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$6000 Movie, Protocol Game Series 25

$6000 Movie, Protocol Game Series 25


$6000 Dollar Movie is a story roleplaying game about a dreadful B-Movie that languished for years before finally being released to a limited number of screens. Portions of the film have been damaged from years of neglect and other parts are just unwatchable. Crippled with production problems, delays, illness, and actor changes, the final piece plays out like a glitter-stained collage of leftover jigsaw...   [click here for more]
post world games  $3.95

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$layers: The Dead of Night

$layers: The Dead of Night


$layers: The Dead of Night for Savage Worlds $layers: The Dead of Night delves into a world where bloodsucking undead are humanity's deadliest, most-secret enemy. Mankind fights back with organized, heroic Hunters as the tip of the spear (or, more accurately, stake.) But there are also the $layers, men and women who kill the undead for money. They don't care how bad things are so long...   [click here for more]
Misfit Studios  $9.99

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'Parker Pack #1

'Parker Pack #1


Designed for use with Trailer Park Shark Attack!, 'Parker Pack #1 delivers 8 new pre-generated character cards ready for the TPSA! character deck. Add them to the original 24 characters or substitute for 8 others -- either way, fresh meat for the adventure. Even better: you get two sets of cards (two pdf files)! The new illustrated card design,...   [click here for more]
Dog House Rules  $1.99

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'Parker Pack #2

'Parker Pack #2


Designed for use with Trailer Park Shark Attack!, 'Parker Pack #2 delivers 8 more pre-generated character cards ready for the TPSA! character deck. Add them to the original 24 characters or substitute for 8 others -- either way, fish food for the sharks and more fun for the players. Even better: you get two sets of cards (two pdf files)!...   [click here for more]
Dog House Rules  $1.99

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'Parker Pack #3

'Parker Pack #3


Designed for use with Trailer Park Shark Attack!, 'Parker Pack #3 offers 8 more pre-generated character cards ready for the TPSA! character deck. Add them to the original 24 characters or substitute for 8 others -- either way, chum for the sharks and more fun for the players. Even better: you get two sets of cards (two pdf files)! The...   [click here for more]
Dog House Rules  $1.99

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'Parker Pack #4 Florida

'Parker Pack #4 Florida


24 FLORIDA 'PARKERS for Trailer Park Shark Attack! 'Parker Pack #4 offers 24 more pre-generated character cards ready for the TPSA! character deck. We call this one the Made Four Florida Edition! Even better: you get two sets of cards (two pdf files)! The new illustrated card design, plus the original "non-illustrated" design that matches the original...   [click here for more]
Dog House Rules  $5.95

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(G-Core) G-Core X Super Hero Role-Playing System

(G-Core) G-Core X Super Hero Role-Playing System


Ten years ago G-Core was born from the 4C/FASERIP system. Over 100+ modules later, multiple setting and genre books, G-Core has reached year 10. Presented here is G-Core X, a complete super hero rules system that allows for a variety of game styles. Play a feeble little man to a high god like Zeus! Run fun comedy games to terrifying horror! G-Core X offers all of that and more.   It has: LOADS...   [click here for more]
Dilly Green Bean Games  $5.00

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(G-Core) Guardian Universe X: Surgeon's Gazetteer

(G-Core) Guardian Universe X: Surgeon's Gazetteer


The Guardian Universe is large, but parallel universes make it almost infinite. Get insight into these realities presented by The Surgeon, a mysterious mastermind looking to become God Almighty. The product ties together all the Guardian Universe RPGs and brings Hard Luck Ink’s Rally Cry setting into the fold. Product is FULL Color Get stats for The Surgeon, Cathedral (his ship) and his...   [click here for more]
Dilly Green Bean Games  $1.90

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(G-Core) Monsters Twilight 4

