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Hottest Classic Sword & Sorcery
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Hottest Community Classic Sword & Sorcery
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Imagine a world in which the rulers are bound to the land by ties of blood. Kings, prelates, wizards, and guildmasters are not elected, but chosen by divine providence in a very real sense. When a ruler dies, the very land suffers. When a prince is born, the land blooms. Welcome to the world of Cerilia, home of the BIRTHRIGHT Campaign Setting. You hold in your hand an overview of this land, its people,... [click here for more] |
Wizards of the Coast |
FREE
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A king stands in the hight turret of his castle, squinting at the distant hills. He can just make out the figures of his troops engaging the enemy in battle. As a damp breeze whips at his cloak, he contemplates the war. He has culled the best generals, captains, and troops from his land. His court wizard wields powers that unnerve even the most seasonal warriors. Can the forces he commands hold the... [click here for more] |
Wizards of the Coast |
$9.99
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Priests are more than mere physicians tending the wounded and healing the sick - they are defenders of the realm, champions of their god, and the politicians of Cerilia. Wheter they are ministering aid, performing diplomacy, inspiring the people, or dispersing undead legions of evil, priests command great power and authority. For the power of the Blood comes from the gods, and only their priests can... [click here for more] |
Wizards of the Coast |
$9.99
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Honor, magic, and the open seas
As far as one could see, ships closed menacingly, and warriors swarmed across enemy decks. Smoke tinted red by the dying sun shrouded the misty sea. The attacking seamen raised an unholy clamor, and the stench of flaming pitch stung the eye.
Through it all, el-Arrasi stood proudly at the helm. When his vessel drew alongside the Anuirean... [click here for more] |
Wizards of the Coast |
$4.99
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On the shore of the Sea of the Golden Sun lies Ariya, the oldest city in all Cerilia. The City of Temples and its surrounding provinces form the jewel of Khinasi history, who brought glory to Aryia seven centuries age. Now Ariya's citizens turn to you, their newly crowned lord prince, to restore the city-state to its former eminence. Tested by war-hungry neighbors, religious zealots, and a shrinking... [click here for more] |
Wizards of the Coast |
$4.99
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Blood Spawn: Creatures of Light and Shadow is a collection of monsters and adventures for the Birthright campaign setting. Far more than just a Monstrous Compendium volume, Blood Spawn is two accessories in one:
The creature listings offer more than a dozen new monsters designed specifically for the Birthright world. Some of the denizens haunt the Shadow World, others populate... [click here for more] |
Wizards of the Coast |
$4.99 $3.99
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It begins the night a dragon falls on an off-duty adventurer. Fortunately, it's a small dragon. Unfortunately, it's connected to a big problem. Make that a huge problem: The survival of a well-known wizard belonging to the Circle of Five is at stake, but that's not the worst of it. Evil forces are attempting to infiltrate a secret fortress and unlock vast magical power, but that's not the worst,... [click here for more] |
Wizards of the Coast |
$4.99
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*Please note that a portion of the full-spread map (at the center near the seam) is obscured/missing due to the scanning process.*
REDISCOVER THE BIRTHPLACE OF ADVENTURE!
The year is 591 CY. The World of GREYHAWK has changed a lot, as nations topple and leaders plot. Whole realms are "lost"; others have crumbled; still others have advanced,... [click here for more] |
Wizards of the Coast |
$9.99
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