naya Aadesh, the arid Maksharif. This dry region suffers under yearly droughts, making the area prone to terrible dust storms and times of thirst. Cities and villages along the border have weathered these harsh conditions, but things have become worse, and it has...   [click here for more]
Evil Sunday Games  $8.99

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Wrath of the Dragonfather

Wrath of the Dragonfather


Forged in the fires of conflict, the Iron Kingdoms is a fantastic realm where the combined power of magic and technology thunders across a landscape shaped by war. Dominating the field of battle are rare individuals who have mastered both arcane and martial combat and who boldly lead mighty armies in the ongoing struggle to claim victory over these ancient lands.   The Dragons...   [click here for more]
Privateer Press  $4.99

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Worldbuilding Theory

Worldbuilding Theory


Create a setting with character development and storytelling in mind! Any System! Any Setting! Worldbuilding is essential to a good fantasy adventure. It creates the context for the characters and the stories that they’re involved in. The information necessary to understand the motivations of the villains, the goals of the story, and what’s at stake if the protagonists...   [click here for more]
Dancing Lights Press  $3.99

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Worldbuilding Prompts

Worldbuilding Prompts


Develop Settings, Character Backgrounds, and Adventures Worldbuilding is essential to good fiction, regardless of the genre or medium. It creates the context for the characters and the stories that they’re involved in. The information necessary to understand the motivations of the villains, the goals of the story, and what’s at stake if the protagonists fail, are all tied up on the setting...   [click here for more]
Dancing Lights Press  $3.99

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Worldbuilding Power: Underwater

Worldbuilding Power: Underwater


Use aquatic realms in character development, worldbuilding, and adventures! When we think of underwater realms, we often think of Atlantis. The fictional island, first mentioned by Plato, sank deep beneath the sea following a series of violent earthquakes. It’s only in relatively modern times that we’ve imagined survivors, adapting to life beneath the seas and rebuilding their...   [click here for more]
Dancing Lights Press  $0.99

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Worldbuilding Power: Underground

Worldbuilding Power: Underground


Use Underground Realms in Character Development, Adventure Design, and Worldbuilding The concept of an underground world comes straight out of the classic hero’s journey. The hero leaves home, descends into the underworld to be tested, and returns a changed person. It’s the part of the story where the challenges are faced, the glory is earned, and the treasures are acquired. Other...   [click here for more]
Dancing Lights Press  $0.99

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Worldbuilding Power: Terrain [BUNDLE]

Worldbuilding Power: Terrain [BUNDLE]


In this collection of best-selling titles, we’ll show you how to utilize various environments in your worldbuilding endeavors. You’ll see how they can influence character, setting, and story elements. By the end, you’ll understand how to make various kinds of terrain into an essential, useful, and entertaining part of your tabletop roleplaying campaign. This special bundle...   [click here for more]
Dancing Lights Press  $5.94 $3.56

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Worldbuilding Power: Necromancy

Worldbuilding Power: Necromancy


Use black magic in character development, worldbuilding, and adventures! Necromancy is magic that deals with the dead. That covers a lot of ground. It includes communicating with spirits as a form of divination. The unliving can be summoned, and usually commanded, by the caster. Raising the dead, as skeletons, zombies, or fully resurrected living beings is included in this category as well....   [click here for more]
Dancing Lights Press  $0.99

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Worldbuilding Power: Mountains

Worldbuilding Power: Mountains


Use perilous peaks in character development, worldbuilding, and adventures! Mountains are places of mystery. Rising above the surrounding landscape, they are seen by all but only known to few. Myth and legend names them as the home of the gods. Rivers and streams originate there. Dangerous creatures dwell there. The terrain is often steep, and cold, and sometimes even volcanic. The perfect...   [click here for more]
Dancing Lights Press  $0.99

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Worldbuilding Power: Magic [BUNDLE]

Worldbuilding Power: Magic [BUNDLE]