(G-Core) Monsters Twilight 4


In the German Alps there is a dark secret. And hiding this secret are agents of the Ones Before. It's time for the 4th Monsters Twilight! This product contains information on Nestle Peak and the Twilight Institute. Game Masters also get information on the denizens of the institute and its horrible secret. This product is on FULL color. Requires a copy of the G-Core rules and UN Specials:...   [click here for more]
Dilly Green Bean Games  $1.50

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(G-Core) Monsters Twilight 8

(G-Core) Monsters Twilight 8


It's another October and that means Monsters Twilight returns! Welcome to Guardian Universe X (2010) and the horror behind the scenes. The Jesus Orb has been recovered and someone has used it to bring back everyone who had contact with it in 1940. But that type of stretch of Holy power comes with unholy results. This product is FULL color Includes 8 NPCs Requires: G-Core PRIME Suggested:...   [click here for more]
Dilly Green Bean Games  $1.70

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(G-Core) Streets of Fire Vol. 1

(G-Core) Streets of Fire Vol. 1


Welcome to Streets of Fire vol. 1 This is a collection of 7 characters for use with your G-Core games. You get 3 heroes and 4 villains. Great for filling in henchmen and side character needs. This product requires G-Core DELUXE and UN Specials: Revival ...   [click here for more]
Dilly Green Bean Games  $1.50

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*Dungeoneering Presents* Sailing Ship Construction Kit

*Dungeoneering Presents* Sailing Ship Construction Kit


Avast and set sail for adventure! Twelve pages of 8 x 5 inch paper maps suitable for any miniature game. This set features various pieces that will allow you build your very own sailing vessel. Ideal for any fantasy or (some) modern campaigns. Print and cut to fit your gaming table or your campaign. Print several times to make giant ships. Compatible with virtually any rules system. ...   [click here for more]
Dungeoneering  $4.99 $0.99

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*Dungeoneering Presents* Sea Dock Construction Kit

*Dungeoneering Presents* Sea Dock Construction Kit


"Any port in a storm, says I!" Three pages of pieces to build your own dock. Includes wooden dock tiles, water, rope, cannons, cannon balls, and barrels. Fits with any fantasy, historical, pulp, or modern campaign. Print and cut to fit your gaming table or your campaign. Print several times to make giant docks. Compatible with virtually any rules system. Be sure to check out the Ship Construction...   [click here for more]
Dungeoneering  $4.99 $0.99

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.45 Adventure: Thrilling Action in the Pulp Era

.45 Adventure: Thrilling Action in the Pulp Era


This is the 2nd edition of our popular set of Pulp game rules for miniatures. .45 Adventure: Thrilling Action in the Pulp Era is a tabletop miniatures game that simulates all the two-fisted action of the era of pulp magazines. Players can take on the roles of colorful heroes or unscrupulous villains. With Tommy guns, Heaters, and Gats they can fight their way through the minions of crime or...   [click here for more]
Rattrap Productions LLC  $25.00 $17.50

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01Shots Adventures in 2 Pages: March 2021

01Shots Adventures in 2 Pages: March 2021


01Shots are mini adventures written in 2 pages or less, perhaps more if there are maps or accompanying artwork. Page one is the adventure, page two offers character information and stats. This month I offer 2 01Shot adventures:   Degli Rogelo Plantation      Rumors of a tyrannical plantation owner who uses slave labor to work her...   [click here for more]
Chaosium  $1.50

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01Shots, April 2021

01Shots, April 2021


01Shots are mini adventures written in 2 pages (or less), without a lot of fluff. Adventures that a GM can quickly read at a glance and run. Something for the harried GM rushing to fill a gaming session, or for a quick, impromptu game. Page one is the adventure, page two offers character information and stats. April’s 01Shots are two adventures of intrigue:   An Invitation:...   [click here for more]
Chaosium  $1.50

