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 Hottest Champions/HERO Systems, PDF, English
 
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Meriquai Falls - The Solar Succubus

Meriquai Falls - The Solar Succubus


WELCOME TO THE CITY OF SPIRITS! Welcome to Meriquai Falls, where Native American culture blends seemlessly with modern contemporary society to form one of the most beautiful cities in the United States. It is also home to one of the largest concentrations of metahuman activity in the Midwest. Between the schemes of Galvakar and his Imperions and the genocidal plots of the Manitou and...   [click here for more]
DWR Game Studio  $0.79

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Modern Dispatch (#66): Superheroic Adventure Generator

Modern Dispatch (#66): Superheroic Adventure Generator


Another random adventure generator from Adamant Entertainment! This issue of Modern Dispatch features a generator specifically for superheroic d20 campaigns. There are a number of d20-based superhero games on the market, and the Superheroic Adventure Generator is usable with all of them...or any non-d20 superhero game, for that matter! The core concept of a comic-book-style adventure...   [click here for more]
Adamant Entertainment  $1.99

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Monster Mash - Shadow Ray & Zorbo

Monster Mash - Shadow Ray & Zorbo


Monster Mash – Shadow Ray & Zorbo Welcome to the next installment of Monster Mash. Here you will find new creatures and/or new takes on old creatures for your Fantasy Hero Campaign. This installment will cover a new creature Shadow Ray & Zorbo. One of these creatures is not natural to this plane. The other has been the downfall of many gullible adventurers. They are...   [click here for more]
Tiger Paw Press  $2.99

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Champions Campaign Book (3rd Edition)

Champions Campaign Book (3rd Edition)


The Campaigning section is primarily for the Game Master, though everyone should read through it. Here we'll discuss the various things the GM has to do to set up a campaign game for his Champions players. Especially important is getting the right "feel"; Champions is very different from a fantasy or science fiction roleplaying game. Of course, the best way to find out what Champions is like is to...   [click here for more]
Hero Games  $5.00

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Champions Complete

Champions Complete


The ultimate super roleplaying game returns to reclaim its crown in Champions Complete! All the legendary flexibility and power of the renowned HERO System rules engine, plus all the superhero goodness Champions has been famous for over 30 years, now in one pulse-pounding, senses -shattering, heroic handbook of superpowered action! At 240 pages, Champions Complete includes...   [click here for more]
Hero Games  $20.00

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Aaron Allston's Strike Force

Aaron Allston's Strike Force


A superhero setting like no other. A role-playing game campaign book that includes techniques and lessons from over 22 years of play. A tribute to one of the greatest creators in the RPG industry, created using Champions 6th Edition. In 1988, Aaron Allston released Strike Force, a supplement detailing the first eight years of his superhero campaign. Noted for its extensive and highly-influential...   [click here for more]
High Rock Press  $20.00

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Wondrous Treasure #4 - Rods, Staffs & Wands

Wondrous Treasure #4 - Rods, Staffs & Wands


Wondrous Treasure – Rods, Staffs & Wands Every fantasy campaign needs magical treasures for the adventures to find. This series houses varies information on just such treasures. Adventurers want to have a magical item to help them in their adventures. Here you will find over 35 items to add to your campaign. From rods that create safe hiding place to staffs that control the undead to...   [click here for more]
Tiger Paw Press  $1.99

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HERO System Basic Rulebook

HERO System Basic Rulebook


The Basic Rulebook contains all of the core HERO System rules, including character creation, combat and adventuring, and equipment - but without all of the options and details found in the standard rulebook. The Basic Rulebook boils the HERO System down to its essential elements so you can easily teach yourself the game, bring new players into your campaign quickly,...   [click here for more]
Hero Games  $14.99

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Bright Future (4th Edition)

Bright Future (4th Edition)


Welcome to the Hero Plus System Sourcebook, Bright Future Edition. Many of you know of the comic book and comic strip Bright Future, and many readers have expressed interest, in a role playing sense, towards the Bright Future world. Thanks to Hero Games, we have put together notes and outlines for the Bright Future world. With these notes, a game-master can run an adventure in the Bright Future setting,...   [click here for more]
Hero Games  $7.50

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Atlas Unleashed (3rd Edition)

Atlas Unleashed (3rd Edition)


Atlas Unleashed is a mini-series adventure for Champions, compatible with Super-Agents and Danger International. In this adventure, the heroes must stop an international terrorist organization from killing innocents, destroying cities, and conquering continents. ...   [click here for more]
Hero Games  $5.00

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Danger International (3rd Edition)