In this collection of best-selling titles, we’ll show you how to utilize the different schools of arcane magic in your worldbuilding endeavors. You’ll see how they can influence character, setting, and story elements. By the end, you’ll understand how to make each category of spellcasting into an essential, useful, and entertaining part of your tabletop roleplaying campaign. This...   [click here for more]
Dancing Lights Press  $7.92 $4.75

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Worldbuilding Power: Illusion

Worldbuilding Power: Illusion


Use arcane deception in character development, worldbuilding, and adventures! Illusion is the tricking of the mind, and the distorting of the senses. As a category of magic, its purpose is to alter the target’s perception of reality. The definition of illusion magic has expanded over time to include spells that act as disguises, defenses, and forms of attack. Illusion allows casters...   [click here for more]
Dancing Lights Press  $0.99

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Worldbuilding Power: Giants

Worldbuilding Power: Giants


There is something universally appealing about giants. Some form of them appear in Norse, Greek, and Welsh mythologies. They’re found in the Old Testament. Popular culture reflects our fascination, for good or ill, with genetic gigantism and acromegaly, and those who have the disorder. Something about very large people resonates with us. Dungeons & Dragons codified...   [click here for more]
Dancing Lights Press  $0.99

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Worldbuilding Power: Forests

Worldbuilding Power: Forests


Use the woodlands in character development, worldbuilding, and adventures! In the real world forests are the dominant ecosystem, covering around 30% of the Earth’s landmass. They hold most of the species of plant life, and can exist across a broad range of climates and habitats. There are boreal forests, or “snow forests”, near the poles comprised mainly of conifers like...   [click here for more]
Dancing Lights Press  $0.99

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Worldbuilding Power: Fiends

Worldbuilding Power: Fiends


Use malevolent outsiders in your worldbuilding, character development, and storytelling! History and mythology present us with many devils: Satan, Lucifer, Beelzebub, and Mephistopheles, for example. While modern religion often presents them as aspects of a singular, ultimate evil, they were originally separate and unique beings. Demons likewise have many real-world counterparts,...   [click here for more]
Dancing Lights Press  $0.99

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Worldbuilding Power: Fey

Worldbuilding Power: Fey


Use faerie folk in character development, worldbuilding, and adventures! The fey, also called faerie folk or fairies, originate in European folklore. In pre-Christian traditions they were often cast as minor deities, household spirits, or even the souls of the dead. Some tales saw them as demoted (rather than fallen) angels, or even a category of demons, after the spread of Christianity....   [click here for more]
Dancing Lights Press  $0.99

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Worldbuilding Power: Evocation

Worldbuilding Power: Evocation


Use energy-harnessing magic in character development, worldbuilding, and adventures! To evoke is to call forth and manipulate various types of energies and forces. These include fire, electricity, heat and cold, light and darkness, and even eldritch energy itself. It is the magic of raw power. Unlike other categories of magic, evocation comes with no innate moral and ethical considerations...   [click here for more]
Dancing Lights Press  $0.99

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Worldbuilding Power: Enchantment

Worldbuilding Power: Enchantment


Use mind-affecting magic in character development, worldbuilding, and adventures! Enchantment, also known as charm spells, is magic the affects the mind of the target. A talented enchanter can alter attitudes and emotions, convince them to change their opinions and behaviors, and even compel them to do things they normally would not do. Antagonists will seek to leverage the same effects,...   [click here for more]
Dancing Lights Press  $0.99

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Worldbuilding Power: Elementals

Worldbuilding Power: Elementals


Use primordial creatures in your worldbuilding, character development, and storytelling! Elementals are the embodiment of the four classical elements, air, earth, fire, and water. The modern conception dates back to ancient Greece, but similar ideas existed in Babylonia, India, and Japan. The notion was that everything in the world was comprised of these elements. By the...   [click here for more]
Dancing Lights Press  $0.99

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Worldbuilding Power: Dragons

