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Carcère : cartes de Cut-up 1

Carcère : cartes de Cut-up 1


Cartes pré-découpées pour le jeu de rôle onirique Carcère. Utilisable pour d'autres jeux comme outil d'improvisation. Il existe quatre decks : 2x Cut-ups 1x Visions (illustrations surréalistes) 1x Billes-mondes (générateur de mondes oniriques) ...   [click here for more]
Batro Games  Pay What You Want

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Come to Daddy (B&T version)

Come to Daddy (B&T version)


This adventure module is part II of the Per Aspera Ad Inferi trilogy. Eighty+ pages of dark fantasy mayhem that would make Jason and Freddy Krüger run to mommy. Crazy mutant quasi-vikings meets slasher movies from the 80s, with an even darker twist beneath the surface... Written & mapped by Anders Hedenbjörk Lager (aka dawnrazor) and superbly illustrated by David Lewis Johnson...   [click here for more]
Lazy Sod Press  Pay What You Want

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Come to Daddy (S&W version)

Come to Daddy (S&W version)


This adventure module is part II of the Per Aspera Ad Inferi trilogy. Eighty+ pages of dark fantasy mayhem that would make Jason and Freddy Krüger run to mommy. Crazy mutant quasi-vikings meets slasher movies from the 80s, with an even darker twist beneath the surface... Written & mapped by Anders Hedenbjörk Lager (aka dawnrazor) and superbly illustrated by David Lewis Johnson...   [click here for more]
Lazy Sod Press  Pay What You Want

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Convicts & Cthulhu

Convicts & Cthulhu


Cosmic Horror. Fuelled by Human Cruelty and Depravity. ◊ The prison colonies of 18th and 19th Century Australia are justly feared throughout the British Empire as places of unparalleled suffering and torment. The refuse of the Empire are sent here to serve out prison terms in a land half a world away from “civilisation”. A world that, to European eyes, seems thoroughly alien. ◊ But,...   [click here for more]
Cthulhu Reborn  Pay What You Want

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Crypt Of Doom - A Compilation of Patreon Supported 2015 Material

Crypt Of Doom - A Compilation of Patreon Supported 2015 Material


This is a compilation of 2015's Patreon supported material. Within these pages you will find artifacts, places, monsters, dungeons, random tables, and more! Check out the preview to see the table of contents and 6 pages of material! Stats are written OSR in mind (that is AC, HD, etc), but they are few and can easily give guidelines for other systems how I've meant things to work. Even if you...   [click here for more]
D-oom Products  Pay What You Want

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Daemon of the Forest - Deluxe Cards

Daemon of the Forest - Deluxe Cards


VVhereunto is found a manual shewing how to play a Game of Role-Playing & Storie-Making about Sin & the Ruin of a Pious Christian Family. Daemon of the Forest is a GM-less role-playing story game for 3-7 players. In an evening, players will explore...   [click here for more]
Pompey Crew Design  Pay What You Want

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Experiment 0

Experiment 0


If you've ever said to yourself, I wish my d&d game had more dirty needles, DNA swapping and grotesque (highly illegal) surgery, then this is the module for you! Experiment 0 will place your 3rd level player characters in a dungeon with an insane scientist who is bent on combining monsters to make a disgusting...   [click here for more]
Left Hand Publishing  Pay What You Want

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Fae Nightmares

Fae Nightmares


Play characters who are becoming something less human and more like the beings found in stories; the Fae, monsters, gods, and everything in between. Fae Nightmares is a Modern Urban Fantasy setting for the Savage Worlds Deluxe system. Fae Nightmares combines the Urban Fantasy genre’s roots in detective and horror stories, and the wonder and fear found in Fairy Tales. Players and...   [click here for more]
Dark Smile Games  Pay What You Want

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Inferno

Inferno


The world of Contagion is a dark and terrifying place. Hellspawn and monsters of various stripes walk the earth, hunting, feeding from and exploiting humanity. Humans, far from innocent, perpetuate unspeakable evils onto one another for fun, profit, or simply because they don’t know any better. While some of these people may avoid punishment and accounting for their transgressions throughout...   [click here for more]
Aegis Studios  Pay What You Want