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1 Page Epic Pulp

1 Page Epic Pulp


Need a quick set of rules for a one off Pulp Adventure?  1PEP is the answer.  1PEP uses a dice pool system to determine the outcome of any conflict or challenge. The dice being used are 100 sided dice. You can use two 10 sided dice where one die represents the tens and the other the ones. Big numbers and big imagination are only part of the epicness.  A system made famous by our Barbarians, Booze,...   [click here for more]
Rarr! I'm A Monster Publishing  $2.00 $1.50

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1%er - Character Sheet

1%er - Character Sheet


Live to Ride, Ride to Live! An 8.5 x 11 Print Friendly Character Sheet for 1%er - The Outlaw Motorcycle Game....   [click here for more]
Creepy Doll Studios   FREE 

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1%er - The Outlaw Motorcycle Game

1%er - The Outlaw Motorcycle Game


Live to Ride, Ride to Live! Warning: this product contains excessive swearing and criminal/violent themes. ***** 1%er - The Outlaw Motorcycle Game is a complete role playing game system for 3-6 players with a ton of six-sided dice. Do you enjoy shows like Sons of Anarchy or movies like Chopper...   [click here for more]
Creepy Doll Studios  $2.99

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10 Paces

10 Paces


10 Paces brings Wannabe Games flair to the western world. Using pace die to bring the excitement of quick draw duels to the tabletop world. 10 Paces is a simple and flexible system that allows players to pick up and start playing in just a few minutes. The world of 10 Paces is ruled by the almighty equalizer of the bullet. Many live in fear of the threat of violence,...   [click here for more]
Wannabe Games   FREE 

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100 1920s Gangster Names

100 1920s Gangster Names


Clicky Kemper? Maybe I know him, maybe I don't. Who's askin'? In this publication you’ll find 100 different names for American gangsters or mobsters of the 1920s. Each name is inspired by the naming conventions of real gangsters such as Charles “Lucky” Luciano, Charles Arthur "Pretty Boy" Floyd, Alvin "Old Creepy" Karpis, and more. Looking for more 1920s content? Check out 100 Things...   [click here for more]
Pink Dice Bag Publishing  $0.99

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100 1920s Speakeasy Names

100 1920s Speakeasy Names


Yeah, yeah, it's called the The Gold Dust Club. Real classy joint, you'll see. This list features 100 fictional names for 1920's style speakeasies. Names range from standard club names such as The Jubilee Club, to references to "current" events such as Volstead's Friends, to innocuous sounding business fronts such as The Rainy Day Cafe. So, when the party starts looking for a place...   [click here for more]
Pink Dice Bag Publishing  $0.99

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100 Abonsam Monsters to Encounter in Ifri

100 Abonsam Monsters to Encounter in Ifri


Abonsam, introduced in Land of Gold and Fire, are described as being Bonsam's answer to the Wiseone. Abonsam are divided into five orders, one being Monsters. Monsters exist to destroy and cause terror and most start as a mortal or animal that is then warped and tortured by magic. No two Monsters are alike, so this supplement has 100 different descriptions for them. This PDF supports Adobe layers...   [click here for more]
Chaosium  $1.25

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100 Books to Find in or About the Pirate Nations

100 Books to Find in or About the Pirate Nations


Books can be a source of useful and important knowledge, but libraries are not filled with books that can be described as such. Shelves will also hold books that are less useful; religious tracts, legends, histories, biographies, memoirs, scientific works and fiction. This supplement adds 100 different books that a GameMaster can use to flesh out a bookshelf. All the titles, apart from proper names,...   [click here for more]
Chaosium  $1.25

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100 Books to Find on a 7th Sea Bookshelf

100 Books to Find on a 7th Sea Bookshelf


Books can be a useful source of knowledge, power and clues to help solve problems. Not every book found on a bookshelf is going to be that useful; some books will simply be reading matter. This supplement provides 100 books that can be used to flesh out a 7th Sea bookshelf. The information in a book may or may not be accurate, depending on what the GameMaster decides, and they may or may not have some...   [click here for more]
Chaosium  $1.25