Worldbuilding Power: Dragons


Use iconic monsters in character development, worldbuilding, and adventures! Dragons exist in folklore as far back as ancient Mesopotamia. Massive, serpent-like creatures can be found in the legends and mythologies of Egypt, Greece, and Northern Europe. In Western cultures, the image of the fearsome, fire-breathing dragon first appeared in the Middle Ages, an amalgam of the various traditions...   [click here for more]
Dancing Lights Press  $0.99

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Worldbuilding Power: Divination

Worldbuilding Power: Divination


Use Magical Insight in Character Development, Adventure Design, and Worldbuilding Divination comes from the Latin word divinare, which translates as “to be inspired by God”. As a category of magic, its purpose is to help the caster gain insight, if not direct answers, to a wide variety of situations. The definition of divination magic has expanded over time to include...   [click here for more]
Dancing Lights Press  $0.99

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Worldbuilding Power: Deserts

Worldbuilding Power: Deserts


Use dry and barren terrain in character development, worldbuilding, and adventures! We think of the desert as a barren, hostile environment. It’s become synonymous with heat and sand. There is precious little water to be found, which results in a dearth of plant and animal life. What does live there is adapted for the climate, which often means it’s as dangerous as its environment....   [click here for more]
Dancing Lights Press  $0.99

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Worldbuilding Power: Creatures [BUNDLE]

Worldbuilding Power: Creatures [BUNDLE]


In this collection, we’ll show you how to utilize various creature types in your worldbuilding endeavors. You’ll see how they can influence character, setting, and story elements. By the end, you’ll understand how to make animals, monsters, and assorted horrors into an essential, useful, and entertaining part of your tabletop roleplaying campaign. This special bundle...   [click here for more]
Dancing Lights Press  $8.91 $5.35

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Worldbuilding Power: Constructs

Worldbuilding Power: Constructs


Use artificial creatures in character development, worldbuilding, and adventures! Constructs are artificially created creatures. Typically mindless, they are programmed to obey their creator. Because they are technically not living, they lack the weaknesses of hired henchmen and mortal monsters. They are unfeeling, relentless, and can be virtually unstoppable. That’s what makes constructs...   [click here for more]
Dancing Lights Press  $0.99

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Worldbuilding Power: Conjuration

Worldbuilding Power: Conjuration


Use the ability to call forth and command forces in character development, worldbuilding, and adventures! The word conjure stems from the Latin coniurare, to swear together or conspire. It means to command an oath, as in a pledge of duty or loyalty. Around the 14th century it took on the magical connotation of constraining a demon or spirit, forcing it to do that caster’s bidding....   [click here for more]
Dancing Lights Press  $0.99

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Worldbuilding Power: Cities

Worldbuilding Power: Cities


Use centers of trade and culture in character development, worldbuilding, and adventures! A city can be a lot of things. It might be a crossroads, the place where trade routes converge and merchants ply their trade. Some see it as a place of opportunity, to gain wealth and power, politically and otherwise. Others find it to be center of culture and the arts. It can be a refuge, where those...   [click here for more]
Dancing Lights Press  $0.99

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Worldbuilding Power: Celestials

Worldbuilding Power: Celestials


Use the highest order of good beings in character development, worldbuilding, and adventures! Divine beings don’t get the attention they deserve in fantasy roleplaying games. They should somehow play a larger role than they do in the cosmology of our favorite fictional universes, given that they are the extraplanar exemplars of all that is right and good in the multiverse....   [click here for more]
Dancing Lights Press  $0.99

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Worldbuilding Power: Beasts

Worldbuilding Power: Beasts


Use Ordinary Animals in Character Development, Adventure Design, and Worldbuilding Let’s be honest and admit that ordinary animals don’t get the love they deserve in fantasy roleplaying games. In fiction, as in real life, we love a cute cat or a precocious dog. They’ve got personality. Other beasts, like horses, rabbits, and monkeys, get a lot of affection. At the table,...   [click here for more]
Dancing Lights Press  $0.99

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Worldbuilding Power: Alteration

