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Generation Decks
by Rebellion Publishing Ltd

Titus Chalk tells the Magic: The Gathering's complete story from its humble origins in a Seattle basement to its continued success in today's digital age.

Prepare to meet Generation Decks, a community like no other. And to discover Magic: The Gathering, the millennial phenomenon that made it OK to be a gamer.

Generation Decks
 
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Divine Theory

Divine Theory


Using Divine Magic to develop Characters, Worldbuilding, and Adventures Divine magic is an element of tabletop fantasy with that’s seen a lot of changes. Originally intended to help emulate vampire hunters in Hammer Horror films (seriously) by allowing characters to turn and disrupt the undead, it’s grown to encompass a whole spectrum of real-world religious influences, mythology, and...   [click here for more]
Dancing Lights Press  $3.99

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Dogs of War: The Devil's Pay

Dogs of War: The Devil's Pay


Sam MacHorne and her Devil Dogs need a contract, and when one comes in that leads to the haunted Wythmoor Forest, the company moves out with warjacks and slug guns at the ready... Sam and the Devil Dogs may be relaxing in Tarna, but it’s not by choice—they’d rather be employed. When a dangerous job offer comes from the old man, Sam takes the Devil Dogs and their newest...   [click here for more]
Privateer Press  $4.99

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Drop

Drop


In DROP, the players are all crewmembers on a starship that arrives at a planet in trouble, and must drop to the surface, explore some large structure, then run like hell. The rules provide a simple framework for defining the characters and coming up with challenges for them to face. This is a high-level story-telling, roleplaying game of survival horror that plays in about...   [click here for more]
Brent P. Newhall's Musaeum  Pay What You Want

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Dungeon Delvers

Dungeon Delvers


“I'm impressed….an excellent game to run at a convention.” -- Tenkar's Tavern Dungeon Delvers is an ultra-portable one-page D&D variant. Dungeon Delvers packs a lot into one page: rules for attacks and saves, 4 classes, 3 races, spells, healing, conditions, and monsters. The system uses only a d6. There'll...   [click here for more]
Brent P. Newhall's Musaeum  Pay What You Want

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Dungeon Delvers Deck

Dungeon Delvers Deck


“I'm impressed….an excellent game to run at a convention.” -- Tenkar's Tavern Dungeon Delvers is an ultra-portable D&D variant packaged as a print-and-play deck of cards. Dungeon Delvers packs a lot into its deck: rules for attacks and saves, 4 classes, 14 spells, healing, and conditions....   [click here for more]
Brent P. Newhall's Musaeum  Pay What You Want

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Dungeon Raiders

Dungeon Raiders


"I'm looking at Dungeon Raiders and I REALLY LIKE IT." -- @koboldstyle, creator of Old School Hack Yet another retroclone, Dungeon Raiders simplifies Original D&D and early D&D into one straightforward fantasy RPG system. Included are stats, rules, and spells for characters up to level 3, and it'll probably take you a while to get there, thanks to the lists of...   [click here for more]
Brent P. Newhall's Musaeum  Pay What You Want

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Dungeon World

Dungeon World


Golden Geek RPG of the Year 2012 Indie RPG 2012 Winner: Best Game, Best Support, Best Production ENnie Award Winner 2013: Best Rules - Gold Winner Combining high-action dungeon crawling with cutting-edge rules, Dungeon World is a roleplaying game of fantasy adventure. You and your friends will explore a land of magic and danger in the roles of adventurers searching...   [click here for more]
Sage Kobold Productions  $10.00

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Dungeonlands: Fear of Life (ebook)

Dungeonlands: Fear of Life (ebook)


Lexa is scratching out an existence on a wind-swept island, watching every hero who arrives die or disappear, never to be seen again. Skargar is one such hero. Together, they discover that the only way is forward, and down into an ancient tomb beneath the surface. This new illustrated story by award-winning writer Matt Forbeck tells the story of what happens when mighty adventurers get sucked into...   [click here for more]
Savage Mojo  $1.99