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Judgment Day: Quick Start Guide (EGS)

Judgment Day: Quick Start Guide (EGS)


Inquisitor Steel stepped out of the Land Rover and onto the pavement. “You are blocking my passage,” he told the beast. The beast let out a guttural scream that shook the SUV. The demon was quite large. Both Inquisitor Steel and Andreson were slightly over six-feet tall, and this demon was at least two-feet taller than them. Inquisitor Steel grabbed his platinum...   [click here for more]
Mystical Throne Entertainment  Pay What You Want

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Judgment Day: Quick Start Guide (Savage Worlds)

Judgment Day: Quick Start Guide (Savage Worlds)


Inquisitor Steel stepped out of the Land Rover and onto the pavement. “You are blocking my passage,” he told the beast. The beast let out a guttural scream that shook the SUV. The demon was quite large. Both Inquisitor Steel and Andreson were slightly over six-feet tall, and this demon was at least two-feet taller than them. Inquisitor Steel grabbed his platinum...   [click here for more]
Mystical Throne Entertainment  Pay What You Want

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MADCAP Gimmick Cards

MADCAP Gimmick Cards


These cards are for use with MADCAP: SCREWBALL CARTOON ROLE-PLAY Each card includes: A Gimmick, an upside and a downside for your character. Some of them are General gimmicks (for use in any game), while others are specific to a genre (Medieval, Wild West, Sci-Fi, Teen Mystery, Horror, Cyberpunk). Pass these out to the players to...   [click here for more]
Sanguine Productions  Pay What You Want

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Movie Night

Movie Night


An all-ages storytelling roleplaying game inspired by the movies of the 80's and shows such as Stranger Things. I originally designed this as a game to play with my daughter who was really wanting to try gaming but was a bit too young to take in all of the mechanics. It then developed into this, which was playtested in both a school and at a few small, daring tables. It's designed to be...   [click here for more]
77studios  Pay What You Want

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Odditional materials

Odditional materials


A collection of hacks, adventures and sundry other oddities for Into the Odd. Inside the covers you'll find: In Search of Samson Aubrey, an adventure by Kamil Wegrzynowicz. Four Arcana Ideas, arcana by Brian Wille. Odd Dungeons, a hack to make Into the Odd feel more like D&D and similar fantasy games, by Eric Nieudan. The Nightlight...   [click here for more]
Lost Pages  Pay What You Want

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Outbreak: Undead.. 2nd Edition Gamemaster Screen Inserts

Outbreak: Undead.. 2nd Edition Gamemaster Screen Inserts


Second Edition is here with a brand-new set of GM Screen inserts! This set of horizontal screen inserts contains foreboding artwork and a set of reference materials for running scenarios, combat and tables with common weapons. Sheets can be exchanged with scenario-specific sheets provided with new supplements so the screen is always useful and always relevant! Used with the 1st Edition GM customizable...   [click here for more]
Hunters Entertainment  Pay What You Want

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Outbreak: Undead.. 2nd Edition Gamemaster Screen Inserts **Kickstarter Exclusive**

Outbreak: Undead.. 2nd Edition Gamemaster Screen Inserts **Kickstarter Exclusive**


Second Edition is here with a brand-new set of GM Screen inserts! This set of horizontal screen inserts contains foreboding artwork and a set of reference materials for running scenarios, combat and tables with common weapons. Sheets can be exchanged with scenario-specific sheets provided with new supplements so the screen is always useful and always relevant! Used with the 1st Edition GM customizable...   [click here for more]
Hunters Entertainment  Pay What You Want

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Parallel Worlds Issue 01

Parallel Worlds Issue 01


The inaugural issue of Parallel Worlds Magazine, originally published in September 2019 In this issue: Lovecraft, Blood of an Exile, Star Citizen, Tiny Epic Mechs, No Man's Sky, Call of Cthulhu, Elite Dangerous, Dungeons & Dragons, Hollow Knight, UK Games Expo, original fiction, Dark Souls, and more. ...   [click here for more]
Parallel Publishing  Pay What You Want

