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Age of Aether RPG Core Rulebook
by Greyleaf Games

Enter a world of fantasy and flintlocks, monsters and machinery. Age of Aether is a historical steampunk fantasy RPG that grants players and game masters an unprecedented flexibility of play by offering an intuitive step-die system to keep the action moving and decoupled skills and attributes, so the mechanics always feels as varied as the story you want to create.

Age of Aether RPG Core Rulebook
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 Title    Publisher    Price  
GAZ13 The Shadow Elves (Basic)

GAZ13 The Shadow Elves (Basic)


Note: The table of contents lists the DM's Guide as FOLLOWING the Player's Guide, but the softcover include those pages BEFORE the Player's Guide, an error in the original printing of the book. Dark is the underworld. Darker are the lands of the Shadow Elves. Far underneath the rugged broken lands, even deeper than the deepest caverns of the trolls, live these pale faced warriors. Their law is that...   [click here for more]
Wizards of the Coast  $22.00

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Cryptomancer

Cryptomancer


NOW INCLUDES VERSION 1.5 RULES - JUNE 2020 Cryptomancer is a tabletop role-playing game made for hackers, by hackers. It features an original  fantasy setting and gameplay informed by diverse security disciplines: information security, physical security, intelligence analysis, clandestine tradecraft, and risk management. Players assume the role of characters on the run from a shadowy organization...   [click here for more]
Land of NOP LLC  $39.99

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Class Warfare

Class Warfare


Class Warfare is a rules supplement for the Dungeon World role-playing game that provides an alternate and expanded system of character creation. It can also be used to create new character classes, just like those provided in the original rulebook. How Class Warfare does this is by breaking down the Dungeon World character class into smaller pieces—like specialties...   [click here for more]
Chthonstone Games  $35.00

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Slumbering Ursine Dunes

Slumbering Ursine Dunes


Run, play or splice up 66 pages of mayhem and weirdness in this Slavic mythic-inspired (with an acid fantasy-twist) mini-sandbox for Labyrinth Lord or the well-aged fantasy rpg of your druthers. What You Will Find Inside: • A 25-site pointcrawl of the otherwordly Slumbering Ursine Dunes region. Beyond the big ticket adventure sites you will find along the way...   [click here for more]
Hydra Cooperative  $12.00

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Forbidden Rules

Forbidden Rules


Forbidden Rules provides a comprehensive set of variant and optional rules for use with Shadow of the Demon Lord, letting you reshape the game in a variety of different ways. Whether you’re looking for a points-based casting system or basic rules to kick off games beyond level 10, this supplement has it. Inside this book, you’ll find:   Dice rules that range from cooperative tasks...   [click here for more]
Schwalb Entertainment  $18.70

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Rangers of Shadow Deep: Across the Wastes

Rangers of Shadow Deep: Across the Wastes


A desperate mission sends the rangers deep into the trackless desert north of Alladore. Somewhere in that wasteland is a hidden entrance to the Shadow Deep, an entrance that could prove the only chance for a daring rescue… This book is the first of three that together make up a single mission called ‘The Rescue’. It includes 4 new scenarios designed for rangers of level 10 and above, as well...   [click here for more]
Joseph A. McCullough  $22.00

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Terrible Beauty

Terrible Beauty


Heed the Call of the Faerie Queen! All across Urth stand doorways to hidden places. These are the realms of the faerie, entire worlds of magic and wonder, fear and horror. No friends to mortals, the faeries abandoned Urth long ago, leaving their homelands to humankind to do with as it wished. Now, with the Demon Lord’s shadow casting a pall across the land, the faeries have begun to return from their...   [click here for more]
Schwalb Entertainment  $27.69

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Mastery deck for Ker Nethalas

Mastery deck for Ker Nethalas


This deck contains all the Mastery Abilities found in the core Ker Nethalas: Into the Midnight Throne book. It is supposed to be used as an alternative to the tables in the book, but it still requires the core rules to be properly used.  This deck is meant to allow players to have easy access to their character's Mastery Abilities, instead of having to rely on the book or writing down all the details...   [click here for more]
Blackoath Entertainment  $20.00

