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100 Corpses to Find in a Dungeon

100 Corpses to Find in a Dungeon


Dungeons often contain bodies, whether these be of slain foes or those of previous adventurers who succumbed to the dangers. These can simply be described as being a corpse, perhaps of a particular race, or they can be given a more detailed description This supplement contains 100 different corpses. Many are descriptions that can be added to any desired body whilst some relate to specific races and...   [click here for more]
Azukail Games  $1.99 $1.49

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100 Encounters in a Fey Forest (PFRPG)

100 Encounters in a Fey Forest (PFRPG)


Forests inhabited by the fey can be full of strange, wonderful and dangerous things to encounter, including the fey themselves. This supplement has a variety of different things to encounter in these woods, some of which may be beneficial, some dangerous and some simply odd. In some cases, the encounters have the potential for more than one of these outcomes. This PDF supports Adobe layers and the...   [click here for more]
Azukail Games  $2.49 $1.99

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100 Irrelevant Notes and Letters to Bamboozle Players

100 Irrelevant Notes and Letters to Bamboozle Players


Players will often come across various notes and letters that are important and useful to whatever quest they are pursuing. However, if only important notes are detailed, it becomes pretty clear which ones are relevant. Here, then, are 100 different notes, letters, demands, lists, reports, threats, evidence of conspiracies or the ravings of madmen that all look like they might be important, but have...   [click here for more]
Azukail Games  $1.49 $1.25

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100 Random Oracular Pronouncements

100 Random Oracular Pronouncements


Characters may at some point interact with oracles, or use divination spells or items. They may find prophecies in old books or be given what sounds like useful information from a wise old man. Such information is often cryptic in nature and subject to interpretation. Such may be a source of clues or a means of advancing the plot. Then again, it may not. Here are 100 short, cryptic messages for characters...   [click here for more]
Azukail Games  $1.25 $0.99

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100 Things to Find, See and Hear in a Forest

100 Things to Find, See and Hear in a Forest


When characters are travelling through a wooded area, they may only be told that they see some trees. There are far more things to encounter in woods and forests than that, and this is a list of 100 different such things to see, hear and find. These can be used to simply flesh out an otherwise boring journey, as potential hooks for encounters should the GM wish or simply to make players think that...   [click here for more]
Azukail Games  $1.25 $0.99

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100 Things to Find, See and Hear in a Forest (PFRPG)

100 Things to Find, See and Hear in a Forest (PFRPG)


When characters are travelling through a wooded area, they may only be told that they see some trees. There are far more things to encounter in woods and forests than that, and this is a list of 100 different such things to see, hear and find. These can be used to simply flesh out an otherwise boring journey, as potential hooks for encounters should the GM wish or simply to make players think that...   [click here for more]
Azukail Games  $1.25 $0.99

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20 Things #10: Creepy Graveyard (System Neutral Edition)

20 Things #10: Creepy Graveyard (System Neutral Edition)


A System Neutral Edition GM's Resource by Creighton Broadhurst, Jacob W. Michaels, Alex Riggs and David N. Ross Are you a busy GM? Does session prep take too long? Do you never have time to work on the cool little details that can bring your session to life? Well fear not! That’s where the 20 Things line comes in. Compiled from the free 20 Things posts available at Raging Swan’s website,...   [click here for more]
Raging Swan Press  $2.45

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20 Things #11: Dark Caverns (System Neutral Edition)

20 Things #11: Dark Caverns (System Neutral Edition)


A System Neutral Edition GM's Resource by Creighton Broadhurst, David Posener and Alex Riggs Are you a busy GM? Does session prep take too long? Do you never have time to work on the cool little details that can bring your session to life? Well fear not! That’s where the 20 Things line comes in. Compiled from the free 20 Things posts available at Raging Swan’s website, this short, focused...   [click here for more]
Raging Swan Press  $2.45

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20 Things #12: Slavers' Compound (System Neutral Edition)