Danger International (3rd Edition)


Launch into action with fast cars, vital secrets and high-tech hardware! Take center stage as the hero in a story you help create! DANGER INTERNATIONAL is packed with challenging adventures (including a solo one for first-time players), valuable source material and special game mechanics to simulate any modern adventure setting. All you need to add is your imagination! ...   [click here for more]
Hero Games  $7.50

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Enemies: The International File (3rd Edition)

Enemies: The International File (3rd Edition)


Through some odd twist of fate, a man lies dead at your feet. Now you're holding his detailed confidential file on worldwide criminal activity. Useful? Yes. But deadly! The International File includes Madame Guillotine, Chemi-chameleon, Riplash, Dervish, Fosfiend, Death Knell, and many more! Each of these global nasties is fully illustrated and comes complete with background history, powers, skills,...   [click here for more]
Hero Games  $5.00

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Espionage!: The Secret Agent Role Playing Game (1st Edition)

Espionage!: The Secret Agent Role Playing Game (1st Edition)


ESPIONAGE! is a role playing game of modern day secret agents. These rules allow you the thrill of solving mysteries, saving countries, stopping evil plots, and generally having a good time. You can live the exciting life of a secret agent, with danger at every turn, fast cars, beautiful women and high society. The game system is based on CHAMPIONS, the superhero role playing game. If you are already...   [click here for more]
Hero Games  $5.00

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Justice Inc. The Role Playing Game Of The 20’s & 30’s (3rd Edition)

Justice Inc. The Role Playing Game Of The 20’s & 30’s (3rd Edition)


Welcome to the world of pulp adventure! Justice Inc. takes you to the world of the 1920s and '30s, where you and your friends will experience the action and excitement of those times. Justice Inc. shows you how to experience different types of stories, including Horror, Adventure, Mystery, Espionage, Romance, Science Fiction, and more. Justice Inc. is another game in the Hero System series; previous...   [click here for more]
Hero Games  $10.00

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The Blood and Dr. McQuark (3rd Edition)

The Blood and Dr. McQuark (3rd Edition)


So, you've saved 15 Experience Points and need Supercar to help carry on your war against crime. What do you do now? Where do you go? Dr. McQuark's Superhero Supply & Gymnasium, of course. The Doctor and his friendly, efficient staff have been serving the superhero community for nearly 10 years. They build gadgets and do repairs of all kinds, and provide quality research and training facilities...   [click here for more]
Hero Games  $5.00

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The Circle and METE (2nd Edition)

The Circle and METE (2nd Edition)


Deep in the heart of the city is a secret garden where The Master dwells. His origin is a mystery, but his purpose seems clear: to teach the secrets of sorcery. Mystics and mediums, sorcerers and psychics trade knowledge in the safety of the garden. Come and practice the arcane arts, unravel ancient mysteries and walk the paths of power. Join The Circle for adventure in the realm of the fantastic!...   [click here for more]
Hero Games  $5.00

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Meriquai Falls - Hallow's Eve

Meriquai Falls - Hallow's Eve


WELCOME TO THE CITY OF SPIRITS! Welcome to Meriquai Falls, where Native American culture blends seemlessly with modern contemporary society to form one of the most beautiful cities in the United States. It is also home to one of the largest concentrations of metahuman activity in the Midwest. Between the schemes of Galvakar and his Imperions and the genocidal plots of the Manitou and...   [click here for more]
DWR Game Studio  $0.79

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Darren Watts’s Golden Age Champions

Darren Watts’s Golden Age Champions


SMASH THE AXIS! The Golden Age of Superheroes began in 1938, when a new kind of hero emerged from the pages of comicbooks in full color for a dime! Now you can experience high-flying adventure set in the days before, during, and after the Second World War, fighting for justice and freedom while armies march and cities burn! Darren Watts’s Golden Age Champions 6th Edition expands the Champions...   [click here for more]
High Rock Press  $20.00

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HERO System Advanced Player's Guide

HERO System Advanced Player's Guide


The HERO System 6th Edition contains all the rules you need to create any sort of character, power, gadget, spell, vehicle, monster, or weapon you can think of. But sometimes a few more rules can make your job easier, or open up possibilities for your character that you hadn't considered. If you're interested in ways to expand the HERO System, or to change it to suit particular campaigns or play...   [click here for more]
Hero Games  $18.75

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S.I.D.s Bulletin 6 - White Dragon

