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This wonderful forty four page adventure that you hold in your hands was written for Blueholme Prentice rules ™. The book was a collaborative effort between some of the brightest minds in the Old School Role Playing community. Detailed within this book is a twenty two room dungeon, new monsters & spells, and all kinds of interesting twists. The Blue Baron holds his masquerade party annually,... [click here for more] |
3 Toadstools |
FREE
|
Witching ain’t like wizarding. Any bookworm can become a wizard with enough dull, pedantic persistence. But a witch ain’t something you become. Witchcraft ain’t something you do. Witchery is something you are.
—Hexen Jax, Grand Witch of the Lavender Hills
In some worlds, witches are not quite human. The gift (or curse) of witchcraft runs in families,... [click here for more] |
Trystan Goetze |
FREE
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Minidodatek do gry fabularnej Podmieńcy: Magia i Brud, pozwalający postaciom graczy sprzedawać marzenia i wspomnienia w zamian za ogień z nieba i skrzydlate rumaki. ... [click here for more] |
Skavenloft |
FREE
|
Minidodatek do gry fabularnej Podmieńcy. Kiedy postać gracza powinna zostać porwana przez Dziki Gon i zakończyć grę, niniejsze zasady pozwalają grać dalej, stając się złym partyzantem, którego ściga Dziki Gon. ... [click here for more] |
Skavenloft |
FREE
|
Otaku Monogatari, czyli Opowieść o Przegrywach to suplement do gry fabularnej Powrót Przegrywów umożliwiający przeniesienie akcji gry w realia japońskiej szkoły na przełomie XX i XXI wieku. Znajdziecie tu nie tylko wyczerpujący opis realiów panujących w japońskich szkołach, ale również obszerny słowniczek terminów, porady odnoście wymowy, tradycyjnych tytułów... [click here for more] |
Skavenloft |
FREE
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Efemerydy Ettrymaga to dodatek do świata Szlamów&Szkieletów, opisujący przedziwne magiczne przedmioty zwane efemerydami. Mogą one zapewnić bohaterom niezwykłe możliwości i dosłownie ocalić im skóry w krytycznym momencie, ale jednocześnie ich użycie zawsze niesie nieprzewidywalne konsekwencje, które mogą jeszcze bardziej skomplikować sytuację. Zaryzykujesz? ... [click here for more] |
Skavenloft |
FREE
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Zbiór materiałów do gry Szlamy&Szkielety na silniku Freeform Universal. Większość zaprezentowanego tutaj materiału to rozmaite artykuły, opowiadania i generatory pochodzące z grupy Gospoda pod Ognistą Kulą, fanpejdża Fajerbol i bloga Kokatryks. Są to materiały powiązane z uniwersum Sz&Sz, ale niepowiązane ze sobą nawzajem, mające... [click here for more] |
Skavenloft |
FREE
|
Zakon Niczego to suplement do gry Szlamy&Szkielety na silniku Freeform Universal, zawierający informacje na temat Zakonu Kawalerów Białego Gryfa pod Wezwaniem Przenajświętszej Myriam Pustułki domu Wvalhskiego w Öphagii (albo krócej – Zakonu Gryfa), związanych z nim miejsc, osób, przedmiotów. Czytelnik znajdzie tutaj również informacje na temat magicznego... [click here for more] |
Skavenloft |
FREE
|
Zamek Mrokburg to przygoda do gry Szlamy&Szkielety na silniku Freeform Universal. Nie jest to jednak samodzielny scenariusz, a rozbudowany wątek poboczny, stworzony z myślą o wpleceniu go w inną rozgrywaną historię.
Podręcznik pozwala bohaterom graczy objąć w posiadanie zrujnowane zamczysko i w przerwach od innych zadań powoli przywracać mu dawną świetność, przygotowując... [click here for more] |
Skavenloft |
FREE
|
Szkoła Wyrwanych Serc to dodatek do gry Szlamy&Szkielety na silniku Freeform Universal i do jego efektywnego wykorzystania niezbędna jest znajomość podręczników podstawowych zarówno do Sz&Sz jak i do FU. Jego zadaniem jest ułatwienie uczestnikom gry stworzenia w świecie Sz&Sz uniwersytetu, zaludnienia go studentami, profesorami... [click here for more] |
Skavenloft |
FREE
|
Crouched low, eyes flaring, the man begins drawing strange shapes in the air, and fiery runic effigies appear, floating. The man rears back, and screams a single word in a forgotten language. A blast emits from the rune, and after the dust settles, the Galdr is the only one left standing.