20 Things #12: Slavers' Compound (System Neutral Edition)


A System Neutral Edition GM's Resource by Creighton Broadhurst, David Posener and Alex Riggs Are you a busy GM? Does session prep take too long? Do you never have time to work on the cool little details that can bring your session to life? Well fear not! That’s where the 20 Things line comes in. Compiled from the free 20 Things posts available at Raging Swan’s website, this short, focused...   [click here for more]
Raging Swan Press  $2.45

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20 Things #13: Noisome Sewer (System Neutral Edition)

20 Things #13: Noisome Sewer (System Neutral Edition)


A System Neutral Edition GM's Resource by Creighton Broadhurst Are you a busy GM? Does session prep take too long? Do you never have time to work on the cool little details that can bring your session to life? Well fear not! That’s where the 20 Things line comes in. Compiled from the free 20 Things posts available at Raging Swan’s website, this short, focused compilation gives you, the...   [click here for more]
Raging Swan Press  $2.45

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20 Things #6: Ancient Necropolis (System Neutral Edition)

20 Things #6: Ancient Necropolis (System Neutral Edition)


A System Neutral Edition GM's Resource by John Bennett and Creighton Broadhurst Are you a busy GM? Does session prep take too long? Do you never have time to work on the cool little details that can bring your session to life? Well fear not! That’s where the 20 Things line comes in. Compiled from the free 20 Things posts available at Raging Swan’s website, this short, focused compilation...   [click here for more]
Raging Swan Press  $2.45

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20 Things #7: Haunted House (System Neutral Edition)

20 Things #7: Haunted House (System Neutral Edition)


A System Neutral Edition GM's Resource by Alexander Augunas, Creighton Broadhurst and Cole Kronewitter Are you a busy GM? Does session prep take too long? Do you never have time to work on the cool little details that can bring your session to life? Well fear not! That’s where the 20 Things line comes in. Compiled from the free 20 Things posts available at Raging Swan’s website, this...   [click here for more]
Raging Swan Press  $2.45

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20 Things #8: Cultist's Lair (System Neutral Edition)

20 Things #8: Cultist's Lair (System Neutral Edition)


A System Neutral Edition GM's Resource by John Bennett, Creighton Broadhurst, Jeff Gomez and Mike Welham Are you a busy GM? Does session prep take too long? Do you never have time to work on the cool little details that can bring your session to life? Well fear not! That’s where the 20 Things line comes in. Compiled from the free 20 Things posts available at Raging Swan’s website, this...   [click here for more]
Raging Swan Press  $2.45

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20 Things #9: Bustling Marketplace (System Neutral Edition)

20 Things #9: Bustling Marketplace (System Neutral Edition)


A System Neutral Edition GM's Resource by Creighton Broadhurst, Jeff Gomez and Alex Riggs Are you a busy GM? Does session prep take too long? Do you never have time to work on the cool little details that can bring your session to life? Well fear not! That’s where the 20 Things line comes in. Compiled from the free 20 Things posts available at Raging Swan’s website, this short, focused...   [click here for more]
Raging Swan Press  $2.45

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A Baker's Dozen of Dungeon Rooms II

A Baker's Dozen of Dungeon Rooms II


Commercially produced classic dungeons and megadungeons often have rooms that aren't detailed. These may be intentionally left blank, or for the GameMaster to flesh out. This is a collection of thirteen different rooms that can be dropped into such a dungeon, or used to help build your own. Each is described in detail, and some have threats or potential threats listed. The rooms are system neutral...   [click here for more]
Azukail Games  $1.99 $1.49

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A Baker’s Dozen of Dungeon Rooms III

A Baker’s Dozen of Dungeon Rooms III


Commercially produced classic dungeons and megadungeons often have rooms that aren't detailed. These may be intentionally left blank, or for the GameMaster to flesh out. This is a collection of thirteen different rooms that can be dropped into such a dungeon, or used to help build your own. Each is described in detail, and some have threats or potential threats listed. The rooms are system neutral...   [click here for more]
Azukail Games  $1.99 $1.49