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100 Books to Find on a Crescent Empire Bookshelf

100 Books to Find on a Crescent Empire Bookshelf


Books can be a source of useful and important knowledge, but libraries are not filled with books that can be described as such. Shelves will also hold books that are less useful; religious tracts, legends, histories, biographies, memoirs, scientific works and fiction. This supplement adds 100 different books that a GameMaster can use to flesh out a bookshelf. All the titles apart from proper names,...   [click here for more]
Chaosium  $1.25

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100 Books to Find on an Ifrian Bookshelf

100 Books to Find on an Ifrian Bookshelf


Books can be a source of useful and important knowledge, but libraries are not filled with books that can be described as such. Shelves will also hold books that are less useful; religious tracts, legends, histories, biographies, memoirs, scientific works and fiction. This supplement adds 100 different books that a GameMaster can use to flesh out a bookshelf. All the titles, apart from proper names,...   [click here for more]
Chaosium  $1.25

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100 Books to Find on or About the New World

100 Books to Find on or About the New World


Books can be a source of useful and important knowledge, but libraries are not filled with books that can be described as such. Shelves will also hold books that are less useful; religious tracts, legends, histories, biographies, memoirs, scientific works and fiction. This supplement adds 100 different books that a GameMaster can use to flesh out a bookshelf. All the titles, apart from proper names,...   [click here for more]
Chaosium  $1.25

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100 Character Goals of the 1920's

100 Character Goals of the 1920's


What drives your character? Is it some kind of wealth, achievement, love, revenge, or status? By understanding their key motivation you can explain why a character will wear what they wear, how they act, who they associate with, and why they do the things they do. This list is intended for any 1920's / Roaring 20's adventure setting (like Gangbusters, Call of Cthulhu, Pulp Hero, Justice Inc., etc.)...   [click here for more]
D10 Dimensions  $0.99

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100 Deathtraps

100 Deathtraps


GMs love putting the players in deathtraps but coming up with them can be a pain. 100 Deathtraps contains (amazingly enough) 100 system neutral deathtraps to place your captured heroes in. The traps meet a certain criteria. All of them aim to fatally remove a victim, not permanently maim them. Also, each trap does not instantly kill the victim. There should be enough time for the hero to somehow escape...   [click here for more]
Second Rat Games  $1.99

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100 Fictional Comic Book Titles

100 Fictional Comic Book Titles


Um...do you have the latest issue of Organization Underground? Looking for a classic super hero story? Check out The Amazing Adventures of General Fantastic and Sergeant Stupendous. More of a Sci-fi fan? How about a modern epic like Limit Runner: Beyond the Outer Rim. We've even got something for the teeny-boppers with lightweight hits like Sunny Valley High...   [click here for more]
Pink Dice Bag Publishing  $0.99

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100 Gangster Goods of the 1920s

100 Gangster Goods of the 1920s


Loot. Booty. Treasure. Whatever you call it, the gangsters of the 1920’s knew that the United States under it’s new state of prohibition was a place where law had gone too far, and order was sacrificed. Why was it a crime to buy a drink, or to brew a drink for profit? The mob collected loot from an unprepared government, and the thirsty public. This list is intended for any 1920s or 1930s system...   [click here for more]
D10 Dimensions  $0.99

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100 Gangster Goods of the 1920s Volume 2

100 Gangster Goods of the 1920s Volume 2


Loot. Booty. Treasure. Whatever you call it, the gangsters of the 1920’s knew that the United States under it’s new state of prohibition was a place where law had gone too far, and order was sacrificed. Why was it a crime to buy a drink, or to brew a drink for profit? The mob collected loot from an unprepared government, and the thirsty public. This list is intended for any 1920s or 1930s game...   [click here for more]
D10 Dimensions  $0.99

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100 Hooks and Rumours for Aysle