Worldbuilding Power: Alteration


Use transmutation magic in character development, worldbuilding, and adventures! The magnum opus, or Great Work, of alchemy is the transmutation of base metals like lead into precious metals like gold. This is arguably the foundation of alteration and transmutation magic in fantasy roleplaying. The ability to turn one thing into another, even temporarily, can be both useful and frightening....   [click here for more]
Dancing Lights Press  $0.99

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Worldbuilding Power: Abjuration

Worldbuilding Power: Abjuration


Use Protective Magic in Character Development, Adventure Design, and Worldbuilding Abjuration comes from the Latin word abjurare, which translates as “to forswear”. As a category of magic, its purpose is protection and defense. The definition of abjuration magic has expanded over time to include spells that act as armor, prevent magical intrusion, and banish...   [click here for more]
Dancing Lights Press  $0.99

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Worldbuilding Power: Aberrations

Worldbuilding Power: Aberrations


Use strange beings and alien creatures in character development, worldbuilding, and adventures! People frequently want to add Lovecraftian horrors to their fantasy games, but they’ve been there since the beginning. Thing that are beyond the day-to-day existence of a standard high fantasy setting. Creatures so strange that their aims and desires are unfathomable. Beings that are so unlike...   [click here for more]
Dancing Lights Press  $0.99

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World Wide Wrestling + International Incident [BUNDLE]

World Wide Wrestling + International Incident [BUNDLE]


This special bundle product contains the following titles. The World Wide Wrestling Roleplaying Game Regular price: $8.50 Bundle price: $10.00 Format: ZIP File The World Wide Wrestling Roleplaying Game enables you to create your own professional wrestling franchise through play, showcasing satisfying and surprising storylines. It’s...   [click here for more]
ndp design  $20.00 $17.00

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World Building

World Building


Originally designed for a seminar conducted by author and game designer Julie Ann Dawson at Suny College, World Building 101 provides both writers and RPG designers with an easy-to-follow process through which to create a functional and believable setting. Whether you are creating a small town for your cozy murder mystery or an entire galaxy for your science fiction epic, you'll find the methodology...   [click here for more]
Bards and Sages  $2.99

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Wizard Theory

Wizard Theory


Using Wizards in Worldbuilding and Adventure Design Any System! Any Setting! The appeal of the wizard is that in many way it’s the most iconic of character classes. Nothing screams fantasy like an arcane spellcaster, able to manipulate the forces of magic that set your fictional realm apart from the real world. While this means, in most systems,...   [click here for more]
Dancing Lights Press  $3.99

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With Great Power: Master Edition

With Great Power: Master Edition


Superheroes! Impossibly fast. Inconceivably strong. Irresistibly inspiring. Supervillains! Mind-bogglingly skilled. Breath-takingly ambitious. Heart-stoppingly cruel. With Great Power is a cooperative and competitive story-making game. You and your friends will provoke, encourage, interrogate, tease, and applaud one another. The game will both drive...   [click here for more]
Incarnadine Press  $14.00

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Widowed

Widowed


There is only one law on the pirate world of Theev. The Blacksand Widows enforce that law with brutal efficiency and remorselessness. Sharing one consciousness, one mind, and through their cybernetic enhancements, the Widows are all but unassailable. But where there is a computer, there is a hack. An attempt to crash the Widows’ network results in one sole unit of the collective, Q2,3nrpi2, being...   [click here for more]
Mongoose  $3.49

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Wicked Ways: An Iron Kingdoms Chronicles Anthology

Wicked Ways: An Iron Kingdoms Chronicles Anthology


No Rest for the Wicked…or for Those who Investigate Them Sinister forces lurk in the corners of the Iron Kingdoms—restless souls, mischievous and cunning creatures, darker beings that bargain for mortal souls. Most pass unmarked, shunned, or avoided, but there is one group willing to seek out and study what others fear. In abandoned halls and forgotten ruins, the investigators...   [click here for more]
Privateer Press  $7.99

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Wendigo Tales: Weird Wars: Wunderwaffe