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Durance

Durance


PRISON PLANET On a remote planet far from civilization, the worst criminal scum from a dozen star systems have been dumped, charged with building new lives under the watchful eye of Authority. Within a brutal hierarchy of savagery and servility, convicts and guards alike must make hard choices. Every colonist has their own code of conduct and their own aspirations—aspirations...   [click here for more]
Bully Pulpit Games  $10.00

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Ebook: Fate of the Kinunir

Ebook: Fate of the Kinunir


Where is the Kinunir?   More than three decades in the making, veteran author Robert E. Vardeman reveals the truth behind one of the greatest mysteries the Traveller universe has ever known—based on the very first Traveller adventure . . . What is The Fate of the Kinunir?   At download, you can select the files you need: Kindle, iBook, or PDF. ...   [click here for more]
Game Designers' Workshop (GDW)  $8.99

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Ebook: Shadow of the Storm

Ebook: Shadow of the Storm


The Stormshadow is a new Solomani Confederation ship, captained by the disgraced Lieutenant Simon Crowe. Unfortunately, what was intended to be a series of trials for the Stormshadow suddenly turns into a six-jump patrol — and what should have been a simple patrol uncovers a conspiracy that might burn down the entire Solomani Rim. Infantry assaults, political espionage, and naval...   [click here for more]
Game Designers' Workshop (GDW)  $8.99

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Ebook: The Science Fiction In Traveller

Ebook: The Science Fiction In Traveller


Award-winning reviewer Shannon Appelcline (Designers & Dragon) investigates the science-fiction literature that shaped the structure and content of the Traveller science-fiction role-playing game. He reviews and discusses the broad expanse of SF that influenced Marc Miller as he designed the massive background universe of Traveller, and then gives equal consideration to the novels and short stories...   [click here for more]
Game Designers' Workshop (GDW)  $1.99

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Eclipse Phase: An Infinite Horizon

Eclipse Phase: An Infinite Horizon


I don’t know what happened on this world, but whatever the future holds, if we stand together, I believe transhumanity can face it.   A young Martian joins a group of gatecrashers sent to investigate the sudden silence from a remote anarchist exoplanet research station and encounters an unexpected threat. “An Infinite Horizon” takes place in the Eclipse Phase...   [click here for more]
Posthuman Studios LLC  $0.99

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Eclipse Phase: El Destino Verde (Part 1)

Eclipse Phase: El Destino Verde (Part 1)


Jake Carter’s hunt for his missing sentinel had taken him, by buggy and by mesh, in a wide arc around the Titan Quarantine Zone. Bobdog LaGrange had been missing for three days, and the trail Bobdog’d had his nose on wasn’t one that led anyplace good.   The disappearance of a neo-bonobo Firewall sentinel leads to a disturbing criminal operation and...   [click here for more]
Posthuman Studios LLC  $0.99

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Eclipse Phase: Interference

Eclipse Phase: Interference


“Interference” takes place in the Eclipse Phase universe. The story will appears in the Transhuman sourcebook. This download includes Into the White in ePub, Mobi, and PDF formats. Please be sure to tick the box that allows us to send you notices about updates -- that way, if we make corrections, you'll get notified about it right away! ...   [click here for more]
Posthuman Studios LLC  $0.99

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Eclipse Phase: Into the White

Eclipse Phase: Into the White


“Something put a fist full of fractal branching digits through his chest and took apart enough of his vital organs to kill him.”   The mysterious death of a scientist on the TITAN-altered moon Iapetus leads to an investigation of the research station's personnel that eventually reveals one of the moon's dark secrets. “Into the White” takes place...   [click here for more]
Posthuman Studios LLC  $0.99

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Eclipse Phase: Lack

Eclipse Phase: Lack


This version of Lack contains 3 files for different electronic book readers: ePub, PDF, and MOBI (Amazon Kindle) format. It won't sync wirelessly to your Kindle, though; you'll need to connect it via USB and drag it over. It never ceases to shock when time slips away from me. Two weeks. Gone. Completely wiped from my existence. Two weeks ago, there was another me, sleeved in another...   [click here for more]
Posthuman Studios LLC   FREE 