Leaving the house of a beloved sister, the Galdr carves a rune on her door. That night, when raiders from... [click here for more] |
Rob Barclay |
Pay What You Want
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Troje Przeciwko Czarnoksiężnikowi to gra fabularna dla trójki nieustraszonych poszukiwaczy przygód i jednego diabolicznego czarnoksiężnika. Całość mieści się na jednej stronie A4, wymaga jedynie kości dwudziestościennej i zajmuje około piętnastu minut. Znakomicie nada się na szybką sesję na konwencie, w podróży czy w czasie imprezy ze znajomymi. Może też posłużyć jako generator... [click here for more] |
Skavenloft |
FREE
|
Looking at my previous collections of premade characters, I noticed that two of the three settings that I have created them for don’t have non-human player-characters, so I haven’t provided any in those collections. However, GMs and players don’t have to use those settings precisely as I wrote them and non-human characters are needed for my most popular, setting The Black Mountain District, and... [click here for more] |
Bill Reich |
$0.50
|
The brigandine was the most popular armor of the late medieval period. It was less expensive than plate but illustrations show people who could easily afford plate wearing brigandine.
I haven't used it much in my campaigns because whatever history is in with the fantasy is from an earlier period but it is much too important to leave out completely. ... [click here for more] |
Bill Reich |
Pay What You Want
|
This is a brief adventure; it could take from one long weekend session such as we used to play on White Street in West Haven when we all lived near one another to four shorter sessions. Five to seven characters would be ideal. When we played it, very recently, the characters had not bonded into an adventuring party, perhaps they never would. They were people who each had a reason to go from The Barony... [click here for more] |
Bill Reich |
$0.50
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This PDF was available on my website until just now. People were having problems accessing it so I am offering it here for free. ... [click here for more] |
Bill Reich |
Pay What You Want
|
This is a method for randomizing the background for an Elf player-character. Our normal procedure is to choose a career for the character and then find a background that is possible for that career. The character may start out with relatively poor resources for that career but his or her feet are already on that path. This method is radically different but can be a lot of fun. This PDF is for Elf characters.... [click here for more] |
Bill Reich |
$0.50
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This sampler springs from suggestions by noted game designer and Youtuber, Grim Jim, AKA James Desborough. He was suggesting changes to the Core Rules which will take some time. This sampler may be helpful until I finish all that w*rk.
This is a series of sample scenes taken from actual play (albeit largely from memory) that are intended to give the reader a sense of how the game runs. It is a crunchy... [click here for more] |
Bill Reich |
Pay What You Want
|
Gambling can be featured in an RGP campaign in several ways. It would be an interesting profession for a character, rounded out with some more normal adventuring skills. It could be a hobby, profitable, not profitable, or outright disastrous, for a player-character. It could simply be a factor in the environment, something that the characters encounter on occasion. It could be part of a player-character’s... [click here for more] |
Bill Reich |
$0.50
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There are several important encounters and locations in this adventure but they could be handled in a few sessions. If a longer adventure is desired, the trip through the Near Westwood and the Middle Westwood can include random encounters from Overland Travel in the Westwood, which reduces the size and price of this book (and the amount of w*rk I have to do) and the overland travel book can be used... [click here for more] |
Bill Reich |
$0.50
|
This is an adventure for three to five low-level characters in the great city of Old Meyoss.
It is the first urban adventure published for Glory Road Roleplay..
This adventure contains a great deal of information about Old Meyoss and this central shore neighborhood that will be useful in later adventures. In the back are five pre-made player characters whose use is, of course, optional.
... [click here for more] |
Bill Reich |
$0.50
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This adventure, or adventure fragment, for fairly high-level characters could be placed in several different settings. It was originally run in the Westwood of the Black Mountain District. The adventure could then be fleshed out using encounters from Overland Travel in the Westwood. The adventure could be part of a longer tale in our Silk Road setting and additional material could come from Overland... [click here for more] |
Bill Reich |
$0.50
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This is an introduction to and expansion of the lifepath PDFs I am in the process of offering for sale. One is already available, the one for humans. Lifepaths for dwarfs, elves and hobbits will be available shortly after this. I am going to have to write some others (Kentaurs, Goblins, Hobgoblins, Trolls, suggestions?) from scratch and I don’t know how many, if any, I will do.
The setting for... [click here for more] |
Bill Reich |
Pay What You Want
|
This is the second product of a series that already includes a lifepath for humans and will add them for elfs, hobbits and possibly others.
This is a method for randomizing the background for a Dwarf player-character. Our normal procedure is to choose a career for the character and then find a background that is possible for that career. The character may start out with relatively poor resources... [click here for more] |
Bill Reich |
$0.50
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The definition of a low-fantasy setting varies from gamer to gamer but some elements are common to almost all definitions.