S.I.D.s Bulletin 6 - White Dragon


S.I.D.s is short for Super-powered Individual Database. This is a database that various government agencies are starting to use to keep track of all the various villains and heroes. Over the last few years the number of super-powered individuals has skyrocketed. S.I.D.s Bulletin is a flyer that will highlight solo villains that have come on to the scene. The same care will be taken with their...   [click here for more]
Tiger Paw Press  $1.99

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Fantasy Hero (4th Edition)

Fantasy Hero (4th Edition)


Fantasy Hero is a HERO System Campaign Book. That means that it provides all the information needed to play fantasy adventures using the HERO System rules. Within these pages you will find setting information, fantasy specifics, and a wealth of ready to use material. However, Fantasy Hero is not a stand-alone product; to use it the player must also have the HERO System Rulebook (4th Edition), which...   [click here for more]
Hero Games  $10.00

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Fantasy Hero Companion (4th Edition)

Fantasy Hero Companion (4th Edition)


More, more, more! Within these pages there are more spells, more magic items, more fantasy guidelines — everything you need to make a good Fantasy Hero 4th Edition campaign even better. While not absolutely necessary to play, this book should prove a valuable play aid to all Fantasy Hero players and GMs. ...   [click here for more]
Hero Games  $7.50

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Fantasy Hero II Companion (4th Edition)

Fantasy Hero II Companion (4th Edition)


The Fantasy Hero Companion II, like the previous Companion, contains supplementary material to use as you play Fantasy Hero 4th Edition. These include new archetypes, races, locations, magic, and spell books. ...   [click here for more]
Hero Games  $5.00

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S.I.D.s Report - Geodesics

S.I.D.s Report - Geodesics


S.I.D.s is short for Super-powered Individual Database. This is a database that various government agencies are starting to use to keep track of all the various villains and heroes. Over the last few years the number of super-powered individuals has skyrocketed. It has become a full time job to try and keep track of them as well as update information about the, that is the purpose of this database....   [click here for more]
Tiger Paw Press  $4.99

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Wondrous Treasure #3 - Belts, Cloaks, Girdles & Sashes

Wondrous Treasure #3 - Belts, Cloaks, Girdles & Sashes


Every fantasy hero campaign needs magical treasures for the adventures to find. This series houses information on varies information on just such treasures. Belts, Cloaks, Sashes & Girdles – Every adventurer wants to have wand to help them in their adventures. Here you will find over 30 items to add to your Fantasy Hero campaign. From a Belt that has many handy pockets to a Sash that...   [click here for more]
Tiger Paw Press  $1.99

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Autoduel Champions (2nd Edition)

Autoduel Champions (2nd Edition)


Super cars and superheroes: They've gone together ever since the Green Hornet first cruised the streets in his vehicle, Black Beauty. Yet no contemporary game has fully dealt with the topic of combining superheroes with dueling-class cars. Until now! ...   [click here for more]
Hero Games  $7.50

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Champions Classic "Roses" Map (2nd Edition)

Champions Classic "Roses" Map (2nd Edition)


This is the classic champions map included in the second edition boxed set – home to countless thousands of superhero battles over the last forty years! ...   [click here for more]
Hero Games  $1.00

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Champions II The Super Supplement (2nd Edition)

Champions II The Super Supplement (2nd Edition)


Good evening and welcome to CHAMPIONS II, the super supplement for CHAMPIONS, the Superhero Role Playing Game. This is the book you've been waiting for - all your wishes have been granted! It’s all here: new Powers, new Skills, and articles on how to run a campaign. We’ve included systems for building both headquarters and vehicles, and even thrown in a set of powered armor for your agents...   [click here for more]
Hero Games  $5.00

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Champions III Another Super Supplement (2nd Edition)

Champions III Another Super Supplement (2nd Edition)


You may have thought that Champions II was the final supplement to Champions. Well, we've done it again; welcome to Champions III! The material in Champions III is intended to add to your current Champions campaign. The material in Champions Ill is optional; you're under no obligation to use any of it. Like all Hero System rules, you should take what you like - and leave what you don't like. ...   [click here for more]
Hero Games  $5.00

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Champions: The Super Hero Role Playing Game (2nd Edition)

Champions: The Super Hero Role Playing Game (2nd Edition)


Welcome to the super-powered world of CHAMPIONS. Here Superheroes and Supervillains are real and battle for the destiny of the human race. CHAMPIONS allows anyone to become a Superhero and fight for justice. With these rules, and your pencils, paper, and imagination, you can recreate the fanciful world of the comic books and pulp adventure novels. CHAMPIONS is not a game for the weak at heart. It takes...   [click here for more]
Hero Games  $5.00

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Clown (3rd Edition)

Clown (3rd Edition)