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Eclipse Phase: Melt

Eclipse Phase: Melt


This version of Melt contains 3 files for different electronic book readers: ePub, PDF, and MOBI (Amazon Kindle) format. It won't sync wirelessly to your Kindle, though; you'll need to connect it via USB and drag it over. "It’s simple, really, to wind up on the winning side when you’ve created the winner. And the loser." The political chess match between the...   [click here for more]
Posthuman Studios LLC  $0.99

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Eclipse Phase: Nostrum (El Destino Verde Part 2)

Eclipse Phase: Nostrum (El Destino Verde Part 2)


A trio of Firewall agents investigate a criminal racket that turns average citizens into monsters—before extracting their bodily fluids for dubious purposes. Nostrum takes place in the Eclipse Phase universe. It appears in the Firewall sourcebook, and is the second story in a three part series, following El Destino Verde and followed by Termites in the Framework. The complete...   [click here for more]
Posthuman Studios LLC  $0.99

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Eclipse Phase: Termites in the Framework (El Destino Verde Part 3)

Eclipse Phase: Termites in the Framework (El Destino Verde Part 3)


A trio of Firewall agents investigate a criminal racket that turns average citizens into monsters—before extracting their bodily fluids for dubious purposes. Termites in the Framework takes place in the Eclipse Phase universe. It appears in the X-Risks sourcebook, and is the conclusion of a three part series, following El Destino Verde and Nostrum. The complete trilogy appears...   [click here for more]
Posthuman Studios LLC  $0.99

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Eldritch Skies (Savage Worlds Edition) - mobi version

Eldritch Skies (Savage Worlds Edition) - mobi version


Battlefield Press presents its ENnie Award 2013 winning setting now for the Savage Worlds game engine. It is 2030. The Gilman-Hawking drive has given us access to the stars. But we are not alone. They're out there: aliens, gods and monsters. They're also down here. The Miskatonic Antarctic Expedition found the elder ones' city in 1931. The mi-go crashed in Roswell in 1947. In 1958, as quietly...   [click here for more]
Battlefield Press  $14.95

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Enhancing Alignment

Enhancing Alignment


In a game centered on mechanics, alignment can be a confusingly abstract concept. It’s a quick-and-dirty way to tell the heroes from the villains, and to provide a vague idea of how characters can be roleplayed, but a lot is left open to interpretation. This Mayday Manual was written to offer up some practical options for getting more out of alignment within your own game. It is not intended...   [click here for more]
Dancing Lights Press  $0.99

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Entromancy: Book One of the Nightpath Trilogy

Entromancy: Book One of the Nightpath Trilogy


"...an urban fantasy thrill ride." --San Francisco Book Review 2076 is not a good year to be a special agent. A quarter of the world's power runs on ceridium, a newly discovered element that has had the unintended consequence of spawning a new race of people, and several forms of magic that were once thought to have been forgotten. Eskander Aradowsi is an agent of NIGHT, a paramilitary force created...   [click here for more]
Nightpath Publishing  $9.99 $3.49

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ETU: Off Radio

ETU: Off Radio


This excerpt from the Buried Tales of Pinebox Anthology was released for the East Texas University Kickstarter. It contains an iconic tale of East Texas horror by David Wellington, and provides some creepy tone and atmosphere for your upcoming campaign! Included are ePub and Mobi (Kindle) versions of the story. ...   [click here for more]
Pinnacle Entertainment   FREE 

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Eureka: 501 Adventure Plots to Inspire Game Masters

Eureka: 501 Adventure Plots to Inspire Game Masters


"Much more than a simple book of plots, Eureka! stands as one of those essential tools that GMs and game designers will find themselves reaching for again and again." -- Game designer Wolfgang Baur, Kobold Quarterly review 2010 Golden Geek Award nominee for Best Supplement Featuring a foreword by gaming industry legend Monte Cook, Eureka contains 501 complete...   [click here for more]
Encoded Designs  $34.95 $16.95