Wendigo Tales: Weird Wars: Wunderwaffe


A Tale of Weird War Two Oberleutnant Karl Schmidt dreams of being the best pilot in the entire Luftwaffe. But what will he do for a shot at the Third Reich’s new superweapon–the ME-262? And what is the secret of the strange amulet he wears on each flight? Or the bizarre being some say flies beside him. Note: This digital edition includes the ePub and Mobi (Kindle) versions...   [click here for more]
Pinnacle Entertainment  $2.99

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Wendigo Tales: Weird Wars: With Utmost Dispatch

Wendigo Tales: Weird Wars: With Utmost Dispatch


A Tale of Weird Wars Rome Legionary Titus Aetius is tasked with hunting down a deserter, his best friend of a decade and fellow soldier. But Titus isn’t the only hunter stalking the dark forests of Gaul. The deserter’s trail disappears in a blood-soaked and empty village. Torn between honor and loyalty, Titus must find some way to outwit his officers, save his friend, and survive whatever...   [click here for more]
Pinnacle Entertainment  $2.99

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Wendigo Tales: Weird Wars: Teufelshunde

Wendigo Tales: Weird Wars: Teufelshunde


A Tale of Weird War One Herbert Lansing is a coward, forced to fight in a land far from home in a war he barely understands. In the darkest corners of Belleau Woods he finds something that might make his chest heavy with valorous medals…at the cost of the soul beneath. Note: This digital edition includes the ePub and Mobi (Kindle) versions of the book. Each Wendigo Tale...   [click here for more]
Pinnacle Entertainment  $2.99

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Wendigo Tales: Weird Wars: No Man's Land

Wendigo Tales: Weird Wars: No Man's Land


A Tale of Weird War One Conrad Von Helmand has been dispatched to the Black Forest. His great aunt has managed to get him stationed away from the front lines, an idyllic village where it is said some have seen fairies. The aunt wants proof of these beings before she dies and promises great rewards if her young nephew can produce photographs. But it is not always wise to peer beyond the mortal veil....   [click here for more]
Pinnacle Entertainment  $2.99

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Wendigo Tales: Weird Wars: Los

Wendigo Tales: Weird Wars: Los


A Tale of Weird War Two The men of U-Boat 532 have a new and mysterious torpedo aboard, as well as a secretive staff of SS officers who watch over it. What is this new weapon? And why do sounds come from within? And will it be the doom of the Allies–or the crew? Note: This digital edition includes the ePub and Mobi (Kindle) versions of the book. Each Wendigo Tale is over...   [click here for more]
Pinnacle Entertainment  $2.99

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Wendigo Tales: Weird Wars: Hellfighter

Wendigo Tales: Weird Wars: Hellfighter


A Tale of Weird War One The 369th Infantry Regiment is home to the African-American “Harlem Hellfighters.” Sergeant Buck Henry’s men said they’d follow him to Hell and back. Somewhere along the French front, they just might get the chance to prove it. Note: This digital edition includes the ePub and Mobi (Kindle) versions of the book. Each Wendigo Tale is...   [click here for more]
Pinnacle Entertainment  $2.99

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Wendigo Tales: The Last Parsec: The Searchers

Wendigo Tales: The Last Parsec: The Searchers


A Tale of The Last Parsec There was only one escape pod–what was he supposed to do? Nick Garron got his crew off the Niccolo before it cracked apart, but at a great cost to his soul. Now the Searchers find themselves quarreling on a hot jungle planet with a terrible secret and no way home. Will it tear them apart? Unite them? Or will it cause a fundamental change even the team’s psychic...   [click here for more]
Pinnacle Entertainment  $2.99

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Wendigo Tales: The Last Parsec: Scrapped

Wendigo Tales: The Last Parsec: Scrapped


A Tale of The Last Parsec This is the big one. The mother load. An entire fleet of derelict ships, and they’re the first buzzards to the kill. But Captain Cherokee Meier has bigger problems at hand—and a crew set to break. Can they keep it together even as they tear the fleet apart? This zip file contains .epub and .mobi versions. You will need a free electronic reader such as Adobe...   [click here for more]
Pinnacle Entertainment  $2.99

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