1. “Monsters” are other. They, most of them, are outside the experience of most people. If the player-characters encounter one, it is almost certainly the first monster of that type that any of them have ever encountered. There are legends and tales but... [click here for more] |
Bill Reich |
Pay What You Want
|
Characters in role-playing games are often well-trained for their roles as adventurers. They might not anticipate a life of high adventure but they are well-prepared for one when it turns out that way. However, neither folklore nor fiction always follow that pattern and people who expect to live ordinary lives often find themselves as protagonists in stories that wander far from the mundane path, often... [click here for more] |
Bill Reich |
$0.50
|
This is an adventure for three to five low-level characters in the great city of Old Meyoss.
It is the first urban adventure published in the OSR/D20 series.
This adventure contains a great deal of information about Old Meyoss and this central shore neighborhood that will be useful in later adventures. In the back are five pre-made player characters whose use is, of course, optional. ... [click here for more] |
Bill Reich |
$0.50
|
This adventure is the second one designed to use “Overland Travel in the Silk Road Setting for Glory Road Roleplay or OSR/D20,” That is a collection of random tables of encounters for different locations, linked to descriptions and stat blocks for the encounters. It does cost a dollar but having it there allowed me to make this and future modules in this setting, shorter and less expensive... [click here for more] |
Bill Reich |
$0.50
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This is an adventure for four to six higher-level (level five to nine) Glory Road Roleplay player-characters. In the Black Mountain District setting. From my own experience running this adventure, having more characters may be a disadvantage and combat power is less important than good sense.
This can easily take only a couple of sessions if you (the GM) choose to skip to the area near the mountains... [click here for more] |
Bill Reich |
$0.50
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These are the settings that have been used or are being used for GRR campaigns. There is certainly no bar to creating your own settings or modifying those or, indeed, using these settings with another RPG system. I am including links to the material that will give more detail for the setting and links to adventures that I have created for each setting. Recently, I have devoted more time to creating... [click here for more] |
Bill Reich |
Pay What You Want
|
For Glory Road Roleplay. This is a short, free PDF that clears up problems encountered by people running and playing the game. I will add to it if and when I find more ways to help the GMs and players. If anyone has a problem and/or a suggested solution, email me at willinnewhaven969@gmail.com I uploaded a copy with a typo corrected today. In the section on the Attribute Bonus, I corrected where... [click here for more] |
Bill Reich |
Pay What You Want
|
This is an optional sub-system for Glory Road combat. It is optional because it adds a layer of complexity to an already-complex combat system. When I was ready to publish the full game rules, I realized that the targeting and armor avoidance system we had used over the years was too complex and had largely fallen into disuse, although it was quite popular with some, a sizeable minority, of the players.... [click here for more] |
Bill Reich |
$0.50
|
This is pretty straight forward.... a ruined tower awaits for your party to explore...
*** This is a scenario that contains a few generic hooks but is best used as either a one shot, side quest, or part of a hex crawl. **
The preview includes the full document so you can see it grabbing it..... ... [click here for more] |
FEI Games inc. |
Pay What You Want
|
This is a system-neutral attempt at verisimilitude. While the goal isn’t realism, per se, there is no reason not to use the real world as a source of information, as long as it doesn’t lead to too much complexity. If an entire campaign is at one tech level, such comparisons are less important but that is rarely the case. There will almost always be so-called primitives or perhaps peoples,... [click here for more] |
Bill Reich |
$0.50
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This is an adventure for five or six Glory Road player-characters who have reached fifth through seventh level. Characters who have gone through the “Under the Abandoned Monastery” adventure and one or more of the adventures that precede it would be suitable. It is also possible to create characters at a suitable level.
Mondragon has generally been pronounced MONdruhgone, the first and last... [click here for more] |
Bill Reich |
$0.75
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This is an adventure for five or six OSR/D20 player-characters who have reached fifth through seventh level. Characters who have gone through the “OSRUnder the Abandoned Monastery” adventure and one or more of the adventures that precede it would be suitable. It is also possible to create characters at a suitable level.
Mondragon is pronounced MONdguhgone, the first and last syllables nearly... [click here for more] |
Bill Reich |
$0.75
|
This is a collection of ready to use player-characters for Glory Road Roleplay. It was supposed to be twenty characters but one of the characters so obviously would need a couple of servants that I added two more characters, designed to be NPCs.
As to when you would use characters like that, there are several possibilities. I am going to run a game at a gaming store and I am going to give one of... [click here for more] |
Bill Reich |
$1.00
|
This is a collection of ready to use player-characters for Glory Road Roleplay in the Silk Road setting. The characters were created using random rolls. Because twenty is a small sample size, it will be interesting to see what characters are created.