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Exiles in Arms: Moving Targets

Exiles in Arms: Moving Targets


Taryn di la Rovissi and Rutger Shaw: two hard-luck mercenaries looking to make a clean break from the flagging war in occupied Llael… With the forces of Khador massing for another surge south into Cygnar and the Thornwood Forest, Taryn and Rutger are forced to take a dangerous escape route before the borders close for good. Amid the last refugees fleeing the advance, the duo is caught...   [click here for more]
Privateer Press  $4.99

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Exiles in Arms: Night of the Necrotech

Exiles in Arms: Night of the Necrotech


The life of a sell-sword is a hard one, and trouble always seems to find even the most well-meaning mercenary . . . Rutger and Taryn are scraping by in the infamous Port of Deceit, a place where two skilled mercenaries should have no trouble finding work. But an ominous shadow has fallen across the city of Five Fingers, and an ancient evil has come to gorge itself on the agony and suffering...   [click here for more]
Privateer Press  $7.99

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Family Games: The 100 Best

Family Games: The 100 Best


In Family Games: The 100 Best, top game designers and publishers write about the most enjoyable, most cleverly designed titles of the last one hundred years. Their essays cover the spectrum from board games to card games, wargames to miniatures games to role-playing games, including old favorites and little known gems. These are the games that the designers themselves play, the ones that have...   [click here for more]
Green Ronin  $9.95

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Fate Adventures #1—The Search (PDF+EPUB+MOBI)

Fate Adventures #1—The Search (PDF+EPUB+MOBI)


Will you survive? This product contains files in PDF, EPUB and MOBI format. This is a generic frame in which the GM can create a survival adventure in the apocalyptic style. It focuses on a group of people—the players’ characters—seeking provisions for a community. It is interesting to use the rules for Resources that were published in Fate Plus # 4—Apocalypse...   [click here for more]
Pluma Press  $2.00

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Fate Adventures #2—The Heart of Fire (PDF)

Fate Adventures #2—The Heart of Fire (PDF)


Are you ready for steampunk action? The Heart of Fire is a steampunk adventure set in the Old West (19th century). Several steam powered machines, including conscious automata, are part of daily life. The rise of cities collided with the traditions of indigenous tribes. Disputes over territory are constant. Justice is maintained by the Sheriff and Patrolmen (PCs),...   [click here for more]
Pluma Press  Pay What You Want

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Fate Adventures #2—The Heart of Fire (PDF+EPUB+MOBI)

Fate Adventures #2—The Heart of Fire (PDF+EPUB+MOBI)


Are you ready for a steampunk action? This product contains files in PDF, EPUB and MOBI format. The Heart of Fire is a steampunk adventure set in the Old West (19th century). Several steam powered machines, including conscious automata, are part of daily life. The rise of cities collided with the traditions of indigenous tribes. Disputes over territory...   [click here for more]
Pluma Press  $2.00

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Fate Adventures #3—The Sobek Sons (PDF+EPUB+MOBI)

Fate Adventures #3—The Sobek Sons (PDF+EPUB+MOBI)


Ancient gods and treacherous ambitions. This product contains files in PDF, EPUB and MOBI format. The Sobek Sons is an adventure set during the First Egyptian Dynasty (32nd century BC), a turbulent period, after the unification of Upper and Lower Egypt. Pharaoh Narmer is the first mortal to rule Egypt, after a long period of domains of the gods. Pharaoh Narmer unified Upper...   [click here for more]
Pluma Press  $2.00

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Fate Adventures #4—Who Stole my Monkey (PDF+EPUB+MOBI)

Fate Adventures #4—Who Stole my Monkey (PDF+EPUB+MOBI)


You do not remember how you ended up in this situation. You are in a car – and what a car! It is a Mustang 74. You are well dressed: your suits are expensive. The car’s engine rumbles, but there’s no pavement beneath you. The Mustang is in free fall, more than 10 miles high. Beside you in the vehicle there are eight pounds of frozen cod, now scattered all over the car (which leave...   [click here for more]
Pluma Press  $2.00