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Parallel Worlds Issue 03

Parallel Worlds Issue 03


In this issue we interview the marvellous Carsten Damm of Vagrant Workshop, learn how to get into wargaming on a budget, revisit Homeworld, one of video gaming's most beloved franchises, sink our teeth into Netflix' The Dark Crystal, pan for gold amid the torrents of self-published literature, and find out why Terraria is a modern 2D classic. We review Duchamp Versus Einstein, Space Base, and Beyond...   [click here for more]
Parallel Publishing  Pay What You Want

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Peer Pressure - A Breakfast Cult Episode

Peer Pressure - A Breakfast Cult Episode


A primer and sample mystery for Breakfast Cult. In the Weird Age of the late 21st century, the newly-discovered occult sciences are changing the world. If you want to learn them, Occultar Academy is the place to go. In this secluded island school, talented students from all over the world can learn sorcery and occultech under the Foundation's watchful eye. But the Academy hides dangerous secrets,...   [click here for more]
Liberi Gothica Games  Pay What You Want

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Purgatorio

Purgatorio


The world of Contagion is a dark and terrifying place to live... ...and a horrific place to die. Purgatorio is a sourcebook that describes the existence of ghosts and the realm of Purgatory, which they inhabit. A battleground in the War between Heaven and Hell, angels of the Gregori and Demons of the Chammadi use Purgatory as a grounds for hunting and recruiting those souls...   [click here for more]
Aegis Studios  Pay What You Want

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Seven at One Blow

Seven at One Blow


SEVEN AT ONE BLOW GOONIES IN A DUNGEON! A Grotesque Humor Primer for Epic Zero Roleplaying. A survival horror comedy plug and play hack compatible with everything OSR, that you can play right off the bat. SEVEN AT ONE BLOW is an OSR RPG hack in which the characters are always ordinary people cast into extraordinary situations. Because of this, the world is insanely cruel, and even...   [click here for more]
Kabuki Kaiser  Pay What You Want

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Shadows Over Sol: Colony Ship Deckplans

Shadows Over Sol: Colony Ship Deckplans


The ARC Project is one of the most ambitious endeavors ever undertaken. If successful, it will transport some 10,000 colonists on a 400 year journey from Sol to the planet Siren, orbiting Alpha Centauri A. No one knows exactly what will be found on the other side — what challenges and horrors the colonists would face as they made a life on this new world. Humanity's first step beyond the Sol...   [click here for more]
Tab Creations  Pay What You Want

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Shadows Over Sol: Metus Deckplans

Shadows Over Sol: Metus Deckplans


Two hundred years from now what should be the shining beacon of the future is instead cloaked in conspiracy and horror. Humankind has expanded throughout the solar system, and there discovered mysteries older than humanity. The culture has shattered into myriad subcultures; nation-states are the hollow shells of what they once were. Corporations and other groups wage small-scale wars in the streets...   [click here for more]
Tab Creations  Pay What You Want

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Shadows Over Sol: Siren Poster Map

Shadows Over Sol: Siren Poster Map


The ARC Project was one of the most ambitious endeavors ever undertaken, transporting some 10,000 colonists on a 400 year journey from Sol to the planet Siren, orbiting Alpha Centauri A. No one knew exactly what would be found on the other side — what challenges and horrors the colonists would face as they made a life on this new world. Humanity's first step beyond the Sol system might be its...   [click here for more]
Tab Creations  Pay What You Want

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Shadows Over Sol: Stillwater Poster Map

Shadows Over Sol: Stillwater Poster Map


Two hundred years from now what should be the shining beacon of the future is instead cloaked in conspiracy and horror. Humankind has expanded throughout the solar system, and there it has discovered mysteries older than humanity. Now you can have your own 12" x 18" poster map of the Martian colony of Stillwater, a perfect companion to any Shadows Over Sol campaign....   [click here for more]
Tab Creations  Pay What You Want