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The Book of Random Tables: Fantasy Shops

The Book of Random Tables: Fantasy Shops


Create Fantasy Shops for Your Players to Explore Players will often want to explore cities as much as they want to explore the wilderness. Not only do shops offer goods and services for the player characters, but they can also be a valuable resource in handing out quests or building story hooks. Twenty Shop Types with myriads of combinations: Armor, Barber, Books, Bowyer, Brewery,...   [click here for more]
dicegeeks  $9.99 $8.99

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The Book of Random Tables: Quests 3

The Book of Random Tables: Quests 3


Cut down your game master prep with 1000 fantasy adventure ideas Like the first two books in the series, this book is meant to help the dungeon masters and game masters of fantasy tabletop role-playing games save time. Preparing RPG campaigns and sessions can be taxing, and sometimes a spark is needed to light the creative fires. DMs and GMs always need clever hooks and stories to launch their players...   [click here for more]
dicegeeks  $9.99 $8.99

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Demonic: The Official Sacrifice Zine - Issue 2

Demonic: The Official Sacrifice Zine - Issue 2


Demonic is Blackoath Entertainment's official zine for Sacrifice RPGEach issue of Demonic offers a mix of short content updates for Sacrifice, such as new starting occupations, new rules and systems, explorations of specific themes within the game, short adventure scenarios, and more.  In this Secunda Convocatio, you will find: The...   [click here for more]
Blackoath Entertainment  $12.00

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Sacrifice: An Incense & Iron RPG - Branded Edition

Sacrifice: An Incense & Iron RPG - Branded Edition


You were betrayed. Marked for sacrifice. Branded. But they didn’t count on your determination and will to live. Or perhaps it was just pure rage. That terrible night, when your world was turned upside down, you discovered who you really are. Regardless of the reason or how, you survived. But now, you are being hunted. Terrible creatures, demons and spirits of the dead, torment...   [click here for more]
Blackoath Entertainment  $20.00

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Spellcaster: The Frostgrave Magazine #1

Spellcaster: The Frostgrave Magazine #1


Spellcaster: The Frostgrave Magazine exists to bring new rules, scenarios, and gaming ideas for players of Frostgrave and Frostgrave: Ghost Archipelago. This first issue contains: * Rules for using black powder firearms * Rules for horses in the Frozen City * Rules for Knightly Orders which add variety to your knights and templars * Alone in the Crypt – a solo Frostgrave scenario...   [click here for more]
Joseph A. McCullough  $11.00

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Somnus Domina: The Hanyou 2022 (5e Race Expansion)

Somnus Domina: The Hanyou 2022 (5e Race Expansion)


The Hanyou Previously released, but reimagined and expanded into a fully comprehensive document, the Hanyou is a plane touched half-yokai race that are humanoids born from yokai and their influence. These beings have a variety of unique, often animalistic traits, and the document discusses their perspectives and place in the world, as well as the role of yokai in Somnus Domina. Yokai serve as fiends...   [click here for more]
Logan Laidlaw  $19.99

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Swords of Meropis: And the Wretched Blood of the Undying Witchgod

Swords of Meropis: And the Wretched Blood of the Undying Witchgod


Welcome to the mystical lost isle of Meropis, a Greek-inspired sword and sandal RPG! Take on the role of a swordbound, a warrior, mercenary, and hero who protect's humanity's lost children against the massive Sangui, the ferocious children of the Witchgod, and far more! Meropis is a mystical land, where the Goddesses, Fates, and monsters cause many to wash ashore, never to return to their homelands...   [click here for more]
Gallant Knight Games  $24.99

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On the Other Side, by Morgan and Reed

On the Other Side, by Morgan and Reed


Welcome, gamemasters! On the Other Side is a resource designed to help you populate the rooms your players may discover in your next dungeoncrawling adventure. This book offers 104 room ideas, and each includes a table of possible discoveries or encounters. If you need more encounter ideas, we suggest looking to other resources (including D100 Dungeon Hooks and The...   [click here for more]
Philip Reed Games  $17.95

