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Businesses In Settlements

Businesses In Settlements


Considerations for handling trade in settlements in RPGs with several tables to assist the GM. ...   [click here for more]
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Caravans & Trade

Caravans & Trade


Considerations for handling trade, caravans, and trade routes in RPGs with several tables to assist the GM. ...   [click here for more]
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Caves, Caverns & Underground Encounters

Caves, Caverns & Underground Encounters


Caves, Caverns & Underground Encounters is an overview of caves and caverns. This can be used on the fly at the table or as part of adventure preparation. The following pages offer suggestions to help GMs with their game prep. ...   [click here for more]
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Deserts & Desert Encounters

Deserts & Desert Encounters


This is inspired by ideas I needed for my own campaign world in the area I call The Broken Lands, it is based on the Range and Basin Province of the western United States and northwestern Mexico. It has mountains, valleys, high plateaus, rocks, caves, rivers, canyons, and deserts, all very dry. ...   [click here for more]
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Locks, Vaults, and Hiding Places

Locks, Vaults, and Hiding Places


A collection of information and random tables to help Game Masters create more unique locks and other means of securing valuables to thwart thieves and adventurers. ...   [click here for more]
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Magic Items: Assorted Magic Items Disgorged From My Mind

Magic Items: Assorted Magic Items Disgorged From My Mind


This is a collection of magic items from my blog, campaign, and convention games. They are not the usual wand and rings. I've included a couple of items from Library Generation Tables and the Jewelry Tables from Caravans & Trade. ...   [click here for more]
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Mini Bestiary

Mini Bestiary


This is a collection of creatures from my blog, campaign, and convention games. ...   [click here for more]
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Mountain & Hill Encounters

Mountain & Hill Encounters


Mountains and hills provide sweeping vistas to delight one’s eyes. They can ignite one’s imagination for adventure ideas both for overland travel in the case of a hexcrawl, or for the setting for a dungeon or other adventure location. The following pages offer suggestions to help GMs with their game prep. As with all random tables, often one need not roll on them for creative results....   [click here for more]
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Multi-Use Encounters

Multi-Use Encounters


Encounter ideas are often a challenge. My goal with Multi-Use Encounters is to have encounters that can be chosen at random and the base encounter varied with other tables. One can easily use each detailed encounter as a list of possibilities. ...   [click here for more]
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No, Really, It's Me

No, Really, It's Me


This is my first adventure published on DriveThruRPG. The player characters are doppelgangers who have replaced an adventuring party and must go back to town and convince other adventurers not to return to the dungeon. Are you looking for a quick scenario idea that you can easily craft to your own style? Check out my first adventure PDF which is a quick overview of an outline for one of my four...   [click here for more]
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NPC Ideas

NPC Ideas


NPC Ideas has some tips for making NPCs more interesting, and includes a few tables. It ends with all the players characters and their retainers for which I still have character sheets. You can use them as NPCs in your campaign. ...   [click here for more]
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Random Dungeon, City, & Travel Generation

Random Dungeon, City, & Travel Generation


Random Dungeon, City, & Travel Generation a generalized list of prompts one can use to build dungeons, cities, maps, and travel routes. This can be used on the fly or as part of adventure preparation. The following pages offer suggestions to help GMs with their game prep. ...   [click here for more]
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Rivers And River Encounters

Rivers And River Encounters


Rivers serve many purposes, from water and food supply to transportation and borders. 
They are impediments to cross or boundaries to defend. Within these pages, you will 
find ideas and random tables to help you add some variety to the rivers and encounters 
in, on, and around them more interesting. ...   [click here for more]
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