It turns out that eleven are men and nine are women. five are mages, four are Elite Warriors, two are Initiates and two are Rangers. That is thirteen... [click here for more] |
Bill Reich |
$1.00
|
This adventure is the first one designed to use “Overland Travel in the Silk Road Setting for Glory Road Roleplay or OSR/D20,” That is a collection of random tables of encounters for different locations, linked to descriptions and stat blocks for the encounters. It does cost a dollar but having it there allowed me to make this and future modules in this setting, shorter and less expensive and... [click here for more] |
Bill Reich |
$1.00
|
Compiled from an article series that first appeared in blog format from 2011 to 2012. Many times failed games and group crashes are blamed on a GM being bad at their role. But this is not always the case, so instead of another entry into the endless line of GM advice articles I thought it was time to look over onto the other side of the screen. This collection of player advice is a mix of humor,... [click here for more] |
Truly Rural Productions |
$1.00
|
The continueing compilation from an article series that first appeared in blog format from 2012 to 2016. This includes the last eight articles that appeared and two new articles added in to give a nice round number of twenty to the series.
This collection of player advice is a mix of humor, snark and some actual good points aimed at helping some players improve the overall atmosphere at the gaming... [click here for more] |
Truly Rural Productions |
$1.00
|
Blue Pool on the Silk Road
This adventure is set in a fictional version of central Asia, in the fictional Eren Basin, on the Silk Road, the legendary trade route. This is a very different environment than the Black Mountain District in Glon’ where our previous adventured all occurred or at least started. However, it is assumed to be on the same game world because it is on the same planet in my campaigns,... [click here for more] |
Bill Reich |
$1.00
|
This is the first part of a biography of a goblin player-character. I was the Game Master and Bruce Fowler played Krunch for several years in the Eighties and Nineties. I provided a setting and NPCs with their own motivations. I also created whatever events occurred outside the scope of the campaign. Bruce made decisions for Krunch and talked for him. After an initial period of solo play, there were... [click here for more] |
Bill Reich |
$1.00
|
,
This is the first product of a series that will include lifepaths for dwarfs, elfs, hobbits and possibly others.
This is a method for randomizing the background for a human player-character. Our normal method is to choose a career for the character and then find a background that is possible for that career. The character may start out with relatively poor resources for that career but their... [click here for more] |
Bill Reich |
$1.00
|
Need some interesting items to spark up your modern day games? Something a little magical and unexpected? Well this may be what you are looking for. This is a collection of magic items for use in modern day settings. All game stats are given using the WaRP OGL from Atlas Games. Hopefully you will find an item or two to spice up your games with. ... [click here for more] |
Truly Rural Productions |
$1.00
|
This adventure is set in a fictional version of central Asia, in the fictional Eren Basin, on the Silk Road, the legendary trade route. This is a very different environment than the Black Mountain District in Glon’ where our previous adventured all occurred or at least started. However, it is assumed to be on the same game world because it is on the same planet in my campaigns, although a GM can... [click here for more] |
Bill Reich |
$1.00
|
It is mid-summer, a time of hot dry days and cool, almost cold nights here in the basin. Someone, perhaps the Saka scout from the previous adventure, has heard that shepherds on the north edge of the basin have seen a tower or spire that was not seen last summer, the last time that they brought their sheep to graze in the cool hills. Others have probably heard about it but there has been no word... [click here for more] |
Bill Reich |
$1.00
|
This is a set of random encounter tables for the fictional Eren Basin that is the setting for our Silk Road adventures. There are tables for the Silk Road itself, for the Basin off of the Silk Road and one for the foothills. The tables could be used for any plains or semi-arid relatively level area.
Each location has a daytime encounter table and an encounter table that covers possible campsite intruders... [click here for more] |
Bill Reich |
$1.00
|
This is a set of random encounter tables and encounter descriptions for the Westwood in the fictional Black Mountain District in the dwarf Kingdom of Glon’ that is the setting for our Black Mountain adventures. The kingdom is run by dwarfs but there are more humans around on the surface. More information about the District can be found by clicking on the link above.
There are tables for several... [click here for more] |
Bill Reich |
$1.00
|
Much of what is in this PDF was available on my website until just now. That’s why it is “pay what you want,” even though I have expanded it. This is an assortment of NPCs in the Black Mountain District and some information about the peoples at various locations. I am providing stat blocks rather than full character sheets because they are handier for GMs to use. I am not providing OSR stat blocks.... [click here for more] |
Bill Reich |
Pay What You Want
|