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Mythic Variations

Mythic Variations


Take your Mythic adventures in exciting new directions with Mythic Variations! A collection of rules modifications for Mythic Role Playing and Mythic Game Master Emulator. • Create themed adventures, such as horror, epic, social, personal, mystery or action, to push your games in a particular direction. • Use Mythic to create character backgrounds. • Create "tween" adventures...   [click here for more]
Word Mill Games  $10.95

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Sundered Chains (Tricube Tales One-Page RPG)

Sundered Chains (Tricube Tales One-Page RPG)


You can download the full PDF for free by clicking on the Publisher Preview, but if you'd like to support my work, thank you! “Eternal beings of immeasurable power walk the timeless realms, their very existence beyond the limits of human comprehension. But there is always some fool who tries to play with fire. A pathetic mortal summoned you, attempting to bend you...   [click here for more]
Zadmar Games  $0.78

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GAZ2 The Emirates of Ylaruam (Basic)

GAZ2 The Emirates of Ylaruam (Basic)


This is the second in a series - a completely new concept in gaming aids for the DUNGEON & DRAGONS Game System. Within these covers is a complete historical, economical, geographical, and sociological overview of the Emirates of Ylaruam. The village of Kirkuk is presented in great detail (with both descriptions and a map of the area) as a typical village in the Emirates. An extended section on...   [click here for more]
Wizards of the Coast  $14.99 $13.49

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DuckPac - Book 1: Myths, Legends & Lore

DuckPac - Book 1: Myths, Legends & Lore


NOW AVAILABLE AS A PRINT ON DEMAND PUBLICATION IN A COMBINED VOLUME WITH DUCKPAC 1+2. (Note: PDF purchases of this volume are for DuckPac Book 1 only.) “The Antelope Lancers are gone sir and the Bell Temple cavalry is in tatters. It was the ducks sir! Feathery little bastards hiding in the water and reeds, slitting the mounts bellies as they rode past. I thought General Fazzur had done away with...   [click here for more]
Chaosium  $29.95 $25.00

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Sword Chronicle - Feudal Fantasy Roleplaying

Sword Chronicle - Feudal Fantasy Roleplaying


A Game of War and Intrigue You’re no adventurer. You may have shaken blood off your sword after plunging it into an unholy beast, but the real monsters stalk the world’s thrones. You may have studied the unspeakable secrets of magic, but affairs of state have secrets that are no less horrifying, for they can turn a nation into a million-limbed juggernaut of war. You belong to a noble...   [click here for more]
Green Ronin Publishing  $29.95

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TinyZine Compendium - 2021

TinyZine Compendium - 2021


The 2021 TinyZine Compendium is here! Compiling all the 2021 TinyZines into a print format, this book collates the entire years worth of Gallant Knight Games' e-zine into a convenient print format! Containing new heritages, adventures, previews, optional mechanics, and more for a variety of Gallant Knight Games, you'll get material for:  Tiny Frontiers - Revised Tiny Dungeon: Second Edition Tiny...   [click here for more]
Gallant Knight Games  $24.99

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Fight! 2nd Edition

Fight! 2nd Edition


The greatest role-playing game for telling the stories of fighting game characters returns with an updated edition. Featuring expanded and clarified rules for character generation, Special Move construction, and running combat, Fight! 2nd Edition gives you the tools to generate unique Fighters and run adventures featuring exciting tactical combat designed to play and feel like the techniques used in...   [click here for more]
Divine Madness Press  $34.95

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G1-3 Against the Giants (1e)

G1-3 Against the Giants (1e)


Giants have been raiding the lands of men in large bands, with giants of different sorts in these marauding groups. Death and destruction have been laid heavily upon every place these monsters have visited. A party of the bravest and most powerful adventurers has been assembled and given the charge to punish the miscreant giants. This material was originally published as three separate...   [click here for more]
Wizards of the Coast  $9.99

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Deck of Chests 2, More Random Loot!

Deck of Chests 2, More Random Loot!