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A Baker’s Dozen of Dungeon Rooms IV: Level Connectors

A Baker’s Dozen of Dungeon Rooms IV: Level Connectors


Dungeons of any type are often comprised of different levels and sublevels, and there need to be ways to travel between these locations, which in this supplement are called level connectors. Stairs are the most obvious method, but they are not the only one, and here are thirteen different ways of going from one level of a dungeon to another, some of which will only easily allow travel one way. This...   [click here for more]
Azukail Games  $1.99 $1.49

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Blind Man's Bluff

Blind Man's Bluff


"...a well-rounded, action-packed mix of mystery and ambient horror..." - Table Top Level Up, Five-Star Review Blind Man's Bluff - a 12-hour introductory fantasy adventure of murder and misbegotten wealth for the fifth edition of the world's greatest roleplaying game - The abandoned cliffside estate has hung over the coastal village of Vagentoft...   [click here for more]
Sword and Salt  $4.99

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Colonial Gothic: Gamemaster

Colonial Gothic: Gamemaster


The time has come to answer the call and choose a side. Gamemasters, your time is here. Contained within this book is information you need to make Colonial Gothic your own. The topics found within will help you bring the colonial period of America to life. In addition you will be treated to a host of rule options, new features, and other items that allow...   [click here for more]
Rogue Games, Inc  $19.99 $8.99

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Cult of Diana: The Amazon Witch for Basic Era Games

Cult of Diana: The Amazon Witch for Basic Era Games


Diana, Queen of the Hunt! “Let us be Diana's foresters, minions of the moon” - William Shakespeare Artemis and Diana, Forever Young. Forever Wild. Time out of mind the symbol of Diana meant freedom. And in freedom there is Power. This book introduces the Amazon Witch Tradition. Witches from the ancient time of myths and legends. - The witch class...   [click here for more]
The Other Side Publishing   FREE 

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Daughters of Darkness: The Mara Witch for Basic Era Games

Daughters of Darkness: The Mara Witch for Basic Era Games


Hail Lilith! “Humanity has forsaken their Dark Mother. We will remind them.” Lilith. First Woman. First Witch. Mother of Demons. Now Her Daughters of Darkness are ready to take what is theirs. Introducing the Mara Tradition, witches dedicated to the Dark Mother. - The Daughters of Darkness coven - 175 Spells and Rituals for witch...   [click here for more]
The Other Side Publishing  $5.00 $2.99

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Don't Pay the Ferryman-Destiny

Don't Pay the Ferryman-Destiny


Don't Pay the Ferryman-Destiny is a collection of elements for use with the Don't Pay the Ferryman game. However, the majority of elements can easily be used in Dungeon World or Dungeons and Dragons games. • Six quests in the Sub Tropical region of Kestrek in the nation of Lisanbre. • Three quests on the moon of Vorda, with suggestions of how to get there and how to run quests there. •...   [click here for more]
Blake Ryan  Pay What You Want

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Don't Pay the Ferryman-Legacy

Don't Pay the Ferryman-Legacy


Don't Pay the Ferryman-Legacy is a collection of elements for use with the Don't Pay the Ferryman game. However, the majority of elements can easily be used in Dungeon World or Dungeons and Dragons games. • Six quests in the Cold Temperate region of Hyrrbrae in the nation of Storvan. • Three quests on the moon of Myrkr, with suggestions of how to get there and how to run quests there. •...   [click here for more]
Blake Ryan  Pay What You Want

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Dungeon Crawl Classics 2018 Halloween Module: The Corpse That Love Built

Dungeon Crawl Classics 2018 Halloween Module: The Corpse That Love Built


A level 2 adventure for DCC RPG – specially themed for Halloween horror! The town of Portnelle is living in a state a fear. Several citizens have been abducted – some never to been seen again, while others are found as corpses, often with missing limbs. When a senile town priest warns that he’s received a vision that the geriatric recluse Dr. Lotrin Von Geisterblut...   [click here for more]
Goodman Games  $6.99