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Stranger Stuff: Gaming Club Poster (Horror)

Stranger Stuff: Gaming Club Poster (Horror)


Do you remember flyers on your lockers asking you to join a club? Fat Goblin Games remembers. Do you love vs. Strager Stuff and Stranger Stuff (TinyD6) and want to run the game at your school, library, or gaming club? Do you want an easy way to advertise and have people sign up? Well, Fat Goblin Games has you covered with our Stranger Stuff Gaming Posters! You have permission to make numerous...   [click here for more]
Fat Goblin Games  Pay What You Want

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Stranger Stuff: Gaming Club Poster (Retro)

Stranger Stuff: Gaming Club Poster (Retro)


Do you remember flyers on your lockers asking you to join a club? Fat Goblin Games remembers. Do you love vs. Strager Stuff and Stranger Stuff (TinyD6) and want to run the game at your school, library, or gaming club? Do you want an easy way to advertise and have people sign up? Well, Fat Goblin Games has you covered with our Stranger Stuff Gaming Posters! You have permission to make numerous...   [click here for more]
Fat Goblin Games  Pay What You Want

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The Arkham Gazette #0

The Arkham Gazette #0


"When a traveller in north central Massachusetts takes the wrong fork at the junction of the Aylesbury Pike just beyond Dean’s Corners he comes upon a lonely and curious country." - The Dunwich Horror This issue of the Arkham Gazette was developed as a 'proof' of concept' test to see if the idea for a magazine focused on the Lovecraft Country setting for The Call of Cthulhu...   [click here for more]
Sentinel Hill Press  Pay What You Want

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The Bite

The Bite


THE BITE You slam the door closed, your partner barely making it through behind you. You can still feel their hands grabbing at your clothes; hear their moans echoing through the halls. The occasional thumping at the door reminds you that you are still trapped, even when you’ve run away. You won’t sleep tonight. Hell, you haven’t really slept in days,...   [click here for more]
Dan Enders  Pay What You Want

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The Happiest Apocalypse on Earth

The Happiest Apocalypse on Earth


Nominated for the 2018 ENnies Product of the Year, The Happiest Apocalypse on Earth is set in a fictional theme park called Mouse Park. Its special blend of satire and horror takes collaborative storytelling to the brink, where players can take on the role of guests or staff in a theme park that barely masks a terrible horror lurking beneath. What horror Mouse Park brings is up to you—the...   [click here for more]
Christopher Grey  Pay What You Want

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The Headless Horseman

The Headless Horseman


There was supposed to be a wedding, but then a headless horseman killed the groom, abducted the bride-to-be and slaughtered a farmhand. Something is afoot, but it is beyond mere farmers to undo the threat and find out what happened to the girl. Will your players step up to face danger? And what will they find? This product is compatible with the Dungeon Crawl Classics Role Playing Game. It is designed...   [click here for more]
Mount Parnassus Games  Pay What You Want

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The Iron Realm Enter the MegaDungeon

The Iron Realm Enter the MegaDungeon


I am your Maze Master, Abel Enzo, and I welcome you to Enter the Megadungeon - an introduction to dark fantasy classic gaming in The Iron Realm Campaign Setting. Within these pages you will be shown a world of total darkness for The Iron Realm is The Last Realm – the plane that exists after all other worlds have fallen, after even the gods themselves have passed away in the limitless destruction...   [click here for more]
The Iron Realm  Pay What You Want

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The Secrets of Cats: Animals & Threats

The Secrets of Cats: Animals & Threats


THE WORLD OF CATS IS A DANGEROUS PLACE Foxes, ravens, rabbits and snails are among the many sapient animals with whom cats share their world. These creatures have their own agendas and their own magical abilities, and whether they’re friend or foe they have a habit of making things much more complicated for the Parliaments of Cats. As difficult as these animals make things,...   [click here for more]
Richard Bellingham  Pay What You Want