Do you dare open this second Deck of Chests? Continuing where the first set left off, this new pack includes 52 more cards, numbered 53 to 104. Use the deck on its own or shuffle it with the first. Either way, the adventurers are in for a surprise the next time they open a locked chest. These cards can be useful in a lot of different game systems, but they are most compatible...   [click here for more]
Philip Reed Games  $15.95

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The Skeletons

The Skeletons


THE SKELETONS is meditative structured freeform game for 1-6 players. You'll need a few hours and a private space. Years fly by like dead leaves. Everything is darkness. Everything is silence. You stand vigilant before the sarcophagus without thought or breath-such is your compulsion. You do not remember your name and still you watch. The flesh has fallen off your bones and still...   [click here for more]
Bully Pulpit Games  $15.00

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D100 Dungeon - The Dragon Armour (Book 3)

D100 Dungeon - The Dragon Armour (Book 3)


The Dragon Armour - Adventure Book One (Book 3) introduce a different way of playing D100 Dungeon, and will give you choices much like a traditional adventure game book. It use all of the D100 Dungeon game rules from the main rule book with a few modifications. Also included are some additional rules that can be used in any of your D100 Dungeon games; whether playing a quest, campaign...   [click here for more]
Martin Knight  $19.88

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GAZ9 The Minrothad Guilds (Basic)

GAZ9 The Minrothad Guilds (Basic)


Life in Minrothad is one of the sea. The vast oceans are tied up in everything the people do, from their livelihoods to their recreation to their stories and songs. The sea is also their defender. Surrounded on three sides by Ierendi, Karameikos, and mighty Thyatis, Minrothad has developed the art of naval trade to its highest form in the Known World. The Minrothad Guilds, the latest Gazetteer...   [click here for more]
Wizards of the Coast  $18.99 $17.09

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The Six Paths

The Six Paths


The Six Paths is a sourcebook on gender among the Heortlings. Contents include: Descriptions of the six main Heortling genders The cults of Heler, Nandan and Vinga Six example characters exploring the gender identities. Note: This sourcebook is PWYW, as an alternative, please consider donating whatever amount you would have paid for this to your local LGBT+ charity. The author's...   [click here for more]
Chaosium  Pay What You Want

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Exploration deck for Ker Nethalas

Exploration deck for Ker Nethalas


This deck contains all the events and tables found in the core Ker Nethalas: Into the Midnight Throne book dedicated to dungeon generation. It is supposed to be used as an alternative to the tables in the book, but it still requires the core rules to be properly used.  The cards presented here are meant to replace every table found on the "Exploring Ker Nethalas" chapter. This includes room and...   [click here for more]
Blackoath Entertainment  $55.00

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Into the Unknown - Book 1: Characters

Into the Unknown - Book 1: Characters


Into the Unknown is an Old School game that seeks to blend the Basic & Expert rules and style of play of the '80s with the current 5th edition ruleset of the world's most popular roleplaying game. This is Book 1, the player's guide holding everything you need for character creation. What does the Game have? The game is divided into five digest-sized booklets,...   [click here for more]
O5R Games  $6.99

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GAZ10 The Orcs of Thar (Basic)

GAZ10 The Orcs of Thar (Basic)


Orcs? A Gazetteer about Orcs? Absolutely. And hobgoblins, kobolds, bugbears, gnolls, trolls, goblins, and more! If you think the only good orc is a dead orc, you're in for a surprise. Orcs (and the other humanoids) are more than just anonymous hordes to be slaughtered for easy experience points - they are creatures with personality, culture, likes and dislikes, and a point of view. Find out all about...   [click here for more]
Wizards of the Coast  $19.99 $17.99

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Black Spear (RuneQuest)

Black Spear (RuneQuest)


“Know then, oh Prince, that in the Sea Season after the Battle of the Queens was Colymar’s Black Spear sent forth to rouse Argrath from his slumbers.”   An epic saga of the Hero Wars, festooned with heroquests and deep Gloranthan weirdness. Probably the strangest thing I’ve ever written. Designed as a follow-up to The Duel at Dangerford, but it also works as a stand-alone...   [click here for more]
Chaosium  $35.95