Welcome to the zany world of C.L.O.W.N., the greatest collection of jokers and pranksters this side of Stronghold (and they hope it stays that way). Some have guessed that CLOWN stands for the Criminal Legion of Wacky Nonconformists, but no one is really sure if it's an acronym, or just sounds good. (If the founders know, they aren't telling.) The purpose of CLOWN in your campaign is twofold: to provide...   [click here for more]
Hero Games  $5.00

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Deathstroke (2nd Edition)

Deathstroke (2nd Edition)


DEATHSTROKE is an adventure featuring those masters of mayhem, THE DESTROYERS, who were first seen in ENEMIES II. This adventure contains two related scenarios which can be played as individual encounters or together as part of a campaign. This adventure is complete and includes modifications to make it tougher or easier as the situation dictates. To complete this book, detailed personality sketches...   [click here for more]
Hero Games  $2.50

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Enemies (1st Edition)

Enemies (1st Edition)


Are your heroes all dressed up with nobody to fight? Here are the supervillains they've been looking for! Enemies provides lots of nasties that can be used as throwaway encounters, villain group fillers, or the basis for world-threatening campaigns. Enemies includes Binder, Firewing, Lazer, Plasmoid, Sledge, Sunburst, Vibron and many more! Each is fully illustrated and comes complete with background...   [click here for more]
Hero Games  $2.50

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Enemies II (2nd Edition)

Enemies II (2nd Edition)


Once again HERO GAMES brings you another volume of supervillains and other nasties for use with CHAMPIONS, the superhero role playing game. Each villain is fully illustrated and comes complete with optional things like powers, skills and disadvantages. Feel free to change or1g1ns, or mess around with the conceptions, powers, skills and disadvantages of these nasties to help them fit into your campaign...   [click here for more]
Hero Games  $2.50

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Enemies III (3rd Edition)

Enemies III (3rd Edition)


Welcome to the wonderful, wicked world of Enemies Ill. Here are another 27 villains which may be used as villain group fillers, throwaway encounters, or as the basis for world-threatening campaigns. It's been some time since the last volume, but the intervening months have been well spent defining the layout and design of these and, yes, future Enemies books. The character backgrounds have been expanded,...   [click here for more]
Hero Games  $5.00

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Enemies REVISED (2nd Edition)

Enemies REVISED (2nd Edition)


Are your heroes all dressed up with nobody to fight? Here are the supervillains they've been looking for! Enemies provides lots of nasties that can be used as throwaway encounters, villain group fillers, or the basis for world-threatening campaigns. Enemies includes Binder, Firewing, Lazer, Plasmoid, Sledge, Sunburst, Vibron and many more! Each is fully illustrated and comes complete with background...   [click here for more]
Hero Games  $2.50

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Escape From Stronghold (1st Edition)

Escape From Stronghold (1st Edition)


This supplement contains a history of Stronghold prison, complete maps and explanations of the prison, several scenario ideas, six new supervillains, and notes on how to modify this supplement and how to fit it into your campaign. ...   [click here for more]
Hero Games  $2.50

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Fantasy Hero (3rd Edition)

Fantasy Hero (3rd Edition)


You've just entered a fantastic world of heroes, adventures, and enchantments-the world of Fantasy Hero. Through these rules, you'll learn how to create a fantasy world and how to create stories set in that world. You and your friends will create heroic characters to star in these stories, and working together, you'll create adventures as gripping as any you've ever read. These adventures will be even...   [click here for more]
Hero Games  $7.50

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Gadgets! (3rd Edition)

Gadgets! (3rd Edition)


Need some exotic weapons to arm the agents in your latest world-conquering organization? Or something to use on that particularly annoying pest of a superhero? Or perhaps some mysterious alien artifacts to equip those BEMs recently arrived from Alpha Centauri? Look no further! Turn to the Gadgets! book! With the scores of strange and powerful weapons and gadgets described herein, you can find whatever...   [click here for more]
Hero Games  $5.00

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Here There Be Tigers (3rd Edition)

Here There Be Tigers (3rd Edition)


HERE THERE BE TIGERS is a supplement to Hero Games' DANGER INTERNATIONAL. Inside this took you will find new Skills, weapons, drugs, animals, and vehicles - all in addition to a scenario of the same name as this took. Some rules or statistics among the vehicles or weapons may vary from those listed in DANGER INTERNATIONAL, but either set of statistics may be used. Plus four pages of maps! ...   [click here for more]
Hero Games  $5.00

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Justice Inc. Campaign Book (3rd Edition)

Justice Inc. Campaign Book (3rd Edition)