100 Hooks and Rumours for Aysle


When Storm Knights are asking around for information, or gaining it from other sources such as the Delphi Council, they may hear various bits of information. This supplement has 100 such pieces of information they can hear. These can be used as background flavour, misinformation or as adventure hooks, and whether any is true or not is up to the GameMaster. This PDF supports Adobe layers and the page...   [click here for more]
Ulisses Spiele  $1.99

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100 Hooks and Rumours for the Living Land

100 Hooks and Rumours for the Living Land


When Storm Knights are asking around for information, or gaining it from other sources such as the Delphi Council, they may hear various bits of information. This supplement has 100 such pieces of information they can hear. These can be used as background flavour, misinformation or as adventure hooks, and whether any is true or not is up to the GameMaster. This PDF supports Adobe layers and the page...   [click here for more]
Ulisses Spiele  $1.99

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100 Hooks and Rumours for the Nile Empire

100 Hooks and Rumours for the Nile Empire


When Storm Knights are asking around for information, or gaining it from other sources such as the Delphi Council, they may hear various bits of information. This supplement has 100 such pieces of information they can hear. These can be used as background flavour, misinformation or as adventure hooks, and whether any is true or not is up to the GameMaster. This PDF supports Adobe layers and the page...   [click here for more]
Ulisses Spiele  $1.99

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100 Hooks and Rumours to Hear in the New World

100 Hooks and Rumours to Hear in the New World


This is a selection of one hundred different rumours that could be discovered by characters in the New World. Whether or not any of these rumours are true is up to the GameMaster. Some rumours are based on the truth whilst others may have misinterpretations and some do have elements that are definitely not true, or at least not canon. An individual GM can decide that they are true in their campaign....   [click here for more]
Chaosium  $1.49

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100 Hooks and Rumours to Hear in the Pirate Nations

100 Hooks and Rumours to Hear in the Pirate Nations


This is a selection of one hundred different rumours that could be discovered by characters in the Pirate Nations. Whether or not any of these rumours are true is up to the GameMaster. Some rumours are based on the truth whilst others may have misinterpretations and some do have elements that are definitely not true, or at least not canon. An individual GM can decide that they are true in their campaign....   [click here for more]
Chaosium  $1.49

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100 Illicit Goods for 1920s Smugglers and Gangsters

100 Illicit Goods for 1920s Smugglers and Gangsters


You've gotta be pullin' my leg. How in the world did you even get your hands on this stuff? In this publication you’ll find 100 different goods that may be being sold, moved, or held by smugglers or other criminals during the 1920s. Unsurprisingly, many of the goods listed are alcohol based but also included are gems, narcotics, luxury goods, art, arms, high dollar agricultural products,...   [click here for more]
Pink Dice Bag Publishing  $0.99

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100 Improvised Weapons to Use in a Zombie Apocalypse

100 Improvised Weapons to Use in a Zombie Apocalypse


Zombies getting after your brains? Grab these improvised weapons found in most homes or workplaces and defend yourself! This is the List to have when the big ZA comes down as even the CDC seems to think we should be prepared for! ...   [click here for more]
War Games South  $1.00

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100 Items in a 1920's Femme Fatale's Purse

100 Items in a 1920's Femme Fatale's Purse


This list is intended for any roaring 20’s or depression-era 1930’s game world (like Gangbusters, Call of Cthulhu, Pulp Hero, Justice Inc., etc.) where the roots of society are changing and corruption and criminals are common. This list can be applied to a flapper with a lust for danger, an unbalanced gold digger, a fugitive with a heart of ice, or a power hungry lady of the evening. This roleplaying...   [click here for more]
D10 Dimensions  $0.99

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100 Items in a Gangster's Pocket

100 Items in a Gangster's Pocket


This list is intended for any roaring 20’s or depression-era 1930’s game world (like Gangbusters, Call of Cthulhu, Pulp Hero, Justice Inc., etc.) where the roots of society are changing and corruption and criminals are common. This list can be applied to a cooling corpse, an arrested mobster, or a criminal with either a heart of gold or a mind of hate. This roleplaying tool gives you dozens of...   [click here for more]
D10 Dimensions  $0.99