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Dungeon Crawl Classics Horror #2: The Sinister Sutures of the Sempstress

Dungeon Crawl Classics Horror #2: The Sinister Sutures of the Sempstress


A Level 6 Adventure Mother was wrong: There are monsters in the closet. Terror seeks out the adventurers in the safety of their own homes, drawing them into a tailored web of vengeance long-deferred. Torn from their beds, the PCs find themselves trapped in the House of Tattered Remnants, the home and prison of an eldritch entity known only as the Sempstress. The adventurers must overcome...   [click here for more]
Goodman Games  $6.99

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Fane of the Undying Sleeper Collector's Edition

Fane of the Undying Sleeper Collector's Edition


A Pathfinder Roleplaying Game Compatible Adventure for 3rd-level Characters by Creighton Broadhurst Widely thought of as a haven for smugglers and other miscreants, rumours swirl as thickly about Coldwater as the persistent sea fogs that sometimes blanket the place for days at a time. Set at the head of a muddy cliff top path, Coldwater is an isolated, dismal place. Its folk are sullen, ugly people...   [click here for more]
Raging Swan Press  $5.95

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Garret's Guide to the Undead

Garret's Guide to the Undead


So you want to fight the undead? We introduced The Holy Knight to rid the world of evil in the name of the gods. But even a blessed warrior of all things good and pure needs a bit of tactical help every now and then. Garret's Guide to the Undead is the first guide pulled together from the notes of Sir Garret Thom. Without Sir Thom, the civilized world would have...   [click here for more]
Gallant Knight Games  $3.99

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GM’s Miscellany: Alternate Dungeons

GM’s Miscellany: Alternate Dungeons


Pathfinder Roleplaying Game-compatible GM's resource by Alexander Augunas, Nicholas Wasko, Mike Welham and Daron Woodson Not all dungeons feature the traditional setup of a monster-filled subterranean network of rooms and passages. Druidic groves, haunted houses, rank sewers and more can all serve as an exciting backdrop to the PCs’ adventures. Such locations present their own set of unique...   [click here for more]
Raging Swan Press  $11.99

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Insta-NPCs #0: A Simple Plan

Insta-NPCs #0: A Simple Plan


Have you ever created an amazing place for your campaign only to discover that you don't immediately have a collection of NPCs to fill it? Or have your PCs ever stumbled into a place you haven't had time to fully develop as a living, breathing part of the campaign? Well, why not take out a handful of dice and roll up an instant NPC! Or in this case, an "Insta-NPC"! The Insta-NPCs product...   [click here for more]
Gallant Knight Games   FREE 

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Ominous Place Name Generator

Ominous Place Name Generator


This is a generator that consists of three tables, two d100 and one d30, that can be used to come up with ominous and threatening names for places. The three tables can be used in a number of ways. The first and third tables can be used either way round as the basic generator, and the second table can be added in to make names more interesting. Possessives, filler words and plurals should be added...   [click here for more]
Azukail Games  Pay What You Want

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Pirate Ship Name Generator

Pirate Ship Name Generator


This consists of two d100 tables that can be used to randomly generate names for pirate ships, or even warships, for countries that like more aggressive-sounding names for their ships. These names can be used for a pirate-themed fantasy campaign or adventure path, or for a more historical game. The names are strongly British in origin, but during the Golden Age of Piracy, and the eras preceding it,...   [click here for more]
Azukail Games  Pay What You Want

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Portentous Dreams System Neutral Edition

Portentous Dreams System Neutral Edition


A System Neutral Edition GM's Resource by Christian Alipounarian Fascinating and mysterious, the world of dreams and nightmare are rarely trod by the average adventurer. But for some, dreams are a potent source of prophecy, direction and warning. Unlocking and interpreting the true meaning of dreams can gift an adventurer great advantages on his quest and provides a valuable tool for a GM seeking...   [click here for more]
Raging Swan Press  $1.99