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Wardens of the Weird West (Tricube Tales One-Page RPG)

Wardens of the Weird West (Tricube Tales One-Page RPG)


You can download the full PDF for free by clicking on the Publisher Preview, but if you'd like to support my work, thank you! “The American frontier is a wild place, filled with danger and opportunity. Grifters and gunslingers wander from town to town, hoping to make an easy buck, while prospectors and trackers brave the untamed forests and mountains in search of the unknown....   [click here for more]
Zadmar Games  $0.78

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GAZ11 The Republic of Darokin (Basic)

GAZ11 The Republic of Darokin (Basic)


"He who has the gold makes the rules." --An old Darokinian saying. In Darokin, wealth is power. There is no place in this land for the unthinking brute who solves every problem with force. Darokin has survived by cleverness, by negotiation, and by guile, despite being surrounded by mighty barbarous nations. In fact, the Darokinians have thrived over the years, establishing themselves as...   [click here for more]
Wizards of the Coast  $19.99 $17.99

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Mythic Role Playing

Mythic Role Playing


Mythic Create dynamic, solo role-playing adventures without preparation. For use as a stand-alone game or as a supplement for other systems. This PDF file has been updated in 2022 with new artwork. Mythic Role-Playing brought true, solo play to the world of tabletop role-playing in 2003, kicking off a solo revolution that continues today. The red book...   [click here for more]
Word Mill Games  $17.95

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Micronomicon: A Compendium of Magic

Micronomicon: A Compendium of Magic


“An incredible resource for fantasy roleplayers of any game!” -- D.J. Butler, Dragon Award-winning author of the Witchy War series A supplement for Tiny Dungeon 2e and other tabletop RPGs, the MICRONOMICON is a feast for the imagination, overflowing with ideas for your fantasy game.   Packed with magical goodness, the MICRONOMICON includes:  150+ new spells and scrolls 100+ new Traits,...   [click here for more]
Exploding Seed  $24.99

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Swords of Wuxia

Swords of Wuxia


New options to expand your old-school roleplaying game! Add legends and folklore from ancient China and action from wuxia literature and film with new rules for kung-fu, classes like the wu and the weapons master, monsters like hopping vampires and hungry ghosts, and much more. Written for the First Edition of the world's most popular RPG, this book will also be useful to anyone running a game using...   [click here for more]
BRW Games  $29.95

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Twisted Wishes (Tricube Tales One-Page RPG)

Twisted Wishes (Tricube Tales One-Page RPG)


You can download the full PDF for free by clicking on the Publisher Preview, but if you'd like to support my work, thank you! “From fickle fae and mighty genies to nefarious djinn and cruel demons—mythology is replete with cautionary tales of otherworldly entities summoned by the greedy or foolish, commanded to grant wishes and fulfill desires. Such stories rarely end well...   [click here for more]
Zadmar Games  $0.78

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Ultimate Rulership (PF2)

Ultimate Rulership (PF2)


It's Good to Be the King! Ultimate Rulership is a massive expansion to the Pathfinder Second Edition rules for building and ruling a domain of your very own! Building upon the rules introduced in the Kingmaker Anniversary Edition Adventure Path by Legendary Games and Paizo, Ultimate Rulership provides extensive...   [click here for more]
Legendary Games  $17.99

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Star of Alladore: The Official Rangers of Shadow Deep Fanzine

Star of Alladore: The Official Rangers of Shadow Deep Fanzine


In this scenario-filled fanzine, the Rangers must quell a revolt in the heart of the capital of Alladore, investigate a hamlet stuck down with plague, explore the dungeons beneath an abandoned tower, sneak into a gnoll occupied village, and defend a group of refugees as they flee the frontlines of the war.  Organized and edited by Rangers of Shadow Deep creator, Joseph A....   [click here for more]
Joseph A. McCullough  $23.99

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Ebonclad - A Thieves' Guild Setting & Adventures