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100 Items in a Prohibition Agent's Pocket

100 Items in a Prohibition Agent's Pocket


The Bureau of Prohibition’s main function was to stop the selling and consumption of alcohol. Agents were tasked with taking down illegal bootlegging rings and became notorious for raiding many popular nightclubs. Many agents were often uncertified when they were hired and paid low wages which opened the door to corruption. This list is intended for any roaring twenties setting (like Gangbusters,...   [click here for more]
D10 Dimensions  $0.99

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100 Marks of Darkness for Aysle

100 Marks of Darkness for Aysle


The Other Adventure Tools section of Adventure Tools in the Aysle sourcebook has twenty Marks of Darkness. Dark Marks stain the soul of a character who has Darkness Perks. This supplement has 100 new Dark Marks to stain the soul. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make printing easier. Here are some sample results: The character's canine teeth...   [click here for more]
Ulisses Spiele  $1.49

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100 Notes and Letters for Aysle

100 Notes and Letters for Aysle


Characters will often encounter pieces of paper when searching places, or even corpses. Often, these may be important, but important writings shouldn't be the only ones they find. There will be other jottings that people will have written or received. Here are 100 simple notes and letters, threats, orders and warnings, signs of wrongdoing, proof of conspiracies or the ravings of madmen that can be...   [click here for more]
Ulisses Spiele  $1.49

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100 Notes and Letters for the Living Land

100 Notes and Letters for the Living Land


Characters will often encounter pieces of paper when searching places, or even corpses. Often, these may be important, but important writings shouldn't be the only ones they find. There will be other jottings that people will have written or received. Here are 100 simple notes and letters, threats, orders and warnings, signs of wrongdoing, proof of conspiracies or the ravings of madmen that can be...   [click here for more]
Ulisses Spiele  $1.49

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100 Notes and Letters for the Nile Empire

100 Notes and Letters for the Nile Empire


Characters will often encounter pieces of paper when searching places, or even corpses. Often, these may be important, but important writings shouldn't be the only ones they find. There will be other jottings that people will have written or received. Here are 100 simple notes and letters, threats, orders and warnings, signs of wrongdoing, proof of conspiracies or the ravings of madmen that can be...   [click here for more]
Ulisses Spiele  $1.49

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100 Oddities for a Chaotic Mutation

100 Oddities for a Chaotic Mutation


Welcome to 100 Oddities for a Chaotic Mutation, one of the volumes in Skirmisher Publishing’s bestselling and popular “100 Oddities” series of system-free sourcebooks!  There are actually a lot more than 100 mutations contained in this universal supplement. Many of the entries in the d100 table include several sub-entries or sub-tables, increasing the variety of the table far beyond...   [click here for more]
Skirmisher Publishing  $2.99

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100 Oddities for a Creepy Old House [Revised, Updated & Expanded]

100 Oddities for a Creepy Old House [Revised, Updated & Expanded]


Welcome to "100 Oddities for a Creepy Old House"! This system-free sourcebook features 100 strange and unique things that characters in game sessions or stories might find while exploring a decrepit old home.  This fully-illustrated system-free sourcebook includes:  ● Entries for 100 thematically appropriate items, details, or conditions;  ● An introduction that gives tips on ways to use...   [click here for more]
Skirmisher Publishing  $2.99

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100 Pamphlets or Seminars on Dealing with the Supernatural

100 Pamphlets or Seminars on Dealing with the Supernatural


If the occult or the supernatural is common enough that organisations arise to deal with it, whether these by private or governmental in nature, then such organisations will probably produce training material, perhaps of variable quality, to help recruits and people deal with supernatural encounters. This is a collection of 100 such items intended for a modern setting, but transferable to others....   [click here for more]
Azukail Games  $0.75

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