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Room Name Generator

Room Name Generator


This is a generator consisting of three d100 tables that can be used to generate unusual names for rooms, whether these be found in dungeons, castles or other locations. These names can be used to add a degree of pretension for a certain type of NPC, make a location more evocative or perhaps create ideas for an otherwise empty room. The three tables can be used in a number of different ways. Results...   [click here for more]
Azukail Games  Pay What You Want

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Tales From The Magician's Skull #2

Tales From The Magician's Skull #2


Tales From the Magician’s Skull is a fantasy magazine dedicated to presenting all-new sword-and-sorcery fiction by the finest modern crafters in the genre. These stories are the real thing, crammed with sword-swinging action, dark sorceries, dread, and ferocious monsters — and they hurtle forward at a headlong pace. Issue #2 features fiction by John Hocking, James Stoddard, James...   [click here for more]
Goodman Games  $8.00

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The Basic Witch: The Pumpkin Spice Witch Tradition

The Basic Witch: The Pumpkin Spice Witch Tradition


Samhain Blessings! Autumn. A time of change, a liminal time between times. A time for warm sweaters, pumpkin spice and witchcraft! Introducing the Pumpkin Spice Tradition, witches dedicated to this time. - The Sisterhood coven - 122 Spells and Rituals for witch characters - New magic items including magic cauldrons, masks, and tea. Plus the magic item black market - 3 Non-player characters...   [click here for more]
The Other Side Publishing  $5.00 $2.99

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The Children of the Gods: The Classical Witch for Basic Era Games

The Children of the Gods: The Classical Witch for Basic Era Games


Old Gods Rise! “Who knows not Circe, The daughter of the Sun, whose charmed cup Whoever tasted, lost his upright shape, And downward fell into a groveling swine?” - John Milton Sumer. Egypt. Greece. Rome. These are the foundations of civilization. Where mythology, religion, and magic collide in a fertile land. It is a time of Gods and Witches! This book introduces the...   [click here for more]
The Other Side Publishing  $5.00 $2.99

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The Eliminator (5E)

The Eliminator (5E)


The eliminator, a complete 20-level character class for your Fifth Edition game, lets you play a modern action hero living in a fantasy realm. Arm yourself with shotguns, chainsaws, moxie, and a steady supply of one-liners to take on the bad guys. This PDF includes the eliminator class, including five Badass Archeypes, plus three Backgrounds appropriate to a modern day character or outlander dropped...   [click here for more]
Tripod Machine  $2.95

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The Journey to Norumbega

The Journey to Norumbega


1559: a time of discovery and exploration. In the New World, an ancient power sleeps, awaiting the stars to align in order to rise again. Are you Ready? It has been 500 years since the Old World last had contact with Norumbega. Is it a city of magic and gold, or of terror and death? The time has come, the stars have aligned, and a new cycle begins. THAT WHICH...   [click here for more]
Rogue Games, Inc  $7.99

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The Scarecrow of Renithath County

The Scarecrow of Renithath County


Renithath County is under an evil and dark spell that is causing people to disappear and frightening scarecrows to crop up and threaten to kill the whole town! Adventurers are needed to stop this menace. This adventure is Saga: the Game's first horror offering. "Scarecrow of Renithath County" contains magic items and spells that are not found in any other module. This campagin is intended for Saga:...   [click here for more]
Saga the Game  $4.35

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The Witch for Swords & Wizardry White Box

The Witch for Swords & Wizardry White Box


"Witches are far more complex and far more wonderful than you have been told. But for this wonder we serve the Goddess." - "Old" Gezzie, Crone of the White Witch Tradition A complete set of rules for the witch class for the Swords & Wizardry White Box RPG. Inside you will find: The Witch Class The White Witch tradition 183 witch spells 76 brand new spells 18...   [click here for more]
The Other Side Publishing  $10.00 $4.99

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