Ebonclad - A Thieves' Guild Setting & Adventures


We are the cogs which make the great wheel spin We hold the strings tied to the marionette Where pacts are drawn, we are the ink upon the parchment Where ships set sail, we are the wind upon their masts Where kings are made, ours are the hands holding the crown We seek no glory We hold no oaths We take what is ours We are the...   [click here for more]
Dan Coleman Productions  $23.99

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Into the Unknown - Book 2: Playing the Game

Into the Unknown - Book 2: Playing the Game


Into the Unknown is an Old School game that seeks to blend the Basic & Expert rules and style of play of the '80s with the current 5th edition ruleset of the world's most popular roleplaying game. This is Book 2, which has all the rules for players to be able to play the game in just 28 pages. What does the Game have? The game is divided into five digest-sized...   [click here for more]
O5R Games  $4.99

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Vaults & Vows (Ironsworn Asset Pack)

Vaults & Vows (Ironsworn Asset Pack)


Play your Ironsworn character like the dungeoneering and dragon-killing classic Vaults & Vows is an Ironsworn asset pack that allows you to play the story of fantastical heroes in a highly magical setting, emulating the dungeoneering and dragon-killing stories of old. This supplement reworks the character creation and progression mechanics:...   [click here for more]
Ludic Pen  $47.50

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Into the Unknown - Book 4: Running the Game

Into the Unknown - Book 4: Running the Game


Into the Unknown is an Old School game that seeks to blend the Basic & Expert rules and style of play of the '80s with the current 5th edition ruleset of the world's most popular roleplaying game. This is Book 4, the Game Master's guide to running sandboxes and dungeon crawls in the Old School way. What does the Game have? The game is divided into five digest-sized...   [click here for more]
O5R Games  $7.99

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What Lies Beneath

What Lies Beneath


You dream you’re in a chapel. Small, high-pitched voices sing an ancient song. Yet a sense of unease washes through you. The core is more macabre. Dream yields to waking confusion. Dust, bones and dried death. A flickering torch. Underground. A crypt. You catch a wisp of a breeze, heavy with the stench of rot. You gag. Yet a breeze suggests a way out. You take the...   [click here for more]
Fervent Workshop  $12.00

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Map generation deck for Ker Nethalas

Map generation deck for Ker Nethalas


This deck contains all the map and corridor illustrations found in the core Ker Nethalas: Into the Midnight Throne book. It is supposed to be used as an alternative to the table in the book, but it still requires the core rules to be properly used.  The deck contains 100 rooms and corridors, to be used as a substitute to the map generation table found on the core rulebook. ...   [click here for more]
Blackoath Entertainment  $20.00

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Mythic Babylon

Mythic Babylon


In the year 1765 BC, King Zimri-Lim of Mari emerged from a planning session with his aides and summoned his personal scribe. As he paced the courtyard in his palace in the city of Tuttul, he dictated a letter to the scribe, who used the cut end of a reed to press the message into a warm clay tablet. That letter, which was to be sent within the hour by speedy messenger, said:   "To my wife, Šibtu,...   [click here for more]
Design Mechanism  $45.99

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Player's Handbook (3.5)

Player's Handbook (3.5)


Endless adventure and untold excitement await! Prepare to venture forth with your bold companions into a world of heroic fantasy. Within these pages, you'll discover all the tools and options you need to create characters worthy of song and legend for the Dungeons & Dragons roleplaying game. The revised Player's Handbook is the definitive rulebook for the 3.5 edition of the Dungeons &...   [click here for more]
Wizards of the Coast  $25.99

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Mecha & Monsters: Evolved - Core Rulebook

Mecha & Monsters: Evolved - Core Rulebook


IT'S TIME TO GET STOMPY! Mecha & Monsters: Evolved is a kaiju and mecha roleplaying game, where you take on the role of giant monsters or brave pilots in giant robots, and tell stories that almost always result in cities being leveled…. Using the rules in this book, you'll be able to play giant stompy robots defending civilization, awakened monsters wreaking havoc to teach mankind...   [click here for more]
Gallant Knight Games  $29.99

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