In this section of the Justice Inc. rules, you will learn most of the things you need to know to be able to create and run pulp adventures. The Campaign section will provide you with an overview of the different types of adventures which were common in the pulps. It will take you through the intricacies of plotting and preparing for an adventure. Lastly, we'll give you a large section on the era of...   [click here for more]
Hero Games  $5.00

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Lands Of Mystery (3rd Edition)

Lands Of Mystery (3rd Edition)


Justice, Inc. went a long way toward at least mentioning each different type of fiction popular in the pulps. Open the box, start playing, and suddenly you're a steely-eyed crime-fighter in trench coat or torn shirt, fighting gangsters, foiling maniacal world-conquerers, combating the supernatural, and more. However-yes, believe it or not-there were more varieties of pulp adventures than those. Justice,...   [click here for more]
Hero Games  $7.50

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Primus and Demon (3rd Edition)

Primus and Demon (3rd Edition)


The Primary Response and Interdiction Military Unified Service. The Federal Government's answer to all superpowered threats! With superior training and hardware on the cutting edge of technology, this elite strike force stands ready to defeat super menaces of all kinds. Out of the shadows of the underworld this unholy union of mechanics and mysticism has emerged to strike terror in the heart of...   [click here for more]
Hero Games  $5.00

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Red Doom (3rd Edition)

Red Doom (3rd Edition)


The Supreme Soviets are the foremost hero-team of the Soviet Union, answerable directly to the Soviet Politburo. The Comintern is the more flexible Warsaw Pact supergroup, and includes agents of many different nationalities. For the Soviet Premier, these groups are political weapons to be wielded against enemies of the state. To the Communist Party, they are a dangerous reminder of the Stalinist era,...   [click here for more]
Hero Games  $5.00

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Scourge from the Deep (3rd Edition)

Scourge from the Deep (3rd Edition)


What you are holding does not fall easily into any one category of Hero Games supplements. In the world of Champions, the unusual is often commonplace. In some cases, the most unusual thing is the environment itself. Have you ever been in the midst of GM-ing a battle or a chase sequence when one of your Players says, "I'll run to the edge of the pier and dive into the water.." Previously, there was...   [click here for more]
Hero Games  $5.00

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Super Agents (3rd Edition)

Super Agents (3rd Edition)


In order to use this book, you have to have either Champions or Danger International. It wouldn't hurt to have both. If there can be comics about super-agents, there can also be gaming campaigns. That's where this supplement comes in. Super-Agents is a campaign supplement with guides on running, well, super-agents. Running them as player-characters, as the focus of an ongoing campaign. If you don't...   [click here for more]
Hero Games  $7.50

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Target Hero (3rd Edition)

Target Hero (3rd Edition)


A hero is being hunted….By whom? For what purpose? He desperately needs your protection. Suddenly, you catch wind of havoc at the shopping mall. So off you go to restore peace and order. Thus begins a bizarre adventure that carries your heroes into repeated confrontations with that fiendish underworld power, DEMON! ...   [click here for more]
Hero Games  $5.00

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The Golden Age of Champions (3rd Edition)

The Golden Age of Champions (3rd Edition)


It is a time of great social and political upheaval. America has finally pulled out of the Great Depression while Europe, North Africa, most of Asia, and the Pacific are in the grip of global warfare. The Nazi's Blitzkrieg thunders into Russia, their Luftwaffe rains destruction on England, and their Kriegsmarine begins to threaten Atlantic shipping. The forces of the Nipponese Empire dominate eastern...   [click here for more]
Hero Games  $7.50

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The Hero System Bestiary (3rd Edition)

The Hero System Bestiary (3rd Edition)


Welcome to the wonderful world of animals, courtesy of Hero Games. "Why animals?", you may ask, if you are not one of the many GMs and players who have requested-even demanded-this supplement. The answer is that there are numerous ways in which our fellow creatures may add to a good game scenario. Animals add to the background detail; appropriate creatures can contribute inestimably to the flavor of...   [click here for more]
Hero Games  $5.00

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The Island of Dr. Destroyer (1st Edition)

The Island of Dr. Destroyer (1st Edition)


Begin Transmission: “UNTIL command, UNTIL command, this is Agent Zed reporting. I've penetrated Dr. Destroyer's island base. It's incredible. He's got missiles, guns, hovercraft there must be two hundred mercenaries here armed with automatic weapons. There's supervillains on the island, too. I've seen at least three. Those stolen rocket parts I traced - he's built an enormous nuclear rocket,...   [click here for more]
Hero Games  $2.50

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