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The Secrets of Cats: Feline Magic

The Secrets of Cats: Feline Magic


THE MAGIC OF CATS IS BEYOND ANY HUMAN BURDEN’S COMPREHENSION This book is a companion volume to The Secrets of Cats, a World of Adventure for Fate Core System. We've told you that cats are magical, but we've barely begun to show you their true potential. In this book we describe two entirely new schools of magic, Alchemy and Illusion, and describe the powerful...   [click here for more]
Richard Bellingham  Pay What You Want

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The Seventh Age: Ravenous #1

The Seventh Age: Ravenous #1


Bringing magic back into the world could mean untold wonders - or unleash hell on earth. For the secret service, it's just a damn headache. Four agents and one power hungry President race back to safety as new beings stalk the night. Will the U.S. Government stay pure? Or will it eat itself to survive? A module for the RPG game system: Dread. ...   [click here for more]
The Seventh Age  Pay What You Want

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The Shivering Circle

The Shivering Circle


WE DON'T GO BACK... An abandoned landscape, soaked with unresolved histories; a village, hiding an age-old conspiracy; a shadowy thing, whispering terrible secrets to children; a tortured house, playing back the traumas of the past; a stone circle, where the ley lines meet. Although you don’t belong here... although you don’t understand this place... ...   [click here for more]
Howard David Ingham  Pay What You Want

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Theater of the Mind Magazine - Issue #2

Theater of the Mind Magazine - Issue #2


Theater of the Mind is the first gaming magazine to embrace the bold mission of exploring immersive role playing, cooperative story telling, and direct reader involvement in its publication. The phrase “theater of the mind” is used to describe an immersive role playing experience that takes place entirely within the imaginations of the players and story teller, requiring...   [click here for more]
Critical Hit Publishing  Pay What You Want

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Theater of the Mind Magazine - Issue #3

Theater of the Mind Magazine - Issue #3


Welcome to the October issue of Theater of the Mind. The theme for this issue is "Unspeakable Horror" and so we take no repsonsibility for any nightmares that may result from reading this magazine. Good luck. Theater of the Mind is the first gaming magazine to embrace the bold mission of exploring immersive role playing, cooperative...   [click here for more]
Critical Hit Publishing  Pay What You Want

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Theater of the Mind Magazine - Issue #4

Theater of the Mind Magazine - Issue #4


Welcome to the December issue of Theater of the Mind. The theme for this issue is "Greed." Theater of the Mind is the first gaming magazine to embrace the bold mission of exploring immersive role playing, cooperative story telling, and direct reader involvement in its publication. The phrase “theater of the mind”...   [click here for more]
Critical Hit Publishing  Pay What You Want

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Tiny Frontiers

Tiny Frontiers


Tiny Frontiers is a minimalist roleplaying game, designed for fast character creation, swift action resolution, and maximum flexibility. Using the rules within this rulebook, you and your friends will be able to explore the unknown reaches of faraway galaxies, topple evil interstellar empires, swash and buckle with vicious space pirates, and battle in colossal mechs above crumbling planets. The...   [click here for more]
Gallant Knight Games  Pay What You Want

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Vacant Ritual Assembly #6

Vacant Ritual Assembly #6


After a year of dormancy, Vacant Ritual Assembly is back! Vacant Ritual Assembly is an underground OSR zine, directly compatible with Lamentations of the Flame Princess, but easily adaptable to other dungeon-based games. It's focused on table-useful dark fantasy content, killer artwork, and spreading the gospel of DIY gaming. Issue #6 Includes:...   [click here for more]
Red Moon Medicine Show  Pay What You Want

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Whimsy Cards

Whimsy Cards


Whimsy Cards are a narrative accessory that allow players to add to the story of any tabletop roleplaying game. Distribute one card to each player at the start of play. Players may use them at any time by revealing a card and describing how the current scene or situation changes as a result. The Gamemaster is allowed to suggest modifications and even veto the use of the card, but he...   [click here for more]
Nocturnal Media  Pay What You Want

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