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Fate Plus #3 - Martial Arts (PDF)

Fate Plus #3 - Martial Arts (PDF)


Your next move can be deadly. In this issue you will find: Martial Styles in Fate; Create groups, gangs and factions; Define your combat style using Fate rules; Create martial arts as extras. Fate Plus is a monthly zine that creates new ideas, adventures, tools, and new rules for Fate Core and FAE (Fate Accelerated)....   [click here for more]
Pluma Press  Pay What You Want

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Fate Plus #3 - Martial Arts (PDF+EPUB+MOBI)

Fate Plus #3 - Martial Arts (PDF+EPUB+MOBI)


Your next move can be deadly. This product contains files in PDF, EPUB and MOBI format. In this issue you will find: Martial Styles in Fate; Create groups, gangs and factions; Define your combat style using Fate rules; Create martial arts as extras. Fate Plus is a monthly zine that creates new ideas, adventures, tools, and new rules...   [click here for more]
Pluma Press  $4.00

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Fate System Toolkit

Fate System Toolkit


Rules, glorious rules! The Fate Core system is flexible, hackable, and adaptable to any world you can dream up. This Fate System Toolkit is packed with system ideas to bring those dreams to life. Learn how to hack the skill system to better suit your terraforming campaign. Get ideas on how to create races and societies for your woodland elves, subterranean aliens, or afterlife police force. Customize...   [click here for more]
Evil Hat Productions, LLC  Pay What You Want

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Fiasco

Fiasco


As seen on Wil Wheaton's show Tabletop! Fiasco is an award-winning GM-less game for 3-5 players, designed to be played in a few hours with six-sided dice and no preparation. During a game you will engineer and play out stupid, disastrous situations, usually at the intersection of greed, fear, and lust. It's like making your own Coen brothers movie, in about the same amount...   [click here for more]
Bully Pulpit Games  $12.00

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Fighter Fred and the Dungeon of Doom

Fighter Fred and the Dungeon of Doom


Think back to your best roleplaying campaign. The one where the GM made a world so believable you could taste the hippogriff stew. This is exactly what Fighter Fred's world is not like. Fred's world seems like something photocopied from an old-school rulebook. The economy is entirely described by the Equipment List on page 12. Social status is measured in experience points. Geography...   [click here for more]
Jason A. Holt  $2.99

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Fighter Fred and the Evil Temple of Evil

Fighter Fred and the Evil Temple of Evil


In Fighter Fred's third book, he confronts the darkest evil! Well ... fairly dark evil. It's a temple. In a swamp. And they worship a snake goddess. So, yeah, probably evil, but really, Fred's just here for his barbarian buddy Helen. She's putting together a team to take that temple down! Mak-Thar is happy to help. Twilight and Nightshade return as well, joining a crack heist team...   [click here for more]
Jason A. Holt  $4.99

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Fighter Fred and the Wombat Wilderness

Fighter Fred and the Wombat Wilderness


Fighter Fred has faced the Dungeon of Doom, and he returns a changed man. Twilight is a changed elf. And Mak-Thar— Oh boy! Mak-Thar has really changed. Maybe they should try to change him back. All it will take is a heroic quest through the Wombat Wilderness. With Yellin’ Helen as their barbarian guide, our heroes will get lost, eat dried frogs, and fight wombats. Can they help their...   [click here for more]
Jason A. Holt  $4.99

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Fighter Theory

Fighter Theory


Using Fighters in Worldbuilding and Adventure Design Any System! Any Setting! The appeal of the fighter is that it’s the most generic of character classes. It plays to the most basic rules, regardless of what system you’re using. There are no complicated and esoteric exceptions to be learned, making it perfect for new players. For those interested...   [click here for more]
Dancing Lights Press  $3.99

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Fireborn: Each Ember's Ghost

Fireborn: Each Ember's Ghost


Each Ember's Ghost When a series of high-profile London thefts leaves Detective Jack Callaghan baffled, he begins to suspect that his perpetrator is no average cat burglar. After all, she can apparently melt locks with a gesture, render security cameras useless, and plant subconscious suggestions in the minds of onlookers. But why is this mysterious thief collecting relics of dubious monetary value?...   [click here for more]
Fantasy Flight Games  $6.99

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Fireborn: Embers of Atlantis

Fireborn: Embers of Atlantis


Powerful scions walk the streets of modern London, oblivious to their true nature. Unknowingly, they carry within them the spirits of reincarnated dragons from an age of high fantasy. As magic begins to emerge once more in the 21st century, long-dormant memories begin to flood the minds of these scions, reminding them of their mystical heritage. Welcome to the world of Fireborn. Embers...   [click here for more]
Fantasy Flight Games  $6.99

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Fireborn: Ritual of Fire

Fireborn: Ritual of Fire


When a popular politician survives what should have been a fatal assassination attempt, MI5 agent Scott Baker begins to suspect a terrifying truth. Something is taking control of London’s most influential leaders, and that shocking discovery has thrust Baker into a fight for his life. Now, branded a fugitive and hunted by his one-time colleagues, this ex-intelligence agent must seek help from...   [click here for more]
Fantasy Flight Games  $6.99

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Flashpoint (Acts of War #1)

Flashpoint (Acts of War #1)


Forged in the fires of conflict, the Iron Kingdoms is a fantastic realm where the combined power of magic and technology thunders across a landscape shaped by war. Dominating the field of battle are rare individuals who have mastered both arcane and martial combat and who boldly lead mighty armies in the ongoing struggle to claim victory over these ancient lands.   An Untrustworthy...   [click here for more]
Privateer Press  $7.99

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Focal Point: The Complete Game Master's Guide to Running Extraordinary Sessions

Focal Point: The Complete Game Master's Guide to Running Extraordinary Sessions


The heart of roleplaying is the gaming session, that point when everyone is gathered around the gaming table — and exactly when so many of your game mastering skills are most needed. To the best of our knowledge, there's never been a system-neutral book focused on running great sessions. Until now. Focal Point: The Complete Game Master's Guide to...   [click here for more]
Encoded Designs  $24.95 $11.95

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Foot Ways

Foot Ways


Lynn Veach Sadler weaves this coming of age tale with old wives' tales and a twist of menace to deliver a stunning, thoughtful story of youth and penance. Polly Junior never could understand why all the womenfolk in her sleepy little town would get so worked up over the arrival of Mr. Rufe. Why did everyone feel obligated to open their homes each year to this wanderer, who arrived each spring to...   [click here for more]
Bards and Sages  $2.99

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For Simple Coin

For Simple Coin


Calum scratched at his stubbled cheek. Mandas wasn't his friend. The Blackhands certainly weren't his friends. Why hire him? "What are you offering?"   "I need something collected. I figured you'd need the work."    Mandas the Grunt was a real boot-tread for Josak, the local boss for the Blackhands. What worried Calum was that since Mandas...   [click here for more]
Sword's Edge Publishing  $8.99 $1.99

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Foragers Guild Fantasy Roleplaying

Foragers Guild Fantasy Roleplaying


Foragers Guild Fantasy Roleplaying is a high fantasy story game. As members of the Guild, you explore the ancient world of Desteon seeking out powerful artifacts. Opposing you is the Moirologist Society, a secret organization of graverobbers, assassins, and necromancers. Can you keep the dangerous relics of lost civilizations from falling into the wrong hands? This product contains...   [click here for more]
Dancing Lights Press  $5.99

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Foragers Guild Guide Characters  [BUNDLE]

Foragers Guild Guide Characters [BUNDLE]


6 bestselling titles centered around fantasy characters! Use your character backgrounds to create opportunities for worldbuilding! Tie character development seamlessly into setting design! Create elements that provide adventure hooks and story ideas! This special bundle product contains the following titles. Character Theory Regular...   [click here for more]
Dancing Lights Press  $23.94 $14.36

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